#include <cstdint>#include <future>#include <memory>#include <utility>#include <vector>#include "fml/logging.h"#include "gtest/gtest.h"#include "impeller/base/backend_cast.h"#include "impeller/base/comparable.h"#include "impeller/core/allocator.h"#include "impeller/core/device_buffer_descriptor.h"#include "impeller/core/formats.h"#include "impeller/core/texture_descriptor.h"#include "impeller/entity/contents/content_context.h"#include "impeller/entity/contents/test/recording_render_pass.h"#include "impeller/geometry/color.h"#include "impeller/renderer/capabilities.h"#include "impeller/renderer/command_buffer.h"#include "impeller/renderer/command_queue.h"#include "impeller/renderer/pipeline.h"#include "impeller/renderer/pipeline_descriptor.h"#include "impeller/renderer/pipeline_library.h"#include "impeller/renderer/render_pass.h"#include "impeller/renderer/shader_function.h"#include "impeller/renderer/shader_library.h"Go to the source code of this file.
Namespaces | |
| impeller | |
| impeller::testing | |
Functions | |
| impeller::testing::TEST (ContentContext, CachesPipelines) | |
| impeller::testing::TEST (ContentContext, InvalidatesAllPipelinesWithSameUniqueNameOnClear) | |
| impeller::testing::TEST (ContentContext, InitializeCommonlyUsedShadersIfNeeded) | |
| bool did_set_contents = false |
Definition at line 67 of file content_context_unittests.cc.
| std::vector<std::shared_ptr<FakeTexture> > textures = {} |
Definition at line 92 of file content_context_unittests.cc.
Referenced by impeller::scene::Material::MakeFromFlatbuffer(), impeller::scene::Node::MakeFromFlatbuffer(), impeller::scene::UnlitMaterial::MakeFromFlatbuffer(), impeller::scene::PhysicallyBasedMaterial::MakeFromFlatbuffer(), and impeller::testing::TEST_P().