Flutter Impeller
switches.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
6 
7 #include <algorithm>
8 #include <cctype>
9 #include <filesystem>
10 #include <map>
11 
12 #include "flutter/fml/file.h"
15 
16 namespace impeller {
17 namespace compiler {
18 
19 static const std::map<std::string, TargetPlatform> kKnownPlatforms = {
20  {"metal-desktop", TargetPlatform::kMetalDesktop},
21  {"metal-ios", TargetPlatform::kMetalIOS},
22  {"vulkan", TargetPlatform::kVulkan},
23  {"opengl-es", TargetPlatform::kOpenGLES},
24  {"opengl-desktop", TargetPlatform::kOpenGLDesktop},
25  {"sksl", TargetPlatform::kSkSL},
26  {"runtime-stage-metal", TargetPlatform::kRuntimeStageMetal},
27  {"runtime-stage-gles", TargetPlatform::kRuntimeStageGLES},
28  {"runtime-stage-vulkan", TargetPlatform::kRuntimeStageVulkan},
29 };
30 
31 static const std::map<std::string, SourceType> kKnownSourceTypes = {
32  {"vert", SourceType::kVertexShader},
37 };
38 
39 void Switches::PrintHelp(std::ostream& stream) {
40  stream << std::endl;
41  stream << "ImpellerC is an offline shader processor and reflection engine."
42  << std::endl;
43  stream << "---------------------------------------------------------------"
44  << std::endl;
45  stream << "Valid Argument are:" << std::endl;
46  stream << "One of [";
47  for (const auto& platform : kKnownPlatforms) {
48  stream << " --" << platform.first;
49  }
50  stream << " ]" << std::endl;
51  stream << "--input=<source_file>" << std::endl;
52  stream << "[optional] --input-type={";
53  for (const auto& source_type : kKnownSourceTypes) {
54  stream << source_type.first << ", ";
55  }
56  stream << "}" << std::endl;
57  stream << "--sl=<sl_output_file>" << std::endl;
58  stream << "--spirv=<spirv_output_file>" << std::endl;
59  stream << "[optional] --source-language=glsl|hlsl (default: glsl)"
60  << std::endl;
61  stream << "[optional] --entry-point=<entry_point_name> (default: main; "
62  "ignored for glsl)"
63  << std::endl;
64  stream << "[optional] --iplr (causes --sl file to be emitted in iplr format)"
65  << std::endl;
66  stream << "[optional] --reflection-json=<reflection_json_file>" << std::endl;
67  stream << "[optional] --reflection-header=<reflection_header_file>"
68  << std::endl;
69  stream << "[optional] --reflection-cc=<reflection_cc_file>" << std::endl;
70  stream << "[optional,multiple] --include=<include_directory>" << std::endl;
71  stream << "[optional,multiple] --define=<define>" << std::endl;
72  stream << "[optional] --depfile=<depfile_path>" << std::endl;
73  stream << "[optional] --gles-language-version=<number>" << std::endl;
74  stream << "[optional] --json" << std::endl;
75  stream << "[optional] --use-half-textures (force openGL semantics when "
76  "targeting metal)"
77  << std::endl;
78 }
79 
80 Switches::Switches() = default;
81 
82 Switches::~Switches() = default;
83 
85  const fml::CommandLine& command_line) {
86  auto target = TargetPlatform::kUnknown;
87  for (const auto& platform : kKnownPlatforms) {
88  if (command_line.HasOption(platform.first)) {
89  // If the platform has already been determined, the caller may have
90  // specified multiple platforms. This is an error and only one must be
91  // selected.
92  if (target != TargetPlatform::kUnknown) {
94  }
95  target = platform.second;
96  // Keep going to detect duplicates.
97  }
98  }
99  return target;
100 }
101 
103  const fml::CommandLine& command_line) {
104  auto source_type_option =
105  command_line.GetOptionValueWithDefault("input-type", "");
106  auto source_type_search = kKnownSourceTypes.find(source_type_option);
107  if (source_type_search == kKnownSourceTypes.end()) {
108  return SourceType::kUnknown;
109  }
110  return source_type_search->second;
111 }
112 
113 Switches::Switches(const fml::CommandLine& command_line)
114  : target_platform(TargetPlatformFromCommandLine(command_line)),
115  working_directory(std::make_shared<fml::UniqueFD>(fml::OpenDirectory(
116  Utf8FromPath(std::filesystem::current_path()).c_str(),
117  false, // create if necessary,
118  fml::FilePermission::kRead))),
119  source_file_name(command_line.GetOptionValueWithDefault("input", "")),
120  input_type(SourceTypeFromCommandLine(command_line)),
121  sl_file_name(command_line.GetOptionValueWithDefault("sl", "")),
122  iplr(command_line.HasOption("iplr")),
123  spirv_file_name(command_line.GetOptionValueWithDefault("spirv", "")),
124  reflection_json_name(
125  command_line.GetOptionValueWithDefault("reflection-json", "")),
126  reflection_header_name(
127  command_line.GetOptionValueWithDefault("reflection-header", "")),
128  reflection_cc_name(
129  command_line.GetOptionValueWithDefault("reflection-cc", "")),
130  depfile_path(command_line.GetOptionValueWithDefault("depfile", "")),
131  json_format(command_line.HasOption("json")),
132  gles_language_version(
133  stoi(command_line.GetOptionValueWithDefault("gles-language-version",
134  "0"))),
135  metal_version(
136  command_line.GetOptionValueWithDefault("metal-version", "1.2")),
137  entry_point(
138  command_line.GetOptionValueWithDefault("entry-point", "main")),
139  use_half_textures(command_line.HasOption("use-half-textures")) {
140  auto language =
141  command_line.GetOptionValueWithDefault("source-language", "glsl");
142  std::transform(language.begin(), language.end(), language.begin(),
143  [](char x) { return std::tolower(x); });
144  if (language == "glsl") {
146  } else if (language == "hlsl") {
148  }
149 
150  if (!working_directory || !working_directory->is_valid()) {
151  return;
152  }
153 
154  for (const auto& include_dir_path : command_line.GetOptionValues("include")) {
155  if (!include_dir_path.data()) {
156  continue;
157  }
158 
159  // fml::OpenDirectoryReadOnly for Windows doesn't handle relative paths
160  // beginning with `../` well, so we build an absolute path.
161 
162  // Get the current working directory as a utf8 encoded string.
163  // Note that the `include_dir_path` is already utf8 encoded, and so we
164  // mustn't attempt to double-convert it to utf8 lest multi-byte characters
165  // will become mangled.
166  std::filesystem::path include_dir_absolute;
167  if (std::filesystem::path(include_dir_path).is_absolute()) {
168  include_dir_absolute = std::filesystem::path(include_dir_path);
169  } else {
170  auto cwd = Utf8FromPath(std::filesystem::current_path());
171  include_dir_absolute = std::filesystem::absolute(
172  std::filesystem::path(cwd) / include_dir_path);
173  }
174 
175  auto dir = std::make_shared<fml::UniqueFD>(fml::OpenDirectoryReadOnly(
176  *working_directory, include_dir_absolute.string().c_str()));
177  if (!dir || !dir->is_valid()) {
178  continue;
179  }
180 
181  IncludeDir dir_entry;
182  dir_entry.name = include_dir_path;
183  dir_entry.dir = std::move(dir);
184 
185  include_directories.emplace_back(std::move(dir_entry));
186  }
187 
188  for (const auto& define : command_line.GetOptionValues("define")) {
189  defines.emplace_back(define);
190  }
191 }
192 
193 bool Switches::AreValid(std::ostream& explain) const {
194  bool valid = true;
196  explain << "The target platform (only one) was not specified." << std::endl;
197  valid = false;
198  }
199 
201  explain << "Invalid source language type." << std::endl;
202  valid = false;
203  }
204 
205  if (!working_directory || !working_directory->is_valid()) {
206  explain << "Could not open the working directory: \""
207  << Utf8FromPath(std::filesystem::current_path()).c_str() << "\""
208  << std::endl;
209  valid = false;
210  }
211 
212  if (source_file_name.empty()) {
213  explain << "Input file name was empty." << std::endl;
214  valid = false;
215  }
216 
217  if (sl_file_name.empty()) {
218  explain << "Target shading language file name was empty." << std::endl;
219  valid = false;
220  }
221 
222  if (spirv_file_name.empty()) {
223  explain << "Spirv file name was empty." << std::endl;
224  valid = false;
225  }
226  return valid;
227 }
228 
229 } // namespace compiler
230 } // namespace impeller
impeller::compiler::Switches::defines
std::vector< std::string > defines
Definition: switches.h:33
impeller::compiler::Switches::Switches
Switches()
impeller::compiler::Switches::target_platform
TargetPlatform target_platform
Definition: switches.h:21
impeller::compiler::SourceType::kUnknown
@ kUnknown
impeller::compiler::TargetPlatform::kMetalDesktop
@ kMetalDesktop
impeller::compiler::Switches::working_directory
std::shared_ptr< fml::UniqueFD > working_directory
Definition: switches.h:22
impeller::compiler::Switches::include_directories
std::vector< IncludeDir > include_directories
Definition: switches.h:23
impeller::compiler::TargetPlatform::kMetalIOS
@ kMetalIOS
impeller::compiler::SourceType::kTessellationControlShader
@ kTessellationControlShader
switches.h
impeller::compiler::TargetPlatform
TargetPlatform
Definition: types.h:28
impeller::compiler::Switches::AreValid
bool AreValid(std::ostream &explain) const
Definition: switches.cc:193
impeller::compiler::kKnownPlatforms
static const std::map< std::string, TargetPlatform > kKnownPlatforms
Definition: switches.cc:19
impeller::compiler::SourceLanguage::kGLSL
@ kGLSL
impeller::compiler::IncludeDir::name
std::string name
Definition: include_dir.h:17
impeller::compiler::Switches::source_file_name
std::string source_file_name
Definition: switches.h:24
impeller::compiler::TargetPlatformFromCommandLine
static TargetPlatform TargetPlatformFromCommandLine(const fml::CommandLine &command_line)
Definition: switches.cc:84
impeller::compiler::SourceLanguage::kHLSL
@ kHLSL
impeller::compiler::TargetPlatform::kVulkan
@ kVulkan
impeller::compiler::IncludeDir
Definition: include_dir.h:15
impeller::compiler::SourceType::kFragmentShader
@ kFragmentShader
impeller::compiler::TargetPlatform::kRuntimeStageVulkan
@ kRuntimeStageVulkan
impeller::compiler::Switches::spirv_file_name
std::string spirv_file_name
Definition: switches.h:28
impeller::compiler::Switches::source_language
SourceLanguage source_language
Definition: switches.h:35
impeller::compiler::SourceType::kComputeShader
@ kComputeShader
utilities.h
impeller::compiler::SourceType
SourceType
Definition: types.h:19
impeller::compiler::SourceLanguage::kUnknown
@ kUnknown
impeller::compiler::SourceTypeFromCommandLine
static SourceType SourceTypeFromCommandLine(const fml::CommandLine &command_line)
Definition: switches.cc:102
std
Definition: comparable.h:98
impeller::compiler::TargetPlatform::kOpenGLDesktop
@ kOpenGLDesktop
impeller::compiler::Switches::sl_file_name
std::string sl_file_name
Definition: switches.h:26
impeller::compiler::TargetPlatform::kUnknown
@ kUnknown
impeller::compiler::TargetPlatform::kOpenGLES
@ kOpenGLES
impeller::compiler::kKnownSourceTypes
static const std::map< std::string, SourceType > kKnownSourceTypes
Definition: switches.cc:31
impeller::compiler::Utf8FromPath
std::string Utf8FromPath(const std::filesystem::path &path)
Converts a native format path to a utf8 string.
Definition: utilities.cc:14
impeller::compiler::TargetPlatform::kRuntimeStageMetal
@ kRuntimeStageMetal
impeller::compiler::IncludeDir::dir
std::shared_ptr< fml::UniqueFD > dir
Definition: include_dir.h:16
impeller::compiler::SourceType::kVertexShader
@ kVertexShader
impeller
Definition: aiks_context.cc:10
impeller::compiler::SourceType::kTessellationEvaluationShader
@ kTessellationEvaluationShader
impeller::compiler::Switches::~Switches
~Switches()
impeller::compiler::Switches::PrintHelp
static void PrintHelp(std::ostream &stream)
Definition: switches.cc:39
types.h
impeller::compiler::TargetPlatform::kSkSL
@ kSkSL
impeller::compiler::TargetPlatform::kRuntimeStageGLES
@ kRuntimeStageGLES