#include <directional_gaussian_blur_filter_contents.h>
Public Member Functions | |
| DirectionalGaussianBlurFilterContents () | |
| ~DirectionalGaussianBlurFilterContents () override | |
| void | SetSigma (Sigma sigma) |
| Set sigma (stddev) used for 'direction_'. More... | |
| void | SetSecondarySigma (Sigma sigma) |
| void | SetDirection (Vector2 direction) |
| void | SetBlurStyle (BlurStyle blur_style) |
| void | SetTileMode (Entity::TileMode tile_mode) |
| void | SetIsSecondPass (bool is_second_pass) |
| std::optional< Rect > | GetFilterSourceCoverage (const Matrix &effect_transform, const Rect &output_limit) const override |
| Internal utility method for |GetSourceCoverage| that computes the inverse effect of this transform on the specified output coverage, ignoring the inputs which will be accommodated by the caller. More... | |
| std::optional< Rect > | GetFilterCoverage (const FilterInput::Vector &inputs, const Entity &entity, const Matrix &effect_transform) const override |
| Internal utility method for |GetLocalCoverage| that computes the output coverage of this filter across the specified inputs, ignoring the coverage hint. More... | |
Public Member Functions inherited from impeller::FilterContents | |
| FilterContents () | |
| ~FilterContents () override | |
| void | SetInputs (FilterInput::Vector inputs) |
| The input texture sources for this filter. Each input's emitted texture is expected to have premultiplied alpha colors. More... | |
| void | SetEffectTransform (const Matrix &effect_transform) |
| Sets the transform which gets appended to the effect of this filter. Note that this is in addition to the entity's transform. More... | |
| std::optional< Entity > | GetEntity (const ContentContext &renderer, const Entity &entity, const std::optional< Rect > &coverage_hint) const |
| Create an Entity that renders this filter's output. More... | |
| bool | Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override |
| std::optional< Rect > | GetCoverage (const Entity &entity) const override |
| Get the area of the render pass that will be affected when this contents is rendered. More... | |
| void | PopulateGlyphAtlas (const std::shared_ptr< LazyGlyphAtlas > &lazy_glyph_atlas, Scalar scale) override |
| Add any text data to the specified lazy atlas. The scale parameter must be used again later when drawing the text. More... | |
| std::optional< Snapshot > | RenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, const std::string &label="Filter Snapshot") const override |
Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity). More... | |
| const FilterContents * | AsFilter () const override |
Cast to a filter. Returns nullptr if this Contents is not a filter. More... | |
| std::optional< Rect > | GetSourceCoverage (const Matrix &effect_transform, const Rect &output_limit) const |
| Determines the coverage of source pixels that will be needed to produce results for the specified |output_limit| under the specified |effect_transform|. This is essentially a reverse of the |GetCoverage| method computing a source coverage from an intended |output_limit| coverage. More... | |
| virtual Matrix | GetLocalTransform (const Matrix &parent_transform) const |
| Matrix | GetTransform (const Matrix &parent_transform) const |
| virtual bool | IsTranslationOnly () const |
| Returns true if this filter graph doesn't perform any basis transforms to the filtered content. For example: Rotating, scaling, and skewing are all basis transforms, but translating is not. More... | |
| bool | IsLeaf () const |
Returns true if this filter does not have any FilterInput children. More... | |
| void | SetLeafInputs (const FilterInput::Vector &inputs) |
Replaces the set of all leaf FilterContents with a new set of FilterInputs. More... | |
| virtual void | SetRenderingMode (Entity::RenderingMode rendering_mode) |
| Marks this filter chain as applying in a subpass scenario. More... | |
Public Member Functions inherited from impeller::Contents | |
| Contents () | |
| virtual | ~Contents () |
| void | SetCoverageHint (std::optional< Rect > coverage_hint) |
Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage(). More... | |
| const std::optional< Rect > & | GetCoverageHint () const |
| virtual bool | IsOpaque () const |
| Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity. More... | |
| virtual ClipCoverage | GetClipCoverage (const Entity &entity, const std::optional< Rect > ¤t_clip_coverage) const |
| Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage after this draw call. This should only be implemented for contents that may write to the clip buffer. More... | |
| virtual bool | ShouldRender (const Entity &entity, const std::optional< Rect > clip_coverage) const |
| std::optional< Size > | GetColorSourceSize () const |
| Return the color source's intrinsic size, if available. More... | |
| void | SetColorSourceSize (Size size) |
| virtual bool | CanInheritOpacity (const Entity &entity) const |
| Whether or not this contents can accept the opacity peephole optimization. More... | |
| virtual void | SetInheritedOpacity (Scalar opacity) |
| Inherit the provided opacity. More... | |
| virtual std::optional< Color > | AsBackgroundColor (const Entity &entity, ISize target_size) const |
Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation. More... | |
| virtual bool | ApplyColorFilter (const ColorFilterProc &color_filter_proc) |
| If possible, applies a color filter to this contents inputs on the CPU. More... | |
Additional Inherited Members | |
Public Types inherited from impeller::FilterContents | |
| enum | BlurStyle { BlurStyle::kNormal, BlurStyle::kSolid, BlurStyle::kOuter, BlurStyle::kInner } |
| enum | MorphType { MorphType::kDilate, MorphType::kErode } |
Public Types inherited from impeller::Contents | |
| using | ColorFilterProc = std::function< Color(Color)> |
| using | RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)> |
| using | CoverageProc = std::function< std::optional< Rect >(const Entity &entity)> |
Static Public Member Functions inherited from impeller::FilterContents | |
| static std::shared_ptr< FilterContents > | MakeDirectionalGaussianBlur (FilterInput::Ref input, Sigma sigma, Vector2 direction, BlurStyle blur_style=BlurStyle::kNormal, Entity::TileMode tile_mode=Entity::TileMode::kDecal, bool is_second_pass=false, Sigma secondary_sigma={}) |
| static std::shared_ptr< FilterContents > | MakeGaussianBlur (const FilterInput::Ref &input, Sigma sigma_x, Sigma sigma_y, BlurStyle blur_style=BlurStyle::kNormal, Entity::TileMode tile_mode=Entity::TileMode::kDecal) |
| static std::shared_ptr< FilterContents > | MakeBorderMaskBlur (FilterInput::Ref input, Sigma sigma_x, Sigma sigma_y, BlurStyle blur_style=BlurStyle::kNormal) |
| static std::shared_ptr< FilterContents > | MakeDirectionalMorphology (FilterInput::Ref input, Radius radius, Vector2 direction, MorphType morph_type) |
| static std::shared_ptr< FilterContents > | MakeMorphology (FilterInput::Ref input, Radius radius_x, Radius radius_y, MorphType morph_type) |
| static std::shared_ptr< FilterContents > | MakeMatrixFilter (FilterInput::Ref input, const Matrix &matrix, const SamplerDescriptor &desc) |
| static std::shared_ptr< FilterContents > | MakeLocalMatrixFilter (FilterInput::Ref input, const Matrix &matrix) |
| static std::shared_ptr< FilterContents > | MakeYUVToRGBFilter (std::shared_ptr< Texture > y_texture, std::shared_ptr< Texture > uv_texture, YUVColorSpace yuv_color_space) |
Static Public Member Functions inherited from impeller::Contents | |
| static std::shared_ptr< Contents > | MakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc) |
A gaussian blur filter that performs the work for one dimension of a multi-dimensional Gaussian blur.
This filter takes a snapshot of its provided FilterInput, creates a new render pass and blurs the contents. Two of these are chained together to perform a full 2D blur effect.
Example:
Input Pass 1
+----------—+ +--—+ | | | | | | | | Pass 2 | | | | +-—+ | | | | | | | | -> | | -> | | | | | | | | | | | | +-—+ | | | | 87x102 +----------—+ +--—+ 586x678 97x678
The math for determining how much of the input should be processed for a given sigma (aka radius) is found in Sigma::operator Radius. The math for determining how much to scale down the input based on the radius is inside the curve function in this implementation.
See also:
FilterContents::MakeGaussianBlurDefinition at line 46 of file directional_gaussian_blur_filter_contents.h.
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overridevirtual |
Internal utility method for |GetLocalCoverage| that computes the output coverage of this filter across the specified inputs, ignoring the coverage hint.
Reimplemented from impeller::FilterContents.
Definition at line 292 of file directional_gaussian_blur_filter_contents.cc.
References impeller::Matrix::Basis(), impeller::TRect< T >::Expand(), impeller::ScaleSigma(), and impeller::Matrix::TransformDirection().
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overridevirtual |
Internal utility method for |GetSourceCoverage| that computes the inverse effect of this transform on the specified output coverage, ignoring the inputs which will be accommodated by the caller.
Implements impeller::FilterContents.
Definition at line 282 of file directional_gaussian_blur_filter_contents.cc.
References impeller::Matrix::Basis(), impeller::TRect< T >::Expand(), and impeller::Matrix::TransformDirection().
| void impeller::DirectionalGaussianBlurFilterContents::SetBlurStyle | ( | BlurStyle | blur_style | ) |
Definition at line 55 of file directional_gaussian_blur_filter_contents.cc.
| void impeller::DirectionalGaussianBlurFilterContents::SetDirection | ( | Vector2 | direction | ) |
Definition at line 48 of file directional_gaussian_blur_filter_contents.cc.
References impeller::TPoint< T >::IsZero(), and impeller::TPoint< T >::Normalize().
| void impeller::DirectionalGaussianBlurFilterContents::SetIsSecondPass | ( | bool | is_second_pass | ) |
Determines if this filter represents the second pass in a chained 2D gaussian blur. If is_second_pass_ == true then the secondary_sigma_ is used to determine the blur radius in the 90 degree rotation of direction_. Its output aspect-ratio will closely match the FilterInput snapshot at the beginning of the chain.
Definition at line 64 of file directional_gaussian_blur_filter_contents.cc.
| void impeller::DirectionalGaussianBlurFilterContents::SetSecondarySigma | ( | Sigma | sigma | ) |
Set sigma (stddev) used for direction 90 degrees from 'direction_'. Not used if !is_second_pass_.
Definition at line 44 of file directional_gaussian_blur_filter_contents.cc.
| void impeller::DirectionalGaussianBlurFilterContents::SetSigma | ( | Sigma | sigma | ) |
Set sigma (stddev) used for 'direction_'.
Definition at line 40 of file directional_gaussian_blur_filter_contents.cc.
| void impeller::DirectionalGaussianBlurFilterContents::SetTileMode | ( | Entity::TileMode | tile_mode | ) |
Definition at line 59 of file directional_gaussian_blur_filter_contents.cc.