Flutter Impeller
renderer_unittests.cc File Reference
#include "flutter/fml/logging.h"
#include "flutter/testing/testing.h"
#include "impeller/base/strings.h"
#include "impeller/core/device_buffer_descriptor.h"
#include "impeller/core/formats.h"
#include "impeller/core/sampler.h"
#include "impeller/core/sampler_descriptor.h"
#include "impeller/fixtures/array.frag.h"
#include "impeller/fixtures/array.vert.h"
#include "impeller/fixtures/box_fade.frag.h"
#include "impeller/fixtures/box_fade.vert.h"
#include "impeller/fixtures/colors.frag.h"
#include "impeller/fixtures/colors.vert.h"
#include "impeller/fixtures/impeller.frag.h"
#include "impeller/fixtures/impeller.vert.h"
#include "impeller/fixtures/inactive_uniforms.frag.h"
#include "impeller/fixtures/inactive_uniforms.vert.h"
#include "impeller/fixtures/instanced_draw.frag.h"
#include "impeller/fixtures/instanced_draw.vert.h"
#include "impeller/fixtures/mipmaps.frag.h"
#include "impeller/fixtures/mipmaps.vert.h"
#include "impeller/fixtures/test_texture.frag.h"
#include "impeller/fixtures/test_texture.vert.h"
#include "impeller/geometry/path_builder.h"
#include "impeller/image/compressed_image.h"
#include "impeller/image/decompressed_image.h"
#include "impeller/playground/playground_test.h"
#include "impeller/renderer/command.h"
#include "impeller/renderer/command_buffer.h"
#include "impeller/renderer/pipeline_builder.h"
#include "impeller/renderer/pipeline_library.h"
#include "impeller/renderer/renderer.h"
#include "impeller/renderer/sampler_library.h"
#include "impeller/renderer/surface.h"
#include "impeller/renderer/vertex_buffer_builder.h"
#include "impeller/tessellator/tessellator.h"
#include "third_party/imgui/imgui.h"

Go to the source code of this file.

Classes

class  impeller::testing::CompareFunctionUIData
 

Namespaces

 impeller
 
 impeller::testing
 

Typedefs

using impeller::testing::RendererTest = PlaygroundTest
 

Functions

 impeller::testing::INSTANTIATE_PLAYGROUND_SUITE (RendererTest)
 
 impeller::testing::TEST_P (RendererTest, CanCreateBoxPrimitive)
 
 impeller::testing::TEST_P (RendererTest, CanRenderPerspectiveCube)
 
 impeller::testing::TEST_P (RendererTest, CanRenderMultiplePrimitives)
 
 impeller::testing::TEST_P (RendererTest, CanRenderToTexture)
 
 impeller::testing::TEST_P (RendererTest, CanRenderInstanced)
 
 impeller::testing::TEST_P (RendererTest, CanBlitTextureToTexture)
 
 impeller::testing::TEST_P (RendererTest, CanBlitTextureToBuffer)
 
 impeller::testing::TEST_P (RendererTest, CanGenerateMipmaps)
 
 impeller::testing::TEST_P (RendererTest, TheImpeller)
 
 impeller::testing::TEST_P (RendererTest, ArrayUniforms)
 
 impeller::testing::TEST_P (RendererTest, InactiveUniforms)
 
 impeller::testing::TEST_P (RendererTest, CanCreateCPUBackedTexture)
 
 impeller::testing::TEST_P (RendererTest, DefaultIndexSize)
 
 impeller::testing::TEST_P (RendererTest, DefaultIndexBehavior)
 
 impeller::testing::TEST_P (RendererTest, VertexBufferBuilder)
 
static const CompareFunctionUIData & impeller::testing::CompareFunctionUI ()
 
 impeller::testing::TEST_P (RendererTest, StencilMask)