Flutter Impeller
impeller::ContextVK Class Referencefinal

#include <context_vk.h>

Inheritance diagram for impeller::ContextVK:
impeller::Context impeller::BackendCast< ContextVK, Context >

Classes

struct  Settings
 

Public Member Functions

uint64_t GetHash () const
 
 ~ContextVK () override
 
BackendType GetBackendType () const override
 Get the graphics backend of an Impeller context. More...
 
std::string DescribeGpuModel () const override
 
bool IsValid () const override
 Determines if a context is valid. If the caller ever receives an invalid context, they must discard it and construct a new context. There is no recovery mechanism to repair a bad context. More...
 
std::shared_ptr< AllocatorGetResourceAllocator () const override
 Returns the allocator used to create textures and buffers on the device. More...
 
std::shared_ptr< ShaderLibraryGetShaderLibrary () const override
 Returns the library of shaders used to specify the programmable stages of a pipeline. More...
 
std::shared_ptr< SamplerLibraryGetSamplerLibrary () const override
 Returns the library of combined image samplers used in shaders. More...
 
std::shared_ptr< PipelineLibraryGetPipelineLibrary () const override
 Returns the library of pipelines used by render or compute commands. More...
 
std::shared_ptr< CommandBufferCreateCommandBuffer () const override
 Create a new command buffer. Command buffers can be used to encode graphics, blit, or compute commands to be submitted to the device. More...
 
const std::shared_ptr< const Capabilities > & GetCapabilities () const override
 Get the capabilities of Impeller context. All optionally supported feature of the platform, client-rendering API, and device can be queried using the Capabilities. More...
 
void Shutdown () override
 Force all pending asynchronous work to finish. This is achieved by deleting all owned concurrent message loops. More...
 
void SetSyncPresentation (bool value) override
 Force the Vulkan presentation (submitKHR) to be performed on the raster task runner. More...
 
bool GetSyncPresentation () const
 
void SetOffscreenFormat (PixelFormat pixel_format)
 
template<typename T >
bool SetDebugName (T handle, std::string_view label) const
 
std::shared_ptr< DeviceHolderGetDeviceHolder () const
 
vk::Instance GetInstance () const
 
const vk::Device & GetDevice () const
 
const std::shared_ptr< fml::ConcurrentTaskRunner > GetConcurrentWorkerTaskRunner () const
 
const fml::RefPtr< fml::TaskRunner > GetQueueSubmitRunner () const
 A single-threaded task runner that should only be used for submitKHR. More...
 
std::shared_ptr< SurfaceContextVKCreateSurfaceContext ()
 
const std::shared_ptr< QueueVK > & GetGraphicsQueue () const
 
vk::PhysicalDevice GetPhysicalDevice () const
 
std::shared_ptr< FenceWaiterVKGetFenceWaiter () const
 
std::shared_ptr< ResourceManagerVKGetResourceManager () const
 
std::shared_ptr< CommandPoolRecyclerVKGetCommandPoolRecycler () const
 
std::shared_ptr< DescriptorPoolRecyclerVKGetDescriptorPoolRecycler () const
 
std::shared_ptr< GPUTracerVKGetGPUTracer () const
 
void RecordFrameEndTime () const
 
- Public Member Functions inherited from impeller::Context
virtual ~Context ()
 Destroys an Impeller context. More...
 
virtual bool UpdateOffscreenLayerPixelFormat (PixelFormat format)
 
Pool< HostBuffer > & GetHostBufferPool () const
 Accessor for a pool of HostBuffers. More...
 
virtual void StoreTaskForGPU (const std::function< void()> &task)
 

Static Public Member Functions

static std::shared_ptr< ContextVKCreate (Settings settings)
 
template<typename T >
static bool SetDebugName (const vk::Device &device, T handle, std::string_view label)
 
- Static Public Member Functions inherited from impeller::BackendCast< ContextVK, Context >
static ContextVKCast (Context &base)
 
static const ContextVKCast (const Context &base)
 
static ContextVKCast (Context *base)
 
static const ContextVKCast (const Context *base)
 

Additional Inherited Members

- Public Types inherited from impeller::Context
enum  BackendType {
  BackendType::kMetal,
  BackendType::kOpenGLES,
  BackendType::kVulkan
}
 
- Public Attributes inherited from impeller::Context
CaptureContext capture
 
- Static Public Attributes inherited from impeller::Context
static constexpr int32_t kMaxTasksAwaitingGPU = 10
 
- Protected Member Functions inherited from impeller::Context
 Context ()
 

Detailed Description

Definition at line 40 of file context_vk.h.

Constructor & Destructor Documentation

◆ ~ContextVK()

impeller::ContextVK::~ContextVK ( )
override

Definition at line 115 of file context_vk.cc.

115  {
116  if (device_holder_ && device_holder_->device) {
117  [[maybe_unused]] auto result = device_holder_->device->waitIdle();
118  }
120 }

References impeller::CommandPoolRecyclerVK::DestroyThreadLocalPools().

Member Function Documentation

◆ Create()

std::shared_ptr< ContextVK > impeller::ContextVK::Create ( Settings  settings)
static

Definition at line 95 of file context_vk.cc.

95  {
96  auto context = std::shared_ptr<ContextVK>(new ContextVK());
97  context->Setup(std::move(settings));
98  if (!context->IsValid()) {
99  return nullptr;
100  }
101  return context;
102 }

Referenced by impeller::PlaygroundImplVK::PlaygroundImplVK().

◆ CreateCommandBuffer()

std::shared_ptr< CommandBuffer > impeller::ContextVK::CreateCommandBuffer ( ) const
overridevirtual

Create a new command buffer. Command buffers can be used to encode graphics, blit, or compute commands to be submitted to the device.

A command buffer can only be used on a single thread. Multi-threaded render, blit, or compute passes must create a new command buffer on each thread.

Returns
A new command buffer.

Implements impeller::Context.

Definition at line 490 of file context_vk.cc.

490  {
491  return std::shared_ptr<CommandBufferVK>(
492  new CommandBufferVK(shared_from_this(), //
493  CreateGraphicsCommandEncoderFactory()) //
494  );
495 }

◆ CreateSurfaceContext()

std::shared_ptr< SurfaceContextVK > impeller::ContextVK::CreateSurfaceContext ( )

Definition at line 527 of file context_vk.cc.

527  {
528  return std::make_shared<SurfaceContextVK>(shared_from_this());
529 }

◆ DescribeGpuModel()

std::string impeller::ContextVK::DescribeGpuModel ( ) const
overridevirtual

Implements impeller::Context.

Definition at line 466 of file context_vk.cc.

466  {
467  return device_name_;
468 }

◆ GetBackendType()

Context::BackendType impeller::ContextVK::GetBackendType ( ) const
overridevirtual

Get the graphics backend of an Impeller context.

        This is useful for cases where a renderer needs to track and
        lookup backend-specific resources, like shaders or uniform
        layout information.

        It's not recommended to use this as a substitute for
        per-backend capability checking. Instead, check for specific
        capabilities via `GetCapabilities()`.
Returns
The graphics backend of the Context.

Implements impeller::Context.

Definition at line 122 of file context_vk.cc.

122  {
124 }

References impeller::Context::kVulkan.

◆ GetCapabilities()

const std::shared_ptr< const Capabilities > & impeller::ContextVK::GetCapabilities ( ) const
overridevirtual

Get the capabilities of Impeller context. All optionally supported feature of the platform, client-rendering API, and device can be queried using the Capabilities.

Returns
The capabilities. Can never be nullptr for a valid context.

Implements impeller::Context.

Definition at line 531 of file context_vk.cc.

531  {
532  return device_capabilities_;
533 }

◆ GetCommandPoolRecycler()

std::shared_ptr< CommandPoolRecyclerVK > impeller::ContextVK::GetCommandPoolRecycler ( ) const

Definition at line 551 of file context_vk.cc.

552  {
553  return command_pool_recycler_;
554 }

◆ GetConcurrentWorkerTaskRunner()

const std::shared_ptr< fml::ConcurrentTaskRunner > impeller::ContextVK::GetConcurrentWorkerTaskRunner ( ) const

Definition at line 510 of file context_vk.cc.

510  {
511  return raster_message_loop_->GetTaskRunner();
512 }

◆ GetDescriptorPoolRecycler()

std::shared_ptr<DescriptorPoolRecyclerVK> impeller::ContextVK::GetDescriptorPoolRecycler ( ) const
inline

Definition at line 163 of file context_vk.h.

163  {
164  return descriptor_pool_recycler_;
165  }

◆ GetDevice()

const vk::Device & impeller::ContextVK::GetDevice ( ) const

Definition at line 501 of file context_vk.cc.

501  {
502  return device_holder_->device.get();
503 }

Referenced by impeller::AllocateAndBindDescriptorSets(), and SetDebugName().

◆ GetDeviceHolder()

std::shared_ptr<DeviceHolder> impeller::ContextVK::GetDeviceHolder ( ) const
inline

Definition at line 128 of file context_vk.h.

128  {
129  return device_holder_;
130  }

◆ GetFenceWaiter()

std::shared_ptr< FenceWaiterVK > impeller::ContextVK::GetFenceWaiter ( ) const

Definition at line 543 of file context_vk.cc.

543  {
544  return fence_waiter_;
545 }

◆ GetGPUTracer()

std::shared_ptr< GPUTracerVK > impeller::ContextVK::GetGPUTracer ( ) const

Definition at line 561 of file context_vk.cc.

561  {
562  return gpu_tracer_;
563 }

◆ GetGraphicsQueue()

const std::shared_ptr< QueueVK > & impeller::ContextVK::GetGraphicsQueue ( ) const

Definition at line 535 of file context_vk.cc.

535  {
536  return queues_.graphics_queue;
537 }

References impeller::QueuesVK::graphics_queue.

◆ GetHash()

uint64_t impeller::ContextVK::GetHash ( ) const
inline

Definition at line 57 of file context_vk.h.

57 { return hash_; }

Referenced by impeller::CommandPoolRecyclerVK::DestroyThreadLocalPools().

◆ GetInstance()

vk::Instance impeller::ContextVK::GetInstance ( ) const

Definition at line 497 of file context_vk.cc.

497  {
498  return *device_holder_->instance;
499 }

◆ GetPhysicalDevice()

vk::PhysicalDevice impeller::ContextVK::GetPhysicalDevice ( ) const

Definition at line 539 of file context_vk.cc.

539  {
540  return device_holder_->physical_device;
541 }

◆ GetPipelineLibrary()

std::shared_ptr< PipelineLibrary > impeller::ContextVK::GetPipelineLibrary ( ) const
overridevirtual

Returns the library of pipelines used by render or compute commands.

Returns
The pipeline library. Can never be nullptr for a valid context.

Implements impeller::Context.

Definition at line 486 of file context_vk.cc.

486  {
487  return pipeline_library_;
488 }

◆ GetQueueSubmitRunner()

const fml::RefPtr< fml::TaskRunner > impeller::ContextVK::GetQueueSubmitRunner ( ) const

A single-threaded task runner that should only be used for submitKHR.

SubmitKHR will block until all previously submitted command buffers have been scheduled. If there are no platform views in the scene (excluding texture backed platform views). Then it is safe for SwapchainImpl::Present to return before submit has completed. To do so, we offload the submit command to a specialized single threaded task runner. The single thread ensures that we do not queue up too much work and that the submissions proceed in order.

Definition at line 505 of file context_vk.cc.

505  {
506  return queue_submit_thread_->GetTaskRunner();
507 }

◆ GetResourceAllocator()

std::shared_ptr< Allocator > impeller::ContextVK::GetResourceAllocator ( ) const
overridevirtual

Returns the allocator used to create textures and buffers on the device.

Returns
The resource allocator. Can never be nullptr for a valid context.

Implements impeller::Context.

Definition at line 474 of file context_vk.cc.

474  {
475  return allocator_;
476 }

Referenced by impeller::AllocateAndBindDescriptorSets().

◆ GetResourceManager()

std::shared_ptr< ResourceManagerVK > impeller::ContextVK::GetResourceManager ( ) const

Definition at line 547 of file context_vk.cc.

547  {
548  return resource_manager_;
549 }

◆ GetSamplerLibrary()

std::shared_ptr< SamplerLibrary > impeller::ContextVK::GetSamplerLibrary ( ) const
overridevirtual

Returns the library of combined image samplers used in shaders.

Returns
The sampler library. Can never be nullptr for a valid context.

Implements impeller::Context.

Definition at line 482 of file context_vk.cc.

482  {
483  return sampler_library_;
484 }

◆ GetShaderLibrary()

std::shared_ptr< ShaderLibrary > impeller::ContextVK::GetShaderLibrary ( ) const
overridevirtual

Returns the library of shaders used to specify the programmable stages of a pipeline.

Returns
The shader library. Can never be nullptr for a valid context.

Implements impeller::Context.

Definition at line 478 of file context_vk.cc.

478  {
479  return shader_library_;
480 }

◆ GetSyncPresentation()

bool impeller::ContextVK::GetSyncPresentation ( ) const
inline

Definition at line 95 of file context_vk.h.

95 { return sync_presentation_; }

◆ IsValid()

bool impeller::ContextVK::IsValid ( ) const
overridevirtual

Determines if a context is valid. If the caller ever receives an invalid context, they must discard it and construct a new context. There is no recovery mechanism to repair a bad context.

It is convention in Impeller to never return an invalid context from a call that returns an pointer to a context. The call implementation performs validity checks itself and return a null context instead of a pointer to an invalid context.

How a context goes invalid is backend specific. It could happen due to device loss, or any other unrecoverable error.

Returns
If the context is valid.

Implements impeller::Context.

Definition at line 470 of file context_vk.cc.

470  {
471  return is_valid_;
472 }

◆ RecordFrameEndTime()

void impeller::ContextVK::RecordFrameEndTime ( ) const

◆ SetDebugName() [1/2]

template<typename T >
static bool impeller::ContextVK::SetDebugName ( const vk::Device &  device,
handle,
std::string_view  label 
)
inlinestatic

Definition at line 105 of file context_vk.h.

107  {
108  if (!HasValidationLayers()) {
109  // No-op if validation layers are not enabled.
110  return true;
111  }
112 
113  auto c_handle = static_cast<typename T::CType>(handle);
114 
115  vk::DebugUtilsObjectNameInfoEXT info;
116  info.objectType = T::objectType;
117  info.pObjectName = label.data();
118  info.objectHandle = reinterpret_cast<decltype(info.objectHandle)>(c_handle);
119 
120  if (device.setDebugUtilsObjectNameEXT(info) != vk::Result::eSuccess) {
121  VALIDATION_LOG << "Unable to set debug name: " << label;
122  return false;
123  }
124 
125  return true;
126  }

References impeller::HasValidationLayers(), and VALIDATION_LOG.

◆ SetDebugName() [2/2]

template<typename T >
bool impeller::ContextVK::SetDebugName ( handle,
std::string_view  label 
) const
inline

Definition at line 100 of file context_vk.h.

100  {
101  return SetDebugName(GetDevice(), handle, label);
102  }

References GetDevice().

Referenced by impeller::CreateCompatRenderPassForPipeline(), and impeller::QueuesVK::QueuesVK().

◆ SetOffscreenFormat()

void impeller::ContextVK::SetOffscreenFormat ( PixelFormat  pixel_format)

Definition at line 461 of file context_vk.cc.

461  {
462  CapabilitiesVK::Cast(*device_capabilities_).SetOffscreenFormat(pixel_format);
463 }

References impeller::BackendCast< CapabilitiesVK, Capabilities >::Cast(), and impeller::CapabilitiesVK::SetOffscreenFormat().

◆ SetSyncPresentation()

void impeller::ContextVK::SetSyncPresentation ( bool  value)
inlineoverridevirtual

Force the Vulkan presentation (submitKHR) to be performed on the raster task runner.

This is required for correct rendering on Android when using the hybrid composition mode. This has no effect on other backends. This is analogous to the check for isMainThread in surface_mtl.mm to block presentation on scheduling of all pending work.

Reimplemented from impeller::Context.

Definition at line 93 of file context_vk.h.

93 { sync_presentation_ = value; }

◆ Shutdown()

void impeller::ContextVK::Shutdown ( )
overridevirtual

Force all pending asynchronous work to finish. This is achieved by deleting all owned concurrent message loops.

Implements impeller::Context.

Definition at line 514 of file context_vk.cc.

514  {
515  // There are multiple objects, for example |CommandPoolVK|, that in their
516  // destructors make a strong reference to |ContextVK|. Resetting these shared
517  // pointers ensures that cleanup happens in a correct order.
518  //
519  // tl;dr: Without it, we get thread::join failures on shutdown.
520  fence_waiter_.reset();
521  resource_manager_.reset();
522 
523  queue_submit_thread_->Join();
524  raster_message_loop_->Terminate();
525 }

The documentation for this class was generated from the following files:
impeller::CapabilitiesVK::SetOffscreenFormat
void SetOffscreenFormat(PixelFormat pixel_format) const
Definition: capabilities_vk.cc:342
impeller::CommandPoolRecyclerVK::DestroyThreadLocalPools
static void DestroyThreadLocalPools(const ContextVK *context)
Clean up resources held by all per-thread command pools associated with the given context.
Definition: command_pool_vk.cc:240
impeller::QueuesVK::graphics_queue
std::shared_ptr< QueueVK > graphics_queue
Definition: queue_vk.h:61
impeller::ContextVK::SetDebugName
bool SetDebugName(T handle, std::string_view label) const
Definition: context_vk.h:100
VALIDATION_LOG
#define VALIDATION_LOG
Definition: validation.h:67
impeller::Context::BackendType::kVulkan
@ kVulkan
impeller::ContextVK::GetDevice
const vk::Device & GetDevice() const
Definition: context_vk.cc:501
impeller::BackendCast< CapabilitiesVK, Capabilities >::Cast
static CapabilitiesVK & Cast(Capabilities &base)
Definition: backend_cast.h:15
impeller::HasValidationLayers
bool HasValidationLayers()
Definition: context_vk.cc:43