Flutter Impeller
impeller::ClipRestoreContents Class Referencefinal

#include <clip_contents.h>

Inheritance diagram for impeller::ClipRestoreContents:
impeller::Contents

Public Member Functions

 ClipRestoreContents ()
 
 ~ClipRestoreContents ()
 
void SetRestoreHeight (size_t clip_height)
 
size_t GetRestoreHeight () const
 
void SetRestoreCoverage (std::optional< Rect > coverage)
 The area on the pass texture where this clip restore will be applied. If unset, the entire pass texture will be restored. More...
 
std::optional< RectGetCoverage (const Entity &entity) const override
 Get the area of the render pass that will be affected when this contents is rendered. More...
 
ClipCoverage GetClipCoverage (const Entity &entity, const std::optional< Rect > &current_clip_coverage) const override
 Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage after this draw call. This should only be implemented for contents that may write to the clip buffer. More...
 
bool ShouldRender (const Entity &entity, const std::optional< Rect > clip_coverage) const override
 
bool Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
 
bool CanInheritOpacity (const Entity &entity) const override
 Whether or not this contents can accept the opacity peephole optimization. More...
 
void SetInheritedOpacity (Scalar opacity) override
 Inherit the provided opacity. More...
 
- Public Member Functions inherited from impeller::Contents
 Contents ()
 
virtual ~Contents ()
 
virtual void PopulateGlyphAtlas (const std::shared_ptr< LazyGlyphAtlas > &lazy_glyph_atlas, Scalar scale)
 Add any text data to the specified lazy atlas. The scale parameter must be used again later when drawing the text. More...
 
void SetCoverageHint (std::optional< Rect > coverage_hint)
 Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage(). More...
 
const std::optional< Rect > & GetCoverageHint () const
 
virtual bool IsOpaque () const
 Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity. More...
 
virtual std::optional< SnapshotRenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, const std::string &label="Snapshot") const
 Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity). More...
 
std::optional< SizeGetColorSourceSize () const
 Return the color source's intrinsic size, if available. More...
 
void SetColorSourceSize (Size size)
 
virtual std::optional< ColorAsBackgroundColor (const Entity &entity, ISize target_size) const
 Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation. More...
 
virtual const FilterContentsAsFilter () const
 Cast to a filter. Returns nullptr if this Contents is not a filter. More...
 
virtual bool ApplyColorFilter (const ColorFilterProc &color_filter_proc)
 If possible, applies a color filter to this contents inputs on the CPU. More...
 

Additional Inherited Members

- Public Types inherited from impeller::Contents
using ColorFilterProc = std::function< Color(Color)>
 
using RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)>
 
using CoverageProc = std::function< std::optional< Rect >(const Entity &entity)>
 
- Static Public Member Functions inherited from impeller::Contents
static std::shared_ptr< ContentsMakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc)
 

Detailed Description

Definition at line 59 of file clip_contents.h.

Constructor & Destructor Documentation

◆ ClipRestoreContents()

impeller::ClipRestoreContents::ClipRestoreContents ( )
default

◆ ~ClipRestoreContents()

impeller::ClipRestoreContents::~ClipRestoreContents ( )
default

Member Function Documentation

◆ CanInheritOpacity()

bool impeller::ClipRestoreContents::CanInheritOpacity ( const Entity entity) const
overridevirtual

Whether or not this contents can accept the opacity peephole optimization.

By default all contents return false. Contents are responsible for determining whether or not their own geometries intersect in a way that makes accepting opacity impossible. It is always safe to return false, especially if computing overlap would be computationally expensive.

Reimplemented from impeller::Contents.

Definition at line 224 of file clip_contents.cc.

224  {
225  return true;
226 }

◆ GetClipCoverage()

Contents::ClipCoverage impeller::ClipRestoreContents::GetClipCoverage ( const Entity entity,
const std::optional< Rect > &  current_clip_coverage 
) const
overridevirtual

Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage after this draw call. This should only be implemented for contents that may write to the clip buffer.

During rendering, coverage coordinates count pixels from the top left corner of the framebuffer.

Reimplemented from impeller::Contents.

Definition at line 212 of file clip_contents.cc.

214  {
215  return {.type = ClipCoverage::Type::kRestore, .coverage = std::nullopt};
216 }

References impeller::Contents::ClipCoverage::type.

◆ GetCoverage()

std::optional< Rect > impeller::ClipRestoreContents::GetCoverage ( const Entity entity) const
overridevirtual

Get the area of the render pass that will be affected when this contents is rendered.

During rendering, coverage coordinates count pixels from the top left corner of the framebuffer.

Returns
The coverage rectangle. An std::nullopt result means that rendering this contents has no effect on the output color.

Implements impeller::Contents.

Definition at line 207 of file clip_contents.cc.

208  {
209  return std::nullopt;
210 };

◆ GetRestoreHeight()

size_t impeller::ClipRestoreContents::GetRestoreHeight ( ) const

Definition at line 198 of file clip_contents.cc.

198  {
199  return restore_height_;
200 }

Referenced by impeller::EntityPassClipStack::ApplyClipState().

◆ Render()

bool impeller::ClipRestoreContents::Render ( const ContentContext renderer,
const Entity entity,
RenderPass pass 
) const
overridevirtual

Implements impeller::Contents.

Definition at line 230 of file clip_contents.cc.

232  {
234 
235  pass.SetCommandLabel("Restore Clip");
236  auto options = OptionsFromPass(pass);
237  options.blend_mode = BlendMode::kDestination;
238  options.stencil_mode =
240  options.primitive_type = PrimitiveType::kTriangleStrip;
241  pass.SetPipeline(renderer.GetClipPipeline(options));
242  pass.SetStencilReference(0);
243 
244  // Create a rect that covers either the given restore area, or the whole
245  // render target texture.
246  auto ltrb =
247  restore_coverage_.value_or(Rect::MakeSize(pass.GetRenderTargetSize()))
248  .GetLTRB();
249  VertexBufferBuilder<VS::PerVertexData> vtx_builder;
250  vtx_builder.AddVertices({
251  {Point(ltrb[0], ltrb[1])},
252  {Point(ltrb[2], ltrb[1])},
253  {Point(ltrb[0], ltrb[3])},
254  {Point(ltrb[2], ltrb[3])},
255  });
256  pass.SetVertexBuffer(
257  vtx_builder.CreateVertexBuffer(renderer.GetTransientsBuffer()));
258 
259  VS::FrameInfo info;
260  info.depth = GetShaderClipDepth(entity);
261  info.mvp = pass.GetOrthographicTransform();
262  VS::BindFrameInfo(pass, renderer.GetTransientsBuffer().EmplaceUniform(info));
263 
264  return pass.Draw().ok();
265 }

References impeller::VertexBufferBuilder< VertexType_, IndexType_ >::AddVertices(), impeller::VertexBufferBuilder< VertexType_, IndexType_ >::CreateVertexBuffer(), impeller::RenderPass::Draw(), impeller::HostBuffer::EmplaceUniform(), impeller::ContentContext::GetClipPipeline(), impeller::RenderPass::GetOrthographicTransform(), impeller::RenderPass::GetRenderTargetSize(), impeller::GetShaderClipDepth(), impeller::ContentContext::GetTransientsBuffer(), impeller::kDestination, impeller::ContentContextOptions::kOverdrawPreventionRestore, impeller::kTriangleStrip, impeller::TRect< Scalar >::MakeSize(), impeller::OptionsFromPass(), impeller::RenderPass::SetCommandLabel(), impeller::RenderPass::SetPipeline(), impeller::RenderPass::SetStencilReference(), and impeller::RenderPass::SetVertexBuffer().

◆ SetInheritedOpacity()

void impeller::ClipRestoreContents::SetInheritedOpacity ( Scalar  opacity)
overridevirtual

Inherit the provided opacity.

   Use of this method is invalid if CanAcceptOpacity returns false.

Reimplemented from impeller::Contents.

Definition at line 228 of file clip_contents.cc.

228 {}

◆ SetRestoreCoverage()

void impeller::ClipRestoreContents::SetRestoreCoverage ( std::optional< Rect coverage)

The area on the pass texture where this clip restore will be applied. If unset, the entire pass texture will be restored.

Note
This rectangle is not transformed by the entity's transform.

Definition at line 202 of file clip_contents.cc.

203  {
204  restore_coverage_ = restore_coverage;
205 }

◆ SetRestoreHeight()

void impeller::ClipRestoreContents::SetRestoreHeight ( size_t  clip_height)

Definition at line 194 of file clip_contents.cc.

194  {
195  restore_height_ = clip_height;
196 }

◆ ShouldRender()

bool impeller::ClipRestoreContents::ShouldRender ( const Entity entity,
const std::optional< Rect clip_coverage 
) const
overridevirtual

Reimplemented from impeller::Contents.

Definition at line 218 of file clip_contents.cc.

220  {
221  return true;
222 }

The documentation for this class was generated from the following files:
impeller::OptionsFromPass
ContentContextOptions OptionsFromPass(const RenderPass &pass)
Definition: contents.cc:19
impeller::BlendMode::kDestination
@ kDestination
impeller::GetShaderClipDepth
static Scalar GetShaderClipDepth(const Entity &entity)
Definition: clip_contents.cc:18
impeller::VS
SolidFillVertexShader VS
Definition: stroke_path_geometry.cc:16
impeller::PrimitiveType::kTriangleStrip
@ kTriangleStrip
impeller::Point
TPoint< Scalar > Point
Definition: point.h:322
impeller::RenderPipelineHandle::VertexShader
VertexShader_ VertexShader
Definition: pipeline.h:106
impeller::TRect< Scalar >::MakeSize
constexpr static TRect MakeSize(const TSize< U > &size)
Definition: rect.h:146
impeller::ContentContextOptions::StencilMode::kOverdrawPreventionRestore
@ kOverdrawPreventionRestore