Flutter Impeller
handle_gles.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_GLES_HANDLE_GLES_H_
6 #define FLUTTER_IMPELLER_RENDERER_BACKEND_GLES_HANDLE_GLES_H_
7 
8 #include <optional>
9 #include <sstream>
10 #include <string>
11 #include <type_traits>
12 
13 #include "flutter/fml/hash_combine.h"
15 
16 namespace impeller {
17 
18 enum class HandleType {
19  kUnknown,
20  kTexture,
21  kBuffer,
22  kProgram,
25 };
26 
28 
29 class ReactorGLES;
30 
31 struct HandleGLES {
33  std::optional<UniqueID> name;
34 
36  return HandleGLES{HandleType::kUnknown, std::nullopt};
37  }
38 
39  constexpr bool IsDead() const { return !name.has_value(); }
40 
41  struct Hash {
42  std::size_t operator()(const HandleGLES& handle) const {
43  return fml::HashCombine(
44  std::underlying_type_t<decltype(handle.type)>(handle.type),
45  handle.name);
46  }
47  };
48 
49  struct Equal {
50  bool operator()(const HandleGLES& lhs, const HandleGLES& rhs) const {
51  return lhs.type == rhs.type && lhs.name == rhs.name;
52  }
53  };
54 
55  private:
56  friend class ReactorGLES;
57 
58  HandleGLES(HandleType p_type, UniqueID p_name) : type(p_type), name(p_name) {}
59 
60  HandleGLES(HandleType p_type, std::optional<UniqueID> p_name)
61  : type(p_type), name(p_name) {}
62 
63  static HandleGLES Create(HandleType type) {
64  return HandleGLES{type, UniqueID{}};
65  }
66 };
67 
68 } // namespace impeller
69 
70 namespace std {
71 
72 inline std::ostream& operator<<(std::ostream& out,
73  const impeller::HandleGLES& handle) {
74  out << HandleTypeToString(handle.type) << "(";
75  if (handle.IsDead()) {
76  out << "DEAD";
77  } else {
78  if (handle.name.has_value()) {
79  out << handle.name.value().id;
80  } else {
81  out << "UNNAMED";
82  }
83  }
84  out << ")";
85  return out;
86 }
87 
88 } // namespace std
89 
90 #endif // FLUTTER_IMPELLER_RENDERER_BACKEND_GLES_HANDLE_GLES_H_
impeller::HandleGLES::DeadHandle
static HandleGLES DeadHandle()
Definition: handle_gles.h:35
impeller::HandleType::kRenderBuffer
@ kRenderBuffer
impeller::HandleType
HandleType
Definition: handle_gles.h:18
impeller::HandleType::kTexture
@ kTexture
impeller::HandleType::kUnknown
@ kUnknown
std::operator<<
std::ostream & operator<<(std::ostream &out, const impeller::Color &c)
Definition: color.h:961
impeller::HandleGLES::name
std::optional< UniqueID > name
Definition: handle_gles.h:33
impeller::HandleGLES::IsDead
constexpr bool IsDead() const
Definition: handle_gles.h:39
impeller::HandleTypeToString
std::string HandleTypeToString(HandleType type)
Definition: handle_gles.cc:11
impeller::HandleGLES::type
HandleType type
Definition: handle_gles.h:32
impeller::HandleGLES::Equal::operator()
bool operator()(const HandleGLES &lhs, const HandleGLES &rhs) const
Definition: handle_gles.h:50
type
GLenum type
Definition: blit_command_gles.cc:126
impeller::HandleGLES
Definition: handle_gles.h:31
impeller::HandleGLES::Hash
Definition: handle_gles.h:41
impeller::HandleGLES::Equal
Definition: handle_gles.h:49
impeller::HandleType::kProgram
@ kProgram
comparable.h
impeller::HandleGLES::Hash::operator()
std::size_t operator()(const HandleGLES &handle) const
Definition: handle_gles.h:42
std
Definition: comparable.h:95
impeller::ReactorGLES
The reactor attempts to make thread-safe usage of OpenGL ES easier to reason about.
Definition: reactor_gles.h:55
impeller::HandleType::kFrameBuffer
@ kFrameBuffer
impeller::UniqueID
Definition: comparable.h:16
impeller::HandleType::kBuffer
@ kBuffer
impeller
Definition: aiks_blend_unittests.cc:18