| Flutter Impeller |

Namespaces | Functions
texture_util.h File Reference
`#include "flutter/fml/status.h"`
`#include "impeller/core/texture.h"`
`#include "impeller/renderer/command_buffer.h"`
`#include "impeller/renderer/context.h"`

Go to the source code of this file.

## Namespaces
| impeller

## Functions
std::shared_ptr< Texture > | impeller::CreateTexture (const TextureDescriptor &texture_descriptor, const std::vector< uint8_t > &data, const std::shared_ptr< impeller::Context > &context, std::string_view debug_label)
fml::Status | impeller::AddMipmapGeneration (const std::shared_ptr< CommandBuffer > &command_buffer, const std::shared_ptr< Context > &context, const std::shared_ptr< Texture > &texture)
| Adds a blit command to the render pass. More...