| Flutter Impeller |

animation_clip.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #pragma once
6
7 #include <memory>
8 #include <unordered_map>
9 #include <vector>
10
11 #include "flutter/fml/macros.h"
12 #include "impeller/scene/animation/animation.h"
13 #include "impeller/scene/animation/animation_transforms.h"
14
15 namespace impeller {
16 namespace scene {
17
18 class Node;
19 class AnimationPlayer;
20
21 class AnimationClip final {
22 public:
23 AnimationClip(std::shared_ptr<Animation> animation, Node* bind_target);
24 ~AnimationClip();
25
26 AnimationClip(AnimationClip&&);
27 AnimationClip& operator=(AnimationClip&&);
28
29 bool IsPlaying() const;
30
31 void SetPlaying(bool playing);
32
33 void Play();
34
35 void Pause();
36
37 void Stop();
38
39 bool GetLoop() const;
40
41 void SetLoop(bool looping);
42
43 Scalar GetPlaybackTimeScale() const;
44
45 /// @brief Sets the animation playback speed. Negative values make the clip
46 /// play in reverse.
47 void SetPlaybackTimeScale(Scalar playback_speed);
48
49 Scalar GetWeight() const;
50
51 void SetWeight(Scalar weight);
52
53 /// @brief Get the current playback time of the animation.
54 SecondsF GetPlaybackTime() const;
55
56 /// @brief Move the animation to the specified time. The given `time` is
57 /// clamped to the animation's playback range.
58 void Seek(SecondsF time);
59
60 /// @brief Advance the animation by `delta_time` seconds. Negative
61 /// `delta_time` values do nothing.
62 void Advance(SecondsF delta_time);
63
64 /// @brief Applies the animation to all binded properties in the scene.
65 void ApplyToBindings(
66 std::unordered_map<Node*, AnimationTransforms>& transform_decomps,
67 Scalar weight_multiplier) const;
68
69 private:
70 void BindToTarget(Node* node);
71
72 struct ChannelBinding {
73 const Animation::Channel& channel;
74 Node* node;
75 };
76
77 std::shared_ptr<Animation> animation_;
78 std::vector<ChannelBinding> bindings_;
79
80 SecondsF playback_time_;
81 Scalar playback_time_scale_ = 1; // Seconds multiplier, can be negative.
82 Scalar weight_ = 1;
83 bool playing_ = false;
84 bool loop_ = false;
85
86 FML_DISALLOW_COPY_AND_ASSIGN(AnimationClip);
87
88 friend AnimationPlayer;
89 };
90
91 } // namespace scene
92 } // namespace impeller
animation.h
impeller::Scalar
float Scalar
Definition: scalar.h:15
impeller::scene::Animation::Channel
Definition: animation.h:54
impeller::scene::AnimationClip::SetPlaybackTimeScale
void SetPlaybackTimeScale(Scalar playback_speed)
Sets the animation playback speed. Negative values make the clip play in reverse.
Definition: animation_clip.cc:61
impeller::scene::AnimationClip::GetLoop
bool GetLoop() const
Definition: animation_clip.cc:49
impeller::scene::AnimationClip::SetLoop
void SetLoop(bool looping)
Definition: animation_clip.cc:53
impeller::scene::AnimationClip::GetWeight
Scalar GetWeight() const
Definition: animation_clip.cc:65
impeller::scene::AnimationClip::Play
void Play()
Definition: animation_clip.cc:36
impeller::scene::AnimationClip::ApplyToBindings
void ApplyToBindings(std::unordered_map< Node *, AnimationTransforms > &transform_decomps, Scalar weight_multiplier) const
Applies the animation to all binded properties in the scene.
Definition: animation_clip.cc:113
impeller::scene::AnimationClip
Definition: animation_clip.h:21
impeller::SecondsF
std::chrono::duration< float > SecondsF
Definition: timing.h:12
impeller::scene::AnimationClip::GetPlaybackTime
SecondsF GetPlaybackTime() const
Get the current playback time of the animation.
Definition: animation_clip.cc:73
impeller::scene::AnimationClip::IsPlaying
bool IsPlaying() const
Definition: animation_clip.cc:28
animation_transforms.h
impeller::scene::AnimationClip::Advance
void Advance(SecondsF delta_time)
Advance the animation by delta_time seconds. Negative delta_time values do nothing.
Definition: animation_clip.cc:81
impeller::scene::AnimationClip::GetPlaybackTimeScale
Scalar GetPlaybackTimeScale() const
Definition: animation_clip.cc:57
impeller::scene::AnimationClip::SetWeight
void SetWeight(Scalar weight)
Definition: animation_clip.cc:69
impeller::scene::AnimationPlayer
Definition: animation_player.h:25
impeller::scene::AnimationClip::Pause
void Pause()
Definition: animation_clip.cc:40
impeller::scene::Node
Definition: node.h:29
impeller::scene::AnimationClip::Seek
void Seek(SecondsF time)
Move the animation to the specified time. The given time is clamped to the animation's playback range...
Definition: animation_clip.cc:77
impeller::scene::AnimationClip::~AnimationClip
~AnimationClip()
impeller::scene::AnimationClip::SetPlaying
void SetPlaying(bool playing)
Definition: animation_clip.cc:32
impeller::scene::AnimationClip::AnimationClip
AnimationClip(std::shared_ptr< Animation > animation, Node *bind_target)
Definition: animation_clip.cc:17
impeller
Definition: aiks_context.cc:10
impeller::scene::AnimationClip::operator=
AnimationClip & operator=(AnimationClip &&)
impeller::scene::AnimationClip::Stop
void Stop()
Definition: animation_clip.cc:44