| Flutter Impeller |

Namespaces | Functions
texture_util.cc File Reference
`#include "impeller/renderer/texture_util.h"`
`#include "impeller/renderer/blit_pass.h"`
`#include "impeller/renderer/command_buffer.h"`

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## Namespaces
| impeller

## Functions
std::shared_ptr< Texture > | impeller::CreateTexture (const TextureDescriptor &texture_descriptor, const std::vector< uint8_t > &data, const std::shared_ptr< impeller::Context > &context, std::string_view debug_label)
fml::Status | impeller::AddMipmapGeneration (const std::shared_ptr< CommandBuffer > &command_buffer, const std::shared_ptr< Context > &context, const std::shared_ptr< Texture > &texture)
| Adds a blit command to the render pass. More...