Flutter Impeller
gaussian_blur_filter_contents_unittests.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "flutter/testing/testing.h"
6 #include "fml/status_or.h"
7 #include "gmock/gmock.h"
13 #include "impeller/renderer/testing/mocks.h"
14 
15 #if FML_OS_MACOSX
16 #define IMPELLER_RAND arc4random
17 #else
18 #define IMPELLER_RAND rand
19 #endif
20 
21 namespace impeller {
22 namespace testing {
23 
24 namespace {
25 
26 // Use newtonian method to give the closest answer to target where
27 // f(x) is less than the target. We do this because the value is `ceil`'d to
28 // grab fractional pixels.
29 fml::StatusOr<float> LowerBoundNewtonianMethod(
30  const std::function<float(float)>& func,
31  float target,
32  float guess,
33  float tolerance) {
34  const double delta = 1e-6;
35  double x = guess;
36  double fx;
37  static const int kMaxIterations = 1000;
38  int count = 0;
39 
40  do {
41  fx = func(x) - target;
42  double derivative = (func(x + delta) - func(x)) / delta;
43  x = x - fx / derivative;
44  if (++count > kMaxIterations) {
45  return fml::Status(fml::StatusCode::kDeadlineExceeded,
46  "Did not converge on answer.");
47  }
48  } while (std::abs(fx) > tolerance ||
49  fx < 0.0); // fx < 0.0 makes this lower bound.
50 
51  return x;
52 }
53 
54 fml::StatusOr<Scalar> CalculateSigmaForBlurRadius(
55  Scalar radius,
56  const Matrix& effect_transform) {
57  auto f = [effect_transform](Scalar x) -> Scalar {
58  Vector2 scaled_sigma = (effect_transform.Basis() *
61  .Abs();
65  return std::max(blur_radius.x, blur_radius.y);
66  };
67  // The newtonian method is used here since inverting the function is
68  // non-trivial because of conditional logic and would be fragile to changes.
69  return LowerBoundNewtonianMethod(f, radius, 2.f, 0.001f);
70 }
71 
72 } // namespace
73 
75  public:
76  /// Create a texture that has been cleared to transparent black.
77  std::shared_ptr<Texture> MakeTexture(ISize size) {
78  std::shared_ptr<CommandBuffer> command_buffer =
79  GetContentContext()->GetContext()->CreateCommandBuffer();
80  if (!command_buffer) {
81  return nullptr;
82  }
83 
84  auto render_target = GetContentContext()->MakeSubpass(
85  "Clear Subpass", size, command_buffer,
86  [](const ContentContext&, RenderPass&) { return true; });
87 
88  if (!GetContentContext()
89  ->GetContext()
90  ->GetCommandQueue()
91  ->Submit(/*buffers=*/{command_buffer})
92  .ok()) {
93  return nullptr;
94  }
95 
96  if (render_target.ok()) {
97  return render_target.value().GetRenderTargetTexture();
98  }
99  return nullptr;
100  }
101 };
102 INSTANTIATE_PLAYGROUND_SUITE(GaussianBlurFilterContentsTest);
103 
106  /*sigma_x=*/0.0, /*sigma_y=*/0.0, Entity::TileMode::kDecal,
107  FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
108  EXPECT_EQ(contents.GetSigmaX(), 0.0);
109  EXPECT_EQ(contents.GetSigmaY(), 0.0);
110 }
111 
114  /*sigma_x=*/0.0, /*sigma_y=*/0.0, Entity::TileMode::kDecal,
115  FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
116  FilterInput::Vector inputs = {};
117  Entity entity;
118  std::optional<Rect> coverage =
119  contents.GetFilterCoverage(inputs, entity, /*effect_transform=*/Matrix());
120  ASSERT_FALSE(coverage.has_value());
121 }
122 
125  /*sigma_x=*/0.0, /*sigma_y=*/0.0, Entity::TileMode::kDecal,
126  FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
127  FilterInput::Vector inputs = {
128  FilterInput::Make(Rect::MakeLTRB(10, 10, 110, 110))};
129  Entity entity;
130  std::optional<Rect> coverage =
131  contents.GetFilterCoverage(inputs, entity, /*effect_transform=*/Matrix());
132 
133  ASSERT_EQ(coverage, Rect::MakeLTRB(10, 10, 110, 110));
134 }
135 
137  fml::StatusOr<Scalar> sigma_radius_1 =
138  CalculateSigmaForBlurRadius(1.0, Matrix());
139  ASSERT_TRUE(sigma_radius_1.ok());
141  /*sigma_x=*/sigma_radius_1.value(),
142  /*sigma_y=*/sigma_radius_1.value(), Entity::TileMode::kDecal,
143  FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
144  FilterInput::Vector inputs = {
145  FilterInput::Make(Rect::MakeLTRB(100, 100, 200, 200))};
146  Entity entity;
147  std::optional<Rect> coverage =
148  contents.GetFilterCoverage(inputs, entity, /*effect_transform=*/Matrix());
149 
150  EXPECT_TRUE(coverage.has_value());
151  if (coverage.has_value()) {
152  EXPECT_RECT_NEAR(coverage.value(), Rect::MakeLTRB(99, 99, 201, 201));
153  }
154 }
155 
156 TEST_P(GaussianBlurFilterContentsTest, CoverageWithTexture) {
157  fml::StatusOr<Scalar> sigma_radius_1 =
158  CalculateSigmaForBlurRadius(1.0, Matrix());
159  ASSERT_TRUE(sigma_radius_1.ok());
161  /*sigma_X=*/sigma_radius_1.value(),
162  /*sigma_y=*/sigma_radius_1.value(), Entity::TileMode::kDecal,
163  FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
164  std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
165  FilterInput::Vector inputs = {FilterInput::Make(texture)};
166  Entity entity;
167  entity.SetTransform(Matrix::MakeTranslation({100, 100, 0}));
168  std::optional<Rect> coverage =
169  contents.GetFilterCoverage(inputs, entity, /*effect_transform=*/Matrix());
170 
171  EXPECT_TRUE(coverage.has_value());
172  if (coverage.has_value()) {
173  EXPECT_RECT_NEAR(coverage.value(), Rect::MakeLTRB(99, 99, 201, 201));
174  }
175 }
176 
177 TEST_P(GaussianBlurFilterContentsTest, CoverageWithEffectTransform) {
178  Matrix effect_transform = Matrix::MakeScale({2.0, 2.0, 1.0});
179  fml::StatusOr<Scalar> sigma_radius_1 =
180  CalculateSigmaForBlurRadius(1.0, effect_transform);
181  ASSERT_TRUE(sigma_radius_1.ok());
183  /*sigma_x=*/sigma_radius_1.value(),
184  /*sigma_y=*/sigma_radius_1.value(), Entity::TileMode::kDecal,
185  FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
186  std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
187  FilterInput::Vector inputs = {FilterInput::Make(texture)};
188  Entity entity;
189  entity.SetTransform(Matrix::MakeTranslation({100, 100, 0}));
190  std::optional<Rect> coverage =
191  contents.GetFilterCoverage(inputs, entity, effect_transform);
192  EXPECT_TRUE(coverage.has_value());
193  if (coverage.has_value()) {
194  EXPECT_RECT_NEAR(coverage.value(),
195  Rect::MakeLTRB(100 - 1, 100 - 1, 200 + 1, 200 + 1));
196  }
197 }
198 
199 TEST(GaussianBlurFilterContentsTest, FilterSourceCoverage) {
200  fml::StatusOr<Scalar> sigma_radius_1 =
201  CalculateSigmaForBlurRadius(1.0, Matrix());
202  ASSERT_TRUE(sigma_radius_1.ok());
203  auto contents = std::make_unique<GaussianBlurFilterContents>(
204  sigma_radius_1.value(), sigma_radius_1.value(), Entity::TileMode::kDecal,
205  FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
206  std::optional<Rect> coverage = contents->GetFilterSourceCoverage(
207  /*effect_transform=*/Matrix::MakeScale({2.0, 2.0, 1.0}),
208  /*output_limit=*/Rect::MakeLTRB(100, 100, 200, 200));
209  EXPECT_TRUE(coverage.has_value());
210  if (coverage.has_value()) {
211  EXPECT_RECT_NEAR(coverage.value(),
212  Rect::MakeLTRB(100 - 2, 100 - 2, 200 + 2, 200 + 2));
213  }
214 }
215 
216 TEST(GaussianBlurFilterContentsTest, CalculateSigmaValues) {
217  EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(1.0f), 1);
218  EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(2.0f), 1);
219  EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(3.0f), 1);
220  EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(4.0f), 1);
221  EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(16.0f), 0.25);
222  // Hang on to 1/8 as long as possible.
223  EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(95.0f), 0.125);
224  EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(96.0f), 0.0625);
225  // Downsample clamped to 1/16th.
226  EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(1024.0f), 0.0625);
227 }
228 
229 TEST_P(GaussianBlurFilterContentsTest, RenderCoverageMatchesGetCoverage) {
230  std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
231  fml::StatusOr<Scalar> sigma_radius_1 =
232  CalculateSigmaForBlurRadius(1.0, Matrix());
233  ASSERT_TRUE(sigma_radius_1.ok());
234  auto contents = std::make_unique<GaussianBlurFilterContents>(
235  sigma_radius_1.value(), sigma_radius_1.value(), Entity::TileMode::kDecal,
236  FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
237  contents->SetInputs({FilterInput::Make(texture)});
238  std::shared_ptr<ContentContext> renderer = GetContentContext();
239 
240  Entity entity;
241  std::optional<Entity> result =
242  contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
243  EXPECT_TRUE(result.has_value());
244  if (result.has_value()) {
245  EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSourceOver);
246  std::optional<Rect> result_coverage = result.value().GetCoverage();
247  std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
248  EXPECT_TRUE(result_coverage.has_value());
249  EXPECT_TRUE(contents_coverage.has_value());
250  if (result_coverage.has_value() && contents_coverage.has_value()) {
251  EXPECT_TRUE(RectNear(contents_coverage.value(),
252  Rect::MakeLTRB(-1, -1, 101, 101)));
253  EXPECT_TRUE(
254  RectNear(result_coverage.value(), Rect::MakeLTRB(-1, -1, 101, 101)));
255  }
256  }
257 }
258 
260  RenderCoverageMatchesGetCoverageTranslate) {
261  std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
262  fml::StatusOr<Scalar> sigma_radius_1 =
263  CalculateSigmaForBlurRadius(1.0, Matrix());
264  ASSERT_TRUE(sigma_radius_1.ok());
265  auto contents = std::make_unique<GaussianBlurFilterContents>(
266  sigma_radius_1.value(), sigma_radius_1.value(), Entity::TileMode::kDecal,
267  FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
268  contents->SetInputs({FilterInput::Make(texture)});
269  std::shared_ptr<ContentContext> renderer = GetContentContext();
270 
271  Entity entity;
272  entity.SetTransform(Matrix::MakeTranslation({100, 200, 0}));
273  std::optional<Entity> result =
274  contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
275 
276  EXPECT_TRUE(result.has_value());
277  if (result.has_value()) {
278  EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSourceOver);
279  std::optional<Rect> result_coverage = result.value().GetCoverage();
280  std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
281  EXPECT_TRUE(result_coverage.has_value());
282  EXPECT_TRUE(contents_coverage.has_value());
283  if (result_coverage.has_value() && contents_coverage.has_value()) {
284  EXPECT_TRUE(RectNear(contents_coverage.value(),
285  Rect::MakeLTRB(99, 199, 201, 301)));
286  EXPECT_TRUE(
287  RectNear(result_coverage.value(), Rect::MakeLTRB(99, 199, 201, 301)));
288  }
289  }
290 }
291 
293  RenderCoverageMatchesGetCoverageRotated) {
294  std::shared_ptr<Texture> texture = MakeTexture(ISize(400, 300));
295  fml::StatusOr<Scalar> sigma_radius_1 =
296  CalculateSigmaForBlurRadius(1.0, Matrix());
297  auto contents = std::make_unique<GaussianBlurFilterContents>(
298  sigma_radius_1.value(), sigma_radius_1.value(), Entity::TileMode::kDecal,
299  FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
300  contents->SetInputs({FilterInput::Make(texture)});
301  std::shared_ptr<ContentContext> renderer = GetContentContext();
302 
303  Entity entity;
304  // Rotate around the top left corner, then push it over to (100, 100).
305  entity.SetTransform(Matrix::MakeTranslation({400, 100, 0}) *
307  std::optional<Entity> result =
308  contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
309  EXPECT_TRUE(result.has_value());
310  if (result.has_value()) {
311  EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSourceOver);
312  std::optional<Rect> result_coverage = result.value().GetCoverage();
313  std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
314  EXPECT_TRUE(result_coverage.has_value());
315  EXPECT_TRUE(contents_coverage.has_value());
316  if (result_coverage.has_value() && contents_coverage.has_value()) {
317  EXPECT_TRUE(RectNear(contents_coverage.value(),
318  Rect::MakeLTRB(99, 99, 401, 501)));
319  EXPECT_TRUE(
320  RectNear(result_coverage.value(), Rect::MakeLTRB(99, 99, 401, 501)));
321  }
322  }
323 }
324 
326  std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
327  auto filter_input = FilterInput::Make(texture);
328  Entity entity;
330  filter_input, entity, Rect::MakeSize(ISize(100, 100)), ISize(100, 100));
331  std::optional<Rect> uvs_bounds = Rect::MakePointBounds(uvs);
332  EXPECT_TRUE(uvs_bounds.has_value());
333  if (uvs_bounds.has_value()) {
334  EXPECT_TRUE(RectNear(uvs_bounds.value(), Rect::MakeXYWH(0, 0, 1, 1)));
335  }
336 }
337 
338 TEST_P(GaussianBlurFilterContentsTest, TextureContentsWithDestinationRect) {
339  std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
340  auto texture_contents = std::make_shared<TextureContents>();
341  texture_contents->SetSourceRect(Rect::MakeSize(texture->GetSize()));
342  texture_contents->SetTexture(texture);
343  texture_contents->SetDestinationRect(Rect::MakeXYWH(
344  50, 40, texture->GetSize().width, texture->GetSize().height));
345 
346  fml::StatusOr<Scalar> sigma_radius_1 =
347  CalculateSigmaForBlurRadius(1.0, Matrix());
348  auto contents = std::make_unique<GaussianBlurFilterContents>(
349  sigma_radius_1.value(), sigma_radius_1.value(), Entity::TileMode::kDecal,
350  FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
351  contents->SetInputs({FilterInput::Make(texture_contents)});
352  std::shared_ptr<ContentContext> renderer = GetContentContext();
353 
354  Entity entity;
355  std::optional<Entity> result =
356  contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
357  EXPECT_TRUE(result.has_value());
358  if (result.has_value()) {
359  EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSourceOver);
360  std::optional<Rect> result_coverage = result.value().GetCoverage();
361  std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
362  EXPECT_TRUE(result_coverage.has_value());
363  EXPECT_TRUE(contents_coverage.has_value());
364  if (result_coverage.has_value() && contents_coverage.has_value()) {
365  EXPECT_TRUE(RectNear(result_coverage.value(), contents_coverage.value()));
366  EXPECT_TRUE(RectNear(result_coverage.value(),
367  Rect::MakeLTRB(49.f, 39.f, 151.f, 141.f)));
368  }
369  }
370 }
371 
373  TextureContentsWithDestinationRectScaled) {
374  std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
375  auto texture_contents = std::make_shared<TextureContents>();
376  texture_contents->SetSourceRect(Rect::MakeSize(texture->GetSize()));
377  texture_contents->SetTexture(texture);
378  texture_contents->SetDestinationRect(Rect::MakeXYWH(
379  50, 40, texture->GetSize().width, texture->GetSize().height));
380 
381  fml::StatusOr<Scalar> sigma_radius_1 =
382  CalculateSigmaForBlurRadius(1.0, Matrix());
383  auto contents = std::make_unique<GaussianBlurFilterContents>(
384  sigma_radius_1.value(), sigma_radius_1.value(), Entity::TileMode::kDecal,
386  /*mask_geometry=*/nullptr);
387  contents->SetInputs({FilterInput::Make(texture_contents)});
388  std::shared_ptr<ContentContext> renderer = GetContentContext();
389 
390  Entity entity;
391  entity.SetTransform(Matrix::MakeScale({2.0, 2.0, 1.0}));
392  std::optional<Entity> result =
393  contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
394  EXPECT_TRUE(result.has_value());
395  if (result.has_value()) {
396  EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSourceOver);
397  std::optional<Rect> result_coverage = result.value().GetCoverage();
398  std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
399  EXPECT_TRUE(result_coverage.has_value());
400  EXPECT_TRUE(contents_coverage.has_value());
401  if (result_coverage.has_value() && contents_coverage.has_value()) {
402  EXPECT_TRUE(RectNear(result_coverage.value(), contents_coverage.value()));
403  // Scaling a blurred entity doesn't seem to scale the blur radius linearly
404  // when comparing results with rrect_blur. That's why this is not
405  // Rect::MakeXYWH(98.f, 78.f, 204.0f, 204.f).
406  EXPECT_TRUE(RectNear(contents_coverage.value(),
407  Rect::MakeXYWH(94.f, 74.f, 212.0f, 212.f)));
408  }
409  }
410 }
411 
412 TEST_P(GaussianBlurFilterContentsTest, TextureContentsWithEffectTransform) {
413  Matrix effect_transform = Matrix::MakeScale({2.0, 2.0, 1.0});
414  std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
415  auto texture_contents = std::make_shared<TextureContents>();
416  texture_contents->SetSourceRect(Rect::MakeSize(texture->GetSize()));
417  texture_contents->SetTexture(texture);
418  texture_contents->SetDestinationRect(Rect::MakeXYWH(
419  50, 40, texture->GetSize().width, texture->GetSize().height));
420 
421  fml::StatusOr<Scalar> sigma_radius_1 =
422  CalculateSigmaForBlurRadius(1.0, effect_transform);
423  ASSERT_TRUE(sigma_radius_1.ok());
424  auto contents = std::make_unique<GaussianBlurFilterContents>(
425  sigma_radius_1.value(), sigma_radius_1.value(), Entity::TileMode::kDecal,
426  FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
427  contents->SetInputs({FilterInput::Make(texture_contents)});
428  contents->SetEffectTransform(effect_transform);
429  std::shared_ptr<ContentContext> renderer = GetContentContext();
430 
431  Entity entity;
432  std::optional<Entity> result =
433  contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
434  EXPECT_TRUE(result.has_value());
435  if (result.has_value()) {
436  EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSourceOver);
437  std::optional<Rect> result_coverage = result.value().GetCoverage();
438  std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
439  EXPECT_TRUE(result_coverage.has_value());
440  EXPECT_TRUE(contents_coverage.has_value());
441  if (result_coverage.has_value() && contents_coverage.has_value()) {
442  EXPECT_TRUE(RectNear(result_coverage.value(), contents_coverage.value()));
443  EXPECT_TRUE(RectNear(contents_coverage.value(),
444  Rect::MakeXYWH(49.f, 39.f, 102.f, 102.f)));
445  }
446  }
447 }
448 
449 TEST(GaussianBlurFilterContentsTest, CalculateSigmaForBlurRadius) {
450  Scalar sigma = 1.0;
453  fml::StatusOr<Scalar> derived_sigma =
454  CalculateSigmaForBlurRadius(radius, Matrix());
455  ASSERT_TRUE(derived_sigma.ok());
456  EXPECT_NEAR(sigma, derived_sigma.value(), 0.01f);
457 }
458 
460  BlurParameters parameters = {.blur_uv_offset = Point(1, 0),
461  .blur_sigma = 1,
462  .blur_radius = 5,
463  .step_size = 1};
464  KernelSamples samples = GenerateBlurInfo(parameters);
465  EXPECT_EQ(samples.sample_count, 9);
466 
467  // Coefficients should add up to 1.
468  Scalar tally = 0;
469  for (int i = 0; i < samples.sample_count; ++i) {
470  tally += samples.samples[i].coefficient;
471  }
472  EXPECT_FLOAT_EQ(tally, 1.0f);
473 
474  // Verify the shape of the curve.
475  for (int i = 0; i < 4; ++i) {
476  EXPECT_FLOAT_EQ(samples.samples[i].coefficient,
477  samples.samples[8 - i].coefficient);
478  EXPECT_TRUE(samples.samples[i + 1].coefficient >
479  samples.samples[i].coefficient);
480  }
481 }
482 
483 TEST(GaussianBlurFilterContentsTest, LerpHackKernelSamplesSimple) {
484  KernelSamples kernel_samples = {
485  .sample_count = 5,
486  .samples =
487  {
488  {
489  .uv_offset = Vector2(-2, 0),
490  .coefficient = 0.1f,
491  },
492  {
493  .uv_offset = Vector2(-1, 0),
494  .coefficient = 0.2f,
495  },
496  {
497  .uv_offset = Vector2(0, 0),
498  .coefficient = 0.4f,
499  },
500  {
501  .uv_offset = Vector2(1, 0),
502  .coefficient = 0.2f,
503  },
504  {
505  .uv_offset = Vector2(2, 0),
506  .coefficient = 0.1f,
507  },
508  },
509  };
510 
511  GaussianBlurPipeline::FragmentShader::KernelSamples fast_kernel_samples =
512  LerpHackKernelSamples(kernel_samples);
513  EXPECT_EQ(fast_kernel_samples.sample_count, 3);
514 
515  GaussianBlurPipeline::FragmentShader::KernelSample* samples =
516  kernel_samples.samples;
517  GaussianBlurPipeline::FragmentShader::KernelSample* fast_samples =
518  fast_kernel_samples.samples;
519 
520  //////////////////////////////////////////////////////////////////////////////
521  // Check output kernel.
522 
523  EXPECT_FLOAT_EQ(fast_samples[0].uv_offset.x, -1.3333333);
524  EXPECT_FLOAT_EQ(fast_samples[0].uv_offset.y, 0);
525  EXPECT_FLOAT_EQ(fast_samples[0].coefficient, 0.3);
526  EXPECT_FLOAT_EQ(fast_samples[1].uv_offset.x, 0);
527  EXPECT_FLOAT_EQ(fast_samples[1].uv_offset.y, 0);
528  EXPECT_FLOAT_EQ(fast_samples[1].coefficient, 0.4);
529  EXPECT_FLOAT_EQ(fast_samples[2].uv_offset.x, 1.3333333);
530  EXPECT_FLOAT_EQ(fast_samples[2].uv_offset.y, 0);
531  EXPECT_FLOAT_EQ(fast_samples[2].coefficient, 0.3);
532 
533  //////////////////////////////////////////////////////////////////////////////
534  // Check output of fast kernel versus original kernel.
535 
536  Scalar data[5] = {0.25, 0.5, 0.5, 1.0, 0.2};
537  Scalar original_output =
538  samples[0].coefficient * data[0] + samples[1].coefficient * data[1] +
539  samples[2].coefficient * data[2] + samples[3].coefficient * data[3] +
540  samples[4].coefficient * data[4];
541 
542  auto lerp = [](const Point& point, Scalar left, Scalar right) {
543  Scalar int_part;
544  Scalar fract = fabsf(modf(point.x, &int_part));
545  if (point.x < 0) {
546  return left * fract + right * (1.0 - fract);
547  } else {
548  return left * (1.0 - fract) + right * fract;
549  }
550  };
551  Scalar fast_output =
552  /*1st*/ lerp(fast_samples[0].uv_offset, data[0], data[1]) *
553  fast_samples[0].coefficient +
554  /*2nd*/ data[2] * fast_samples[1].coefficient +
555  /*3rd*/ lerp(fast_samples[2].uv_offset, data[3], data[4]) *
556  fast_samples[2].coefficient;
557 
558  EXPECT_NEAR(original_output, fast_output, 0.01);
559 }
560 
561 TEST(GaussianBlurFilterContentsTest, LerpHackKernelSamplesComplex) {
562  Scalar sigma = 10.0f;
563  int32_t blur_radius = static_cast<int32_t>(
565  BlurParameters parameters = {.blur_uv_offset = Point(1, 0),
566  .blur_sigma = sigma,
567  .blur_radius = blur_radius,
568  .step_size = 1};
569  KernelSamples kernel_samples = GenerateBlurInfo(parameters);
570  EXPECT_EQ(kernel_samples.sample_count, 33);
571  GaussianBlurPipeline::FragmentShader::KernelSamples fast_kernel_samples =
572  LerpHackKernelSamples(kernel_samples);
573  EXPECT_EQ(fast_kernel_samples.sample_count, 17);
574  float data[33];
575  srand(0);
576  for (int i = 0; i < 33; i++) {
577  data[i] = 255.0 * static_cast<double>(IMPELLER_RAND()) / RAND_MAX;
578  }
579 
580  auto sampler = [data](Point point) -> Scalar {
581  FML_CHECK(point.y == 0.0f);
582  FML_CHECK(point.x >= -16);
583  FML_CHECK(point.x <= 16);
584  Scalar fint_part;
585  Scalar fract = fabsf(modf(point.x, &fint_part));
586  if (fract == 0) {
587  int32_t int_part = static_cast<int32_t>(fint_part) + 16;
588  return data[int_part];
589  } else {
590  int32_t left = static_cast<int32_t>(floor(point.x)) + 16;
591  int32_t right = static_cast<int32_t>(ceil(point.x)) + 16;
592  if (point.x < 0) {
593  return fract * data[left] + (1.0 - fract) * data[right];
594  } else {
595  return (1.0 - fract) * data[left] + fract * data[right];
596  }
597  }
598  };
599 
600  Scalar output = 0.0;
601  for (int i = 0; i < kernel_samples.sample_count; ++i) {
602  auto sample = kernel_samples.samples[i];
603  output += sample.coefficient * sampler(sample.uv_offset);
604  }
605 
606  Scalar fast_output = 0.0;
607  for (int i = 0; i < fast_kernel_samples.sample_count; ++i) {
608  auto sample = fast_kernel_samples.samples[i];
609  fast_output += sample.coefficient * sampler(sample.uv_offset);
610  }
611 
612  EXPECT_NEAR(output, fast_output, 0.1);
613 }
614 
616  Scalar sigma = 30.5f;
617  int32_t blur_radius = static_cast<int32_t>(
619  BlurParameters parameters = {.blur_uv_offset = Point(1, 0),
620  .blur_sigma = sigma,
621  .blur_radius = blur_radius,
622  .step_size = 1};
623  KernelSamples kernel_samples = GenerateBlurInfo(parameters);
624  GaussianBlurPipeline::FragmentShader::KernelSamples frag_kernel_samples =
625  LerpHackKernelSamples(kernel_samples);
626  EXPECT_TRUE(frag_kernel_samples.sample_count <= kGaussianBlurMaxKernelSize);
627 }
628 
629 } // namespace testing
630 } // namespace impeller
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ISize64 ISize
Definition: size.h:140
impeller::KernelSamples
Definition: gaussian_blur_filter_contents.h:30
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static constexpr int32_t kGaussianBlurMaxKernelSize
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#define EXPECT_RECT_NEAR(a, b)
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constexpr static std::optional< TRect > MakePointBounds(const U &value)
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#define IMPELLER_RAND
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Definition: render_pass.h:33
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Definition: entity_playground.h:17
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void SetTransform(const Matrix &transform)
Set the global transform matrix for this Entity.
Definition: entity.cc:62
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static Matrix MakeRotationZ(Radians r)
Definition: matrix.h:213
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Vector2 scaled_sigma
Sigma when considering an entity's scale and the effect transform.
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inline ::testing::AssertionResult RectNear(impeller::Rect a, impeller::Rect b)
Definition: geometry_asserts.h:89
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constexpr static TRect MakeSize(const TSize< U > &size)
Definition: rect.h:146
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Blur radius in source pixels based on scaled_sigma.
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static Scalar CalculateScale(Scalar sigma)
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