| Flutter Impeller |

Classes | Namespaces
resource_binder.h File Reference
`#include <map>`
`#include <memory>`
`#include <optional>`
`#include <string>`
`#include "flutter/fml/logging.h"`
`#include "flutter/fml/macros.h"`
`#include "impeller/core/buffer_view.h"`
`#include "impeller/core/formats.h"`
`#include "impeller/core/sampler.h"`
`#include "impeller/core/shader_types.h"`
`#include "impeller/core/texture.h"`

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## Classes
struct | impeller::ResourceBinder
| An interface for binding resources. This is implemented by |Command| and |ComputeCommand| to make GPU resources available to a given command's pipeline. More...

## Namespaces
| impeller