| Flutter Impeller |

canvas.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef FLUTTER_IMPELLER_DISPLAY_LIST_CANVAS_H_
6 #define FLUTTER_IMPELLER_DISPLAY_LIST_CANVAS_H_
7
8 #include <deque>
9 #include <functional>
10 #include <memory>
11 #include <optional>
12 #include <utility>
13 #include <vector>
14
15 #include "flutter/display_list/effects/dl_image_filter.h"
16 #include "flutter/display_list/geometry/dl_path.h"
17 #include "impeller/core/sampler_descriptor.h"
18 #include "impeller/display_list/paint.h"
19 #include "impeller/entity/contents/atlas_contents.h"
20 #include "impeller/entity/contents/clip_contents.h"
21 #include "impeller/entity/contents/solid_rrect_like_blur_contents.h"
22 #include "impeller/entity/contents/text_contents.h"
23 #include "impeller/entity/entity.h"
24 #include "impeller/entity/entity_pass_clip_stack.h"
25 #include "impeller/entity/geometry/geometry.h"
26 #include "impeller/entity/geometry/round_rect_geometry.h"
27 #include "impeller/entity/geometry/round_superellipse_geometry.h"
28 #include "impeller/entity/geometry/vertices_geometry.h"
29 #include "impeller/entity/inline_pass_context.h"
30 #include "impeller/geometry/arc.h"
31 #include "impeller/geometry/matrix.h"
32 #include "impeller/geometry/point.h"
33 #include "impeller/geometry/round_rect.h"
34 #include "impeller/geometry/vector.h"
35 #include "impeller/renderer/snapshot.h"
36 #include "impeller/typographer/text_frame.h"
37
38 namespace impeller {
39
40 struct BackdropData {
41 size_t backdrop_count = 0;
42 bool all_filters_equal = true;
43 std::shared_ptr<Texture> texture_slot;
44 // A single snapshot of the backdrop filter that is used when there are
45 // multiple backdrops that share an identical filter.
46 std::optional<Snapshot> shared_filter_snapshot;
47 std::shared_ptr<flutter::DlImageFilter> last_backdrop;
48 };
49
50 struct CanvasStackEntry {
51 Matrix transform;
52 uint32_t clip_depth = 0u;
53 size_t clip_height = 0u;
54 // The number of clips tracked for this canvas stack entry.
55 size_t num_clips = 0u;
56 Scalar distributed_opacity = 1.0f;
57 Entity::RenderingMode rendering_mode = Entity::RenderingMode::kDirect;
58 // Whether all entities in the current save should be skipped.
59 bool skipping = false;
60 // Whether subpass coverage was rounded out to pixel coverage, or if false
61 // truncated.
62 bool did_round_out = false;
63 };
64
65 enum class PointStyle {
66 /// @brief Points are drawn as squares.
67 kRound,
68
69 /// @brief Points are drawn as circles.
70 kSquare,
71 };
72
73 /// Controls the behavior of the source rectangle given to DrawImageRect.
74 enum class SourceRectConstraint {
75 /// @brief Faster, but may sample outside the bounds of the source rectangle.
76 kFast,
77
78 /// @brief Sample only within the source rectangle. May be slower.
79 kStrict,
80 };
81
82 /// Specifies how much to trust the bounds rectangle provided for a list
83 /// of contents. Used by both |EntityPass| and |Canvas::SaveLayer|.
84 enum class ContentBoundsPromise {
85 /// @brief The caller makes no claims related to the size of the bounds.
86 kUnknown,
87
88 /// @brief The caller claims the bounds are a reasonably tight estimate
89 /// of the coverage of the contents and should contain all of the
90 /// contents.
91 kContainsContents,
92
93 /// @brief The caller claims the bounds are a subset of an estimate of
94 /// the reasonably tight bounds but likely clips off some of the
95 /// contents.
96 kMayClipContents,
97 };
98
99 struct LazyRenderingConfig {
100 std::unique_ptr<EntityPassTarget> entity_pass_target;
101 std::unique_ptr<InlinePassContext> inline_pass_context;
102
103 /// Whether or not the clear color texture can still be updated.
104 bool IsApplyingClearColor() const { return !inline_pass_context->IsActive(); }
105
106 LazyRenderingConfig(ContentContext& renderer,
107 std::unique_ptr<EntityPassTarget> p_entity_pass_target)
108 : entity_pass_target(std::move(p_entity_pass_target)) {
109 inline_pass_context =
110 std::make_unique<InlinePassContext>(renderer, *entity_pass_target);
111 }
112
113 LazyRenderingConfig(ContentContext& renderer,
114 std::unique_ptr<EntityPassTarget> entity_pass_target,
115 std::unique_ptr<InlinePassContext> inline_pass_context)
116 : entity_pass_target(std::move(entity_pass_target)),
117 inline_pass_context(std::move(inline_pass_context)) {}
118 };
119
120 class Canvas {
121 public:
122 static constexpr uint32_t kMaxDepth = 1 << 24;
123
124 using BackdropFilterProc = std::function<std::shared_ptr<FilterContents>(
125 FilterInput::Ref,
126 const Matrix& effect_transform,
127 Entity::RenderingMode rendering_mode)>;
128
129 Canvas(ContentContext& renderer,
130 const RenderTarget& render_target,
131 bool is_onscreen,
132 bool requires_readback);
133
134 explicit Canvas(ContentContext& renderer,
135 const RenderTarget& render_target,
136 bool is_onscreen,
137 bool requires_readback,
138 Rect cull_rect);
139
140 explicit Canvas(ContentContext& renderer,
141 const RenderTarget& render_target,
142 bool is_onscreen,
143 bool requires_readback,
144 IRect32 cull_rect);
145
146 ~Canvas() = default;
147
148 /// @brief Update the backdrop data used to group together backdrop filters
149 /// within the same layer
150 void SetBackdropData(std::unordered_map<int64_t, BackdropData> backdrop_data,
151 size_t backdrop_count);
152
153 /// @brief Return the culling bounds of the current render target, or nullopt
154 /// if there is no coverage.
155 std::optional<Rect> GetLocalCoverageLimit() const;
156
157 void Save(uint32_t total_content_depth = kMaxDepth);
158
159 void SaveLayer(
160 const Paint& paint,
161 std::optional<Rect> bounds = std::nullopt,
162 const flutter::DlImageFilter* backdrop_filter = nullptr,
163 ContentBoundsPromise bounds_promise = ContentBoundsPromise::kUnknown,
164 uint32_t total_content_depth = kMaxDepth,
165 bool can_distribute_opacity = false,
166 std::optional<int64_t> backdrop_id = std::nullopt);
167
168 bool Restore();
169
170 size_t GetSaveCount() const;
171
172 void RestoreToCount(size_t count);
173
174 const Matrix& GetCurrentTransform() const;
175
176 void ResetTransform();
177
178 void Transform(const Matrix& transform);
179
180 void Concat(const Matrix& transform);
181
182 void PreConcat(const Matrix& transform);
183
184 void Translate(const Vector3& offset);
185
186 void Scale(const Vector2& scale);
187
188 void Scale(const Vector3& scale);
189
190 void Skew(Scalar sx, Scalar sy);
191
192 void Rotate(Radians radians);
193
194 void DrawPath(const flutter::DlPath& path, const Paint& paint);
195
196 void DrawPaint(const Paint& paint);
197
198 void DrawLine(const Point& p0,
199 const Point& p1,
200 const Paint& paint,
201 bool reuse_depth = false);
202
203 void DrawDashedLine(const Point& p0,
204 const Point& p1,
205 Scalar on_length,
206 Scalar off_length,
207 const Paint& paint);
208
209 void DrawRect(const Rect& rect, const Paint& paint);
210
211 void DrawOval(const Rect& rect, const Paint& paint);
212
213 void DrawArc(const Arc& arc, const Paint& paint);
214
215 void DrawRoundRect(const RoundRect& rect, const Paint& paint);
216
217 void DrawDiffRoundRect(const RoundRect& outer,
218 const RoundRect& inner,
219 const Paint& paint);
220
221 void DrawRoundSuperellipse(const RoundSuperellipse& rse, const Paint& paint);
222
223 void DrawCircle(const Point& center, Scalar radius, const Paint& paint);
224
225 void DrawPoints(const Point points[],
226 uint32_t count,
227 Scalar radius,
228 const Paint& paint,
229 PointStyle point_style);
230
231 void DrawImage(const std::shared_ptr<Texture>& image,
232 Point offset,
233 const Paint& paint,
234 const SamplerDescriptor& sampler = {});
235
236 void DrawImageRect(
237 const std::shared_ptr<Texture>& image,
238 Rect source,
239 Rect dest,
240 const Paint& paint,
241 const SamplerDescriptor& sampler = {},
242 SourceRectConstraint src_rect_constraint = SourceRectConstraint::kFast);
243
244 void DrawTextFrame(const std::shared_ptr<TextFrame>& text_frame,
245 Point position,
246 const Paint& paint);
247
248 void DrawVertices(const std::shared_ptr<VerticesGeometry>& vertices,
249 BlendMode blend_mode,
250 const Paint& paint);
251
252 void DrawAtlas(const std::shared_ptr<AtlasContents>& atlas_contents,
253 const Paint& paint);
254
255 void ClipGeometry(const Geometry& geometry,
256 Entity::ClipOperation clip_op,
257 bool is_aa = true);
258
259 void EndReplay();
260
261 uint64_t GetOpDepth() const { return current_depth_; }
262
263 uint64_t GetMaxOpDepth() const { return transform_stack_.back().clip_depth; }
264
265 struct SaveLayerState {
266 Paint paint;
267 Rect coverage;
268 };
269
270 // Visible for testing.
271 bool RequiresReadback() const { return requires_readback_; }
272
273 // Whether the current device has the capabilities to blit an offscreen
274 // texture into the onscreen.
275 //
276 // This requires the availibility of the blit framebuffer command, but is
277 // disabled for GLES. A simple glBlitFramebuffer does not support resolving
278 // different sample counts which may be present in GLES when using MSAA.
279 //
280 // Visible for testing.
281 bool SupportsBlitToOnscreen() const;
282
283 /// For picture snapshots we need addition steps to verify that final mipmaps
284 /// are generated.
285 bool EnsureFinalMipmapGeneration() const;
286
287 private:
288 class RRectLikeBlurShape {
289 public:
290 virtual ~RRectLikeBlurShape() = default;
291 virtual std::shared_ptr<SolidRRectLikeBlurContents> BuildBlurContent() = 0;
292 virtual Geometry& BuildGeometry(Rect rect, Scalar radius) = 0;
293 };
294
295 class RRectBlurShape : public RRectLikeBlurShape {
296 public:
297 std::shared_ptr<SolidRRectLikeBlurContents> BuildBlurContent() override;
298 Geometry& BuildGeometry(Rect rect, Scalar radius) override;
299
300 private:
301 std::optional<RoundRectGeometry> geom_; // optional stack allocation
302 };
303
304 class RSuperellipseBlurShape : public RRectLikeBlurShape {
305 public:
306 std::shared_ptr<SolidRRectLikeBlurContents> BuildBlurContent() override;
307 Geometry& BuildGeometry(Rect rect, Scalar radius) override;
308
309 private:
310 std::optional<RoundSuperellipseGeometry>
311 geom_; // optional stack allocation
312 };
313
314 ContentContext& renderer_;
315 RenderTarget render_target_;
316 const bool is_onscreen_;
317 bool requires_readback_;
318 EntityPassClipStack clip_coverage_stack_;
319
320 std::deque<CanvasStackEntry> transform_stack_;
321 std::optional<Rect> initial_cull_rect_;
322 std::vector<LazyRenderingConfig> render_passes_;
323 std::vector<SaveLayerState> save_layer_state_;
324
325 /// Backdrop layers identified by an optional backdrop id.
326 ///
327 /// This is not the same as the [backdrop_count_] below as not
328 /// all backdrop filters will have an identified backdrop id. The
329 /// backdrop_count_ is also mutated during rendering.
330 std::unordered_map<int64_t, BackdropData> backdrop_data_;
331
332 /// The remaining number of backdrop filters.
333 ///
334 /// This value is decremented while rendering. When it reaches 0, then
335 /// the FlipBackdrop can use the onscreen render target instead of
336 /// another offscreen.
337 ///
338 /// This optimization is disabled on devices that do not support framebuffer
339 /// fetch (iOS Simulator and certain OpenGLES devices).
340 size_t backdrop_count_ = 0u;
341
342 // All geometry objects created for regular draws can be stack allocated,
343 // but clip geometries must be cached for record/replay for backdrop filters
344 // and so must be kept alive longer.
345 std::vector<std::unique_ptr<Geometry>> clip_geometry_;
346
347 uint64_t current_depth_ = 0u;
348
349 Point GetGlobalPassPosition() const;
350
351 // clip depth of the previous save or 0.
352 size_t GetClipHeightFloor() const;
353
354 /// @brief Whether all entites should be skipped until a corresponding
355 /// restore.
356 bool IsSkipping() const;
357
358 /// @brief Skip all rendering/clipping entities until next restore.
359 void SkipUntilMatchingRestore(size_t total_content_depth);
360
361 void SetupRenderPass();
362
363 /// @brief Ends the current render pass, saving the result as a texture, and
364 /// thenrestart it with the backdrop cleared to the previous contents.
365 ///
366 /// The returned texture is used as the input for backdrop filters and
367 /// emulated advanced blends. Returns nullptr if there was a validation
368 /// failure.
369 ///
370 /// [should_remove_texture] defaults to false. If true, the render target
371 /// texture is removed from the entity pass target. This allows the texture to
372 /// be cached by the canvas dispatcher for usage in the backdrop filter reuse
373 /// mechanism.
374 ///
375 /// [should_use_onscreen] defaults to false. If true, the results are flipped
376 /// to the onscreen render target. This will set requires_readback_ to false.
377 /// This action is only safe to perform when there are no more backdrop
378 /// filters or advanced blends, or no more backdrop filters and the device
379 /// supports framebuffer fetch.
380 std::shared_ptr<Texture> FlipBackdrop(Point global_pass_position,
381 bool should_remove_texture = false,
382 bool should_use_onscreen = false,
383 bool post_depth_increment = false);
384
385 bool BlitToOnscreen(bool is_onscreen = false);
386
387 size_t GetClipHeight() const;
388
389 void Initialize(std::optional<Rect> cull_rect);
390
391 void Reset();
392
393 void AddRenderEntityWithFiltersToCurrentPass(Entity& entity,
394 const Geometry* geometry,
395 const Paint& paint,
396 bool reuse_depth = false);
397
398 void AddRenderEntityToCurrentPass(Entity& entity, bool reuse_depth = false);
399
400 bool AttemptDrawBlurredRRect(const Rect& rect,
401 Size corner_radii,
402 const Paint& paint);
403
404 bool AttemptDrawBlurredRSuperellipse(const Rect& rect,
405 Size corner_radii,
406 const Paint& paint);
407
408 bool AttemptDrawBlurredRRectLike(const Rect& rect,
409 Size corner_radii,
410 const Paint& paint,
411 RRectLikeBlurShape& shape);
412
413 /// For simple DrawImageRect calls, optimize any draws with a color filter
414 /// into the corresponding atlas draw.
415 ///
416 /// Returns whether not the optimization was applied.
417 bool AttemptColorFilterOptimization(const std::shared_ptr<Texture>& image,
418 Rect source,
419 Rect dest,
420 const Paint& paint,
421 const SamplerDescriptor& sampler,
422 SourceRectConstraint src_rect_constraint);
423
424 bool AttemptBlurredTextOptimization(
425 const std::shared_ptr<TextFrame>& text_frame,
426 const std::shared_ptr<TextContents>& text_contents,
427 Entity& entity,
428 const Paint& paint);
429
430 RenderPass& GetCurrentRenderPass() const;
431
432 Canvas(const Canvas&) = delete;
433
434 Canvas& operator=(const Canvas&) = delete;
435 };
436
437 } // namespace impeller
438
439 #endif // FLUTTER_IMPELLER_DISPLAY_LIST_CANVAS_H_
arc.h
atlas_contents.h
impeller::Canvas
Definition: canvas.h:120
impeller::Canvas::ClipGeometry
void ClipGeometry(const Geometry &geometry, Entity::ClipOperation clip_op, bool is_aa=true)
Definition: canvas.cc:827
impeller::Canvas::kMaxDepth
static constexpr uint32_t kMaxDepth
Definition: canvas.h:122
impeller::Canvas::SetBackdropData
void SetBackdropData(std::unordered_map< int64_t, BackdropData > backdrop_data, size_t backdrop_count)
Update the backdrop data used to group together backdrop filters within the same layer.
Definition: canvas.cc:1889
impeller::Canvas::Canvas
Canvas(ContentContext &renderer, const RenderTarget &render_target, bool is_onscreen, bool requires_readback)
Definition: canvas.cc:198
impeller::Canvas::RequiresReadback
bool RequiresReadback() const
Definition: canvas.h:271
impeller::Canvas::DrawRoundSuperellipse
void DrawRoundSuperellipse(const RoundSuperellipse &rse, const Paint &paint)
Definition: canvas.cc:782
impeller::Canvas::GetLocalCoverageLimit
std::optional< Rect > GetLocalCoverageLimit() const
Return the culling bounds of the current render target, or nullopt if there is no coverage.
Definition: canvas.cc:1201
impeller::Canvas::SaveLayer
void SaveLayer(const Paint &paint, std::optional< Rect > bounds=std::nullopt, const flutter::DlImageFilter *backdrop_filter=nullptr, ContentBoundsPromise bounds_promise=ContentBoundsPromise::kUnknown, uint32_t total_content_depth=kMaxDepth, bool can_distribute_opacity=false, std::optional< int64_t > backdrop_id=std::nullopt)
Definition: canvas.cc:1238
impeller::Canvas::GetCurrentTransform
const Matrix & GetCurrentTransform() const
Definition: canvas.cc:272
impeller::Canvas::DrawVertices
void DrawVertices(const std::shared_ptr< VerticesGeometry > &vertices, BlendMode blend_mode, const Paint &paint)
Definition: canvas.cc:1005
impeller::Canvas::DrawOval
void DrawOval(const Rect &rect, const Paint &paint)
Definition: canvas.cc:650
impeller::Canvas::DrawImageRect
void DrawImageRect(const std::shared_ptr< Texture > &image, Rect source, Rect dest, const Paint &paint, const SamplerDescriptor &sampler={}, SourceRectConstraint src_rect_constraint=SourceRectConstraint::kFast)
Definition: canvas.cc:940
impeller::Canvas::RestoreToCount
void RestoreToCount(size_t count)
Definition: canvas.cc:319
impeller::Canvas::Restore
bool Restore()
Definition: canvas.cc:1476
impeller::Canvas::GetSaveCount
size_t GetSaveCount() const
Definition: canvas.cc:311
impeller::Canvas::Concat
void Concat(const Matrix &transform)
Definition: canvas.cc:256
impeller::Canvas::Transform
void Transform(const Matrix &transform)
Definition: canvas.cc:268
impeller::Canvas::GetMaxOpDepth
uint64_t GetMaxOpDepth() const
Definition: canvas.h:263
impeller::Canvas::DrawDashedLine
void DrawDashedLine(const Point &p0, const Point &p1, Scalar on_length, Scalar off_length, const Paint &paint)
Definition: canvas.cc:606
impeller::Canvas::DrawDiffRoundRect
void DrawDiffRoundRect(const RoundRect &outer, const RoundRect &inner, const Paint &paint)
Definition: canvas.cc:766
impeller::Canvas::DrawPath
void DrawPath(const flutter::DlPath &path, const Paint &paint)
Definition: canvas.cc:327
impeller::Canvas::BackdropFilterProc
std::function< std::shared_ptr< FilterContents >(FilterInput::Ref, const Matrix &effect_transform, Entity::RenderingMode rendering_mode)> BackdropFilterProc
Definition: canvas.h:127
impeller::Canvas::PreConcat
void PreConcat(const Matrix &transform)
Definition: canvas.cc:260
impeller::Canvas::Rotate
void Rotate(Radians radians)
Definition: canvas.cc:292
impeller::Canvas::DrawPoints
void DrawPoints(const Point points[], uint32_t count, Scalar radius, const Paint &paint, PointStyle point_style)
Definition: canvas.cc:908
impeller::Canvas::ResetTransform
void ResetTransform()
Definition: canvas.cc:264
impeller::Canvas::DrawTextFrame
void DrawTextFrame(const std::shared_ptr< TextFrame > &text_frame, Point position, const Paint &paint)
Definition: canvas.cc:1667
impeller::Canvas::DrawImage
void DrawImage(const std::shared_ptr< Texture > &image, Point offset, const Paint &paint, const SamplerDescriptor &sampler={})
Definition: canvas.cc:926
impeller::Canvas::DrawPaint
void DrawPaint(const Paint &paint)
Definition: canvas.cc:341
impeller::Canvas::EndReplay
void EndReplay()
Definition: canvas.cc:2093
impeller::Canvas::DrawRoundRect
void DrawRoundRect(const RoundRect &rect, const Paint &paint)
Definition: canvas.cc:734
impeller::Canvas::Skew
void Skew(Scalar sx, Scalar sy)
Definition: canvas.cc:288
impeller::Canvas::~Canvas
~Canvas()=default
impeller::Canvas::Scale
void Scale(const Vector2 &scale)
Definition: canvas.cc:280
impeller::Canvas::GetOpDepth
uint64_t GetOpDepth() const
Definition: canvas.h:261
impeller::Canvas::Save
void Save(uint32_t total_content_depth=kMaxDepth)
Definition: canvas.cc:1184
impeller::Canvas::SupportsBlitToOnscreen
bool SupportsBlitToOnscreen() const
Definition: canvas.cc:2018
impeller::Canvas::DrawRect
void DrawRect(const Rect &rect, const Paint &paint)
Definition: canvas.cc:632
impeller::Canvas::EnsureFinalMipmapGeneration
bool EnsureFinalMipmapGeneration() const
Definition: canvas.cc:2075
impeller::Canvas::DrawAtlas
void DrawAtlas(const std::shared_ptr< AtlasContents > &atlas_contents, const Paint &paint)
Definition: canvas.cc:1118
impeller::Canvas::DrawLine
void DrawLine(const Point &p0, const Point &p1, const Paint &paint, bool reuse_depth=false)
Definition: canvas.cc:584
impeller::Canvas::Translate
void Translate(const Vector3 &offset)
Definition: canvas.cc:276
impeller::Canvas::DrawCircle
void DrawCircle(const Point &center, Scalar radius, const Paint &paint)
Definition: canvas.cc:804
impeller::Canvas::DrawArc
void DrawArc(const Arc &arc, const Paint &paint)
Definition: canvas.cc:679
impeller::ContentContext
Definition: content_context.h:138
impeller::Entity::RenderingMode
RenderingMode
Definition: entity.h:33
impeller::Entity::RenderingMode::kDirect
@ kDirect
impeller::Entity::ClipOperation
ClipOperation
Definition: entity.h:67
impeller::FilterInput::Ref
std::shared_ptr< FilterInput > Ref
Definition: filter_input.h:32
impeller::Geometry
Definition: geometry.h:50
impeller::RenderTarget
Definition: render_target.h:38
clip_contents.h
paint.h
entity.h
entity_pass_clip_stack.h
transform
Matrix transform
Definition: gaussian_blur_filter_contents.cc:214
geometry.h
inline_pass_context.h
matrix.h
impeller
Definition: allocation.cc:12
impeller::Scalar
float Scalar
Definition: scalar.h:19
impeller::SourceRectConstraint
SourceRectConstraint
Controls the behavior of the source rectangle given to DrawImageRect.
Definition: canvas.h:74
impeller::SourceRectConstraint::kStrict
@ kStrict
Sample only within the source rectangle. May be slower.
impeller::SourceRectConstraint::kFast
@ kFast
Faster, but may sample outside the bounds of the source rectangle.
impeller::Rect
TRect< Scalar > Rect
Definition: rect.h:792
impeller::PointStyle
PointStyle
Definition: canvas.h:65
impeller::PointStyle::kRound
@ kRound
Points are drawn as squares.
impeller::PointStyle::kSquare
@ kSquare
Points are drawn as circles.
impeller::Point
TPoint< Scalar > Point
Definition: point.h:327
impeller::DlPath
flutter::DlPath DlPath
Definition: dl_dispatcher.h:29
impeller::BlendMode
BlendMode
Definition: color.h:58
impeller::ContentBoundsPromise
ContentBoundsPromise
Definition: canvas.h:84
impeller::ContentBoundsPromise::kUnknown
@ kUnknown
The caller makes no claims related to the size of the bounds.
impeller::ContentBoundsPromise::kMayClipContents
@ kMayClipContents
The caller claims the bounds are a subset of an estimate of the reasonably tight bounds but likely cl...
impeller::ContentBoundsPromise::kContainsContents
@ kContainsContents
The caller claims the bounds are a reasonably tight estimate of the coverage of the contents and shou...
impeller::Size
TSize< Scalar > Size
Definition: size.h:159
std
Definition: comparable.h:95
point.h
round_rect.h
round_rect_geometry.h
round_superellipse_geometry.h
sampler_descriptor.h
snapshot.h
solid_rrect_like_blur_contents.h
impeller::Arc
Definition: arc.h:13
impeller::BackdropData
Definition: canvas.h:40
impeller::BackdropData::all_filters_equal
bool all_filters_equal
Definition: canvas.h:42
impeller::BackdropData::texture_slot
std::shared_ptr< Texture > texture_slot
Definition: canvas.h:43
impeller::BackdropData::last_backdrop
std::shared_ptr< flutter::DlImageFilter > last_backdrop
Definition: canvas.h:47
impeller::BackdropData::backdrop_count
size_t backdrop_count
Definition: canvas.h:41
impeller::BackdropData::shared_filter_snapshot
std::optional< Snapshot > shared_filter_snapshot
Definition: canvas.h:46
impeller::Canvas::SaveLayerState
Definition: canvas.h:265
impeller::Canvas::SaveLayerState::coverage
Rect coverage
Definition: canvas.h:267
impeller::Canvas::SaveLayerState::paint
Paint paint
Definition: canvas.h:266
impeller::CanvasStackEntry
Definition: canvas.h:50
impeller::CanvasStackEntry::clip_height
size_t clip_height
Definition: canvas.h:53
impeller::CanvasStackEntry::did_round_out
bool did_round_out
Definition: canvas.h:62
impeller::CanvasStackEntry::rendering_mode
Entity::RenderingMode rendering_mode
Definition: canvas.h:57
impeller::CanvasStackEntry::distributed_opacity
Scalar distributed_opacity
Definition: canvas.h:56
impeller::CanvasStackEntry::skipping
bool skipping
Definition: canvas.h:59
impeller::CanvasStackEntry::num_clips
size_t num_clips
Definition: canvas.h:55
impeller::CanvasStackEntry::transform
Matrix transform
Definition: canvas.h:51
impeller::CanvasStackEntry::clip_depth
uint32_t clip_depth
Definition: canvas.h:52
impeller::LazyRenderingConfig
Definition: canvas.h:99
impeller::LazyRenderingConfig::LazyRenderingConfig
LazyRenderingConfig(ContentContext &renderer, std::unique_ptr< EntityPassTarget > p_entity_pass_target)
Definition: canvas.h:106
impeller::LazyRenderingConfig::IsApplyingClearColor
bool IsApplyingClearColor() const
Whether or not the clear color texture can still be updated.
Definition: canvas.h:104
impeller::LazyRenderingConfig::inline_pass_context
std::unique_ptr< InlinePassContext > inline_pass_context
Definition: canvas.h:101
impeller::LazyRenderingConfig::entity_pass_target
std::unique_ptr< EntityPassTarget > entity_pass_target
Definition: canvas.h:100
impeller::LazyRenderingConfig::LazyRenderingConfig
LazyRenderingConfig(ContentContext &renderer, std::unique_ptr< EntityPassTarget > entity_pass_target, std::unique_ptr< InlinePassContext > inline_pass_context)
Definition: canvas.h:113
impeller::Matrix
A 4x4 matrix using column-major storage.
Definition: matrix.h:37
impeller::Paint
Definition: paint.h:27
impeller::Radians
Definition: scalar.h:44
impeller::RoundRect
Definition: round_rect.h:16
impeller::RoundSuperellipse
Definition: round_superellipse.h:18
impeller::SamplerDescriptor
Definition: sampler_descriptor.h:14
impeller::TPoint< Scalar >
impeller::TRect< Scalar >
impeller::Vector3
Definition: vector.h:20
points
std::vector< Point > points
Definition: tessellator_libtess.cc:76
text_contents.h
text_frame.h
vector.h
vertices_geometry.h