| Flutter Impeller |

lazy_drawable_holder.mm
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "impeller/renderer/backend/metal/lazy_drawable_holder.h"
6
7 #include <QuartzCore/CAMetalLayer.h>
8 #include <future>
9 #include <memory>
10
11 #include "flutter/fml/trace_event.h"
12 #include "impeller/base/validation.h"
13
14 namespace impeller {
15
16 #pragma GCC diagnostic push
17 // Disable the diagnostic for iOS Simulators. Metal without emulation isn't
18 // available prior to iOS 13 and that's what the simulator headers say when
19 // support for CAMetalLayer begins. CAMetalLayer is available on iOS 8.0 and
20 // above which is well below Flutters support level.
21 #pragma GCC diagnostic ignored "-Wunguarded-availability-new"
22
23 std::shared_future<id<CAMetalDrawable>> GetDrawableDeferred(
24 CAMetalLayer* layer) {
25 auto future =
26 std::async(std::launch::deferred, [layer]() -> id<CAMetalDrawable> {
27 id<CAMetalDrawable> current_drawable = nil;
28 {
29 TRACE_EVENT0("impeller", "WaitForNextDrawable");
30 current_drawable = [layer nextDrawable];
31 }
32 if (!current_drawable) {
33 VALIDATION_LOG << "Could not acquire current drawable.";
34 return nullptr;
35 }
36 return current_drawable;
37 });
38 return std::shared_future<id<CAMetalDrawable>>(std::move(future));
39 }
40
41 std::shared_ptr<TextureMTL> CreateTextureFromDrawableFuture(
42 TextureDescriptor desc,
43 const std::shared_future<id<CAMetalDrawable>>& drawble_future) {
44 return std::make_shared<TextureMTL>(
45 desc, [drawble_future]() { return drawble_future.get().texture; },
46 /*wrapped=*/false, /*drawable=*/true);
47 }
48
49 #pragma GCC diagnostic pop
50
51 } // namespace impeller
lazy_drawable_holder.h
impeller
Definition: allocation.cc:12
impeller::CreateTextureFromDrawableFuture
std::shared_ptr< TextureMTL > CreateTextureFromDrawableFuture(TextureDescriptor desc, const std::shared_future< id< CAMetalDrawable >> &drawble_future)
Create a TextureMTL from a deferred drawable.
Definition: lazy_drawable_holder.mm:41
impeller::GetDrawableDeferred
std::shared_future< id< CAMetalDrawable > > GetDrawableDeferred(CAMetalLayer *layer)
Create a deferred drawable from a CAMetalLayer.
Definition: lazy_drawable_holder.mm:23
impeller::TextureDescriptor
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...
Definition: texture_descriptor.h:38
validation.h
VALIDATION_LOG
#define VALIDATION_LOG
Definition: validation.h:91