#include <golden_playground_test.h>
Definition at line 23 of file golden_playground_test.h.
◆ AiksPlaygroundCallback
◆ GoldenPlaygroundTest()
| impeller::GoldenPlaygroundTest::GoldenPlaygroundTest |
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| ) |
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default |
◆ ~GoldenPlaygroundTest()
| impeller::GoldenPlaygroundTest::~GoldenPlaygroundTest |
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overridedefault |
◆ BackendSupportsFragmentProgram()
| bool impeller::GoldenPlaygroundTest::BackendSupportsFragmentProgram |
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const |
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inline |
◆ CreateTextureForFixture()
| std::shared_ptr< Texture > impeller::GoldenPlaygroundTest::CreateTextureForFixture |
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const char * |
fixture_name, |
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bool |
enable_mipmapping = false |
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) |
| const |
◆ GetBackend()
◆ GetContentScale()
| Point impeller::GoldenPlaygroundTest::GetContentScale |
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const |
◆ GetContext()
| std::shared_ptr< Context > impeller::GoldenPlaygroundTest::GetContext |
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const |
◆ GetSecondsElapsed()
| Scalar impeller::GoldenPlaygroundTest::GetSecondsElapsed |
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const |
◆ GetWindowSize()
| ISize impeller::GoldenPlaygroundTest::GetWindowSize |
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const |
◆ OpenAssetAsRuntimeStage()
| RuntimeStage::Map impeller::GoldenPlaygroundTest::OpenAssetAsRuntimeStage |
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const char * |
asset_name | ) |
const |
◆ OpenPlaygroundHere() [1/2]
◆ OpenPlaygroundHere() [2/2]
| bool impeller::GoldenPlaygroundTest::OpenPlaygroundHere |
( |
Picture |
picture | ) |
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Definition at line 143 of file golden_playground_test_mac.cc.
144 AiksContext renderer(
GetContext(), typographer_context_);
146 auto screenshot = pimpl_->screenshotter->MakeScreenshot(renderer, picture,
147 pimpl_->window_size);
148 return SaveScreenshot(std::move(screenshot));
References GetContext().
◆ SetCapabilities()
| fml::Status impeller::GoldenPlaygroundTest::SetCapabilities |
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const std::shared_ptr< Capabilities > & |
capabilities | ) |
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◆ SetTypographerContext()
| void impeller::GoldenPlaygroundTest::SetTypographerContext |
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std::shared_ptr< TypographerContext > |
typographer_context | ) |
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◆ SetUp()
| void impeller::GoldenPlaygroundTest::SetUp |
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◆ SetWindowSize()
| void impeller::GoldenPlaygroundTest::SetWindowSize |
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ISize |
size | ) |
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protected |
◆ TearDown()
| void impeller::GoldenPlaygroundTest::TearDown |
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◆ WillRenderSomething()
| bool impeller::GoldenPlaygroundTest::WillRenderSomething |
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const |
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inline |
The documentation for this class was generated from the following files: