Flutter Impeller
color_source_contents.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_ENTITY_CONTENTS_COLOR_SOURCE_CONTENTS_H_
6 #define FLUTTER_IMPELLER_ENTITY_CONTENTS_COLOR_SOURCE_CONTENTS_H_
7 
8 #include "flutter/fml/macros.h"
12 #include "impeller/geometry/path.h"
13 
14 namespace impeller {
15 
16 //------------------------------------------------------------------------------
17 /// Color sources are geometry-ignostic `Contents` capable of shading any area
18 /// defined by an `impeller::Geometry`. Conceptually,
19 /// `impeller::ColorSourceContents` implement a particular color shading
20 /// behavior.
21 ///
22 /// This separation of concerns between geometry and color source output allows
23 /// Impeller to handle most possible draw combinations in a consistent way.
24 /// For example: There are color sources for handling solid colors, gradients,
25 /// textures, custom runtime effects, and even 3D scenes.
26 ///
27 /// There are some special rendering exceptions that deviate from this pattern
28 /// and cross geometry and color source concerns, such as text atlas and image
29 /// atlas rendering. Special `Contents` exist for rendering these behaviors
30 /// which don't implement `ColorSourceContents`.
31 ///
32 /// @see `impeller::Geometry`
33 ///
34 class ColorSourceContents : public Contents {
35  public:
37 
38  ~ColorSourceContents() override;
39 
40  //----------------------------------------------------------------------------
41  /// @brief Set the geometry that this contents will use to render.
42  ///
43  void SetGeometry(std::shared_ptr<Geometry> geometry);
44 
45  //----------------------------------------------------------------------------
46  /// @brief Get the geometry that this contents will use to render.
47  ///
48  const std::shared_ptr<Geometry>& GetGeometry() const;
49 
50  //----------------------------------------------------------------------------
51  /// @brief Set the effect transform for this color source.
52  ///
53  /// The effect transform is a transform matrix that is applied to
54  /// the shaded color output and does not impact geometry in any way.
55  ///
56  /// For example: With repeat tiling, any gradient or
57  /// `TiledTextureContents` could be used with an effect transform to
58  /// inexpensively draw an infinite scrolling background pattern.
59  ///
60  void SetEffectTransform(Matrix matrix);
61 
62  //----------------------------------------------------------------------------
63  /// @brief Set the inverted effect transform for this color source.
64  ///
65  /// When the effect transform is set via `SetEffectTransform`, the
66  /// value is inverted upon storage. The reason for this is that most
67  /// color sources internally use the inverted transform.
68  ///
69  /// @return The inverse of the transform set by `SetEffectTransform`.
70  ///
71  /// @see `SetEffectTransform`
72  ///
73  const Matrix& GetInverseEffectTransform() const;
74 
75  //----------------------------------------------------------------------------
76  /// @brief Set the opacity factor for this color source.
77  ///
78  void SetOpacityFactor(Scalar opacity);
79 
80  //----------------------------------------------------------------------------
81  /// @brief Get the opacity factor for this color source.
82  ///
83  /// This value is is factored into the output of the color source in
84  /// addition to opacity information that may be supplied any other
85  /// inputs.
86  ///
87  /// @note If set, the output of this method factors factors in the inherited
88  /// opacity of this `Contents`.
89  ///
90  /// @see `Contents::CanInheritOpacity`
91  ///
92  Scalar GetOpacityFactor() const;
93 
94  virtual bool IsSolidColor() const;
95 
96  // |Contents|
97  std::optional<Rect> GetCoverage(const Entity& entity) const override;
98 
99  // |Contents|
100  bool CanInheritOpacity(const Entity& entity) const override;
101 
102  // |Contents|
103  void SetInheritedOpacity(Scalar opacity) override;
104 
105  private:
106  std::shared_ptr<Geometry> geometry_;
107  Matrix inverse_matrix_;
108  Scalar opacity_ = 1.0;
109  Scalar inherited_opacity_ = 1.0;
110 
111  ColorSourceContents(const ColorSourceContents&) = delete;
112 
113  ColorSourceContents& operator=(const ColorSourceContents&) = delete;
114 };
115 
116 } // namespace impeller
117 
118 #endif // FLUTTER_IMPELLER_ENTITY_CONTENTS_COLOR_SOURCE_CONTENTS_H_
path.h
impeller::ColorSourceContents::GetOpacityFactor
Scalar GetOpacityFactor() const
Get the opacity factor for this color source.
Definition: color_source_contents.cc:29
contents.h
impeller::ColorSourceContents::IsSolidColor
virtual bool IsSolidColor() const
Definition: color_source_contents.cc:41
impeller::ColorSourceContents::SetInheritedOpacity
void SetInheritedOpacity(Scalar opacity) override
Inherit the provided opacity.
Definition: color_source_contents.cc:54
impeller::Scalar
float Scalar
Definition: scalar.h:18
impeller::ColorSourceContents::SetGeometry
void SetGeometry(std::shared_ptr< Geometry > geometry)
Set the geometry that this contents will use to render.
Definition: color_source_contents.cc:17
impeller::ColorSourceContents::SetEffectTransform
void SetEffectTransform(Matrix matrix)
Set the effect transform for this color source.
Definition: color_source_contents.cc:33
impeller::ColorSourceContents::GetGeometry
const std::shared_ptr< Geometry > & GetGeometry() const
Get the geometry that this contents will use to render.
Definition: color_source_contents.cc:21
impeller::ColorSourceContents::CanInheritOpacity
bool CanInheritOpacity(const Entity &entity) const override
Whether or not this contents can accept the opacity peephole optimization.
Definition: color_source_contents.cc:50
impeller::ColorSourceContents::ColorSourceContents
ColorSourceContents()
matrix.h
impeller::Entity
Definition: entity.h:21
impeller::ColorSourceContents::~ColorSourceContents
~ColorSourceContents() override
geometry.h
impeller::ColorSourceContents::GetCoverage
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the area of the render pass that will be affected when this contents is rendered.
Definition: color_source_contents.cc:45
impeller::ColorSourceContents::SetOpacityFactor
void SetOpacityFactor(Scalar opacity)
Set the opacity factor for this color source.
Definition: color_source_contents.cc:25
impeller::Contents
Definition: contents.h:34
impeller::ColorSourceContents
Definition: color_source_contents.h:34
impeller
Definition: aiks_context.cc:10
impeller::Matrix
A 4x4 matrix using column-major storage.
Definition: matrix.h:37
impeller::ColorSourceContents::GetInverseEffectTransform
const Matrix & GetInverseEffectTransform() const
Set the inverted effect transform for this color source.
Definition: color_source_contents.cc:37