| Flutter Impeller |

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render_pass_vk.cc File Reference
`#include "impeller/renderer/backend/vulkan/render_pass_vk.h"`
`#include <array>`
`#include <cstdint>`
`#include <vector>`
`#include "fml/status.h"`
`#include "impeller/base/validation.h"`
`#include "impeller/core/device_buffer.h"`
`#include "impeller/core/formats.h"`
`#include "impeller/core/texture.h"`
`#include "impeller/renderer/backend/vulkan/barrier_vk.h"`
`#include "impeller/renderer/backend/vulkan/command_buffer_vk.h"`
`#include "impeller/renderer/backend/vulkan/command_encoder_vk.h"`
`#include "impeller/renderer/backend/vulkan/context_vk.h"`
`#include "impeller/renderer/backend/vulkan/device_buffer_vk.h"`
`#include "impeller/renderer/backend/vulkan/formats_vk.h"`
`#include "impeller/renderer/backend/vulkan/pipeline_vk.h"`
`#include "impeller/renderer/backend/vulkan/render_pass_builder_vk.h"`
`#include "impeller/renderer/backend/vulkan/sampler_vk.h"`
`#include "impeller/renderer/backend/vulkan/shared_object_vk.h"`
`#include "impeller/renderer/backend/vulkan/texture_vk.h"`
`#include "impeller/renderer/backend/vulkan/vk.h"`
`#include "vulkan/vulkan_handles.hpp"`

Go to the source code of this file.

## Namespaces
| impeller

## Functions
static vk::ClearColorValue | impeller::VKClearValueFromColor (Color color)
static vk::ClearDepthStencilValue | impeller::VKClearValueFromDepthStencil (uint32_t stencil, Scalar depth)
static std::vector< vk::ClearValue > | impeller::GetVKClearValues (const RenderTarget &target)

## Variables
static constexpr size_t | impeller::kMagicSubpassInputBinding = 64u