Flutter Impeller
tiled_texture_contents.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
6 
7 #include "fml/logging.h"
9 #include "impeller/entity/tiled_texture_fill.frag.h"
10 #include "impeller/entity/tiled_texture_fill_external.frag.h"
12 
13 namespace impeller {
14 
15 static std::optional<SamplerAddressMode> TileModeToAddressMode(
16  Entity::TileMode tile_mode,
17  const Capabilities& capabilities) {
18  switch (tile_mode) {
21  break;
24  break;
27  break;
29  if (capabilities.SupportsDecalSamplerAddressMode()) {
31  }
32  return std::nullopt;
33  }
34 }
35 
37 
39 
40 void TiledTextureContents::SetTexture(std::shared_ptr<Texture> texture) {
41  texture_ = std::move(texture);
42 }
43 
45  Entity::TileMode y_tile_mode) {
46  x_tile_mode_ = x_tile_mode;
47  y_tile_mode_ = y_tile_mode;
48 }
49 
51  sampler_descriptor_ = std::move(desc);
52 }
53 
55  color_filter_ = std::move(color_filter);
56 }
57 
58 std::shared_ptr<Texture> TiledTextureContents::CreateFilterTexture(
59  const ContentContext& renderer) const {
60  if (!color_filter_) {
61  return nullptr;
62  }
63  auto color_filter_contents = color_filter_(FilterInput::Make(texture_));
64  auto snapshot = color_filter_contents->RenderToSnapshot(
65  renderer, // renderer
66  Entity(), // entity
67  std::nullopt, // coverage_limit
68  std::nullopt, // sampler_descriptor
69  true, // msaa_enabled
70  /*mip_count=*/1,
71  "TiledTextureContents Snapshot"); // label
72  if (snapshot.has_value()) {
73  return snapshot.value().texture;
74  }
75  return nullptr;
76 }
77 
78 SamplerDescriptor TiledTextureContents::CreateSamplerDescriptor(
79  const Capabilities& capabilities) const {
80  SamplerDescriptor descriptor = sampler_descriptor_;
81  auto width_mode = TileModeToAddressMode(x_tile_mode_, capabilities);
82  auto height_mode = TileModeToAddressMode(y_tile_mode_, capabilities);
83  if (width_mode.has_value()) {
84  descriptor.width_address_mode = width_mode.value();
85  }
86  if (height_mode.has_value()) {
87  descriptor.height_address_mode = height_mode.value();
88  }
89  return descriptor;
90 }
91 
92 bool TiledTextureContents::UsesEmulatedTileMode(
93  const Capabilities& capabilities) const {
94  return !TileModeToAddressMode(x_tile_mode_, capabilities).has_value() ||
95  !TileModeToAddressMode(y_tile_mode_, capabilities).has_value();
96 }
97 
98 // |Contents|
100  if (GetOpacityFactor() < 1 || x_tile_mode_ == Entity::TileMode::kDecal ||
101  y_tile_mode_ == Entity::TileMode::kDecal) {
102  return false;
103  }
104  if (color_filter_) {
105  return false;
106  }
107  return texture_->IsOpaque();
108 }
109 
111  const Entity& entity,
112  RenderPass& pass) const {
113  if (texture_ == nullptr) {
114  return true;
115  }
116 
117  using VS = TextureUvFillVertexShader;
118  using FS = TiledTextureFillFragmentShader;
119  using FSExternal = TiledTextureFillExternalFragmentShader;
120 
121  const auto texture_size = texture_->GetSize();
122  if (texture_size.IsEmpty()) {
123  return true;
124  }
125 
126  bool is_external_texture =
127  texture_->GetTextureDescriptor().type == TextureType::kTextureExternalOES;
128 
129  VS::FrameInfo frame_info;
130  frame_info.texture_sampler_y_coord_scale = texture_->GetYCoordScale();
131  frame_info.uv_transform =
132  Rect::MakeSize(texture_size).GetNormalizingTransform() *
134 
135  PipelineBuilderMethod pipeline_method;
136 
137 #ifdef IMPELLER_ENABLE_OPENGLES
138  if (is_external_texture) {
139  pipeline_method = &ContentContext::GetTiledTextureExternalPipeline;
140  } else {
141  pipeline_method = &ContentContext::GetTiledTexturePipeline;
142  }
143 #else
144  pipeline_method = &ContentContext::GetTiledTexturePipeline;
145 #endif // IMPELLER_ENABLE_OPENGLES
146 
147  PipelineBuilderCallback pipeline_callback =
148  [&renderer, &pipeline_method](ContentContextOptions options) {
149  return (renderer.*pipeline_method)(options);
150  };
151  return ColorSourceContents::DrawGeometry<VS>(
152  renderer, entity, pass, pipeline_callback, frame_info,
153  [this, &renderer, &is_external_texture, &entity](RenderPass& pass) {
154  auto& host_buffer = renderer.GetTransientsBuffer();
155 
156  pass.SetCommandLabel("TextureFill");
157 
158  if (is_external_texture) {
159  FSExternal::FragInfo frag_info;
160  frag_info.x_tile_mode = static_cast<Scalar>(x_tile_mode_);
161  frag_info.y_tile_mode = static_cast<Scalar>(y_tile_mode_);
162  frag_info.alpha =
163  GetOpacityFactor() * GetGeometry()->ComputeAlphaCoverage(entity);
164  FSExternal::BindFragInfo(pass, host_buffer.EmplaceUniform(frag_info));
165  } else {
166  FS::FragInfo frag_info;
167  frag_info.x_tile_mode = static_cast<Scalar>(x_tile_mode_);
168  frag_info.y_tile_mode = static_cast<Scalar>(y_tile_mode_);
169  frag_info.alpha =
170  GetOpacityFactor() * GetGeometry()->ComputeAlphaCoverage(entity);
171  FS::BindFragInfo(pass, host_buffer.EmplaceUniform(frag_info));
172  }
173 
174  if (is_external_texture) {
175  SamplerDescriptor sampler_desc;
176  // OES_EGL_image_external states that only CLAMP_TO_EDGE is valid, so
177  // we emulate all other tile modes here by remapping the texture
178  // coordinates.
181 
182  // Also, external textures cannot be bound to color filters, so ignore
183  // this case for now.
184  FML_DCHECK(!color_filter_) << "Color filters are not currently "
185  "supported for external textures.";
186 
187  FSExternal::BindSAMPLEREXTERNALOESTextureSampler(
188  pass, texture_,
189  renderer.GetContext()->GetSamplerLibrary()->GetSampler(
190  sampler_desc));
191  } else {
192  if (color_filter_) {
193  auto filtered_texture = CreateFilterTexture(renderer);
194  if (!filtered_texture) {
195  return false;
196  }
197  FS::BindTextureSampler(
198  pass, filtered_texture,
199  renderer.GetContext()->GetSamplerLibrary()->GetSampler(
200  CreateSamplerDescriptor(renderer.GetDeviceCapabilities())));
201  } else {
202  FS::BindTextureSampler(
203  pass, texture_,
204  renderer.GetContext()->GetSamplerLibrary()->GetSampler(
205  CreateSamplerDescriptor(renderer.GetDeviceCapabilities())));
206  }
207  }
208 
209  return true;
210  });
211 }
212 
214  const ContentContext& renderer,
215  const Entity& entity,
216  std::optional<Rect> coverage_limit,
217  const std::optional<SamplerDescriptor>& sampler_descriptor,
218  bool msaa_enabled,
219  int32_t mip_count,
220  const std::string& label) const {
221  std::optional<Rect> geometry_coverage = GetGeometry()->GetCoverage({});
222  if (GetInverseEffectTransform().IsIdentity() &&
223  GetGeometry()->IsAxisAlignedRect() &&
224  (!geometry_coverage.has_value() ||
225  Rect::MakeSize(texture_->GetSize())
226  .Contains(geometry_coverage.value()))) {
227  auto coverage = GetCoverage(entity);
228  if (!coverage.has_value()) {
229  return std::nullopt;
230  }
231  auto scale = Vector2(coverage->GetSize() / Size(texture_->GetSize()));
232 
233  return Snapshot{
234  .texture = texture_,
235  .transform = Matrix::MakeTranslation(coverage->GetOrigin()) *
237  .sampler_descriptor = sampler_descriptor.value_or(sampler_descriptor_),
238  .opacity = GetOpacityFactor(),
239  };
240  }
241 
243  renderer, // renderer
244  entity, // entity
245  std::nullopt, // coverage_limit
246  sampler_descriptor.value_or(sampler_descriptor_), // sampler_descriptor
247  true, // msaa_enabled
248  /*mip_count=*/1,
249  label); // label
250 }
251 
252 } // namespace impeller
impeller::TextureType::kTextureExternalOES
@ kTextureExternalOES
impeller::ColorSourceContents::PipelineBuilderCallback
std::function< std::shared_ptr< Pipeline< PipelineDescriptor > >(ContentContextOptions)> PipelineBuilderCallback
Definition: color_source_contents.h:114
impeller::TiledTextureContents::IsOpaque
bool IsOpaque() const override
Whether this Contents only emits opaque source colors from the fragment stage. This value does not ac...
Definition: tiled_texture_contents.cc:99
impeller::Entity::TileMode::kClamp
@ kClamp
impeller::ColorSourceContents::GetOpacityFactor
Scalar GetOpacityFactor() const
Get the opacity factor for this color source.
Definition: color_source_contents.cc:28
impeller::Scalar
float Scalar
Definition: scalar.h:18
impeller::TiledTextureContents::TiledTextureContents
TiledTextureContents()
impeller::FilterInput::Make
static FilterInput::Ref Make(Variant input, bool msaa_enabled=true)
Definition: filter_input.cc:19
impeller::Entity::TileMode::kDecal
@ kDecal
impeller::Contents::RenderToSnapshot
virtual std::optional< Snapshot > RenderToSnapshot(const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, const std::string &label="Snapshot") const
Render this contents to a snapshot, respecting the entity's transform, path, clip depth,...
Definition: contents.cc:63
tiled_texture_contents.h
impeller::Vector2
Point Vector2
Definition: point.h:326
impeller::TRect::GetNormalizingTransform
constexpr Matrix GetNormalizingTransform() const
Constructs a Matrix that will map all points in the coordinate space of the rectangle into a new norm...
Definition: rect.h:482
impeller::ColorSourceContents::GetGeometry
const std::shared_ptr< Geometry > & GetGeometry() const
Get the geometry that this contents will use to render.
Definition: color_source_contents.cc:20
impeller::TiledTextureContents::SetSamplerDescriptor
void SetSamplerDescriptor(SamplerDescriptor desc)
Definition: tiled_texture_contents.cc:50
impeller::ContentContext::GetTiledTexturePipeline
std::shared_ptr< Pipeline< PipelineDescriptor > > GetTiledTexturePipeline(ContentContextOptions opts) const
Definition: content_context.h:461
impeller::SamplerAddressMode::kClampToEdge
@ kClampToEdge
impeller::Entity::TileMode::kRepeat
@ kRepeat
impeller::Matrix::MakeTranslation
static constexpr Matrix MakeTranslation(const Vector3 &t)
Definition: matrix.h:95
impeller::RenderPass::SetCommandLabel
virtual void SetCommandLabel(std::string_view label)
The debugging label to use for the command.
Definition: render_pass.cc:97
impeller::Entity::TileMode::kMirror
@ kMirror
impeller::VS
SolidFillVertexShader VS
Definition: stroke_path_geometry.cc:16
impeller::SamplerDescriptor
Definition: sampler_descriptor.h:15
impeller::Entity
Definition: entity.h:20
impeller::Capabilities
Definition: capabilities.h:14
impeller::TSize< Scalar >
render_pass.h
impeller::ContentContext::GetContext
std::shared_ptr< Context > GetContext() const
Definition: content_context.cc:553
impeller::Contents::ColorFilterProc
std::function< Color(Color)> ColorFilterProc
Definition: contents.h:35
impeller::Snapshot
Represents a texture and its intended draw transform/sampler configuration.
Definition: snapshot.h:24
impeller::SamplerDescriptor::width_address_mode
SamplerAddressMode width_address_mode
Definition: sampler_descriptor.h:20
impeller::Entity::TileMode
TileMode
Definition: entity.h:42
impeller::TiledTextureContents::SetColorFilter
void SetColorFilter(ColorFilterProc color_filter)
Set a color filter to apply directly to this tiled texture.
Definition: tiled_texture_contents.cc:54
impeller::TRect::Contains
constexpr bool Contains(const TPoint< Type > &p) const
Returns true iff the provided point |p| is inside the half-open interior of this rectangle.
Definition: rect.h:221
impeller::RenderPass
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition: render_pass.h:33
impeller::ColorSourceContents::PipelineBuilderMethod
std::shared_ptr< Pipeline< PipelineDescriptor > >(impeller::ContentContext::*)(ContentContextOptions) const PipelineBuilderMethod
Definition: color_source_contents.h:111
content_context.h
impeller::ContentContext::GetDeviceCapabilities
const Capabilities & GetDeviceCapabilities() const
Definition: content_context.cc:557
impeller::ColorSourceContents::GetCoverage
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the area of the render pass that will be affected when this contents is rendered.
Definition: color_source_contents.cc:44
impeller::SamplerAddressMode::kMirror
@ kMirror
impeller::TRect< Scalar >::MakeSize
constexpr static TRect MakeSize(const TSize< U > &size)
Definition: rect.h:146
scale
const Scalar scale
Definition: stroke_path_geometry.cc:308
impeller::TiledTextureContents::RenderToSnapshot
std::optional< Snapshot > RenderToSnapshot(const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, const std::string &label="Tiled Texture Snapshot") const override
Render this contents to a snapshot, respecting the entity's transform, path, clip depth,...
Definition: tiled_texture_contents.cc:213
impeller::TiledTextureContents::Render
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
Definition: tiled_texture_contents.cc:110
impeller::TiledTextureContents::SetTileModes
void SetTileModes(Entity::TileMode x_tile_mode, Entity::TileMode y_tile_mode)
Definition: tiled_texture_contents.cc:44
impeller::TiledTextureContents::~TiledTextureContents
~TiledTextureContents() override
impeller::TileModeToAddressMode
static std::optional< SamplerAddressMode > TileModeToAddressMode(Entity::TileMode tile_mode, const Capabilities &capabilities)
Definition: tiled_texture_contents.cc:15
impeller::Snapshot::texture
std::shared_ptr< Texture > texture
Definition: snapshot.h:25
impeller::Capabilities::SupportsDecalSamplerAddressMode
virtual bool SupportsDecalSamplerAddressMode() const =0
Whether the context backend supports SamplerAddressMode::Decal.
impeller::ContentContextOptions
Definition: content_context.h:254
impeller::SamplerDescriptor::height_address_mode
SamplerAddressMode height_address_mode
Definition: sampler_descriptor.h:21
impeller
Definition: aiks_blend_unittests.cc:18
impeller::Matrix::MakeScale
static constexpr Matrix MakeScale(const Vector3 &s)
Definition: matrix.h:104
impeller::ContentContext
Definition: content_context.h:366
impeller::ColorSourceContents::GetInverseEffectTransform
const Matrix & GetInverseEffectTransform() const
Set the inverted effect transform for this color source.
Definition: color_source_contents.cc:36
impeller::ContentContext::GetTransientsBuffer
HostBuffer & GetTransientsBuffer() const
Retrieve the currnent host buffer for transient storage.
Definition: content_context.h:752
impeller::TiledTextureContents::SetTexture
void SetTexture(std::shared_ptr< Texture > texture)
Definition: tiled_texture_contents.cc:40
impeller::SamplerAddressMode::kRepeat
@ kRepeat
impeller::SamplerAddressMode::kDecal
@ kDecal
decal sampling mode is only supported on devices that pass the Capabilities.SupportsDecalSamplerAddre...