| Flutter Impeller |

Classes | Public Member Functions | List of all members
impeller::PlaygroundImplGLES Class Referencefinal

`#include <playground_impl_gles.h>`

Inheritance diagram for impeller::PlaygroundImplGLES:

## Classes
class | ReactorWorker

## Public Member Functions
| PlaygroundImplGLES (PlaygroundSwitches switches)
| ~PlaygroundImplGLES ()
Public Member Functions inherited from impeller::PlaygroundImpl
virtual | ~PlaygroundImpl ()
Vector2 | GetContentScale () const

## Additional Inherited Members
Public Types inherited from impeller::PlaygroundImpl
using | WindowHandle = void *
Static Public Member Functions inherited from impeller::PlaygroundImpl
static std::unique_ptr< PlaygroundImpl > | Create (PlaygroundBackend backend, PlaygroundSwitches switches)
Protected Member Functions inherited from impeller::PlaygroundImpl
| PlaygroundImpl (PlaygroundSwitches switches)
Protected Attributes inherited from impeller::PlaygroundImpl
const PlaygroundSwitches | switches_

## Detailed Description

Definition at line 12 of file playground_impl_gles.h.

## Constructor & Destructor Documentation

## ◆ PlaygroundImplGLES()

impeller::PlaygroundImplGLES::PlaygroundImplGLES | ( | PlaygroundSwitches | switches | ) |
| explicit

Definition at line 54 of file playground_impl_gles.cc.

55 : PlaygroundImpl(switches),
56 handle_(nullptr, &DestroyWindowHandle),
57 worker_(std::shared_ptr<ReactorWorker>(new ReactorWorker())) {
58 ::glfwDefaultWindowHints();
59
60 #if FML_OS_MACOSX
61 // ES Profiles are not supported on Mac.
62 ::glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API);
63 #else // FML_OS_MACOSX
64 ::glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
65 ::glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
66 ::glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
67 #endif // FML_OS_MACOSX
68 ::glfwWindowHint(GLFW_RED_BITS, 8);
69 ::glfwWindowHint(GLFW_GREEN_BITS, 8);
70 ::glfwWindowHint(GLFW_BLUE_BITS, 8);
71 ::glfwWindowHint(GLFW_ALPHA_BITS, 8);
72 ::glfwWindowHint(GLFW_DEPTH_BITS, 32); // 32 bit depth buffer
73 ::glfwWindowHint(GLFW_STENCIL_BITS, 8); // 8 bit stencil buffer
74 ::glfwWindowHint(GLFW_SAMPLES, 4); // 4xMSAA
75
76 ::glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
77
78 auto window = ::glfwCreateWindow(1, 1, "Test", nullptr, nullptr);
79
80 ::glfwMakeContextCurrent(window);
81 worker_->SetReactionsAllowedOnCurrentThread(true);
82
83 handle_.reset(window);
84 }

## ◆ ~PlaygroundImplGLES()

impeller::PlaygroundImplGLES::~PlaygroundImplGLES | ( |  | ) |
| default

The documentation for this class was generated from the following files:

- impeller/playground/backend/gles/playground_impl_gles.h
- impeller/playground/backend/gles/playground_impl_gles.cc

impeller::PlaygroundImpl::PlaygroundImpl
PlaygroundImpl(PlaygroundSwitches switches)
Definition: playground_impl.cc:48