| Flutter Impeller |

point_field_geometry.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef FLUTTER_IMPELLER_ENTITY_GEOMETRY_POINT_FIELD_GEOMETRY_H_
6 #define FLUTTER_IMPELLER_ENTITY_GEOMETRY_POINT_FIELD_GEOMETRY_H_
7
8 #include "impeller/entity/geometry/geometry.h"
9
10 namespace impeller {
11
12 class PointFieldGeometry final : public Geometry {
13 public:
14 PointFieldGeometry(std::vector<Point> points, Scalar radius, bool round);
15
16 ~PointFieldGeometry() = default;
17
18 static size_t ComputeCircleDivisions(Scalar scaled_radius, bool round);
19
20 private:
21 // |Geometry|
22 GeometryResult GetPositionBuffer(const ContentContext& renderer,
23 const Entity& entity,
24 RenderPass& pass) const override;
25
26 // |Geometry|
27 GeometryResult GetPositionUVBuffer(Rect texture_coverage,
28 Matrix effect_transform,
29 const ContentContext& renderer,
30 const Entity& entity,
31 RenderPass& pass) const override;
32
33 // |Geometry|
34 GeometryVertexType GetVertexType() const override;
35
36 // |Geometry|
37 std::optional<Rect> GetCoverage(const Matrix& transform) const override;
38
39 GeometryResult GetPositionBufferGPU(
40 const ContentContext& renderer,
41 const Entity& entity,
42 RenderPass& pass,
43 std::optional<Rect> texture_coverage = std::nullopt,
44 std::optional<Matrix> effect_transform = std::nullopt) const;
45
46 std::optional<VertexBufferBuilder<SolidFillVertexShader::PerVertexData>>
47 GetPositionBufferCPU(const ContentContext& renderer,
48 const Entity& entity,
49 RenderPass& pass) const;
50
51 std::vector<Point> points_;
52 Scalar radius_;
53 bool round_;
54
55 PointFieldGeometry(const PointFieldGeometry&) = delete;
56
57 PointFieldGeometry& operator=(const PointFieldGeometry&) = delete;
58 };
59
60 } // namespace impeller
61
62 #endif // FLUTTER_IMPELLER_ENTITY_GEOMETRY_POINT_FIELD_GEOMETRY_H_
impeller::Scalar
float Scalar
Definition: scalar.h:18
impeller::PointFieldGeometry
Definition: point_field_geometry.h:12
impeller::PointFieldGeometry::PointFieldGeometry
PointFieldGeometry(std::vector< Point > points, Scalar radius, bool round)
Definition: point_field_geometry.cc:12
impeller::GeometryVertexType
GeometryVertexType
Definition: geometry.h:49
impeller::Entity
Definition: entity.h:21
geometry.h
impeller::GeometryResult
Definition: geometry.h:20
impeller::RenderPass
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition: render_pass.h:33
impeller::PointFieldGeometry::~PointFieldGeometry
~PointFieldGeometry()=default
impeller::Geometry
Definition: geometry.h:83
impeller::PointFieldGeometry::ComputeCircleDivisions
static size_t ComputeCircleDivisions(Scalar scaled_radius, bool round)
Compute the number of vertices to divide each circle into.
Definition: point_field_geometry.cc:238
impeller
Definition: aiks_blur_unittests.cc:20
impeller::ContentContext
Definition: content_context.h:392
impeller::TRect< Scalar >
impeller::Matrix
A 4x4 matrix using column-major storage.
Definition: matrix.h:37