| Flutter Impeller |

Namespaces | Functions
allocator_mtl.mm File Reference
`#include "impeller/renderer/backend/metal/allocator_mtl.h"`
`#include "flutter/fml/build_config.h"`
`#include "flutter/fml/logging.h"`
`#include "impeller/base/validation.h"`
`#include "impeller/renderer/backend/metal/device_buffer_mtl.h"`
`#include "impeller/renderer/backend/metal/formats_mtl.h"`
`#include "impeller/renderer/backend/metal/texture_mtl.h"`

Go to the source code of this file.

## Namespaces
| impeller

## Functions
static bool | impeller::DeviceSupportsDeviceTransientTargets (id< MTLDevice > device)
static bool | impeller::DeviceHasUnifiedMemoryArchitecture (id< MTLDevice > device)
static ISize | impeller::DeviceMaxTextureSizeSupported (id< MTLDevice > device)
static bool | impeller::SupportsLossyTextureCompression (id< MTLDevice > device)
static MTLResourceOptions | impeller::ToMTLResourceOptions (StorageMode type, bool supports_memoryless_targets, bool supports_uma)
static MTLStorageMode | impeller::ToMTLStorageMode (StorageMode mode, bool supports_memoryless_targets, bool supports_uma)