Flutter Impeller
texture.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #pragma once
6 
7 #include "flutter/fml/unique_object.h"
9 
10 namespace impeller {
11 
12 // Simple holder of an GLTexture and the owning EGLDisplay.
13 struct GLTexture {
14  GLuint texture_name;
15 
16  constexpr bool operator==(const GLTexture& other) const {
17  return texture_name == other.texture_name;
18  }
19 
20  constexpr bool operator!=(const GLTexture& other) const {
21  return !(*this == other);
22  }
23 };
24 
26  static GLTexture InvalidValue() { return {0}; }
27 
28  static bool IsValid(const GLTexture& value) {
29  return value != InvalidValue();
30  }
31 
32  static void Free(GLTexture image) {
33  glDeleteTextures(1, &image.texture_name);
34  }
35 };
36 
37 using UniqueGLTexture = fml::UniqueObject<GLTexture, GLTextureTraits>;
38 
39 } // namespace impeller
impeller::UniqueGLTexture
fml::UniqueObject< GLTexture, GLTextureTraits > UniqueGLTexture
Definition: texture.h:37
impeller::GLTextureTraits::IsValid
static bool IsValid(const GLTexture &value)
Definition: texture.h:28
impeller::GLTexture::operator==
constexpr bool operator==(const GLTexture &other) const
Definition: texture.h:16
gles.h
impeller::GLTextureTraits::InvalidValue
static GLTexture InvalidValue()
Definition: texture.h:26
impeller::GLTexture::operator!=
constexpr bool operator!=(const GLTexture &other) const
Definition: texture.h:20
impeller::GLTextureTraits
Definition: texture.h:25
impeller::GLTextureTraits::Free
static void Free(GLTexture image)
Definition: texture.h:32
impeller::GLTexture::texture_name
GLuint texture_name
Definition: texture.h:14
impeller::GLTexture
Definition: texture.h:13
impeller
Definition: aiks_context.cc:10