7 #include <CoreImage/CoreImage.h>
10 #define GLFW_INCLUDE_NONE
11 #include "third_party/glfw/include/GLFW/glfw3.h"
17 FML_CHECK(::glfwInit() == GLFW_TRUE);
29 scale_content ? playground_->GetContentScale() :
Vector2{1, 1};
30 std::shared_ptr<Image> image = picture.
ToImage(
33 std::shared_ptr<Texture> texture = image->GetTexture();
34 id<MTLTexture> metal_texture =
35 std::static_pointer_cast<TextureMTL>(texture)->GetMTLTexture();
37 CGColorSpaceRef color_space = CGColorSpaceCreateDeviceRGB();
38 CIImage* ciImage = [[CIImage alloc]
39 initWithMTLTexture:metal_texture
40 options:@{kCIImageColorSpace : (__bridge id)color_space}];
41 CGColorSpaceRelease(color_space);
44 std::shared_ptr<Context> context = playground_->GetContext();
45 std::shared_ptr<ContextMTL> context_mtl =
46 std::static_pointer_cast<ContextMTL>(context);
47 CIContext* cicontext =
48 [CIContext contextWithMTLDevice:context_mtl->GetMTLDevice()];
51 CIImage* flipped = [ciImage
52 imageByApplyingOrientation:kCGImagePropertyOrientationDownMirrored];
54 CGImageRef cgImage = [cicontext createCGImage:flipped
55 fromRect:[ciImage extent]];