| Flutter Impeller |

Namespaces | Functions
conversions.h File Reference
`#include <cstddef>`
`#include <map>`
`#include <vector>`
`#include "impeller/geometry/matrix.h"`
`#include "impeller/scene/importer/scene_flatbuffers.h"`

Go to the source code of this file.

## Namespaces
| impeller
| impeller::scene
| impeller::scene::importer

## Functions
Matrix | impeller::scene::importer::ToMatrix (const std::vector< double > &m)
Matrix | impeller::scene::importer::ToMatrix (const fb::Matrix &m)
Vector2 | impeller::scene::importer::ToVector2 (const fb::Vec2 &v)
Vector3 | impeller::scene::importer::ToVector3 (const fb::Vec3 &v)
Vector4 | impeller::scene::importer::ToVector4 (const fb::Vec4 &v)
Color | impeller::scene::importer::ToColor (const fb::Color &c)
fb::Matrix | impeller::scene::importer::ToFBMatrix (const Matrix &m)
std::unique_ptr< fb::Matrix > | impeller::scene::importer::ToFBMatrixUniquePtr (const Matrix &m)
fb::Vec2 | impeller::scene::importer::ToFBVec2 (const Vector2 v)
fb::Vec3 | impeller::scene::importer::ToFBVec3 (const Vector3 v)
fb::Vec4 | impeller::scene::importer::ToFBVec4 (const Vector4 v)
fb::Color | impeller::scene::importer::ToFBColor (const Color c)
std::unique_ptr< fb::Color > | impeller::scene::importer::ToFBColor (const std::vector< double > &c)