Flutter Impeller
pipeline_library_mtl.mm
Go to the documentation of this file.
1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
6 
7 #include <Metal/Metal.h>
8 
9 #include "flutter/fml/build_config.h"
10 #include "flutter/fml/container.h"
11 #include "impeller/base/promise.h"
17 
18 namespace impeller {
19 
20 PipelineLibraryMTL::PipelineLibraryMTL(id<MTLDevice> device)
21  : device_(device) {}
22 
24 
25 static MTLRenderPipelineDescriptor* GetMTLRenderPipelineDescriptor(
26  const PipelineDescriptor& desc) {
27  auto descriptor = [[MTLRenderPipelineDescriptor alloc] init];
28  descriptor.label = @(desc.GetLabel().c_str());
29  descriptor.rasterSampleCount = static_cast<NSUInteger>(desc.GetSampleCount());
30 
31  for (const auto& entry : desc.GetStageEntrypoints()) {
32  if (entry.first == ShaderStage::kVertex) {
33  descriptor.vertexFunction =
34  ShaderFunctionMTL::Cast(*entry.second).GetMTLFunction();
35  }
36  if (entry.first == ShaderStage::kFragment) {
37  descriptor.fragmentFunction =
38  ShaderFunctionMTL::Cast(*entry.second).GetMTLFunction();
39  }
40  }
41 
42  if (const auto& vertex_descriptor = desc.GetVertexDescriptor()) {
43  VertexDescriptorMTL vertex_descriptor_mtl;
44  if (vertex_descriptor_mtl.SetStageInputsAndLayout(
45  vertex_descriptor->GetStageInputs(),
46  vertex_descriptor->GetStageLayouts())) {
47  descriptor.vertexDescriptor =
48  vertex_descriptor_mtl.GetMTLVertexDescriptor();
49  }
50  }
51 
52  for (const auto& item : desc.GetColorAttachmentDescriptors()) {
53  descriptor.colorAttachments[item.first] =
55  }
56 
57  descriptor.depthAttachmentPixelFormat =
59  descriptor.stencilAttachmentPixelFormat =
61 
62  return descriptor;
63 }
64 
65 static MTLComputePipelineDescriptor* GetMTLComputePipelineDescriptor(
66  const ComputePipelineDescriptor& desc) {
67  auto descriptor = [[MTLComputePipelineDescriptor alloc] init];
68  descriptor.label = @(desc.GetLabel().c_str());
69  descriptor.computeFunction =
71  return descriptor;
72 }
73 
74 // TODO(csg): Make PipelineDescriptor a struct and move this to formats_mtl.
75 static id<MTLDepthStencilState> CreateDepthStencilDescriptor(
76  const PipelineDescriptor& desc,
77  id<MTLDevice> device) {
78  auto descriptor = ToMTLDepthStencilDescriptor(
82  );
83  return [device newDepthStencilStateWithDescriptor:descriptor];
84 }
85 
86 // |PipelineLibrary|
87 bool PipelineLibraryMTL::IsValid() const {
88  return device_ != nullptr;
89 }
90 
91 // |PipelineLibrary|
92 PipelineFuture<PipelineDescriptor> PipelineLibraryMTL::GetPipeline(
93  PipelineDescriptor descriptor) {
94  if (auto found = pipelines_.find(descriptor); found != pipelines_.end()) {
95  return found->second;
96  }
97 
98  if (!IsValid()) {
99  return {
100  descriptor,
101  RealizedFuture<std::shared_ptr<Pipeline<PipelineDescriptor>>>(nullptr)};
102  }
103 
104  auto promise = std::make_shared<
105  std::promise<std::shared_ptr<Pipeline<PipelineDescriptor>>>>();
106  auto pipeline_future =
107  PipelineFuture<PipelineDescriptor>{descriptor, promise->get_future()};
108  pipelines_[descriptor] = pipeline_future;
109  auto weak_this = weak_from_this();
110 
111  auto completion_handler =
112  ^(id<MTLRenderPipelineState> _Nullable render_pipeline_state,
113  NSError* _Nullable error) {
114  if (error != nil) {
115  VALIDATION_LOG << "Could not create render pipeline for "
116  << descriptor.GetLabel() << " :"
117  << error.localizedDescription.UTF8String;
118  promise->set_value(nullptr);
119  return;
120  }
121 
122  auto strong_this = weak_this.lock();
123  if (!strong_this) {
124  promise->set_value(nullptr);
125  return;
126  }
127 
128  auto new_pipeline = std::shared_ptr<PipelineMTL>(new PipelineMTL(
129  weak_this,
130  descriptor, //
131  render_pipeline_state, //
132  CreateDepthStencilDescriptor(descriptor, device_) //
133  ));
134  promise->set_value(new_pipeline);
135  };
136  auto mtl_descriptor = GetMTLRenderPipelineDescriptor(descriptor);
137 #if FML_OS_IOS
138  [device_ newRenderPipelineStateWithDescriptor:mtl_descriptor
139  completionHandler:completion_handler];
140 #else // FML_OS_IOS
141  // TODO(116919): Investigate and revert speculative fix to make MTL pipeline
142  // state creation use a worker.
143  NSError* error = nil;
144  auto render_pipeline_state =
145  [device_ newRenderPipelineStateWithDescriptor:mtl_descriptor
146  error:&error];
147  completion_handler(render_pipeline_state, error);
148 #endif // FML_OS_IOS
149  return pipeline_future;
150 }
151 
152 PipelineFuture<ComputePipelineDescriptor> PipelineLibraryMTL::GetPipeline(
153  ComputePipelineDescriptor descriptor) {
154  if (auto found = compute_pipelines_.find(descriptor);
155  found != compute_pipelines_.end()) {
156  return found->second;
157  }
158 
159  if (!IsValid()) {
160  return {
161  descriptor,
162  RealizedFuture<std::shared_ptr<Pipeline<ComputePipelineDescriptor>>>(
163  nullptr)};
164  }
165 
166  auto promise = std::make_shared<
167  std::promise<std::shared_ptr<Pipeline<ComputePipelineDescriptor>>>>();
168  auto pipeline_future = PipelineFuture<ComputePipelineDescriptor>{
169  descriptor, promise->get_future()};
170  compute_pipelines_[descriptor] = pipeline_future;
171  auto weak_this = weak_from_this();
172 
173  auto completion_handler =
174  ^(id<MTLComputePipelineState> _Nullable compute_pipeline_state,
175  MTLComputePipelineReflection* _Nullable reflection,
176  NSError* _Nullable error) {
177  if (error != nil) {
178  VALIDATION_LOG << "Could not create compute pipeline: "
179  << error.localizedDescription.UTF8String;
180  promise->set_value(nullptr);
181  return;
182  }
183 
184  auto strong_this = weak_this.lock();
185  if (!strong_this) {
186  VALIDATION_LOG << "Library was collected before a pending pipeline "
187  "creation could finish.";
188  promise->set_value(nullptr);
189  return;
190  }
191 
192  auto new_pipeline = std::shared_ptr<ComputePipelineMTL>(
193  new ComputePipelineMTL(weak_this,
194  descriptor, //
195  compute_pipeline_state //
196  ));
197  promise->set_value(new_pipeline);
198  };
199  [device_
200  newComputePipelineStateWithDescriptor:GetMTLComputePipelineDescriptor(
201  descriptor)
202  options:MTLPipelineOptionNone
203  completionHandler:completion_handler];
204  return pipeline_future;
205 }
206 
207 // |PipelineLibrary|
208 void PipelineLibraryMTL::RemovePipelinesWithEntryPoint(
209  std::shared_ptr<const ShaderFunction> function) {
210  fml::erase_if(pipelines_, [&](auto item) {
211  return item->first.GetEntrypointForStage(function->GetStage())
212  ->IsEqual(*function);
213  });
214 }
215 
216 } // namespace impeller
impeller::PipelineDescriptor
Definition: pipeline_descriptor.h:30
impeller::ComputePipelineDescriptor
Definition: compute_pipeline_descriptor.h:29
impeller::ComputePipelineDescriptor::GetStageEntrypoint
std::shared_ptr< const ShaderFunction > GetStageEntrypoint() const
Definition: compute_pipeline_descriptor.cc:58
impeller::PipelineDescriptor::GetBackStencilAttachmentDescriptor
std::optional< StencilAttachmentDescriptor > GetBackStencilAttachmentDescriptor() const
Definition: pipeline_descriptor.cc:239
impeller::GetMTLComputePipelineDescriptor
static MTLComputePipelineDescriptor * GetMTLComputePipelineDescriptor(const ComputePipelineDescriptor &desc)
Definition: pipeline_library_mtl.mm:65
impeller::PipelineDescriptor::GetLabel
const std::string & GetLabel() const
Definition: pipeline_descriptor.cc:230
compute_pipeline_mtl.h
formats_mtl.h
impeller::PipelineDescriptor::GetSampleCount
SampleCount GetSampleCount() const
Definition: pipeline_descriptor.h:42
impeller::PipelineDescriptor::GetVertexDescriptor
const std::shared_ptr< VertexDescriptor > & GetVertexDescriptor() const
Definition: pipeline_descriptor.cc:213
pipeline_mtl.h
impeller::VertexDescriptorMTL::SetStageInputsAndLayout
bool SetStageInputsAndLayout(const std::vector< ShaderStageIOSlot > &inputs, const std::vector< ShaderStageBufferLayout > &layouts)
Definition: vertex_descriptor_mtl.mm:172
impeller::ToMTLDepthStencilDescriptor
MTLDepthStencilDescriptor * ToMTLDepthStencilDescriptor(std::optional< DepthAttachmentDescriptor > depth, std::optional< StencilAttachmentDescriptor > front, std::optional< StencilAttachmentDescriptor > back)
Definition: formats_mtl.mm:54
shader_function_mtl.h
impeller::ToMTLRenderPipelineColorAttachmentDescriptor
MTLRenderPipelineColorAttachmentDescriptor * ToMTLRenderPipelineColorAttachmentDescriptor(ColorAttachmentDescriptor descriptor)
Definition: formats_mtl.mm:15
impeller::ShaderFunctionMTL::GetMTLFunction
id< MTLFunction > GetMTLFunction() const
Definition: shader_function_mtl.mm:18
impeller::ShaderStage::kFragment
@ kFragment
impeller::PipelineDescriptor::GetStencilPixelFormat
PixelFormat GetStencilPixelFormat() const
Definition: pipeline_descriptor.cc:193
impeller::ToMTLPixelFormat
constexpr MTLPixelFormat ToMTLPixelFormat(PixelFormat format)
Definition: formats_mtl.h:75
impeller::ComputePipelineDescriptor::GetLabel
const std::string & GetLabel() const
Definition: compute_pipeline_descriptor.cc:62
impeller::VertexDescriptorMTL::GetMTLVertexDescriptor
MTLVertexDescriptor * GetMTLVertexDescriptor() const
Definition: vertex_descriptor_mtl.mm:206
pipeline_library_mtl.h
VALIDATION_LOG
#define VALIDATION_LOG
Definition: validation.h:60
impeller::PipelineDescriptor::GetFrontStencilAttachmentDescriptor
std::optional< StencilAttachmentDescriptor > GetFrontStencilAttachmentDescriptor() const
Definition: pipeline_descriptor.cc:198
impeller::PipelineLibraryMTL::PipelineLibraryMTL
PipelineLibraryMTL()
impeller::PipelineDescriptor::GetDepthPixelFormat
PixelFormat GetDepthPixelFormat() const
Definition: pipeline_descriptor.cc:234
impeller::CreateDepthStencilDescriptor
static id< MTLDepthStencilState > CreateDepthStencilDescriptor(const PipelineDescriptor &desc, id< MTLDevice > device)
Definition: pipeline_library_mtl.mm:75
promise.h
impeller::ShaderStage::kVertex
@ kVertex
vertex_descriptor_mtl.h
impeller::PipelineDescriptor::GetColorAttachmentDescriptors
const std::map< size_t, ColorAttachmentDescriptor > & GetColorAttachmentDescriptors() const
Definition: pipeline_descriptor.cc:208
impeller::BackendCast< ShaderFunctionMTL, ShaderFunction >::Cast
static ShaderFunctionMTL & Cast(ShaderFunction &base)
Definition: backend_cast.h:14
impeller::PipelineDescriptor::GetDepthStencilAttachmentDescriptor
std::optional< DepthAttachmentDescriptor > GetDepthStencilAttachmentDescriptor() const
Definition: pipeline_descriptor.cc:203
impeller::VertexDescriptorMTL
Definition: vertex_descriptor_mtl.h:17
impeller::PipelineDescriptor::GetStageEntrypoints
const std::map< ShaderStage, std::shared_ptr< const ShaderFunction > > & GetStageEntrypoints() const
Definition: pipeline_descriptor.cc:218
impeller::GetMTLRenderPipelineDescriptor
static MTLRenderPipelineDescriptor * GetMTLRenderPipelineDescriptor(const PipelineDescriptor &desc)
Definition: pipeline_library_mtl.mm:25
impeller::PipelineLibraryMTL::~PipelineLibraryMTL
~PipelineLibraryMTL() override
impeller
Definition: aiks_context.cc:10