| Flutter Impeller |

Namespaces | Functions
content_context_unittests.cc File Reference
`#include <cstdint>`
`#include <future>`
`#include <memory>`
`#include <utility>`
`#include <vector>`
`#include "fml/logging.h"`
`#include "gtest/gtest.h"`
`#include "impeller/base/backend_cast.h"`
`#include "impeller/base/comparable.h"`
`#include "impeller/core/allocator.h"`
`#include "impeller/core/device_buffer_descriptor.h"`
`#include "impeller/core/formats.h"`
`#include "impeller/core/texture_descriptor.h"`
`#include "impeller/entity/contents/content_context.h"`
`#include "impeller/entity/contents/test/recording_render_pass.h"`
`#include "impeller/geometry/color.h"`
`#include "impeller/renderer/capabilities.h"`
`#include "impeller/renderer/command_buffer.h"`
`#include "impeller/renderer/command_queue.h"`
`#include "impeller/renderer/pipeline.h"`
`#include "impeller/renderer/pipeline_descriptor.h"`
`#include "impeller/renderer/pipeline_library.h"`
`#include "impeller/renderer/render_pass.h"`
`#include "impeller/renderer/shader_function.h"`
`#include "impeller/renderer/shader_library.h"`

Go to the source code of this file.

## Namespaces
| impeller
| impeller::testing

## Functions
| impeller::testing::TEST (ContentContext, CachesPipelines)
| impeller::testing::TEST (ContentContext, InvalidatesAllPipelinesWithSameUniqueNameOnClear)
| impeller::testing::TEST (ContentContext, InitializeCommonlyUsedShadersIfNeeded)

## Variable Documentation

## ◆ did_set_contents

bool did_set_contents = false

Definition at line 67 of file content_context_unittests.cc.

## ◆ textures

std::vector<std::shared_ptr<FakeTexture> > textures = {}

Definition at line 92 of file content_context_unittests.cc.

Referenced by impeller::scene::Material::MakeFromFlatbuffer(), impeller::scene::Node::MakeFromFlatbuffer(), impeller::scene::UnlitMaterial::MakeFromFlatbuffer(), impeller::scene::PhysicallyBasedMaterial::MakeFromFlatbuffer(), and impeller::testing::TEST_P().