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Flutter Impeller
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5 #ifndef FLUTTER_IMPELLER_SCENE_IMPORTER_VERTICES_BUILDER_H_
6 #define FLUTTER_IMPELLER_SCENE_IMPORTER_VERTICES_BUILDER_H_
12 #include "impeller/scene/importer/scene_flatbuffers.h"
26 static std::unique_ptr<VerticesBuilder>
MakeSkinned();
49 Scalar(
const void* source,
size_t byte_offset,
bool normalized)>;
57 std::function<void(
Scalar* destination,
76 const void* buffer_start,
77 size_t attribute_stride_bytes,
78 size_t attribute_count) = 0;
82 size_t destination_stride_bytes,
86 size_t attribute_stride_bytes,
87 size_t attribute_count);
123 const void* buffer_start,
124 size_t attribute_stride_bytes,
125 size_t attribute_count)
override;
128 std::vector<Vertex> vertices_;
157 const void* buffer_start,
158 size_t attribute_stride_bytes,
159 size_t attribute_count)
override;
162 std::vector<Vertex> vertices_;
173 #endif // FLUTTER_IMPELLER_SCENE_IMPORTER_VERTICES_BUILDER_H_
ComponentConverter convert_proc
virtual ~UnskinnedVerticesBuilder() override
void SetAttributeFromBuffer(AttributeType attribute, ComponentType component_type, const void *buffer_start, size_t attribute_stride_bytes, size_t attribute_count) override
virtual void WriteFBVertices(fb::MeshPrimitiveT &primitive) const =0
void WriteFBVertices(fb::MeshPrimitiveT &primitive) const override
virtual ~VerticesBuilder()
UnskinnedVerticesBuilder::Vertex vertex
std::function< void(Scalar *destination, const void *source, const ComponentProperties &component_props, const AttributeProperties &attribute_props)> AttributeWriter
static std::unique_ptr< VerticesBuilder > MakeSkinned()
static constexpr Color White()
UnskinnedVerticesBuilder()
virtual void SetAttributeFromBuffer(AttributeType attribute, ComponentType component_type, const void *buffer_start, size_t attribute_stride_bytes, size_t attribute_count)=0
void SetAttributeFromBuffer(AttributeType attribute, ComponentType component_type, const void *buffer_start, size_t attribute_stride_bytes, size_t attribute_count) override
void WriteFBVertices(fb::MeshPrimitiveT &primitive) const override
static void WriteAttribute(void *destination, size_t destination_stride_bytes, AttributeType attribute, ComponentType component_type, const void *source, size_t attribute_stride_bytes, size_t attribute_count)
static std::unique_ptr< VerticesBuilder > MakeUnskinned()
virtual ~SkinnedVerticesBuilder() override
std::function< Scalar(const void *source, size_t byte_offset, bool normalized)> ComponentConverter
AttributeWriter write_proc