Flutter Impeller
impeller::VerticesUVContents Class Referencefinal

#include <vertices_contents.h>

Inheritance diagram for impeller::VerticesUVContents:
impeller::Contents

Public Member Functions

 VerticesUVContents (const VerticesContents &parent)
 
 ~VerticesUVContents () override
 
std::optional< RectGetCoverage (const Entity &entity) const override
 Get the area of the render pass that will be affected when this contents is rendered. More...
 
bool Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
 
void SetAlpha (Scalar alpha)
 
- Public Member Functions inherited from impeller::Contents
 Contents ()
 
virtual ~Contents ()
 
virtual void PopulateGlyphAtlas (const std::shared_ptr< LazyGlyphAtlas > &lazy_glyph_atlas, Scalar scale)
 Add any text data to the specified lazy atlas. The scale parameter must be used again later when drawing the text. More...
 
void SetCoverageHint (std::optional< Rect > coverage_hint)
 Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage(). More...
 
const std::optional< Rect > & GetCoverageHint () const
 
virtual bool IsOpaque () const
 Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity. More...
 
virtual ClipCoverage GetClipCoverage (const Entity &entity, const std::optional< Rect > &current_clip_coverage) const
 Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage after this draw call. This should only be implemented for contents that may write to the clip buffer. More...
 
virtual std::optional< SnapshotRenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, const std::string &label="Snapshot") const
 Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity). More...
 
virtual bool ShouldRender (const Entity &entity, const std::optional< Rect > clip_coverage) const
 
std::optional< SizeGetColorSourceSize () const
 Return the color source's intrinsic size, if available. More...
 
void SetColorSourceSize (Size size)
 
virtual bool CanInheritOpacity (const Entity &entity) const
 Whether or not this contents can accept the opacity peephole optimization. More...
 
virtual void SetInheritedOpacity (Scalar opacity)
 Inherit the provided opacity. More...
 
virtual std::optional< ColorAsBackgroundColor (const Entity &entity, ISize target_size) const
 Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation. More...
 
virtual const FilterContentsAsFilter () const
 Cast to a filter. Returns nullptr if this Contents is not a filter. More...
 
virtual bool ApplyColorFilter (const ColorFilterProc &color_filter_proc)
 If possible, applies a color filter to this contents inputs on the CPU. More...
 

Additional Inherited Members

- Public Types inherited from impeller::Contents
using ColorFilterProc = std::function< Color(Color)>
 
using RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)>
 
using CoverageProc = std::function< std::optional< Rect >(const Entity &entity)>
 
- Static Public Member Functions inherited from impeller::Contents
static std::shared_ptr< ContentsMakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc)
 

Detailed Description

Definition at line 86 of file vertices_contents.h.

Constructor & Destructor Documentation

◆ VerticesUVContents()

impeller::VerticesUVContents::VerticesUVContents ( const VerticesContents parent)
explicit

Definition at line 89 of file vertices_contents.cc.

90  : parent_(parent) {}

◆ ~VerticesUVContents()

impeller::VerticesUVContents::~VerticesUVContents ( )
override

Definition at line 92 of file vertices_contents.cc.

92 {}

Member Function Documentation

◆ GetCoverage()

std::optional< Rect > impeller::VerticesUVContents::GetCoverage ( const Entity entity) const
overridevirtual

Get the area of the render pass that will be affected when this contents is rendered.

During rendering, coverage coordinates count pixels from the top left corner of the framebuffer.

Returns
The coverage rectangle. An std::nullopt result means that rendering this contents has no effect on the output color.

Implements impeller::Contents.

Definition at line 94 of file vertices_contents.cc.

95  {
96  return parent_.GetCoverage(entity);
97 }

References impeller::VerticesContents::GetCoverage().

◆ Render()

bool impeller::VerticesUVContents::Render ( const ContentContext renderer,
const Entity entity,
RenderPass pass 
) const
overridevirtual

Implements impeller::Contents.

Definition at line 103 of file vertices_contents.cc.

105  {
108 
109  auto src_contents = parent_.GetSourceContents();
110 
111  auto snapshot =
112  src_contents->RenderToSnapshot(renderer, // renderer
113  entity, // entity
114  GetCoverageHint(), // coverage_limit
115  std::nullopt, // sampler_descriptor
116  true, // msaa_enabled
117  "VerticesUVContents Snapshot"); // label
118  if (!snapshot.has_value()) {
119  return false;
120  }
121 
122  Command cmd;
123  DEBUG_COMMAND_INFO(cmd, "VerticesUV");
124  auto& host_buffer = pass.GetTransientsBuffer();
125  auto geometry = parent_.GetGeometry();
126 
127  auto coverage = src_contents->GetCoverage(Entity{});
128  if (!coverage.has_value()) {
129  return false;
130  }
131  auto geometry_result = geometry->GetPositionUVBuffer(
132  coverage.value(), Matrix(), renderer, entity, pass);
133  auto opts = OptionsFromPassAndEntity(pass, entity);
134  opts.primitive_type = geometry_result.type;
135  cmd.pipeline = renderer.GetTexturePipeline(opts);
136  cmd.stencil_reference = entity.GetClipDepth();
137  cmd.BindVertices(std::move(geometry_result.vertex_buffer));
138 
139  VS::FrameInfo frame_info;
140  frame_info.mvp = geometry_result.transform;
141  frame_info.texture_sampler_y_coord_scale =
142  snapshot->texture->GetYCoordScale();
143  frame_info.alpha = alpha_ * snapshot->opacity;
144  VS::BindFrameInfo(cmd, host_buffer.EmplaceUniform(frame_info));
145 
146  FS::BindTextureSampler(cmd, snapshot->texture,
147  renderer.GetContext()->GetSamplerLibrary()->GetSampler(
148  snapshot->sampler_descriptor));
149 
150  return pass.AddCommand(std::move(cmd));
151 }

References impeller::RenderPass::AddCommand(), impeller::Command::BindVertices(), DEBUG_COMMAND_INFO, impeller::Entity::GetClipDepth(), impeller::ContentContext::GetContext(), impeller::Contents::GetCoverageHint(), impeller::VerticesContents::GetGeometry(), impeller::VerticesContents::GetSourceContents(), impeller::ContentContext::GetTexturePipeline(), impeller::RenderPass::GetTransientsBuffer(), impeller::OptionsFromPassAndEntity(), impeller::Command::pipeline, and impeller::Command::stencil_reference.

◆ SetAlpha()

void impeller::VerticesUVContents::SetAlpha ( Scalar  alpha)

Definition at line 99 of file vertices_contents.cc.

99  {
100  alpha_ = alpha;
101 }

The documentation for this class was generated from the following files:
DEBUG_COMMAND_INFO
#define DEBUG_COMMAND_INFO(obj, arg)
Definition: command.h:28
impeller::RenderPipelineT::FragmentShader
FragmentShader_ FragmentShader
Definition: pipeline.h:93
impeller::OptionsFromPassAndEntity
ContentContextOptions OptionsFromPassAndEntity(const RenderPass &pass, const Entity &entity)
Definition: contents.cc:28
impeller::Contents::GetCoverageHint
const std::optional< Rect > & GetCoverageHint() const
Definition: contents.cc:152
impeller::VerticesContents::GetCoverage
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the area of the render pass that will be affected when this contents is rendered.
Definition: vertices_contents.cc:20
impeller::RenderPipelineT::VertexShader
VertexShader_ VertexShader
Definition: pipeline.h:92
impeller::VerticesContents::GetSourceContents
const std::shared_ptr< Contents > & GetSourceContents() const
Definition: vertices_contents.cc:44
impeller::VerticesContents::GetGeometry
std::shared_ptr< VerticesGeometry > GetGeometry() const
Definition: vertices_contents.cc:32