Flutter Impeller
playground_impl_mtl.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_PLAYGROUND_BACKEND_METAL_PLAYGROUND_IMPL_MTL_H_
6 #define FLUTTER_IMPELLER_PLAYGROUND_BACKEND_METAL_PLAYGROUND_IMPL_MTL_H_
7 
8 #include <memory>
9 
10 #include "flutter/fml/concurrent_message_loop.h"
11 #include "flutter/fml/synchronization/sync_switch.h"
13 
14 namespace impeller {
15 
16 // Forward declared to avoid objc in a C++ header.
17 class ContextMTL;
18 
19 class PlaygroundImplMTL final : public PlaygroundImpl {
20  public:
21  explicit PlaygroundImplMTL(PlaygroundSwitches switches);
22 
24 
25  fml::Status SetCapabilities(
26  const std::shared_ptr<Capabilities>& capabilities) override;
27 
28  private:
29  struct Data;
30 
31  static void DestroyWindowHandle(WindowHandle handle);
32  using UniqueHandle = std::unique_ptr<void, decltype(&DestroyWindowHandle)>;
33  UniqueHandle handle_;
34 
35  // To ensure that ObjC stuff doesn't leak into C++ TUs.
36  std::unique_ptr<Data> data_;
37  std::shared_ptr<ContextMTL> context_;
38  std::shared_ptr<fml::ConcurrentMessageLoop> concurrent_loop_;
39  std::shared_ptr<const fml::SyncSwitch> is_gpu_disabled_sync_switch_;
40 
41  // |PlaygroundImpl|
42  std::shared_ptr<Context> GetContext() const override;
43 
44  // |PlaygroundImpl|
45  WindowHandle GetWindowHandle() const override;
46 
47  // |PlaygroundImpl|
48  std::unique_ptr<Surface> AcquireSurfaceFrame(
49  std::shared_ptr<Context> context) override;
50 
51  PlaygroundImplMTL(const PlaygroundImplMTL&) = delete;
52 
53  PlaygroundImplMTL& operator=(const PlaygroundImplMTL&) = delete;
54 };
55 
56 } // namespace impeller
57 
58 #endif // FLUTTER_IMPELLER_PLAYGROUND_BACKEND_METAL_PLAYGROUND_IMPL_MTL_H_
impeller::PlaygroundImplMTL::~PlaygroundImplMTL
~PlaygroundImplMTL()
impeller::PlaygroundImplMTL::Data
Definition: playground_impl_mtl.mm:31
impeller::PlaygroundImplMTL
Definition: playground_impl_mtl.h:19
impeller::PlaygroundImpl
Definition: playground_impl.h:17
impeller::PlaygroundImplMTL::SetCapabilities
fml::Status SetCapabilities(const std::shared_ptr< Capabilities > &capabilities) override
Definition: playground_impl_mtl.mm:130
impeller::PlaygroundSwitches
Definition: switches.h:15
impeller::PlaygroundImplMTL::PlaygroundImplMTL
PlaygroundImplMTL(PlaygroundSwitches switches)
Definition: playground_impl_mtl.mm:63
playground_impl.h
impeller
Definition: aiks_blend_unittests.cc:18
impeller::PlaygroundImpl::WindowHandle
void * WindowHandle
Definition: playground_impl.h:24