11 #include "fml/trace_event.h"
34 class GenericVariants {
36 void Set(
const ContentContextOptions& options,
37 std::unique_ptr<GenericRenderPipelineHandle> pipeline) {
38 uint64_t p_key = options.ToKey();
39 for (
const auto& [key, pipeline] :
pipelines_) {
44 pipelines_.push_back(std::make_pair(p_key, std::move(pipeline)));
47 void SetDefault(
const ContentContextOptions& options,
48 std::unique_ptr<GenericRenderPipelineHandle> pipeline) {
51 Set(options, std::move(pipeline));
55 GenericRenderPipelineHandle* Get(
const ContentContextOptions& options)
const {
56 uint64_t p_key = options.ToKey();
57 for (
const auto& [key, pipeline] :
pipelines_) {
59 return pipeline.get();
65 void SetDefaultDescriptor(std::optional<PipelineDescriptor> desc) {
66 desc_ = std::move(desc);
69 size_t GetPipelineCount()
const {
return pipelines_.size(); }
71 bool IsDefault(
const ContentContextOptions& opts) {
77 std::optional<PipelineDescriptor>
desc_;
79 std::vector<std::pair<uint64_t, std::unique_ptr<GenericRenderPipelineHandle>>>
96 template <
class PipelineHandleT>
97 class Variants :
public GenericVariants {
99 ShaderStageCompatibilityChecker<
100 typename PipelineHandleT::VertexShader,
101 typename PipelineHandleT::FragmentShader>::Check(),
102 "The output slots for the fragment shader don't have matches in the "
103 "vertex shader's output slots. This will result in a linker error.");
106 Variants() =
default;
108 void Set(
const ContentContextOptions& options,
109 std::unique_ptr<PipelineHandleT> pipeline) {
110 GenericVariants::Set(options, std::move(pipeline));
113 void SetDefault(
const ContentContextOptions& options,
114 std::unique_ptr<PipelineHandleT> pipeline) {
115 GenericVariants::SetDefault(options, std::move(pipeline));
118 void CreateDefault(
const Context& context,
119 const ContentContextOptions& options,
120 const std::vector<Scalar>& constants = {}) {
121 std::optional<PipelineDescriptor> desc =
122 PipelineHandleT::Builder::MakeDefaultPipelineDescriptor(context,
124 if (!desc.has_value()) {
128 context.GetPipelineLibrary()->LogPipelineCreation(*desc);
129 options.ApplyToPipelineDescriptor(*desc);
131 SetDefault(options, std::make_unique<PipelineHandleT>(context,
desc_,
135 PipelineHandleT* Get(
const ContentContextOptions& options)
const {
136 return static_cast<PipelineHandleT*
>(GenericVariants::Get(options));
139 PipelineHandleT* GetDefault(
const Context& context) {
144 if (result !=
nullptr) {
148 context,
desc_,
false));
154 Variants(
const Variants&) =
delete;
156 Variants& operator=(
const Variants&) =
delete;
159 template <
class RenderPipelineHandleT>
160 RenderPipelineHandleT* CreateIfNeeded(
161 const ContentContext* context,
162 Variants<RenderPipelineHandleT>& container,
163 ContentContextOptions opts,
164 PipelineCompileQueue* compile_queue) {
165 if (!context->IsValid()) {
169 if (RenderPipelineHandleT* found = container.Get(opts)) {
173 RenderPipelineHandleT* default_handle =
174 container.GetDefault(*context->GetContext());
175 if (container.IsDefault(opts)) {
176 return default_handle;
180 FML_CHECK(default_handle !=
nullptr);
182 const std::shared_ptr<Pipeline<PipelineDescriptor>>& pipeline =
183 default_handle->WaitAndGet(compile_queue);
188 auto variant_future = pipeline->CreateVariant(
189 false, [&opts, variants_count = container.GetPipelineCount()](
190 PipelineDescriptor& desc) {
191 opts.ApplyToPipelineDescriptor(desc);
192 desc.SetLabel(std::format(
"{} V#{}", desc.GetLabel(), variants_count));
194 std::unique_ptr<RenderPipelineHandleT> variant =
195 std::make_unique<RenderPipelineHandleT>(std::move(variant_future));
196 container.Set(opts, std::move(variant));
197 return container.Get(opts);
200 template <
class TypedPipeline>
201 PipelineRef GetPipeline(
const ContentContext* context,
202 Variants<TypedPipeline>& container,
203 ContentContextOptions opts) {
205 context->GetContext()->GetPipelineLibrary()->GetPipelineCompileQueue();
206 TypedPipeline* pipeline =
207 CreateIfNeeded(context, container, opts, compile_queue);
209 return raw_ptr<Pipeline<PipelineDescriptor>>();
211 return raw_ptr(pipeline->WaitAndGet(compile_queue));
309 #if defined(IMPELLER_ENABLE_OPENGLES) && !defined(FML_OS_EMSCRIPTEN)
310 Variants<TiledTextureExternalPipeline> tiled_texture_external;
311 Variants<TiledTextureUvExternalPipeline> tiled_texture_uv_external;
314 #if defined(IMPELLER_ENABLE_OPENGLES)
315 Variants<TextureDownsampleGlesPipeline> texture_downsample_gles;
325 <<
" as a pipeline blend.";
337 switch (pipeline_blend) {
446 <<
"Depth attachment doesn't match expected pipeline state. "
447 "has_depth_stencil_attachments="
450 <<
"Stencil attachment doesn't match expected pipeline state. "
451 "has_depth_stencil_attachments="
453 if (maybe_stencil.has_value()) {
499 if (maybe_depth.has_value()) {
511 bool supports_decal) {
512 Scalar x = supports_decal ? 1 : 0;
525 {
x, 1, -1, 1, -1, 0},
532 template <
typename PipelineT>
535 auto desc = PipelineT::Builder::MakeDefaultPipelineDescriptor(context);
536 if (!desc.has_value()) {
540 const auto default_color_format =
544 .color_attachment_pixel_format = default_color_format}
545 .ApplyToPipelineDescriptor(*desc);
546 return std::make_unique<PipelineT>(context, desc);
550 std::shared_ptr<Context> context,
551 std::shared_ptr<TypographerContext> typographer_context,
552 std::shared_ptr<RenderTargetAllocator> render_target_allocator)
553 : context_(
std::move(context)),
558 context_->GetCapabilities()->Supports32BitPrimitiveIndices())),
559 render_target_cache_(render_target_allocator == nullptr
561 context_->GetResourceAllocator())
562 :
std::move(render_target_allocator)),
564 context_->GetResourceAllocator(),
565 context_->GetIdleWaiter(),
566 context_->GetCapabilities()->GetMinimumUniformAlignment())),
568 if (!context_ || !context_->IsValid()) {
576 indexes_host_buffer_ =
577 context_->GetCapabilities()->NeedsPartitionedHostBuffer()
579 context_->GetResourceAllocator(), context_->GetIdleWaiter(),
580 context_->GetCapabilities()->GetMinimumUniformAlignment())
587 empty_texture_ =
GetContext()->GetResourceAllocator()->CreateTexture(desc);
590 std::shared_ptr<CommandBuffer> cmd_buffer =
592 std::shared_ptr<BlitPass> blit_pass = cmd_buffer->CreateBlitPass();
597 if (!blit_pass->EncodeCommands() || !
GetContext()
599 ->Submit({std::move(cmd_buffer)})
607 .color_attachment_pixel_format =
608 context_->GetCapabilities()->GetDefaultColorFormat()};
612 .color_attachment_pixel_format =
613 context_->GetCapabilities()->GetDefaultColorFormat()};
617 .color_attachment_pixel_format =
618 context_->GetCapabilities()->GetDefaultColorFormat(),
619 .has_depth_stencil_attachments =
false};
620 const auto supports_decal =
static_cast<Scalar>(
621 context_->GetCapabilities()->SupportsDecalSamplerAddressMode());
630 GetContext()->GetCapabilities()->GetDefaultGlyphAtlasFormat() ==
632 pipelines_->solid_fill.CreateDefault(*context_, options);
633 pipelines_->texture.CreateDefault(*context_, options);
634 pipelines_->fast_gradient.CreateDefault(*context_, options);
635 pipelines_->line.CreateDefault(*context_, options);
636 pipelines_->circle.CreateDefault(*context_, options);
638 if (context_->GetCapabilities()->SupportsSSBO()) {
639 pipelines_->linear_gradient_ssbo_fill.CreateDefault(*context_, options);
640 pipelines_->radial_gradient_ssbo_fill.CreateDefault(*context_, options);
641 pipelines_->conical_gradient_ssbo_fill.CreateDefault(*context_, options,
643 pipelines_->conical_gradient_ssbo_fill_radial.CreateDefault(
644 *context_, options, {1.0});
645 pipelines_->conical_gradient_ssbo_fill_strip.CreateDefault(
646 *context_, options, {2.0});
647 pipelines_->conical_gradient_ssbo_fill_strip_and_radial.CreateDefault(
648 *context_, options, {0.0});
649 pipelines_->sweep_gradient_ssbo_fill.CreateDefault(*context_, options);
651 pipelines_->linear_gradient_uniform_fill.CreateDefault(*context_,
653 pipelines_->radial_gradient_uniform_fill.CreateDefault(*context_,
655 pipelines_->conical_gradient_uniform_fill.CreateDefault(*context_,
657 pipelines_->conical_gradient_uniform_fill_radial.CreateDefault(*context_,
659 pipelines_->conical_gradient_uniform_fill_strip.CreateDefault(*context_,
661 pipelines_->conical_gradient_uniform_fill_strip_and_radial.CreateDefault(
663 pipelines_->sweep_gradient_uniform_fill.CreateDefault(*context_, options);
665 pipelines_->linear_gradient_fill.CreateDefault(*context_, options);
666 pipelines_->radial_gradient_fill.CreateDefault(*context_, options);
667 pipelines_->conical_gradient_fill.CreateDefault(*context_, options);
668 pipelines_->conical_gradient_fill_radial.CreateDefault(*context_,
670 pipelines_->conical_gradient_fill_strip.CreateDefault(*context_, options);
671 pipelines_->conical_gradient_fill_strip_and_radial.CreateDefault(
673 pipelines_->sweep_gradient_fill.CreateDefault(*context_, options);
677 auto clip_pipeline_descriptor =
679 if (!clip_pipeline_descriptor.has_value()) {
684 .color_attachment_pixel_format =
685 context_->GetCapabilities()->GetDefaultColorFormat()}
686 .ApplyToPipelineDescriptor(*clip_pipeline_descriptor);
688 auto clip_color_attachments =
689 clip_pipeline_descriptor->GetColorAttachmentDescriptors();
690 for (
auto& color_attachment : clip_color_attachments) {
693 clip_pipeline_descriptor->SetColorAttachmentDescriptors(
694 std::move(clip_color_attachments));
697 std::make_unique<ClipPipeline>(*context_, clip_pipeline_descriptor));
699 *context_, options_no_msaa_no_depth_stencil);
700 pipelines_->texture_downsample_bounded.CreateDefault(
701 *context_, options_no_msaa_no_depth_stencil);
702 pipelines_->rrect_blur.CreateDefault(*context_, options_trianglestrip);
703 pipelines_->rsuperellipse_blur.CreateDefault(*context_,
704 options_trianglestrip);
705 pipelines_->texture_strict_src.CreateDefault(*context_, options);
706 pipelines_->tiled_texture.CreateDefault(*context_, options,
709 *context_, options_no_msaa_no_depth_stencil, {supports_decal});
710 pipelines_->border_mask_blur.CreateDefault(*context_,
711 options_trianglestrip);
712 pipelines_->color_matrix_color_filter.CreateDefault(*context_,
713 options_trianglestrip);
714 pipelines_->shadow_vertices_.CreateDefault(*context_, options);
715 pipelines_->vertices_uber_1_.CreateDefault(*context_, options,
717 pipelines_->vertices_uber_2_.CreateDefault(*context_, options,
720 const std::array<std::vector<Scalar>, 15> porter_duff_constants =
722 pipelines_->clear_blend.CreateDefault(*context_, options_trianglestrip,
723 porter_duff_constants[0]);
724 pipelines_->source_blend.CreateDefault(*context_, options_trianglestrip,
725 porter_duff_constants[1]);
727 *context_, options_trianglestrip, porter_duff_constants[2]);
729 *context_, options_trianglestrip, porter_duff_constants[3]);
730 pipelines_->destination_over_blend.CreateDefault(
731 *context_, options_trianglestrip, porter_duff_constants[4]);
732 pipelines_->source_in_blend.CreateDefault(*context_, options_trianglestrip,
733 porter_duff_constants[5]);
734 pipelines_->destination_in_blend.CreateDefault(
735 *context_, options_trianglestrip, porter_duff_constants[6]);
736 pipelines_->source_out_blend.CreateDefault(*context_, options_trianglestrip,
737 porter_duff_constants[7]);
738 pipelines_->destination_out_blend.CreateDefault(
739 *context_, options_trianglestrip, porter_duff_constants[8]);
741 *context_, options_trianglestrip, porter_duff_constants[9]);
742 pipelines_->destination_a_top_blend.CreateDefault(
743 *context_, options_trianglestrip, porter_duff_constants[10]);
744 pipelines_->xor_blend.CreateDefault(*context_, options_trianglestrip,
745 porter_duff_constants[11]);
746 pipelines_->plus_blend.CreateDefault(*context_, options_trianglestrip,
747 porter_duff_constants[12]);
748 pipelines_->modulate_blend.CreateDefault(*context_, options_trianglestrip,
749 porter_duff_constants[13]);
750 pipelines_->screen_blend.CreateDefault(*context_, options_trianglestrip,
751 porter_duff_constants[14]);
754 if (context_->GetCapabilities()->SupportsFramebufferFetch()) {
755 pipelines_->framebuffer_blend_color.CreateDefault(
756 *context_, options_trianglestrip,
758 pipelines_->framebuffer_blend_colorburn.CreateDefault(
759 *context_, options_trianglestrip,
761 pipelines_->framebuffer_blend_colordodge.CreateDefault(
762 *context_, options_trianglestrip,
764 pipelines_->framebuffer_blend_darken.CreateDefault(
765 *context_, options_trianglestrip,
767 pipelines_->framebuffer_blend_difference.CreateDefault(
768 *context_, options_trianglestrip,
770 pipelines_->framebuffer_blend_exclusion.CreateDefault(
771 *context_, options_trianglestrip,
773 pipelines_->framebuffer_blend_hardlight.CreateDefault(
774 *context_, options_trianglestrip,
776 pipelines_->framebuffer_blend_hue.CreateDefault(
777 *context_, options_trianglestrip,
779 pipelines_->framebuffer_blend_lighten.CreateDefault(
780 *context_, options_trianglestrip,
782 pipelines_->framebuffer_blend_luminosity.CreateDefault(
783 *context_, options_trianglestrip,
785 pipelines_->framebuffer_blend_multiply.CreateDefault(
786 *context_, options_trianglestrip,
788 pipelines_->framebuffer_blend_overlay.CreateDefault(
789 *context_, options_trianglestrip,
791 pipelines_->framebuffer_blend_saturation.CreateDefault(
792 *context_, options_trianglestrip,
794 pipelines_->framebuffer_blend_screen.CreateDefault(
795 *context_, options_trianglestrip,
797 pipelines_->framebuffer_blend_softlight.CreateDefault(
798 *context_, options_trianglestrip,
802 *context_, options_trianglestrip,
805 *context_, options_trianglestrip,
808 *context_, options_trianglestrip,
811 *context_, options_trianglestrip,
814 *context_, options_trianglestrip,
817 *context_, options_trianglestrip,
820 *context_, options_trianglestrip,
823 *context_, options_trianglestrip,
826 *context_, options_trianglestrip,
829 *context_, options_trianglestrip,
832 *context_, options_trianglestrip,
835 *context_, options_trianglestrip,
838 *context_, options_trianglestrip,
841 *context_, options_trianglestrip,
844 *context_, options_trianglestrip,
848 pipelines_->morphology_filter.CreateDefault(*context_, options_trianglestrip,
850 pipelines_->linear_to_srgb_filter.CreateDefault(*context_,
851 options_trianglestrip);
852 pipelines_->srgb_to_linear_filter.CreateDefault(*context_,
853 options_trianglestrip);
854 pipelines_->yuv_to_rgb_filter.CreateDefault(*context_, options_trianglestrip);
857 #if defined(IMPELLER_ENABLE_OPENGLES) && !defined(FML_OS_MACOSX) && \
858 !defined(FML_OS_EMSCRIPTEN)
860 pipelines_->tiled_texture_external.CreateDefault(*context_, options);
861 pipelines_->tiled_texture_uv_external.CreateDefault(*context_, options);
864 #if defined(IMPELLER_ENABLE_OPENGLES)
865 pipelines_->texture_downsample_gles.CreateDefault(*context_,
866 options_trianglestrip);
871 InitializeCommonlyUsedShadersIfNeeded();
881 return empty_texture_;
885 std::string_view label,
887 const std::shared_ptr<CommandBuffer>& command_buffer,
890 bool depth_stencil_enabled,
891 int32_t mip_count)
const {
892 const std::shared_ptr<Context>& context =
GetContext();
895 std::optional<RenderTarget::AttachmentConfig> depth_stencil_config =
897 : std::optional<RenderTarget::AttachmentConfig>();
899 if (context->GetCapabilities()->SupportsOffscreenMSAA() && msaa_enabled) {
907 depth_stencil_config,
914 *context, texture_size,
918 return MakeSubpass(label, subpass_target, command_buffer, subpass_callback);
922 std::string_view label,
924 const std::shared_ptr<CommandBuffer>& command_buffer,
926 const std::shared_ptr<Context>& context =
GetContext();
929 if (!subpass_texture) {
930 return fml::Status(fml::StatusCode::kUnknown,
"");
933 auto sub_renderpass = command_buffer->CreateRenderPass(subpass_target);
934 if (!sub_renderpass) {
935 return fml::Status(fml::StatusCode::kUnknown,
"");
937 sub_renderpass->SetLabel(label);
939 if (!subpass_callback(*
this, *sub_renderpass)) {
940 return fml::Status(fml::StatusCode::kUnknown,
"");
943 if (!sub_renderpass->EncodeCommands()) {
944 return fml::Status(fml::StatusCode::kUnknown,
"");
947 const std::shared_ptr<Texture>& target_texture =
949 if (target_texture->GetMipCount() > 1) {
950 fml::Status mipmap_status =
952 if (!mipmap_status.ok()) {
953 return mipmap_status;
957 return subpass_target;
961 return *tessellator_;
969 return *context_->GetCapabilities();
973 const std::string& unique_entrypoint_name,
976 create_callback)
const {
977 RuntimeEffectPipelineKey key{unique_entrypoint_name, options};
978 auto it = runtime_effect_pipelines_.find(key);
979 if (it == runtime_effect_pipelines_.end()) {
980 it = runtime_effect_pipelines_.insert(it, {key, create_callback()});
986 const std::string& unique_entrypoint_name)
const {
987 #ifdef IMPELLER_DEBUG
989 const auto& idle_waiter =
GetContext()->GetIdleWaiter();
991 idle_waiter->WaitIdle();
994 for (
auto it = runtime_effect_pipelines_.begin();
995 it != runtime_effect_pipelines_.end();) {
996 if (it->first.unique_entrypoint_name == unique_entrypoint_name) {
997 it = runtime_effect_pipelines_.erase(it);
1005 data_host_buffer_->Reset();
1010 if (data_host_buffer_ != indexes_host_buffer_) {
1011 indexes_host_buffer_->Reset();
1015 void ContentContext::InitializeCommonlyUsedShadersIfNeeded()
const {
1016 GetContext()->InitializeCommonlyUsedShadersIfNeeded();
1021 return GetPipeline(
this,
pipelines_->fast_gradient, opts);
1026 return GetPipeline(
this,
pipelines_->linear_gradient_fill, opts);
1031 return GetPipeline(
this,
pipelines_->linear_gradient_uniform_fill, opts);
1036 return GetPipeline(
this,
pipelines_->radial_gradient_uniform_fill, opts);
1041 return GetPipeline(
this,
pipelines_->sweep_gradient_uniform_fill, opts);
1047 return GetPipeline(
this,
pipelines_->linear_gradient_ssbo_fill, opts);
1053 return GetPipeline(
this,
pipelines_->radial_gradient_ssbo_fill, opts);
1061 return GetPipeline(
this,
pipelines_->conical_gradient_uniform_fill, opts);
1063 return GetPipeline(
this,
pipelines_->conical_gradient_uniform_fill_radial,
1066 return GetPipeline(
this,
pipelines_->conical_gradient_uniform_fill_strip,
1070 this,
pipelines_->conical_gradient_uniform_fill_strip_and_radial,
1081 return GetPipeline(
this,
pipelines_->conical_gradient_ssbo_fill, opts);
1083 return GetPipeline(
this,
pipelines_->conical_gradient_ssbo_fill_radial,
1086 return GetPipeline(
this,
pipelines_->conical_gradient_ssbo_fill_strip,
1090 this,
pipelines_->conical_gradient_ssbo_fill_strip_and_radial, opts);
1097 return GetPipeline(
this,
pipelines_->sweep_gradient_ssbo_fill, opts);
1102 return GetPipeline(
this,
pipelines_->radial_gradient_fill, opts);
1110 return GetPipeline(
this,
pipelines_->conical_gradient_fill, opts);
1112 return GetPipeline(
this,
pipelines_->conical_gradient_fill_radial, opts);
1114 return GetPipeline(
this,
pipelines_->conical_gradient_fill_strip, opts);
1117 this,
pipelines_->conical_gradient_fill_strip_and_radial, opts);
1123 return GetPipeline(
this,
pipelines_->rrect_blur, opts);
1128 return GetPipeline(
this,
pipelines_->rsuperellipse_blur, opts);
1133 return GetPipeline(
this,
pipelines_->sweep_gradient_fill, opts);
1138 return GetPipeline(
this,
pipelines_->solid_fill, opts);
1143 return GetPipeline(
this,
pipelines_->texture, opts);
1148 return GetPipeline(
this,
pipelines_->texture_strict_src, opts);
1153 return GetPipeline(
this,
pipelines_->tiled_texture, opts);
1158 return GetPipeline(
this,
pipelines_->gaussian_blur, opts);
1163 return GetPipeline(
this,
pipelines_->border_mask_blur, opts);
1168 return GetPipeline(
this,
pipelines_->morphology_filter, opts);
1173 return GetPipeline(
this,
pipelines_->color_matrix_color_filter, opts);
1178 return GetPipeline(
this,
pipelines_->linear_to_srgb_filter, opts);
1183 return GetPipeline(
this,
pipelines_->srgb_to_linear_filter, opts);
1187 return GetPipeline(
this,
pipelines_->clip, opts);
1192 return GetPipeline(
this,
pipelines_->glyph_atlas, opts);
1197 return GetPipeline(
this,
pipelines_->yuv_to_rgb_filter, opts);
1257 return GetPipeline(
this,
pipelines_->clear_blend, opts);
1262 return GetPipeline(
this,
pipelines_->source_blend, opts);
1267 return GetPipeline(
this,
pipelines_->destination_blend, opts);
1272 return GetPipeline(
this,
pipelines_->source_over_blend, opts);
1277 return GetPipeline(
this,
pipelines_->destination_over_blend, opts);
1282 return GetPipeline(
this,
pipelines_->source_in_blend, opts);
1287 return GetPipeline(
this,
pipelines_->destination_in_blend, opts);
1292 return GetPipeline(
this,
pipelines_->source_out_blend, opts);
1297 return GetPipeline(
this,
pipelines_->destination_out_blend, opts);
1302 return GetPipeline(
this,
pipelines_->source_a_top_blend, opts);
1307 return GetPipeline(
this,
pipelines_->destination_a_top_blend, opts);
1312 return GetPipeline(
this,
pipelines_->xor_blend, opts);
1317 return GetPipeline(
this,
pipelines_->plus_blend, opts);
1322 return GetPipeline(
this,
pipelines_->modulate_blend, opts);
1327 return GetPipeline(
this,
pipelines_->screen_blend, opts);
1332 return GetPipeline(
this,
pipelines_->blend_color, opts);
1337 return GetPipeline(
this,
pipelines_->blend_colorburn, opts);
1342 return GetPipeline(
this,
pipelines_->blend_colordodge, opts);
1347 return GetPipeline(
this,
pipelines_->blend_darken, opts);
1352 return GetPipeline(
this,
pipelines_->blend_difference, opts);
1357 return GetPipeline(
this,
pipelines_->blend_exclusion, opts);
1362 return GetPipeline(
this,
pipelines_->blend_hardlight, opts);
1367 return GetPipeline(
this,
pipelines_->blend_hue, opts);
1372 return GetPipeline(
this,
pipelines_->blend_lighten, opts);
1377 return GetPipeline(
this,
pipelines_->blend_luminosity, opts);
1382 return GetPipeline(
this,
pipelines_->blend_multiply, opts);
1387 return GetPipeline(
this,
pipelines_->blend_overlay, opts);
1392 return GetPipeline(
this,
pipelines_->blend_saturation, opts);
1397 return GetPipeline(
this,
pipelines_->blend_screen, opts);
1402 return GetPipeline(
this,
pipelines_->blend_softlight, opts);
1407 return GetPipeline(
this,
pipelines_->texture_downsample, opts);
1412 return GetPipeline(
this,
pipelines_->texture_downsample_bounded, opts);
1418 return GetPipeline(
this,
pipelines_->framebuffer_blend_color, opts);
1424 return GetPipeline(
this,
pipelines_->framebuffer_blend_colorburn, opts);
1430 return GetPipeline(
this,
pipelines_->framebuffer_blend_colordodge, opts);
1436 return GetPipeline(
this,
pipelines_->framebuffer_blend_darken, opts);
1442 return GetPipeline(
this,
pipelines_->framebuffer_blend_difference, opts);
1448 return GetPipeline(
this,
pipelines_->framebuffer_blend_exclusion, opts);
1454 return GetPipeline(
this,
pipelines_->framebuffer_blend_hardlight, opts);
1460 return GetPipeline(
this,
pipelines_->framebuffer_blend_hue, opts);
1466 return GetPipeline(
this,
pipelines_->framebuffer_blend_lighten, opts);
1472 return GetPipeline(
this,
pipelines_->framebuffer_blend_luminosity, opts);
1478 return GetPipeline(
this,
pipelines_->framebuffer_blend_multiply, opts);
1484 return GetPipeline(
this,
pipelines_->framebuffer_blend_overlay, opts);
1490 return GetPipeline(
this,
pipelines_->framebuffer_blend_saturation, opts);
1496 return GetPipeline(
this,
pipelines_->framebuffer_blend_screen, opts);
1502 return GetPipeline(
this,
pipelines_->framebuffer_blend_softlight, opts);
1507 return GetPipeline(
this,
pipelines_->shadow_vertices_, opts);
1514 return GetPipeline(
this,
pipelines_->vertices_uber_1_, opts);
1516 return GetPipeline(
this,
pipelines_->vertices_uber_2_, opts);
1522 return GetPipeline(
this,
pipelines_->circle, opts);
1526 return GetPipeline(
this,
pipelines_->line, opts);
1529 #ifdef IMPELLER_ENABLE_OPENGLES
1531 #if !defined(FML_OS_EMSCRIPTEN)
1532 PipelineRef ContentContext::GetTiledTextureUvExternalPipeline(
1535 return GetPipeline(
this,
pipelines_->tiled_texture_uv_external, opts);
1538 PipelineRef ContentContext::GetTiledTextureExternalPipeline(
1539 ContentContextOptions opts)
const {
1541 return GetPipeline(
this,
pipelines_->tiled_texture_external, opts);
1545 PipelineRef ContentContext::GetDownsampleTextureGlesPipeline(
1546 ContentContextOptions opts)
const {
1547 return GetPipeline(
this,
pipelines_->texture_downsample_gles, opts);
PipelineRef GetBlendLuminosityPipeline(ContentContextOptions opts) const
PipelineRef GetTiledTexturePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorPipeline(ContentContextOptions opts) const
PipelineRef GetDownsamplePipeline(ContentContextOptions opts) const
PipelineRef GetSourceInBlendPipeline(ContentContextOptions opts) const
void ClearCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name) const
PipelineRef GetLinearGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendOverlayPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorDodgePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorBurnPipeline(ContentContextOptions opts) const
PipelineRef GetPorterDuffPipeline(BlendMode mode, ContentContextOptions opts) const
std::shared_ptr< Texture > GetEmptyTexture() const
PipelineRef GetSourceOutBlendPipeline(ContentContextOptions opts) const
PipelineRef GetScreenBlendPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorPipeline(ContentContextOptions opts) const
PipelineRef GetLinePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendLuminosityPipeline(ContentContextOptions opts) const
PipelineRef GetDownsampleBoundedPipeline(ContentContextOptions opts) const
PipelineRef GetPlusBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFastGradientPipeline(ContentContextOptions opts) const
ContentContext(std::shared_ptr< Context > context, std::shared_ptr< TypographerContext > typographer_context, std::shared_ptr< RenderTargetAllocator > render_target_allocator=nullptr)
void ResetTransientsBuffers()
Resets the transients buffers held onto by the content context.
PipelineRef GetSolidFillPipeline(ContentContextOptions opts) const
fml::StatusOr< RenderTarget > MakeSubpass(std::string_view label, ISize texture_size, const std::shared_ptr< CommandBuffer > &command_buffer, const SubpassCallback &subpass_callback, bool msaa_enabled=true, bool depth_stencil_enabled=false, int32_t mip_count=1) const
Creates a new texture of size texture_size and calls subpass_callback with a RenderPass for drawing t...
const Capabilities & GetDeviceCapabilities() const
PipelineRef GetModulateBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendHardLightPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorDodgePipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetBlendSoftLightPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationATopBlendPipeline(ContentContextOptions opts) const
PipelineRef GetTextureStrictSrcPipeline(ContentContextOptions opts) const
PipelineRef GetDrawShadowVerticesPipeline(ContentContextOptions opts) const
PipelineRef GetCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name, const ContentContextOptions &options, const std::function< std::shared_ptr< Pipeline< PipelineDescriptor >>()> &create_callback) const
PipelineRef GetRadialGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorBurnPipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetLinearGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendScreenPipeline(ContentContextOptions opts) const
PipelineRef GetLinearGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetRadialGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetTexturePipeline(ContentContextOptions opts) const
PipelineRef GetBlendHardLightPipeline(ContentContextOptions opts) const
PipelineRef GetClearBlendPipeline(ContentContextOptions opts) const
PipelineRef GetCirclePipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientUniformFillPipeline(ContentContextOptions opts, ConicalKind kind) const
PipelineRef GetRadialGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendExclusionPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendDarkenPipeline(ContentContextOptions opts) const
PipelineRef GetBlendSaturationPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendSoftLightPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendLightenPipeline(ContentContextOptions opts) const
PipelineRef GetMorphologyFilterPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendSaturationPipeline(ContentContextOptions opts) const
PipelineRef GetBlendDifferencePipeline(ContentContextOptions opts) const
PipelineRef GetGaussianBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBlendHuePipeline(ContentContextOptions opts) const
PipelineRef GetSrgbToLinearFilterPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationOutBlendPipeline(ContentContextOptions opts) const
PipelineRef GetYUVToRGBFilterPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendDifferencePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendHuePipeline(ContentContextOptions opts) const
PipelineRef GetSourceATopBlendPipeline(ContentContextOptions opts) const
HostBuffer & GetTransientsDataBuffer() const
Retrieve the current host buffer for transient storage of other non-index data.
PipelineRef GetXorBlendPipeline(ContentContextOptions opts) const
PipelineRef GetGlyphAtlasPipeline(ContentContextOptions opts) const
PipelineRef GetClipPipeline(ContentContextOptions opts) const
const std::shared_ptr< RenderTargetAllocator > & GetRenderTargetCache() const
PipelineRef GetRRectBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBlendScreenPipeline(ContentContextOptions opts) const
std::function< bool(const ContentContext &, RenderPass &)> SubpassCallback
PipelineRef GetBlendDarkenPipeline(ContentContextOptions opts) const
PipelineRef GetSourceBlendPipeline(ContentContextOptions opts) const
PipelineRef GetLinearToSrgbFilterPipeline(ContentContextOptions opts) const
PipelineRef GetBlendOverlayPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationBlendPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationOverBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendMultiplyPipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientSSBOFillPipeline(ContentContextOptions opts, ConicalKind kind) const
Tessellator & GetTessellator() const
PipelineRef GetBlendLightenPipeline(ContentContextOptions opts) const
PipelineRef GetBlendMultiplyPipeline(ContentContextOptions opts) const
PipelineRef GetSourceOverBlendPipeline(ContentContextOptions opts) const
PipelineRef GetBlendExclusionPipeline(ContentContextOptions opts) const
PipelineRef GetColorMatrixColorFilterPipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientFillPipeline(ContentContextOptions opts, ConicalKind kind) const
std::shared_ptr< Context > GetContext() const
PipelineRef GetDestinationInBlendPipeline(ContentContextOptions opts) const
PipelineRef GetRSuperellipseBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBorderMaskBlurPipeline(ContentContextOptions opts) const
PipelineRef GetDrawVerticesUberPipeline(BlendMode blend_mode, ContentContextOptions opts) const
To do anything rendering related with Impeller, you need a context.
virtual const std::shared_ptr< const Capabilities > & GetCapabilities() const =0
Get the capabilities of Impeller context. All optionally supported feature of the platform,...
static constexpr BlendMode kLastPipelineBlendMode
BufferView Emplace(const BufferType &buffer, size_t alignment=0)
Emplace non-uniform data (like contiguous vertices) onto the host buffer.
static std::shared_ptr< HostBuffer > Create(const std::shared_ptr< Allocator > &allocator, const std::shared_ptr< const IdleWaiter > &idle_waiter, size_t minimum_uniform_alignment)
PipelineDescriptor & SetDepthStencilAttachmentDescriptor(std::optional< DepthAttachmentDescriptor > desc)
void ClearStencilAttachments()
void SetPolygonMode(PolygonMode mode)
std::optional< DepthAttachmentDescriptor > GetDepthStencilAttachmentDescriptor() const
PipelineDescriptor & SetStencilAttachmentDescriptors(std::optional< StencilAttachmentDescriptor > front_and_back)
const ColorAttachmentDescriptor * GetColorAttachmentDescriptor(size_t index) const
PipelineDescriptor & SetColorAttachmentDescriptor(size_t index, ColorAttachmentDescriptor desc)
PipelineDescriptor & SetSampleCount(SampleCount samples)
void SetPrimitiveType(PrimitiveType type)
void ClearDepthAttachment()
std::optional< StencilAttachmentDescriptor > GetFrontStencilAttachmentDescriptor() const
An implementation of the [RenderTargetAllocator] that caches all allocated texture data for one frame...
std::shared_ptr< Texture > GetRenderTargetTexture() const
static constexpr AttachmentConfig kDefaultColorAttachmentConfig
static constexpr AttachmentConfigMSAA kDefaultColorAttachmentConfigMSAA
static constexpr AttachmentConfig kDefaultStencilAttachmentConfig
A utility that generates triangles of the specified fill type given a polyline. This happens on the C...
A cache for blurred text that re-uses these across frames.
std::optional< PipelineDescriptor > desc_
std::vector< std::pair< uint64_t, std::unique_ptr< GenericRenderPipelineHandle > > > pipelines_
std::optional< ContentContextOptions > default_options_
ScopedObject< Object > Create(CtorArgs &&... args)
@ kOneMinusDestinationAlpha
static std::unique_ptr< PipelineT > CreateDefaultPipeline(const Context &context)
raw_ptr< Pipeline< PipelineDescriptor > > PipelineRef
A raw ptr to a pipeline object.
const char * BlendModeToString(BlendMode blend_mode)
@ kEqual
Comparison test passes if new_value == current_value.
@ kAlways
Comparison test passes always passes.
@ kNotEqual
Comparison test passes if new_value != current_value.
fml::Status AddMipmapGeneration(const std::shared_ptr< CommandBuffer > &command_buffer, const std::shared_ptr< Context > &context, const std::shared_ptr< Texture > &texture)
Adds a blit command to the render pass.
@ kDecrementWrap
Decrement the current stencil value by 1. If at zero, set to maximum.
@ kSetToReferenceValue
Reset the stencil value to the reference value.
@ kIncrementWrap
Increment the current stencil value by 1. If at maximum, set to zero.
@ kKeep
Don't modify the current stencil value.
std::array< std::vector< Scalar >, 15 > GetPorterDuffSpecConstants(bool supports_decal)
Describe the color attachment that will be used with this pipeline.
BlendOperation color_blend_op
BlendFactor dst_color_blend_factor
ColorWriteMask write_mask
BlendFactor src_alpha_blend_factor
BlendOperation alpha_blend_op
BlendFactor src_color_blend_factor
BlendFactor dst_alpha_blend_factor
std::array< uint8_t, 4 > ToR8G8B8A8() const
Convert to R8G8B8A8 representation.
static constexpr Color BlackTransparent()
Variants< SolidFillPipeline > solid_fill
Variants< PorterDuffBlendPipeline > destination_blend
Variants< SweepGradientSSBOFillPipeline > sweep_gradient_ssbo_fill
Variants< BlendScreenPipeline > blend_screen
Variants< PorterDuffBlendPipeline > modulate_blend
Variants< FramebufferBlendOverlayPipeline > framebuffer_blend_overlay
Variants< BlendSaturationPipeline > blend_saturation
Variants< TiledTexturePipeline > tiled_texture
Variants< PorterDuffBlendPipeline > destination_in_blend
Variants< BlendSoftLightPipeline > blend_softlight
Variants< BlendColorDodgePipeline > blend_colordodge
Variants< BlendMultiplyPipeline > blend_multiply
Variants< BlendColorPipeline > blend_color
Variants< BlendDifferencePipeline > blend_difference
Variants< BlendOverlayPipeline > blend_overlay
Variants< ConicalGradientFillStripPipeline > conical_gradient_fill_strip
Variants< FramebufferBlendExclusionPipeline > framebuffer_blend_exclusion
Variants< MorphologyFilterPipeline > morphology_filter
Variants< PorterDuffBlendPipeline > screen_blend
Variants< FramebufferBlendSaturationPipeline > framebuffer_blend_saturation
Variants< PorterDuffBlendPipeline > source_over_blend
Variants< LinearGradientFillPipeline > linear_gradient_fill
Variants< PorterDuffBlendPipeline > plus_blend
Variants< VerticesUber2Shader > vertices_uber_2_
Variants< FramebufferBlendHardLightPipeline > framebuffer_blend_hardlight
Variants< RadialGradientSSBOFillPipeline > radial_gradient_ssbo_fill
Variants< LinePipeline > line
Variants< PorterDuffBlendPipeline > clear_blend
Variants< ConicalGradientUniformFillConicalPipeline > conical_gradient_uniform_fill
Variants< FramebufferBlendMultiplyPipeline > framebuffer_blend_multiply
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill
Variants< TextureDownsamplePipeline > texture_downsample
Variants< TextureDownsampleBoundedPipeline > texture_downsample_bounded
Variants< FramebufferBlendLuminosityPipeline > framebuffer_blend_luminosity
Variants< FramebufferBlendSoftLightPipeline > framebuffer_blend_softlight
Variants< SweepGradientUniformFillPipeline > sweep_gradient_uniform_fill
Variants< BlendColorBurnPipeline > blend_colorburn
Variants< ConicalGradientUniformFillStripRadialPipeline > conical_gradient_uniform_fill_strip_and_radial
Variants< PorterDuffBlendPipeline > source_in_blend
Variants< ConicalGradientFillConicalPipeline > conical_gradient_fill
Variants< ShadowVerticesShader > shadow_vertices_
Variants< CirclePipeline > circle
Variants< SweepGradientFillPipeline > sweep_gradient_fill
Variants< FramebufferBlendLightenPipeline > framebuffer_blend_lighten
Variants< PorterDuffBlendPipeline > source_a_top_blend
Variants< PorterDuffBlendPipeline > destination_a_top_blend
Variants< RadialGradientUniformFillPipeline > radial_gradient_uniform_fill
Variants< BlendLightenPipeline > blend_lighten
Variants< LinearGradientUniformFillPipeline > linear_gradient_uniform_fill
Variants< FramebufferBlendColorBurnPipeline > framebuffer_blend_colorburn
Variants< ConicalGradientFillRadialPipeline > conical_gradient_fill_radial
Variants< ClipPipeline > clip
Variants< PorterDuffBlendPipeline > destination_over_blend
Variants< BlendExclusionPipeline > blend_exclusion
Variants< RSuperellipseBlurPipeline > rsuperellipse_blur
Variants< SrgbToLinearFilterPipeline > srgb_to_linear_filter
Variants< ColorMatrixColorFilterPipeline > color_matrix_color_filter
Variants< LinearToSrgbFilterPipeline > linear_to_srgb_filter
Variants< ConicalGradientUniformFillRadialPipeline > conical_gradient_uniform_fill_radial
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_strip
Variants< RRectBlurPipeline > rrect_blur
Variants< BlendDarkenPipeline > blend_darken
Variants< TexturePipeline > texture
Variants< PorterDuffBlendPipeline > source_out_blend
Variants< FramebufferBlendHuePipeline > framebuffer_blend_hue
Variants< TextureStrictSrcPipeline > texture_strict_src
Variants< FramebufferBlendColorPipeline > framebuffer_blend_color
Variants< BlendHuePipeline > blend_hue
Variants< FramebufferBlendDarkenPipeline > framebuffer_blend_darken
Variants< FastGradientPipeline > fast_gradient
Variants< ConicalGradientUniformFillStripPipeline > conical_gradient_uniform_fill_strip
Variants< PorterDuffBlendPipeline > xor_blend
Variants< GaussianBlurPipeline > gaussian_blur
Variants< LinearGradientSSBOFillPipeline > linear_gradient_ssbo_fill
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_strip_and_radial
Variants< GlyphAtlasPipeline > glyph_atlas
Variants< PorterDuffBlendPipeline > source_blend
Variants< BlendLuminosityPipeline > blend_luminosity
Variants< BorderMaskBlurPipeline > border_mask_blur
Variants< FramebufferBlendScreenPipeline > framebuffer_blend_screen
Variants< FramebufferBlendDifferencePipeline > framebuffer_blend_difference
Variants< YUVToRGBFilterPipeline > yuv_to_rgb_filter
Variants< RadialGradientFillPipeline > radial_gradient_fill
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_radial
Variants< ConicalGradientFillStripRadialPipeline > conical_gradient_fill_strip_and_radial
Variants< BlendHardLightPipeline > blend_hardlight
Variants< FramebufferBlendColorDodgePipeline > framebuffer_blend_colordodge
Variants< PorterDuffBlendPipeline > destination_out_blend
Variants< VerticesUber1Shader > vertices_uber_1_
PrimitiveType primitive_type
bool has_depth_stencil_attachments
void ApplyToPipelineDescriptor(PipelineDescriptor &desc) const
PixelFormat color_attachment_pixel_format
@ kIgnore
Turn the stencil test off. Used when drawing without stencil-then-cover.
bool is_for_rrect_blur_clear
CompareFunction depth_compare
CompareFunction depth_compare
static std::optional< PipelineDescriptor > MakeDefaultPipelineDescriptor(const Context &context, const std::vector< Scalar > &constants={})
Create a default pipeline descriptor using the combination reflected shader information....
StencilOperation stencil_failure
CompareFunction stencil_compare
StencilOperation depth_stencil_pass
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...
std::shared_ptr< const fml::Mapping > data