| Flutter Impeller |

sampler_gles.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "impeller/renderer/backend/gles/sampler_gles.h"
6
7 #include "impeller/base/validation.h"
8 #include "impeller/core/formats.h"
9 #include "impeller/renderer/backend/gles/formats_gles.h"
10 #include "impeller/renderer/backend/gles/proc_table_gles.h"
11 #include "impeller/renderer/backend/gles/texture_gles.h"
12
13 namespace impeller {
14
15 SamplerGLES::SamplerGLES(SamplerDescriptor desc) : Sampler(std::move(desc)) {}
16
17 SamplerGLES::~SamplerGLES() = default;
18
19 static GLint ToParam(MinMagFilter minmag_filter) {
20 switch (minmag_filter) {
21 case MinMagFilter::kNearest:
22 return GL_NEAREST;
23 case MinMagFilter::kLinear:
24 return GL_LINEAR;
25 }
26 FML_UNREACHABLE();
27 }
28
29 static GLint ToParam(MinMagFilter minmag_filter, MipFilter mip_filter) {
30 switch (mip_filter) {
31 case MipFilter::kBase:
32 return ToParam(minmag_filter);
33 case MipFilter::kNearest:
34 switch (minmag_filter) {
35 case MinMagFilter::kNearest:
36 return GL_NEAREST_MIPMAP_NEAREST;
37 case MinMagFilter::kLinear:
38 return GL_LINEAR_MIPMAP_NEAREST;
39 }
40 case MipFilter::kLinear:
41 switch (minmag_filter) {
42 case MinMagFilter::kNearest:
43 return GL_NEAREST_MIPMAP_LINEAR;
44 case MinMagFilter::kLinear:
45 return GL_LINEAR_MIPMAP_LINEAR;
46 }
47 }
48 FML_UNREACHABLE();
49 }
50
51 static GLint ToAddressMode(SamplerAddressMode mode,
52 bool supports_decal_sampler_address_mode) {
53 switch (mode) {
54 case SamplerAddressMode::kClampToEdge:
55 return GL_CLAMP_TO_EDGE;
56 case SamplerAddressMode::kRepeat:
57 return GL_REPEAT;
58 case SamplerAddressMode::kMirror:
59 return GL_MIRRORED_REPEAT;
60 case SamplerAddressMode::kDecal:
61 if (supports_decal_sampler_address_mode) {
62 return IMPELLER_GL_CLAMP_TO_BORDER;
63 } else {
64 return GL_CLAMP_TO_EDGE;
65 }
66 }
67 FML_UNREACHABLE();
68 }
69
70 bool SamplerGLES::ConfigureBoundTexture(const TextureGLES& texture,
71 const ProcTableGLES& gl) const {
72 if (texture.NeedsMipmapGeneration()) {
73 VALIDATION_LOG
74 << "Texture mip count is > 1, but the mipmap has not been generated. "
75 "Texture can not be sampled safely.";
76 return false;
77 }
78
79 auto target = ToTextureTarget(texture.GetTextureDescriptor().type);
80
81 if (!target.has_value()) {
82 return false;
83 }
84 const auto& desc = GetDescriptor();
85
86 GLint mag_filter = ToParam(desc.mag_filter);
87
88 // If the texture doesn't have mipmaps, we can't use mip filtering.
89 GLint min_filter;
90 if (texture.GetTextureDescriptor().mip_count > 1) {
91 min_filter = ToParam(desc.min_filter, desc.mip_filter);
92 } else {
93 min_filter = ToParam(desc.min_filter);
94 }
95
96 gl.TexParameteri(*target, GL_TEXTURE_MIN_FILTER, min_filter);
97 gl.TexParameteri(*target, GL_TEXTURE_MAG_FILTER, mag_filter);
98
99 const auto supports_decal_mode =
100 gl.GetCapabilities()->SupportsDecalSamplerAddressMode();
101
102 const auto wrap_s =
103 ToAddressMode(desc.width_address_mode, supports_decal_mode);
104 const auto wrap_t =
105 ToAddressMode(desc.height_address_mode, supports_decal_mode);
106
107 gl.TexParameteri(*target, GL_TEXTURE_WRAP_S, wrap_s);
108 gl.TexParameteri(*target, GL_TEXTURE_WRAP_T, wrap_t);
109
110 if (wrap_s == IMPELLER_GL_CLAMP_TO_BORDER ||
111 wrap_t == IMPELLER_GL_CLAMP_TO_BORDER) {
112 // Transparent black.
113 const GLfloat border_color[4] = {0.0f, 0.0f, 0.0f, 0.0f};
114 gl.TexParameterfv(*target, IMPELLER_GL_TEXTURE_BORDER_COLOR, border_color);
115 }
116
117 return true;
118 }
119
120 } // namespace impeller
impeller::ToParam
static GLint ToParam(MinMagFilter minmag_filter)
Definition: sampler_gles.cc:19
impeller::Texture::NeedsMipmapGeneration
bool NeedsMipmapGeneration() const
Definition: texture.cc:85
impeller::ToAddressMode
static GLint ToAddressMode(SamplerAddressMode mode, bool supports_decal_sampler_address_mode)
Definition: sampler_gles.cc:51
impeller::SamplerAddressMode
SamplerAddressMode
Definition: formats.h:435
impeller::Texture::GetTextureDescriptor
const TextureDescriptor & GetTextureDescriptor() const
Definition: texture.cc:57
impeller::SamplerGLES::~SamplerGLES
~SamplerGLES()
formats.h
texture_gles.h
impeller::TextureDescriptor::mip_count
size_t mip_count
Definition: texture_descriptor.h:43
impeller::SamplerAddressMode::kClampToEdge
@ kClampToEdge
validation.h
sampler_gles.h
impeller::SamplerGLES::ConfigureBoundTexture
bool ConfigureBoundTexture(const TextureGLES &texture, const ProcTableGLES &gl) const
Definition: sampler_gles.cc:70
impeller::MinMagFilter::kNearest
@ kNearest
Select nearest to the sample point. Most widely supported.
impeller::TextureDescriptor::type
TextureType type
Definition: texture_descriptor.h:40
impeller::MipFilter::kNearest
@ kNearest
The nearst mipmap level is selected.
impeller::MipFilter
MipFilter
Options for selecting and filtering between mipmap levels.
Definition: formats.h:419
impeller::MinMagFilter::kLinear
@ kLinear
IMPELLER_GL_TEXTURE_BORDER_COLOR
#define IMPELLER_GL_TEXTURE_BORDER_COLOR
Definition: gles.h:13
impeller::ProcTableGLES::GetCapabilities
const std::shared_ptr< const CapabilitiesGLES > & GetCapabilities() const
Definition: proc_table_gles.cc:203
impeller::MinMagFilter
MinMagFilter
Describes how the texture should be sampled when the texture is being shrunk (minified) or expanded (...
Definition: formats.h:409
impeller::ProcTableGLES
Definition: proc_table_gles.h:228
proc_table_gles.h
formats_gles.h
VALIDATION_LOG
#define VALIDATION_LOG
Definition: validation.h:73
impeller::MipFilter::kBase
@ kBase
The texture is sampled as if it only had a single mipmap level.
impeller::SamplerAddressMode::kMirror
@ kMirror
std
Definition: comparable.h:95
impeller::MipFilter::kLinear
@ kLinear
Sample from the two nearest mip levels and linearly interpolate.
impeller::Sampler::GetDescriptor
const SamplerDescriptor & GetDescriptor() const
Definition: sampler.cc:13
impeller::ToTextureTarget
constexpr std::optional< GLenum > ToTextureTarget(TextureType type)
Definition: formats_gles.h:183
IMPELLER_GL_CLAMP_TO_BORDER
#define IMPELLER_GL_CLAMP_TO_BORDER
Definition: gles.h:12
impeller::TextureGLES
Definition: texture_gles.h:17
impeller
Definition: aiks_blend_unittests.cc:18
impeller::SamplerAddressMode::kRepeat
@ kRepeat
impeller::SamplerAddressMode::kDecal
@ kDecal
decal sampling mode is only supported on devices that pass the Capabilities.SupportsDecalSamplerAddre...