#include <pipeline.h>
Public Types | |
| using | VertexShader = VertexShader_ |
| using | FragmentShader = FragmentShader_ |
| using | Builder = PipelineBuilder< VertexShader, FragmentShader > |
Public Member Functions | |
| RenderPipelineT (const Context &context) | |
| RenderPipelineT (const Context &context, std::optional< PipelineDescriptor > desc) | |
| RenderPipelineT (PipelineFuture< PipelineDescriptor > future) | |
| std::shared_ptr< Pipeline< PipelineDescriptor > > | WaitAndGet () |
| std::optional< PipelineDescriptor > | GetDescriptor () const |
Definition at line 88 of file pipeline.h.
| using impeller::RenderPipelineT< VertexShader_, FragmentShader_ >::Builder = PipelineBuilder<VertexShader, FragmentShader> |
Definition at line 92 of file pipeline.h.
| using impeller::RenderPipelineT< VertexShader_, FragmentShader_ >::FragmentShader = FragmentShader_ |
Definition at line 91 of file pipeline.h.
| using impeller::RenderPipelineT< VertexShader_, FragmentShader_ >::VertexShader = VertexShader_ |
Definition at line 90 of file pipeline.h.
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inlineexplicit |
Definition at line 94 of file pipeline.h.
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inlineexplicit |
Definition at line 99 of file pipeline.h.
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inlineexplicit |
Definition at line 103 of file pipeline.h.
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inline |
Definition at line 117 of file pipeline.h.
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inline |
Definition at line 106 of file pipeline.h.