Flutter Impeller
impeller::TextureGLES Class Referencefinal

#include <texture_gles.h>

Inheritance diagram for impeller::TextureGLES:
impeller::Texture impeller::BackendCast< TextureGLES, Texture >

Public Types

enum  Type {
  Type::kTexture,
  Type::kTextureMultisampled,
  Type::kRenderBuffer,
  Type::kRenderBufferMultisampled
}
 
enum  IsWrapped { IsWrapped::kWrapped }
 
enum  AttachmentPoint {
  AttachmentPoint::kColor0,
  AttachmentPoint::kDepth,
  AttachmentPoint::kStencil
}
 

Public Member Functions

 TextureGLES (ReactorGLES::Ref reactor, TextureDescriptor desc)
 
 TextureGLES (ReactorGLES::Ref reactor, TextureDescriptor desc, IsWrapped wrapped)
 
 ~TextureGLES () override
 
std::optional< GLuint > GetGLHandle () const
 
bool Bind () const
 
bool GenerateMipmap ()
 
bool SetAsFramebufferAttachment (GLenum target, AttachmentPoint point) const
 
Type GetType () const
 
bool IsWrapped () const
 
- Public Member Functions inherited from impeller::Texture
virtual ~Texture ()
 
bool SetContents (const uint8_t *contents, size_t length, size_t slice=0, bool is_opaque=false)
 
bool SetContents (std::shared_ptr< const fml::Mapping > mapping, size_t slice=0, bool is_opaque=false)
 
bool IsOpaque () const
 
size_t GetMipCount () const
 
const TextureDescriptorGetTextureDescriptor () const
 
void SetCoordinateSystem (TextureCoordinateSystem coordinate_system)
 
TextureCoordinateSystem GetCoordinateSystem () const
 
bool NeedsMipmapGeneration () const
 

Friends

class AllocatorMTL
 

Additional Inherited Members

- Static Public Member Functions inherited from impeller::BackendCast< TextureGLES, Texture >
static TextureGLESCast (Texture &base)
 
static const TextureGLESCast (const Texture &base)
 
static TextureGLESCast (Texture *base)
 
static const TextureGLESCast (const Texture *base)
 
- Protected Member Functions inherited from impeller::Texture
 Texture (TextureDescriptor desc)
 
- Protected Attributes inherited from impeller::Texture
bool mipmap_generated_ = false
 

Detailed Description

Definition at line 15 of file texture_gles.h.

Member Enumeration Documentation

◆ AttachmentPoint

Enumerator
kColor0 
kDepth 
kStencil 

Definition at line 44 of file texture_gles.h.

44  {
45  kColor0,
46  kDepth,
47  kStencil,
48  };

◆ IsWrapped

Enumerator
kWrapped 

Definition at line 25 of file texture_gles.h.

25  {
26  kWrapped,
27  };

◆ Type

Enumerator
kTexture 
kTextureMultisampled 
kRenderBuffer 
kRenderBufferMultisampled 

Definition at line 18 of file texture_gles.h.

18  {
19  kTexture,
20  kTextureMultisampled,
22  kRenderBufferMultisampled,
23  };

Constructor & Destructor Documentation

◆ TextureGLES() [1/2]

impeller::TextureGLES::TextureGLES ( ReactorGLES::Ref  reactor,
TextureDescriptor  desc 
)

Definition at line 46 of file texture_gles.cc.

47  : TextureGLES(std::move(reactor), desc, false) {}

◆ TextureGLES() [2/2]

impeller::TextureGLES::TextureGLES ( ReactorGLES::Ref  reactor,
TextureDescriptor  desc,
IsWrapped  wrapped 
)

Definition at line 49 of file texture_gles.cc.

52  : TextureGLES(std::move(reactor), desc, true) {}

◆ ~TextureGLES()

impeller::TextureGLES::~TextureGLES ( )
override

Definition at line 81 of file texture_gles.cc.

81  {
82  reactor_->CollectHandle(handle_);
83 }

Member Function Documentation

◆ Bind()

bool impeller::TextureGLES::Bind ( ) const

Definition at line 397 of file texture_gles.cc.

397  {
398  auto handle = GetGLHandle();
399  if (!handle.has_value()) {
400  return false;
401  }
402  const auto& gl = reactor_->GetProcTable();
403  switch (type_) {
404  case Type::kTexture:
406  const auto target = ToTextureTarget(GetTextureDescriptor().type);
407  if (!target.has_value()) {
408  VALIDATION_LOG << "Could not bind texture of this type.";
409  return false;
410  }
411  gl.BindTexture(target.value(), handle.value());
412  } break;
413  case Type::kRenderBuffer:
415  gl.BindRenderbuffer(GL_RENDERBUFFER, handle.value());
416  break;
417  }
418  InitializeContentsIfNecessary();
419  return true;
420 }

References GetGLHandle(), impeller::Texture::GetTextureDescriptor(), kRenderBuffer, kRenderBufferMultisampled, kTexture, kTextureMultisampled, impeller::ToTextureTarget(), and VALIDATION_LOG.

Referenced by GenerateMipmap().

◆ GenerateMipmap()

bool impeller::TextureGLES::GenerateMipmap ( )

Definition at line 422 of file texture_gles.cc.

422  {
423  if (!IsValid()) {
424  return false;
425  }
426 
427  auto type = GetTextureDescriptor().type;
428  switch (type) {
430  break;
432  VALIDATION_LOG << "Generating mipmaps for multisample textures is not "
433  "supported in the GLES backend.";
434  return false;
436  break;
438  break;
439  }
440 
441  if (!Bind()) {
442  return false;
443  }
444 
445  auto handle = GetGLHandle();
446  if (!handle.has_value()) {
447  return false;
448  }
449 
450  const auto& gl = reactor_->GetProcTable();
451  gl.GenerateMipmap(ToTextureType(type));
452  mipmap_generated_ = true;
453  return true;
454 }

References Bind(), GetGLHandle(), impeller::Texture::GetTextureDescriptor(), impeller::kTexture2D, impeller::kTexture2DMultisample, impeller::kTextureCube, impeller::kTextureExternalOES, impeller::Texture::mipmap_generated_, impeller::ToTextureType(), impeller::TextureDescriptor::type, and VALIDATION_LOG.

◆ GetGLHandle()

std::optional< GLuint > impeller::TextureGLES::GetGLHandle ( ) const

Definition at line 390 of file texture_gles.cc.

390  {
391  if (!IsValid()) {
392  return std::nullopt;
393  }
394  return reactor_->GetGLHandle(handle_);
395 }

Referenced by Bind(), impeller::ConfigureFBO(), GenerateMipmap(), and SetAsFramebufferAttachment().

◆ GetType()

TextureGLES::Type impeller::TextureGLES::GetType ( ) const

Definition at line 456 of file texture_gles.cc.

456  {
457  return type_;
458 }

◆ IsWrapped()

bool impeller::TextureGLES::IsWrapped ( ) const
inline

Definition at line 54 of file texture_gles.h.

54 { return is_wrapped_; }

◆ SetAsFramebufferAttachment()

bool impeller::TextureGLES::SetAsFramebufferAttachment ( GLenum  target,
AttachmentPoint  point 
) const

Definition at line 471 of file texture_gles.cc.

472  {
473  if (!IsValid()) {
474  return false;
475  }
476  InitializeContentsIfNecessary();
477  auto handle = GetGLHandle();
478  if (!handle.has_value()) {
479  return false;
480  }
481  const auto& gl = reactor_->GetProcTable();
482 
483  switch (type_) {
484  case Type::kTexture:
485  gl.FramebufferTexture2D(target, // target
486  ToAttachmentPoint(point), // attachment
487  GL_TEXTURE_2D, // textarget
488  handle.value(), // texture
489  0 // level
490  );
491  break;
493  gl.FramebufferTexture2DMultisampleEXT(
494  target, // target
495  ToAttachmentPoint(point), // attachment
496  GL_TEXTURE_2D, // textarget
497  handle.value(), // texture
498  0, // level
499  4 // samples
500  );
501  break;
502  case Type::kRenderBuffer:
504  gl.FramebufferRenderbuffer(target, // target
505  ToAttachmentPoint(point), // attachment
506  GL_RENDERBUFFER, // render-buffer target
507  handle.value() // render-buffer
508  );
509  break;
510  }
511 
512  return true;
513 }

References GetGLHandle(), kRenderBuffer, kRenderBufferMultisampled, kTexture, kTextureMultisampled, and impeller::ToAttachmentPoint().

Referenced by impeller::ConfigureFBO().

Friends And Related Function Documentation

◆ AllocatorMTL

friend class AllocatorMTL
friend

Definition at line 57 of file texture_gles.h.


The documentation for this class was generated from the following files:
impeller::TextureType::kTextureExternalOES
@ kTextureExternalOES
impeller::ToAttachmentPoint
static GLenum ToAttachmentPoint(TextureGLES::AttachmentPoint point)
Definition: texture_gles.cc:460
impeller::HandleType::kRenderBuffer
@ kRenderBuffer
impeller::TextureGLES::Type::kTextureMultisampled
@ kTextureMultisampled
impeller::Texture::GetTextureDescriptor
const TextureDescriptor & GetTextureDescriptor() const
Definition: texture.cc:57
impeller::TextureGLES::GetGLHandle
std::optional< GLuint > GetGLHandle() const
Definition: texture_gles.cc:390
impeller::HandleType::kTexture
@ kTexture
impeller::TextureGLES::Type::kRenderBufferMultisampled
@ kRenderBufferMultisampled
impeller::TextureDescriptor::type
TextureType type
Definition: texture_descriptor.h:39
impeller::TextureType::kTexture2DMultisample
@ kTexture2DMultisample
impeller::TextureGLES::Type::kRenderBuffer
@ kRenderBuffer
impeller::TextureGLES::TextureGLES
TextureGLES(ReactorGLES::Ref reactor, TextureDescriptor desc)
Definition: texture_gles.cc:46
impeller::AttachmentKind::kStencil
@ kStencil
impeller::TextureType::kTextureCube
@ kTextureCube
impeller::AttachmentKind::kDepth
@ kDepth
impeller::ToTextureType
constexpr GLenum ToTextureType(TextureType type)
Definition: formats_gles.h:170
impeller::Texture::mipmap_generated_
bool mipmap_generated_
Definition: texture.h:61
impeller::TextureType::kTexture2D
@ kTexture2D
VALIDATION_LOG
#define VALIDATION_LOG
Definition: validation.h:67
impeller::ToTextureTarget
constexpr std::optional< GLenum > ToTextureTarget(TextureType type)
Definition: formats_gles.h:184
impeller::TextureGLES::Bind
bool Bind() const
Definition: texture_gles.cc:397
impeller::TextureGLES::Type::kTexture
@ kTexture