72 if (texture.NeedsMipmapGeneration()) {
74 <<
"Texture mip count is > 1, but the mipmap has not been generated. "
75 "Texture can not be sampled safely.";
81 if (!target.has_value()) {
86 GLint mag_filter =
ToParam(desc.mag_filter);
90 if (texture.GetTextureDescriptor().mip_count > 1) {
91 min_filter =
ToParam(desc.min_filter, desc.mip_filter);
93 min_filter =
ToParam(desc.min_filter);
96 gl.TexParameteri(*target, GL_TEXTURE_MIN_FILTER, min_filter);
97 gl.TexParameteri(*target, GL_TEXTURE_MAG_FILTER, mag_filter);
99 const auto supports_decal_mode =
100 gl.GetCapabilities()->SupportsDecalSamplerAddressMode();
105 ToAddressMode(desc.height_address_mode, supports_decal_mode);
107 gl.TexParameteri(*target, GL_TEXTURE_WRAP_S, wrap_s);
108 gl.TexParameteri(*target, GL_TEXTURE_WRAP_T, wrap_t);
113 const GLfloat border_color[4] = {0.0f, 0.0f, 0.0f, 0.0f};