#include <vector>#include "fml/status_or.h"#include "impeller/renderer/backend/vulkan/context_vk.h"#include "impeller/renderer/backend/vulkan/texture_vk.h"#include "impeller/renderer/command.h"#include "impeller/renderer/compute_command.h"Go to the source code of this file.
Namespaces | |
| impeller | |
Functions | |
| fml::StatusOr< std::vector< vk::DescriptorSet > > | impeller::AllocateAndBindDescriptorSets (const ContextVK &context, const std::shared_ptr< CommandEncoderVK > &encoder, const std::vector< Command > &commands, const TextureVK &input_attachment) |
| fml::StatusOr< std::vector< vk::DescriptorSet > > | impeller::AllocateAndBindDescriptorSets (const ContextVK &context, const std::shared_ptr< CommandEncoderVK > &encoder, const std::vector< ComputeCommand > &commands) |