| Flutter Windows Embedder |

Namespaces
compositor_opengl.cc File Reference
`#include "flutter/shell/platform/windows/compositor_opengl.h"`
`#include "GLES3/gl3.h"`
`#include "flutter/shell/platform/windows/flutter_windows_engine.h"`
`#include "flutter/shell/platform/windows/flutter_windows_view.h"`

Go to the source code of this file.

## Namespaces
| flutter

## Variable Documentation

## ◆ framebuffer_id

uint32_t framebuffer_id

Definition at line 19 of file compositor_opengl.cc.

## ◆ texture_id

uint32_t texture_id

Definition at line 20 of file compositor_opengl.cc.

Referenced by FlutterDesktopTextureRegistrarMarkExternalTextureFrameAvailable(), FlutterDesktopTextureRegistrarUnregisterExternalTexture(), flutter::TextureRegistrarImpl::MarkTextureFrameAvailable(), flutter::FlutterWindowsTextureRegistrar::MarkTextureFrameAvailable(), flutter::FlutterWindowsTextureRegistrar::PopulateTexture(), flutter::TextureRegistrarImpl::RegisterTexture(), flutter::testing::TEST(), flutter::TextureRegistrarImpl::UnregisterTexture(), and flutter::FlutterWindowsTextureRegistrar::UnregisterTexture().