#include "impeller/scene/geometry.h"#include <memory>#include <ostream>#include "impeller/core/device_buffer_descriptor.h"#include "impeller/core/formats.h"#include "impeller/core/sampler_descriptor.h"#include "impeller/core/vertex_buffer.h"#include "impeller/geometry/point.h"#include "impeller/geometry/vector.h"#include "impeller/renderer/render_pass.h"#include "impeller/renderer/vertex_buffer_builder.h"#include "impeller/scene/importer/scene_flatbuffers.h"#include "impeller/scene/shaders/skinned.vert.h"#include "impeller/scene/shaders/unskinned.vert.h"Go to the source code of this file.
Namespaces | |
| impeller | |
| impeller::scene | |