Flutter Impeller
impeller::RuntimeStage Class Reference

#include <runtime_stage.h>

Public Types

using Map = std::map< RuntimeStageBackend, std::shared_ptr< RuntimeStage > >
 

Public Member Functions

 ~RuntimeStage ()
 
 RuntimeStage (RuntimeStage &&)
 
RuntimeStageoperator= (RuntimeStage &&)
 
RuntimeShaderStage GetShaderStage () const
 
const std::vector< RuntimeUniformDescription > & GetUniforms () const
 
const std::vector< DescriptorSetLayout > & GetDescriptorSetLayouts () const
 
const std::string & GetEntrypoint () const
 
const RuntimeUniformDescriptionGetUniform (const std::string &name) const
 
const std::shared_ptr< fml::Mapping > & GetCodeMapping () const
 
bool IsDirty () const
 
void SetClean ()
 

Static Public Member Functions

static absl::StatusOr< MapDecodeRuntimeStages (const std::shared_ptr< fml::Mapping > &payload)
 
static absl::StatusOr< RuntimeStageCreate (const fb::RuntimeStage *runtime_stage, const std::shared_ptr< fml::Mapping > &payload)
 

Static Public Attributes

static const char * kVulkanUBOName
 

Detailed Description

Definition at line 21 of file runtime_stage.h.

Member Typedef Documentation

◆ Map

using impeller::RuntimeStage::Map = std::map<RuntimeStageBackend, std::shared_ptr<RuntimeStage> >

Definition at line 25 of file runtime_stage.h.

Constructor & Destructor Documentation

◆ ~RuntimeStage()

impeller::RuntimeStage::~RuntimeStage ( )
default

◆ RuntimeStage()

impeller::RuntimeStage::RuntimeStage ( RuntimeStage &&  )
default

Member Function Documentation

◆ Create()

absl::StatusOr< RuntimeStage > impeller::RuntimeStage::Create ( const fb::RuntimeStage *  runtime_stage,
const std::shared_ptr< fml::Mapping > &  payload 
)
static

Definition at line 51 of file runtime_stage.cc.

53  {
54  if (!runtime_stage) {
55  return absl::InvalidArgumentError("Runtime stage is null.");
56  }
57 
58  RuntimeStage stage(payload);
59  stage.stage_ = ToShaderStage(runtime_stage->stage());
60  stage.entrypoint_ = runtime_stage->entrypoint()->str();
61 
62  auto* uniforms = runtime_stage->uniforms();
63 
64  // Note: image bindings are screwy and will always have the same offset.
65  // track the binding of the UBO to determine where the image bindings go.
66  // This is only guaranteed to give us the correct bindings if there is a
67  // single sampler2D.
68  std::optional<size_t> ubo_id;
69  if (uniforms) {
70  for (auto i = uniforms->begin(), end = uniforms->end(); i != end; i++) {
71  RuntimeUniformDescription desc;
72  desc.name = i->name()->str();
73  desc.location = i->location();
74  desc.binding = i->binding();
75  desc.type = ToType(i->type());
76  if (desc.type == kStruct) {
77  ubo_id = desc.location;
78  desc.binding = desc.location;
79  }
80  desc.dimensions = RuntimeUniformDimensions{
81  static_cast<size_t>(i->rows()), static_cast<size_t>(i->columns())};
82  desc.bit_width = i->bit_width();
83  desc.array_elements = i->array_elements();
84  if (i->padding_layout()) {
85  for (const auto& byte_type : *i->padding_layout()) {
87  switch (byte_type) {
90  break;
93  break;
94  }
95  desc.padding_layout.push_back(type);
96  }
97  }
98  if (i->struct_fields()) {
99  for (const auto& elem : *i->struct_fields()) {
100  desc.struct_fields.emplace_back(
101  StructField{.name = elem->name()->str(),
102  .byte_size = static_cast<size_t>(elem->byte_size())});
103  }
104  }
105  desc.struct_float_count = i->struct_float_count();
106  stage.uniforms_.push_back(std::move(desc));
107  }
108  }
109 
110  stage.code_mapping_ = std::make_shared<fml::NonOwnedMapping>(
111  runtime_stage->shader()->data(), //
112  runtime_stage->shader()->size(), //
113  [payload = stage.payload_](auto, auto) {} //
114  );
115 
116  size_t binding = 64;
117  if (ubo_id.has_value() && ubo_id.value() == binding) {
118  binding++;
119  }
120  for (auto& uniform : stage.uniforms_) {
121  if (uniform.type == kSampledImage) {
122  uniform.binding = binding;
123  binding++;
124  if (ubo_id.has_value() && ubo_id.value() == binding) {
125  binding++;
126  }
127  }
128  }
129 
130  for (const auto& uniform : stage.GetUniforms()) {
131  if (uniform.type == kStruct) {
132  stage.descriptor_set_layouts_.push_back(DescriptorSetLayout{
133  static_cast<uint32_t>(uniform.location),
136  });
137  } else if (uniform.type == kSampledImage) {
138  stage.descriptor_set_layouts_.push_back(DescriptorSetLayout{
139  static_cast<uint32_t>(uniform.binding),
142  });
143  }
144  }
145 
146  return stage;
147 }
GLenum type
RuntimeStage(RuntimeStage &&)
constexpr ShaderStage ToShaderStage(RuntimeShaderStage stage)
Definition: shader_types.h:29
static RuntimeUniformType ToType(fb::UniformDataType type)
constexpr auto kPadding
const size_t end

References impeller::RuntimeUniformDescription::array_elements, impeller::RuntimeUniformDescription::binding, impeller::RuntimeUniformDescription::bit_width, impeller::RuntimeUniformDescription::dimensions, end, GetUniforms(), impeller::kFloat, impeller::kFragment, impeller::kPadding, impeller::kSampledImage, impeller::kStruct, impeller::kUniformBuffer, impeller::RuntimeUniformDescription::location, impeller::StructField::name, impeller::RuntimeUniformDescription::name, impeller::RuntimeUniformDescription::padding_layout, impeller::RuntimeUniformDescription::struct_fields, impeller::RuntimeUniformDescription::struct_float_count, impeller::ToShaderStage(), impeller::ToType(), impeller::RuntimeUniformDescription::type, and type.

◆ DecodeRuntimeStages()

absl::StatusOr< RuntimeStage::Map > impeller::RuntimeStage::DecodeRuntimeStages ( const std::shared_ptr< fml::Mapping > &  payload)
static

Definition at line 159 of file runtime_stage.cc.

160  {
161  if (payload == nullptr || !payload->GetMapping()) {
162  return absl::InvalidArgumentError("Payload is null or empty.");
163  }
164  if (!fb::RuntimeStagesBufferHasIdentifier(payload->GetMapping())) {
165  return absl::InvalidArgumentError(
166  "Payload does not have valid identifier.");
167  }
168 
169  auto raw_stages = fb::GetRuntimeStages(payload->GetMapping());
170  if (!raw_stages) {
171  return absl::InvalidArgumentError("Failed to get runtime stages.");
172  }
173 
174  const uint32_t version = raw_stages->format_version();
175  const auto expected =
176  static_cast<uint32_t>(fb::RuntimeStagesFormatVersion::kVersion);
177  if (version != expected) {
178  std::stringstream stream;
179  stream << "Unsupported runtime stages format version. Expected " << expected
180  << ", got " << version << ".";
181  return absl::InvalidArgumentError(stream.str());
182  }
183 
184  return Map{
186  RuntimeStageIfPresent(raw_stages->sksl(), payload)},
188  RuntimeStageIfPresent(raw_stages->metal(), payload)},
190  RuntimeStageIfPresent(raw_stages->opengles(), payload)},
192  RuntimeStageIfPresent(raw_stages->opengles3(), payload)},
194  RuntimeStageIfPresent(raw_stages->vulkan(), payload)},
195  };
196 }
std::map< RuntimeStageBackend, std::shared_ptr< RuntimeStage > > Map
Definition: runtime_stage.h:25

References impeller::kMetal, impeller::kOpenGLES, impeller::kOpenGLES3, impeller::kSkSL, and impeller::kVulkan.

Referenced by impeller::interop::FragmentProgram::FragmentProgram(), impeller::GoldenPlaygroundTest::OpenAssetAsRuntimeStage(), impeller::PlaygroundTest::OpenAssetAsRuntimeStage(), and impeller::testing::TEST_P().

◆ GetCodeMapping()

const std::shared_ptr< fml::Mapping > & impeller::RuntimeStage::GetCodeMapping ( ) const

Definition at line 205 of file runtime_stage.cc.

205  {
206  return code_mapping_;
207 }

Referenced by impeller::RuntimeStagePlayground::RegisterStage().

◆ GetDescriptorSetLayouts()

const std::vector< DescriptorSetLayout > & impeller::RuntimeStage::GetDescriptorSetLayouts ( ) const

Definition at line 240 of file runtime_stage.cc.

241  {
242  return descriptor_set_layouts_;
243 }

◆ GetEntrypoint()

const std::string & impeller::RuntimeStage::GetEntrypoint ( ) const

Definition at line 224 of file runtime_stage.cc.

224  {
225  return entrypoint_;
226 }

Referenced by impeller::RuntimeStagePlayground::RegisterStage().

◆ GetShaderStage()

RuntimeShaderStage impeller::RuntimeStage::GetShaderStage ( ) const

Definition at line 228 of file runtime_stage.cc.

228  {
229  return stage_;
230 }

Referenced by impeller::RuntimeStagePlayground::RegisterStage().

◆ GetUniform()

const RuntimeUniformDescription * impeller::RuntimeStage::GetUniform ( const std::string &  name) const

Definition at line 214 of file runtime_stage.cc.

215  {
216  for (const auto& uniform : uniforms_) {
217  if (uniform.name == name) {
218  return &uniform;
219  }
220  }
221  return nullptr;
222 }

◆ GetUniforms()

const std::vector< RuntimeUniformDescription > & impeller::RuntimeStage::GetUniforms ( ) const

Definition at line 209 of file runtime_stage.cc.

210  {
211  return uniforms_;
212 }

Referenced by Create().

◆ IsDirty()

bool impeller::RuntimeStage::IsDirty ( ) const

Definition at line 232 of file runtime_stage.cc.

232  {
233  return is_dirty_;
234 }

◆ operator=()

RuntimeStage & impeller::RuntimeStage::operator= ( RuntimeStage &&  )
default

◆ SetClean()

void impeller::RuntimeStage::SetClean ( )

Definition at line 236 of file runtime_stage.cc.

236  {
237  is_dirty_ = false;
238 }

Member Data Documentation

◆ kVulkanUBOName

const char * impeller::RuntimeStage::kVulkanUBOName
static
Initial value:
=
"_RESERVED_IDENTIFIER_FIXUP_gl_DefaultUniformBlock"

The generated name from GLSLang/shaderc for the UBO containing non-opaque uniforms specified in the user-written runtime effect shader.

Vulkan does not allow non-opaque uniforms outside of a UBO.

Definition at line 23 of file runtime_stage.h.

Referenced by impeller::testing::TEST_P().


The documentation for this class was generated from the following files: