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impeller::compiler::ShaderConfig Struct Reference

A shader config parsed as part of a ShaderBundleConfig. More...

`#include <types.h>`

## Public Attributes
std::string | source_file_name
SourceType | type
SourceLanguage | language
std::string | entry_point

## Detailed Description

A shader config parsed as part of a ShaderBundleConfig.

Definition at line 90 of file types.h.

## Member Data Documentation

## ◆ entry_point

std::string impeller::compiler::ShaderConfig::entry_point

Definition at line 94 of file types.h.

Referenced by impeller::compiler::GenerateShaderBackendFB(), and impeller::compiler::ParseShaderBundleConfig().

## ◆ language

SourceLanguage impeller::compiler::ShaderConfig::language

Definition at line 93 of file types.h.

Referenced by impeller::compiler::GenerateShaderBackendFB(), and impeller::compiler::ParseShaderBundleConfig().

## ◆ source_file_name

std::string impeller::compiler::ShaderConfig::source_file_name

Definition at line 91 of file types.h.

Referenced by impeller::compiler::GenerateShaderBackendFB(), and impeller::compiler::ParseShaderBundleConfig().

## ◆ type

SourceType impeller::compiler::ShaderConfig::type

Definition at line 92 of file types.h.

Referenced by impeller::compiler::GenerateShaderBackendFB(), and impeller::compiler::ParseShaderBundleConfig().

The documentation for this struct was generated from the following file:

- impeller/compiler/types.h