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swiftshader_utilities.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef FLUTTER_IMPELLER_PLAYGROUND_BACKEND_VULKAN_SWIFTSHADER_UTILITIES_H_
6 #define FLUTTER_IMPELLER_PLAYGROUND_BACKEND_VULKAN_SWIFTSHADER_UTILITIES_H_
7
8 namespace impeller {
9
10 //------------------------------------------------------------------------------
11 /// @brief Find and setup the installable client driver for a locally built
12 /// SwiftShader at known paths. The option to use SwiftShader can
13 /// only be used once in the process. While calling this method
14 /// multiple times is fine, specifying a different use_swiftshader
15 /// value will trip an assertion.
16 ///
17 /// @warning This call must be made before any Vulkan contexts are created in
18 /// the process.
19 ///
20 /// @param[in] use_swiftshader If SwiftShader should be used.
21 ///
22 void SetupSwiftshaderOnce(bool use_swiftshader);
23
24 } // namespace impeller
25
26 #endif // FLUTTER_IMPELLER_PLAYGROUND_BACKEND_VULKAN_SWIFTSHADER_UTILITIES_H_
impeller::SetupSwiftshaderOnce
void SetupSwiftshaderOnce(bool use_swiftshader)
Find and setup the installable client driver for a locally built SwiftShader at known paths....
Definition: swiftshader_utilities.cc:54
impeller
Definition: allocation.cc:12