| Flutter Impeller |

impeller::DlPlayground Member List

This is the complete list of members for impeller::DlPlayground, including all inherited members.

CreateDlImageForFixture(const char *fixture_name, bool enable_mipmapping=false) const | impeller::DlPlayground |
CreateGLProcAddressResolver() const | impeller::Playground |
CreateTestFont() | impeller::DlPlayground |
CreateTestFontOfSize(SkScalar scalar) | impeller::DlPlayground |
CreateTextureCubeForFixture(std::array< const char *, 6 > fixture_names) const | impeller::Playground |
CreateTextureForFixture(const char *fixture_name, bool enable_mipmapping=false) const | impeller::Playground |
CreateTextureForMapping(const std::shared_ptr< Context > &context, std::shared_ptr< fml::Mapping > mapping, bool enable_mipmapping=false) | impeller::Playground | static
DecodeImageRGBA(const std::shared_ptr< CompressedImage > &compressed) | impeller::Playground | static
DisplayListPlaygroundCallback typedef | impeller::DlPlayground |
DlPlayground() | impeller::DlPlayground |
GetBackend() const | impeller::PlaygroundTest |
GetContentScale() const | impeller::Playground |
GetContext() const | impeller::Playground |
GetCursorPosition() const | impeller::Playground |
GetSecondsElapsed() const | impeller::Playground |
GetWindowSize() const | impeller::Playground |
GetWindowTitle() const override | impeller::PlaygroundTest | virtual
GLProcAddressResolver typedef | impeller::Playground |
IsPlaygroundEnabled() const | impeller::Playground |
LoadFixtureImageCompressed(std::shared_ptr< fml::Mapping > mapping) | impeller::Playground | static
MakeContext() const | impeller::Playground |
MakeScreenshot(const sk_sp< flutter::DisplayList > &list) | impeller::DlPlayground |
OpenAssetAsMapping(std::string asset_name) const override | impeller::PlaygroundTest | virtual
OpenAssetAsRuntimeStage(const char *asset_name) const | impeller::PlaygroundTest |
OpenPlaygroundHere(flutter::DisplayListBuilder &builder) | impeller::DlPlayground |
OpenPlaygroundHere(sk_sp< flutter::DisplayList > list) | impeller::DlPlayground |
OpenPlaygroundHere(DisplayListPlaygroundCallback callback) | impeller::DlPlayground |
impeller::PlaygroundTest::OpenPlaygroundHere(const RenderCallback &render_callback) | impeller::Playground |
impeller::PlaygroundTest::OpenPlaygroundHere(SinglePassCallback pass_callback) | impeller::Playground |
Playground(PlaygroundSwitches switches) | impeller::Playground | explicit
PlaygroundTest() | impeller::PlaygroundTest |
RenderCallback typedef | impeller::Playground |
SetCapabilities(const std::shared_ptr< Capabilities > &capabilities) | impeller::Playground |
SetUp() override | impeller::PlaygroundTest |
SetupContext(PlaygroundBackend backend, const PlaygroundSwitches &switches) | impeller::Playground |
SetupWindow() | impeller::Playground |
SetWindowSize(ISize size) | impeller::Playground | protected
ShouldOpenNewPlaygrounds() | impeller::Playground | static
SinglePassCallback typedef | impeller::Playground |
SupportsBackend(PlaygroundBackend backend) | impeller::Playground | static
switches_ | impeller::Playground | protected
TearDown() override | impeller::PlaygroundTest |
TeardownWindow() | impeller::Playground |
WillRenderSomething() const | impeller::Playground |
~DlPlayground() | impeller::DlPlayground |
~Playground() | impeller::Playground | virtual
~PlaygroundTest() | impeller::PlaygroundTest | virtual