Flutter Impeller
impeller::DirectionalGaussianBlurFilterContents Class Referencefinal

#include <directional_gaussian_blur_filter_contents.h>

Inheritance diagram for impeller::DirectionalGaussianBlurFilterContents:
impeller::FilterContents impeller::Contents

Public Member Functions

 DirectionalGaussianBlurFilterContents ()
 
 ~DirectionalGaussianBlurFilterContents () override
 
void SetSigma (Sigma sigma)
 Set sigma (stddev) used for 'direction_'. More...
 
void SetSecondarySigma (Sigma sigma)
 
void SetDirection (Vector2 direction)
 
void SetBlurStyle (BlurStyle blur_style)
 
void SetTileMode (Entity::TileMode tile_mode)
 
void SetIsSecondPass (bool is_second_pass)
 
std::optional< RectGetFilterSourceCoverage (const Matrix &effect_transform, const Rect &output_limit) const override
 Internal utility method for |GetSourceCoverage| that computes the inverse effect of this transform on the specified output coverage, ignoring the inputs which will be accommodated by the caller. More...
 
std::optional< RectGetFilterCoverage (const FilterInput::Vector &inputs, const Entity &entity, const Matrix &effect_transform) const override
 Internal utility method for |GetLocalCoverage| that computes the output coverage of this filter across the specified inputs, ignoring the coverage hint. More...
 
- Public Member Functions inherited from impeller::FilterContents
 FilterContents ()
 
 ~FilterContents () override
 
void SetInputs (FilterInput::Vector inputs)
 The input texture sources for this filter. Each input's emitted texture is expected to have premultiplied alpha colors. More...
 
void SetEffectTransform (const Matrix &effect_transform)
 Sets the transform which gets appended to the effect of this filter. Note that this is in addition to the entity's transform. More...
 
std::optional< EntityGetEntity (const ContentContext &renderer, const Entity &entity, const std::optional< Rect > &coverage_hint) const
 Create an Entity that renders this filter's output. More...
 
bool Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
 
std::optional< RectGetCoverage (const Entity &entity) const override
 Get the area of the render pass that will be affected when this contents is rendered. More...
 
void PopulateGlyphAtlas (const std::shared_ptr< LazyGlyphAtlas > &lazy_glyph_atlas, Scalar scale) override
 Add any text data to the specified lazy atlas. The scale parameter must be used again later when drawing the text. More...
 
std::optional< SnapshotRenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, const std::string &label="Filter Snapshot") const override
 Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity). More...
 
const FilterContentsAsFilter () const override
 Cast to a filter. Returns nullptr if this Contents is not a filter. More...
 
std::optional< RectGetSourceCoverage (const Matrix &effect_transform, const Rect &output_limit) const
 Determines the coverage of source pixels that will be needed to produce results for the specified |output_limit| under the specified |effect_transform|. This is essentially a reverse of the |GetCoverage| method computing a source coverage from an intended |output_limit| coverage. More...
 
virtual Matrix GetLocalTransform (const Matrix &parent_transform) const
 
Matrix GetTransform (const Matrix &parent_transform) const
 
virtual bool IsTranslationOnly () const
 Returns true if this filter graph doesn't perform any basis transforms to the filtered content. For example: Rotating, scaling, and skewing are all basis transforms, but translating is not. More...
 
bool IsLeaf () const
 Returns true if this filter does not have any FilterInput children. More...
 
void SetLeafInputs (const FilterInput::Vector &inputs)
 Replaces the set of all leaf FilterContents with a new set of FilterInputs. More...
 
virtual void SetRenderingMode (Entity::RenderingMode rendering_mode)
 Marks this filter chain as applying in a subpass scenario. More...
 
- Public Member Functions inherited from impeller::Contents
 Contents ()
 
virtual ~Contents ()
 
void SetCoverageHint (std::optional< Rect > coverage_hint)
 Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage(). More...
 
const std::optional< Rect > & GetCoverageHint () const
 
virtual bool IsOpaque () const
 Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity. More...
 
virtual ClipCoverage GetClipCoverage (const Entity &entity, const std::optional< Rect > &current_clip_coverage) const
 Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage after this draw call. This should only be implemented for contents that may write to the clip buffer. More...
 
virtual bool ShouldRender (const Entity &entity, const std::optional< Rect > clip_coverage) const
 
std::optional< SizeGetColorSourceSize () const
 Return the color source's intrinsic size, if available. More...
 
void SetColorSourceSize (Size size)
 
virtual bool CanInheritOpacity (const Entity &entity) const
 Whether or not this contents can accept the opacity peephole optimization. More...
 
virtual void SetInheritedOpacity (Scalar opacity)
 Inherit the provided opacity. More...
 
virtual std::optional< ColorAsBackgroundColor (const Entity &entity, ISize target_size) const
 Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation. More...
 
virtual bool ApplyColorFilter (const ColorFilterProc &color_filter_proc)
 If possible, applies a color filter to this contents inputs on the CPU. More...
 

Additional Inherited Members

- Public Types inherited from impeller::FilterContents
enum  BlurStyle {
  BlurStyle::kNormal,
  BlurStyle::kSolid,
  BlurStyle::kOuter,
  BlurStyle::kInner
}
 
enum  MorphType {
  MorphType::kDilate,
  MorphType::kErode
}
 
- Public Types inherited from impeller::Contents
using ColorFilterProc = std::function< Color(Color)>
 
using RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)>
 
using CoverageProc = std::function< std::optional< Rect >(const Entity &entity)>
 
- Static Public Member Functions inherited from impeller::FilterContents
static std::shared_ptr< FilterContentsMakeDirectionalGaussianBlur (FilterInput::Ref input, Sigma sigma, Vector2 direction, BlurStyle blur_style=BlurStyle::kNormal, Entity::TileMode tile_mode=Entity::TileMode::kDecal, bool is_second_pass=false, Sigma secondary_sigma={})
 
static std::shared_ptr< FilterContentsMakeGaussianBlur (const FilterInput::Ref &input, Sigma sigma_x, Sigma sigma_y, BlurStyle blur_style=BlurStyle::kNormal, Entity::TileMode tile_mode=Entity::TileMode::kDecal)
 
static std::shared_ptr< FilterContentsMakeBorderMaskBlur (FilterInput::Ref input, Sigma sigma_x, Sigma sigma_y, BlurStyle blur_style=BlurStyle::kNormal)
 
static std::shared_ptr< FilterContentsMakeDirectionalMorphology (FilterInput::Ref input, Radius radius, Vector2 direction, MorphType morph_type)
 
static std::shared_ptr< FilterContentsMakeMorphology (FilterInput::Ref input, Radius radius_x, Radius radius_y, MorphType morph_type)
 
static std::shared_ptr< FilterContentsMakeMatrixFilter (FilterInput::Ref input, const Matrix &matrix, const SamplerDescriptor &desc)
 
static std::shared_ptr< FilterContentsMakeLocalMatrixFilter (FilterInput::Ref input, const Matrix &matrix)
 
static std::shared_ptr< FilterContentsMakeYUVToRGBFilter (std::shared_ptr< Texture > y_texture, std::shared_ptr< Texture > uv_texture, YUVColorSpace yuv_color_space)
 
- Static Public Member Functions inherited from impeller::Contents
static std::shared_ptr< ContentsMakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc)
 

Detailed Description

A gaussian blur filter that performs the work for one dimension of a multi-dimensional Gaussian blur.

This filter takes a snapshot of its provided FilterInput, creates a new render pass and blurs the contents. Two of these are chained together to perform a full 2D blur effect.

Example:

  Input             Pass 1

+----------—+ +--—+ | | | | | | | | Pass 2 | | | | +-—+ | | | | | | | | -> | | -> | | | | | | | | | | | | +-—+ | | | | 87x102 +----------—+ +--—+ 586x678 97x678

The math for determining how much of the input should be processed for a given sigma (aka radius) is found in Sigma::operator Radius. The math for determining how much to scale down the input based on the radius is inside the curve function in this implementation.

See also:

Definition at line 46 of file directional_gaussian_blur_filter_contents.h.

Constructor & Destructor Documentation

◆ DirectionalGaussianBlurFilterContents()

impeller::DirectionalGaussianBlurFilterContents::DirectionalGaussianBlurFilterContents ( )
default

◆ ~DirectionalGaussianBlurFilterContents()

impeller::DirectionalGaussianBlurFilterContents::~DirectionalGaussianBlurFilterContents ( )
overridedefault

Member Function Documentation

◆ GetFilterCoverage()

std::optional< Rect > impeller::DirectionalGaussianBlurFilterContents::GetFilterCoverage ( const FilterInput::Vector inputs,
const Entity entity,
const Matrix effect_transform 
) const
overridevirtual

Internal utility method for |GetLocalCoverage| that computes the output coverage of this filter across the specified inputs, ignoring the coverage hint.

Reimplemented from impeller::FilterContents.

Definition at line 292 of file directional_gaussian_blur_filter_contents.cc.

295  {
296  if (inputs.empty()) {
297  return std::nullopt;
298  }
299 
300  auto coverage = inputs[0]->GetCoverage(entity);
301  if (!coverage.has_value()) {
302  return std::nullopt;
303  }
304 
305  auto transform = inputs[0]->GetTransform(entity) * effect_transform.Basis();
306  auto transformed_blur_vector =
307  transform
308  .TransformDirection(blur_direction_ *
309  Radius{ScaleSigma(blur_sigma_)}.radius)
310  .Abs();
311  return coverage->Expand(transformed_blur_vector);
312 }

References impeller::Matrix::Basis(), impeller::TRect< T >::Expand(), impeller::ScaleSigma(), and impeller::Matrix::TransformDirection().

◆ GetFilterSourceCoverage()

std::optional< Rect > impeller::DirectionalGaussianBlurFilterContents::GetFilterSourceCoverage ( const Matrix effect_transform,
const Rect output_limit 
) const
overridevirtual

Internal utility method for |GetSourceCoverage| that computes the inverse effect of this transform on the specified output coverage, ignoring the inputs which will be accommodated by the caller.

Implements impeller::FilterContents.

Definition at line 282 of file directional_gaussian_blur_filter_contents.cc.

284  {
285  auto transform = effect_transform.Basis();
286  auto transformed_blur_vector =
287  transform.TransformDirection(blur_direction_ * Radius{blur_sigma_}.radius)
288  .Abs();
289  return output_limit.Expand(transformed_blur_vector);
290 }

References impeller::Matrix::Basis(), impeller::TRect< T >::Expand(), and impeller::Matrix::TransformDirection().

◆ SetBlurStyle()

void impeller::DirectionalGaussianBlurFilterContents::SetBlurStyle ( BlurStyle  blur_style)

Definition at line 55 of file directional_gaussian_blur_filter_contents.cc.

55  {
56  blur_style_ = blur_style;
57 }

◆ SetDirection()

void impeller::DirectionalGaussianBlurFilterContents::SetDirection ( Vector2  direction)

Definition at line 48 of file directional_gaussian_blur_filter_contents.cc.

48  {
49  blur_direction_ = direction.Normalize();
50  if (blur_direction_.IsZero()) {
51  blur_direction_ = Vector2(0, 1);
52  }
53 }

References impeller::TPoint< T >::IsZero(), and impeller::TPoint< T >::Normalize().

◆ SetIsSecondPass()

void impeller::DirectionalGaussianBlurFilterContents::SetIsSecondPass ( bool  is_second_pass)

Determines if this filter represents the second pass in a chained 2D gaussian blur. If is_second_pass_ == true then the secondary_sigma_ is used to determine the blur radius in the 90 degree rotation of direction_. Its output aspect-ratio will closely match the FilterInput snapshot at the beginning of the chain.

Definition at line 64 of file directional_gaussian_blur_filter_contents.cc.

65  {
66  is_second_pass_ = is_second_pass;
67 }

◆ SetSecondarySigma()

void impeller::DirectionalGaussianBlurFilterContents::SetSecondarySigma ( Sigma  sigma)

Set sigma (stddev) used for direction 90 degrees from 'direction_'. Not used if !is_second_pass_.

Definition at line 44 of file directional_gaussian_blur_filter_contents.cc.

44  {
45  secondary_blur_sigma_ = sigma;
46 }

◆ SetSigma()

void impeller::DirectionalGaussianBlurFilterContents::SetSigma ( Sigma  sigma)

Set sigma (stddev) used for 'direction_'.

Definition at line 40 of file directional_gaussian_blur_filter_contents.cc.

40  {
41  blur_sigma_ = sigma;
42 }

◆ SetTileMode()

void impeller::DirectionalGaussianBlurFilterContents::SetTileMode ( Entity::TileMode  tile_mode)

Definition at line 59 of file directional_gaussian_blur_filter_contents.cc.

60  {
61  tile_mode_ = tile_mode;
62 }

The documentation for this class was generated from the following files:
impeller::ScaleSigma
Sigma ScaleSigma(Sigma sigma)
Definition: directional_gaussian_blur_filter_contents.cc:27
impeller::Vector2
Point Vector2
Definition: point.h:312
impeller::TPoint::IsZero
constexpr bool IsZero() const
Definition: point.h:229
impeller::TPoint::Normalize
constexpr TPoint Normalize() const
Definition: point.h:203