| Flutter Impeller |

Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
impeller::PlaygroundImpl Class Referenceabstract

`#include <playground_impl.h>`

Inheritance diagram for impeller::PlaygroundImpl:

## Public Types
using | WindowHandle = void *

## Public Member Functions
virtual | ~PlaygroundImpl ()
virtual WindowHandle | GetWindowHandle () const =0
virtual std::shared_ptr< Context > | GetContext () const =0
virtual std::unique_ptr< Surface > | AcquireSurfaceFrame (std::shared_ptr< Context > context)=0
Vector2 | GetContentScale () const

## Static Public Member Functions
static std::unique_ptr< PlaygroundImpl > | Create (PlaygroundBackend backend, PlaygroundSwitches switches)

## Protected Member Functions
| PlaygroundImpl (PlaygroundSwitches switches)

## Protected Attributes
const PlaygroundSwitches | switches_

## Detailed Description

Definition at line 17 of file playground_impl.h.

## Member Typedef Documentation

## ◆ WindowHandle

using impeller::PlaygroundImpl::WindowHandle = void*

Definition at line 24 of file playground_impl.h.

## Constructor & Destructor Documentation

## ◆ ~PlaygroundImpl()

impeller::PlaygroundImpl::~PlaygroundImpl | ( |  | ) |
| virtual default

## ◆ PlaygroundImpl()

impeller::PlaygroundImpl::PlaygroundImpl | ( | PlaygroundSwitches | switches | ) |
| explicit protected

Definition at line 48 of file playground_impl.cc.

49 : switches_(switches) {}

## Member Function Documentation

## ◆ AcquireSurfaceFrame()

virtual std::unique_ptr<Surface> impeller::PlaygroundImpl::AcquireSurfaceFrame | ( | std::shared_ptr< Context > | context | ) |
| pure virtual

## ◆ Create()

std::unique_ptr< PlaygroundImpl > impeller::PlaygroundImpl::Create | ( | PlaygroundBackend | backend,
|  | PlaygroundSwitches | switches
| ) |  |
| static

Definition at line 24 of file playground_impl.cc.

26 {
27 switch (backend) {
28 #if IMPELLER_ENABLE_METAL
29 case PlaygroundBackend::kMetal:
30 return std::make_unique<PlaygroundImplMTL>(switches);
31 #endif // IMPELLER_ENABLE_METAL
32 #if IMPELLER_ENABLE_OPENGLES
33 case PlaygroundBackend::kOpenGLES:
34 return std::make_unique<PlaygroundImplGLES>(switches);
35 #endif // IMPELLER_ENABLE_OPENGLES
36 #if IMPELLER_ENABLE_VULKAN
37 case PlaygroundBackend::kVulkan:
38 return std::make_unique<PlaygroundImplVK>(switches);
39 #endif // IMPELLER_ENABLE_VULKAN
40 default:
41 FML_CHECK(false) << "Attempted to create playground with backend that "
42 "isn't available or was disabled on this platform: "
43 << PlaygroundBackendToString(backend);
44 }
45 FML_UNREACHABLE();
46 }

References impeller::kMetal, impeller::kOpenGLES, impeller::kVulkan, and impeller::PlaygroundBackendToString().

Referenced by impeller::testing::MetalScreenshoter::MetalScreenshoter(), and impeller::Playground::SetupContext().

## ◆ GetContentScale()

Vector2 impeller::PlaygroundImpl::GetContentScale | ( |  | ) | const

Definition at line 53 of file playground_impl.cc.

53 {
54 auto window = reinterpret_cast<GLFWwindow*>(GetWindowHandle());
55
56 Vector2 scale(1, 1);
57 ::glfwGetWindowContentScale(window, &scale.x, &scale.y);
58
59 return scale;
60 }

References GetWindowHandle(), impeller::TPoint< T >::x, and impeller::TPoint< T >::y.

## ◆ GetContext()

virtual std::shared_ptr<Context> impeller::PlaygroundImpl::GetContext | ( |  | ) | const
| pure virtual

## ◆ GetWindowHandle()

virtual WindowHandle impeller::PlaygroundImpl::GetWindowHandle | ( |  | ) | const
| pure virtual

Referenced by GetContentScale().

## Member Data Documentation

## ◆ switches_

const PlaygroundSwitches impeller::PlaygroundImpl::switches_
| protected

Definition at line 36 of file playground_impl.h.

Referenced by impeller::PlaygroundImplVK::PlaygroundImplVK().

The documentation for this class was generated from the following files:

- impeller/playground/playground_impl.h
- impeller/playground/playground_impl.cc

impeller::PlaygroundBackend::kVulkan
@ kVulkan
impeller::PlaygroundBackend::kMetal
@ kMetal
impeller::PlaygroundBackendToString
std::string PlaygroundBackendToString(PlaygroundBackend backend)
Definition: playground.cc:39
impeller::Vector2
Point Vector2
Definition: point.h:310
impeller::PlaygroundImpl::switches_
const PlaygroundSwitches switches_
Definition: playground_impl.h:36
impeller::PlaygroundImpl::GetWindowHandle
virtual WindowHandle GetWindowHandle() const =0
impeller::PlaygroundBackend::kOpenGLES
@ kOpenGLES