5 #include "display_list/display_list.h"
6 #include "display_list/dl_sampling_options.h"
7 #include "display_list/dl_tile_mode.h"
8 #include "display_list/effects/dl_color_filter.h"
9 #include "display_list/effects/dl_color_source.h"
10 #include "display_list/effects/dl_image_filter.h"
11 #include "display_list/effects/dl_mask_filter.h"
14 #include "flutter/display_list/dl_blend_mode.h"
15 #include "flutter/display_list/dl_builder.h"
16 #include "flutter/display_list/dl_color.h"
17 #include "flutter/display_list/dl_paint.h"
18 #include "flutter/display_list/geometry/dl_path_builder.h"
21 #include "flutter/testing/display_list_testing.h"
22 #include "flutter/testing/testing.h"
31 DisplayListBuilder builder;
33 paint.setColor(DlColor::kBlue());
34 builder.DrawPath(DlPath::MakeRectXYWH(100.0f, 100.0f, 100.0f, 100.0f), paint);
35 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
40 std::function<void(DisplayListBuilder&,
const DlRect&,
const DlPaint&)>;
42 sk_sp<DisplayList> MakeWideStrokedRects(
Point scale,
43 const DrawRectProc& draw_rect) {
44 DisplayListBuilder builder;
45 builder.Scale(scale.
x, scale.
y);
46 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
49 paint.setColor(DlColor::kBlue().withAlphaF(0.5));
50 paint.setDrawStyle(DlDrawStyle::kStroke);
51 paint.setStrokeWidth(30.0f);
57 paint.setStrokeJoin(DlStrokeJoin::kBevel);
58 draw_rect(builder, DlRect::MakeXYWH(100.0f, 100.0f, 100.0f, 100.0f), paint);
59 draw_rect(builder, DlRect::MakeXYWH(250.0f, 100.0f, 10.0f, 100.0f), paint);
60 draw_rect(builder, DlRect::MakeXYWH(100.0f, 250.0f, 100.0f, 10.0f), paint);
62 paint.setStrokeJoin(DlStrokeJoin::kRound);
63 draw_rect(builder, DlRect::MakeXYWH(350.0f, 100.0f, 100.0f, 100.0f), paint);
64 draw_rect(builder, DlRect::MakeXYWH(500.0f, 100.0f, 10.0f, 100.0f), paint);
65 draw_rect(builder, DlRect::MakeXYWH(350.0f, 250.0f, 100.0f, 10.0f), paint);
67 paint.setStrokeJoin(DlStrokeJoin::kMiter);
68 draw_rect(builder, DlRect::MakeXYWH(600.0f, 100.0f, 100.0f, 100.0f), paint);
69 draw_rect(builder, DlRect::MakeXYWH(750.0f, 100.0f, 10.0f, 100.0f), paint);
70 draw_rect(builder, DlRect::MakeXYWH(600.0f, 250.0f, 100.0f, 10.0f), paint);
74 paint.setStrokeWidth(110.0f);
76 paint.setStrokeJoin(DlStrokeJoin::kBevel);
77 draw_rect(builder, DlRect::MakeXYWH(100.0f, 400.0f, 100.0f, 100.0f), paint);
79 paint.setStrokeJoin(DlStrokeJoin::kRound);
80 draw_rect(builder, DlRect::MakeXYWH(350.0f, 400.0f, 100.0f, 100.0f), paint);
82 paint.setStrokeJoin(DlStrokeJoin::kMiter);
83 draw_rect(builder, DlRect::MakeXYWH(600.0f, 400.0f, 100.0f, 100.0f), paint);
85 return builder.Build();
90 ASSERT_TRUE(OpenPlaygroundHere(MakeWideStrokedRects(
91 GetContentScale(), [](DisplayListBuilder& builder,
const DlRect& rect,
92 const DlPaint& paint) {
94 builder.DrawRect(rect, paint);
99 ASSERT_TRUE(OpenPlaygroundHere(MakeWideStrokedRects(
100 GetContentScale(), [](DisplayListBuilder& builder,
const DlRect& rect,
101 const DlPaint& paint) {
103 builder.DrawPath(DlPath::MakeRect(rect), paint);
108 DisplayListBuilder builder;
110 paint.setColor(DlColor::kRed());
112 builder.DrawImage(image,
DlPoint(100.0, 100.0),
113 DlImageSampling::kNearestNeighbor, &paint);
114 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
118 DisplayListBuilder builder;
120 paint.setColor(DlColor::kRed());
121 paint.setColorFilter(
122 DlColorFilter::MakeBlend(DlColor::kYellow(), DlBlendMode::kSrcOver));
123 paint.setInvertColors(
true);
126 builder.DrawImage(image,
DlPoint(100.0, 100.0),
127 DlImageSampling::kNearestNeighbor, &paint);
128 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
132 DisplayListBuilder builder;
134 paint.setColor(DlColor::kRed());
135 paint.setColorFilter(
136 DlColorFilter::MakeBlend(DlColor::kYellow(), DlBlendMode::kSrcOver));
137 paint.setInvertColors(
true);
139 builder.DrawRect(DlRect::MakeLTRB(0, 0, 100, 100), paint);
140 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
144 DisplayListBuilder builder;
146 paint.setColor(DlColor::kRed());
147 paint.setColorFilter(
148 DlColorFilter::MakeBlend(DlColor::kYellow(), DlBlendMode::kSrcOver));
149 paint.setInvertColors(
true);
151 builder.DrawPaint(paint);
152 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
156 bool GenerateMipmap(
const std::shared_ptr<Context>& context,
157 std::shared_ptr<Texture> texture,
158 std::string_view label) {
159 auto buffer = context->CreateCommandBuffer();
163 auto pass = buffer->CreateBlitPass();
167 pass->GenerateMipmap(std::move(texture), label);
169 pass->EncodeCommands();
170 return context->GetCommandQueue()->Submit({buffer}).ok();
173 void CanRenderTiledTexture(
AiksTest* aiks_test,
174 DlTileMode tile_mode,
175 Matrix local_matrix = {}) {
176 auto context = aiks_test->GetContext();
177 ASSERT_TRUE(context);
178 auto texture = aiks_test->CreateTextureForFixture(
"table_mountain_nx.png",
180 GenerateMipmap(context, texture,
"table_mountain_nx");
182 auto color_source = DlColorSource::MakeImage(
183 image, tile_mode, tile_mode, DlImageSampling::kNearestNeighbor,
186 DisplayListBuilder builder;
188 paint.setColor(DlColor::kWhite());
189 paint.setColorSource(color_source);
191 builder.Scale(aiks_test->GetContentScale().x, aiks_test->GetContentScale().y);
192 builder.Translate(100.0f, 100.0f);
193 builder.DrawRect(DlRect::MakeXYWH(0, 0, 600, 600), paint);
196 constexpr
auto stroke_width = 64;
197 paint.setDrawStyle(DlDrawStyle::kStroke);
198 paint.setStrokeWidth(stroke_width);
199 if (tile_mode == DlTileMode::kDecal) {
200 builder.DrawRect(DlRect::MakeXYWH(stroke_width, stroke_width, 600, 600),
203 builder.DrawRect(DlRect::MakeXYWH(0, 0, 600, 600), paint);
208 DlPathBuilder path_builder;
209 path_builder.AddCircle(
DlPoint(150, 150), 150);
210 path_builder.AddRoundRect(
212 DlPath path = path_builder.TakePath();
215 EXPECT_FALSE(path.IsRect(
nullptr));
216 EXPECT_FALSE(path.IsOval(
nullptr));
217 EXPECT_FALSE(path.IsRoundRect(
nullptr));
220 EXPECT_FALSE(path.IsConvex());
222 paint.setDrawStyle(DlDrawStyle::kFill);
223 builder.DrawPath(path, paint);
230 constexpr
float kConicWeight = 0.707106781f;
231 const DlPath path = DlPathBuilder()
233 .ConicCurveTo({300, 300}, {300, 450}, kConicWeight)
234 .ConicCurveTo({300, 600}, {150, 600}, kConicWeight)
235 .ConicCurveTo({0, 600}, {0, 450}, kConicWeight)
236 .ConicCurveTo({0, 300}, {150, 300}, kConicWeight)
241 EXPECT_FALSE(path.IsRect(
nullptr));
242 EXPECT_FALSE(path.IsOval(
nullptr));
243 EXPECT_FALSE(path.IsRoundRect(
nullptr));
246 EXPECT_TRUE(path.IsConvex());
248 paint.setDrawStyle(DlDrawStyle::kFill);
249 builder.DrawPath(path, paint);
252 ASSERT_TRUE(aiks_test->OpenPlaygroundHere(builder.Build()));
257 CanRenderTiledTexture(
this, DlTileMode::kClamp);
261 CanRenderTiledTexture(
this, DlTileMode::kRepeat);
265 CanRenderTiledTexture(
this, DlTileMode::kMirror);
269 CanRenderTiledTexture(
this, DlTileMode::kDecal);
273 CanRenderTiledTexture(
this, DlTileMode::kClamp,
278 DisplayListBuilder builder;
281 DlISize image_half_size =
282 DlISize(image->GetSize().width * 0.5f, image->GetSize().height * 0.5f);
285 auto source_rect = DlRect::MakeSize(image_half_size);
287 source_rect.Shift(image_half_size.width, image_half_size.height);
289 builder.DrawImageRect(image, source_rect,
290 DlRect::MakeXYWH(100, 100, 600, 600),
291 DlImageSampling::kNearestNeighbor);
292 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
296 DisplayListBuilder builder;
300 auto source_rect = DlRect::MakeXYWH(
301 image->GetSize().width * 0.25f, image->GetSize().height * 0.4f,
302 image->GetSize().width, image->GetSize().height);
304 auto dest_rect = DlRect::MakeXYWH(100, 100, 600, 600);
307 paint.setColor(DlColor::kMidGrey());
308 builder.DrawRect(dest_rect, paint);
310 builder.DrawImageRect(image, source_rect, dest_rect,
311 DlImageSampling::kNearestNeighbor);
312 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
316 DisplayListBuilder builder;
317 builder.Scale(GetContentScale().
x, GetContentScale().y);
320 paint.setColor(DlColor::kWhite());
321 builder.DrawPaint(paint);
323 auto draw = [&builder](
const DlPaint& paint,
Scalar x,
Scalar y) {
325 builder.Translate(
x, y);
328 builder.ClipRect(DlRect::MakeLTRB(50, 50, 150, 150));
329 builder.DrawPaint(paint);
334 builder.ClipOval(DlRect::MakeLTRB(200, 50, 300, 150));
335 builder.DrawPaint(paint);
340 builder.ClipRoundRect(
341 DlRoundRect::MakeRectXY(DlRect::MakeLTRB(50, 200, 150, 300), 20, 20));
342 builder.DrawPaint(paint);
347 builder.ClipRoundRect(DlRoundRect::MakeRectXY(
348 DlRect::MakeLTRB(200, 230, 300, 270), 20, 20));
349 builder.DrawPaint(paint);
354 builder.ClipRoundRect(DlRoundRect::MakeRectXY(
355 DlRect::MakeLTRB(230, 200, 270, 300), 20, 20));
356 builder.DrawPaint(paint);
362 paint.setColor(DlColor::kBlue());
365 DlColor gradient_colors[7] = {
366 DlColor::RGBA(0x1f / 255.0, 0.0, 0x5c / 255.0, 1.0),
367 DlColor::RGBA(0x5b / 255.0, 0.0, 0x60 / 255.0, 1.0),
368 DlColor::RGBA(0x87 / 255.0, 0x01 / 255.0, 0x60 / 255.0, 1.0),
369 DlColor::RGBA(0xac / 255.0, 0x25 / 255.0, 0x53 / 255.0, 1.0),
370 DlColor::RGBA(0xe1 / 255.0, 0x6b / 255.0, 0x5c / 255.0, 1.0),
371 DlColor::RGBA(0xf3 / 255.0, 0x90 / 255.0, 0x60 / 255.0, 1.0),
372 DlColor::RGBA(0xff / 255.0, 0xb5 / 255.0, 0x6b / 250.0, 1.0),
383 auto texture = CreateTextureForFixture(
"airplane.jpg",
387 paint.setColorSource(DlColorSource::MakeRadial(
388 DlPoint(500, 600), 75, 7, gradient_colors, stops, DlTileMode::kMirror));
391 paint.setColorSource(
392 DlColorSource::MakeImage(image, DlTileMode::kRepeat, DlTileMode::kRepeat,
393 DlImageSampling::kNearestNeighbor));
396 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
400 DisplayListBuilder builder;
403 red.setColor(DlColor::kRed());
406 alpha.setColor(DlColor::kRed().modulateOpacity(0.5));
408 builder.SaveLayer(std::nullopt, &alpha);
410 builder.DrawCircle(
DlPoint(125, 125), 125, red);
414 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
418 DisplayListBuilder builder;
421 DlColor colors[2] = {
422 DlColor::RGBA(0.9568, 0.2627, 0.2118, 1.0),
423 DlColor::RGBA(0.1294, 0.5882, 0.9529, 1.0),
430 paint.setColorSource(DlColorSource::MakeLinear(
440 builder.Translate(100, 100);
441 builder.DrawRect(DlRect::MakeXYWH(0, 0, 200, 200), paint);
445 builder.Translate(100, 400);
446 builder.DrawCircle(
DlPoint(100, 100), 100, paint);
448 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
452 DisplayListBuilder builder;
454 paint.setColor(DlColor::kRed());
458 .top_right = DlSize(25, 50),
459 .bottom_left = DlSize(25, 50),
460 .bottom_right = DlSize(50, 25),
463 DlRoundRect::MakeRectRadii(DlRect::MakeXYWH(100, 100, 500, 500), radii);
465 builder.DrawRoundRect(rrect, paint);
467 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
471 auto medium_turquoise =
472 DlColor::RGBA(72.0f / 255.0f, 209.0f / 255.0f, 204.0f / 255.0f, 1.0f);
474 DisplayListBuilder builder;
475 builder.Scale(0.2, 0.2);
476 builder.DrawPaint(DlPaint().setColor(medium_turquoise));
477 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
481 auto medium_turquoise =
482 DlColor::RGBA(72.0f / 255.0f, 209.0f / 255.0f, 204.0f / 255.0f, 1.0f);
484 DlColor::RGBA(255.0f / 255.0f, 69.0f / 255.0f, 0.0f / 255.0f, 1.0f);
486 DisplayListBuilder builder;
487 builder.Scale(0.2, 0.2);
488 builder.DrawPaint(DlPaint().setColor(medium_turquoise));
489 builder.DrawPaint(DlPaint().setColor(orange_red.modulateOpacity(0.5f)));
490 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
494 DisplayListBuilder builder;
495 builder.Scale(GetContentScale().
x, GetContentScale().y);
498 paint.setColor(DlColor::kPurple());
499 paint.setDrawStyle(DlDrawStyle::kStroke);
500 paint.setStrokeWidth(20.0f);
502 DlPaint thin_paint = paint;
503 thin_paint.setColor(DlColor::kYellow());
504 thin_paint.setStrokeWidth(0.0f);
506 DlRect rect = DlRect::MakeLTRB(10, 10, 90, 90);
507 DlRect thin_tall_rect = DlRect::MakeLTRB(120, 10, 120, 90);
508 DlRect thin_wide_rect = DlRect::MakeLTRB(10, 120, 90, 120);
509 DlRect empty_rect = DlRect::MakeLTRB(120, 120, 120, 120);
539 paint.setStrokeJoin(DlStrokeJoin::kBevel);
540 builder.DrawRect(rect.Shift({100, 100}), paint);
541 builder.DrawRect(rect.Shift({100, 100}), thin_paint);
542 builder.DrawRect(thin_tall_rect.Shift({100, 100}), paint);
543 builder.DrawRect(thin_tall_rect.Shift({100, 100}), thin_paint);
544 builder.DrawRect(thin_wide_rect.Shift({100, 100}), paint);
545 builder.DrawRect(thin_wide_rect.Shift({100, 100}), thin_paint);
546 builder.DrawRect(empty_rect.Shift({100, 100}), paint);
547 builder.DrawRect(empty_rect.Shift({100, 100}), thin_paint);
550 paint.setStrokeJoin(DlStrokeJoin::kRound);
551 builder.DrawRect(rect.Shift({100, 300}), paint);
552 builder.DrawRect(rect.Shift({100, 300}), thin_paint);
553 builder.DrawRect(thin_tall_rect.Shift({100, 300}), paint);
554 builder.DrawRect(thin_tall_rect.Shift({100, 300}), thin_paint);
555 builder.DrawRect(thin_wide_rect.Shift({100, 300}), paint);
556 builder.DrawRect(thin_wide_rect.Shift({100, 300}), thin_paint);
557 builder.DrawRect(empty_rect.Shift({100, 300}), paint);
558 builder.DrawRect(empty_rect.Shift({100, 300}), thin_paint);
561 paint.setStrokeJoin(DlStrokeJoin::kMiter);
563 builder.DrawRect(rect.Shift({100, 500}), paint);
564 builder.DrawRect(rect.Shift({100, 500}), thin_paint);
565 builder.DrawRect(thin_tall_rect.Shift({100, 500}), paint);
566 builder.DrawRect(thin_tall_rect.Shift({100, 500}), thin_paint);
567 builder.DrawRect(thin_wide_rect.Shift({100, 500}), paint);
568 builder.DrawRect(thin_wide_rect.Shift({100, 500}), thin_paint);
569 builder.DrawRect(empty_rect.Shift({100, 500}), paint);
570 builder.DrawRect(empty_rect.Shift({100, 500}), thin_paint);
573 paint.setStrokeJoin(DlStrokeJoin::kMiter);
575 builder.DrawRect(rect.Shift({300, 500}), paint);
576 builder.DrawRect(rect.Shift({300, 500}), thin_paint);
577 builder.DrawRect(thin_tall_rect.Shift({300, 500}), paint);
578 builder.DrawRect(thin_tall_rect.Shift({300, 500}), thin_paint);
579 builder.DrawRect(thin_wide_rect.Shift({300, 500}), paint);
580 builder.DrawRect(thin_wide_rect.Shift({300, 500}), thin_paint);
581 builder.DrawRect(empty_rect.Shift({300, 500}), paint);
582 builder.DrawRect(empty_rect.Shift({300, 500}), thin_paint);
584 paint.setStrokeWidth(120.0f);
585 paint.setColor(DlColor::kBlue());
586 rect = rect.Expand(-20);
589 paint.setStrokeJoin(DlStrokeJoin::kBevel);
590 builder.DrawRect(rect.Shift({500, 100}), paint);
591 builder.DrawRect(rect.Shift({500, 100}), thin_paint);
594 paint.setStrokeJoin(DlStrokeJoin::kRound);
595 builder.DrawRect(rect.Shift({500, 300}), paint);
596 builder.DrawRect(rect.Shift({500, 300}), thin_paint);
599 paint.setStrokeJoin(DlStrokeJoin::kMiter);
601 builder.DrawRect(rect.Shift({500, 500}), paint);
602 builder.DrawRect(rect.Shift({500, 500}), thin_paint);
605 paint.setStrokeJoin(DlStrokeJoin::kMiter);
607 builder.DrawRect(rect.Shift({700, 500}), paint);
608 builder.DrawRect(rect.Shift({700, 500}), thin_paint);
610 DlPaint round_mock_paint;
611 round_mock_paint.setColor(DlColor::kGreen());
612 round_mock_paint.setDrawStyle(DlDrawStyle::kFill);
617 for (
int i = 0; i < 15; i++) {
618 paint.setStrokeWidth(i);
619 paint.setColor(DlColor::kOrange());
620 paint.setStrokeJoin(DlStrokeJoin::kRound);
621 builder.DrawRect(DlRect::MakeXYWH(
x, y, 30, 30), paint);
625 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
629 DisplayListBuilder builder;
630 builder.Scale(GetContentScale().
x, GetContentScale().y);
632 const int color_count = 3;
633 DlColor colors[color_count] = {
636 DlColor::RGBA(220.0f / 255.0f, 20.0f / 255.0f, 60.0f / 255.0f, 1.0f),
639 paint.setColor(DlColor::kWhite());
640 builder.DrawPaint(paint);
645 paint.setColor(colors[(c_index++) % color_count]);
646 builder.DrawCircle(
DlPoint(10, 10), radius, paint);
654 DlColor gradient_colors[7] = {
655 DlColor::RGBA(0x1f / 255.0, 0.0, 0x5c / 255.0, 1.0),
656 DlColor::RGBA(0x5b / 255.0, 0.0, 0x60 / 255.0, 1.0),
657 DlColor::RGBA(0x87 / 255.0, 0x01 / 255.0, 0x60 / 255.0, 1.0),
658 DlColor::RGBA(0xac / 255.0, 0x25 / 255.0, 0x53 / 255.0, 1.0),
659 DlColor::RGBA(0xe1 / 255.0, 0x6b / 255.0, 0x5c / 255.0, 1.0),
660 DlColor::RGBA(0xf3 / 255.0, 0x90 / 255.0, 0x60 / 255.0, 1.0),
661 DlColor::RGBA(0xff / 255.0, 0xb5 / 255.0, 0x6b / 250.0, 1.0),
672 auto texture = CreateTextureForFixture(
"airplane.jpg",
676 paint.setColorSource(DlColorSource::MakeRadial(
677 DlPoint(500, 600), 75, 7, gradient_colors, stops, DlTileMode::kMirror));
678 builder.DrawCircle(
DlPoint(500, 600), 100, paint);
680 DlMatrix local_matrix = DlMatrix::MakeTranslation({700, 200});
681 paint.setColorSource(DlColorSource::MakeImage(
682 image, DlTileMode::kRepeat, DlTileMode::kRepeat,
683 DlImageSampling::kNearestNeighbor, &local_matrix));
684 builder.DrawCircle(
DlPoint(800, 300), 100, paint);
686 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
690 DisplayListBuilder builder;
691 builder.Scale(GetContentScale().
x, GetContentScale().y);
693 const int color_count = 3;
694 DlColor colors[color_count] = {
697 DlColor::RGBA(220.0f / 255.0f, 20.0f / 255.0f, 60.0f / 255.0f, 1.0f),
700 paint.setColor(DlColor::kWhite());
701 builder.DrawPaint(paint);
705 auto draw = [&paint, &colors, &c_index](DlCanvas& canvas,
DlPoint center,
707 for (
int i = 0; i < n; i++) {
708 paint.setColor(colors[(c_index++) % color_count]);
709 canvas.DrawCircle(center, r, paint);
714 paint.setDrawStyle(DlDrawStyle::kStroke);
715 paint.setStrokeWidth(1);
716 draw(builder,
DlPoint(10, 10), 2, 2, 14);
717 paint.setStrokeWidth(5);
718 draw(builder,
DlPoint(10, 10), 35, 10, 56);
720 DlColor gradient_colors[7] = {
721 DlColor::RGBA(0x1f / 255.0, 0.0, 0x5c / 255.0, 1.0),
722 DlColor::RGBA(0x5b / 255.0, 0.0, 0x60 / 255.0, 1.0),
723 DlColor::RGBA(0x87 / 255.0, 0x01 / 255.0, 0x60 / 255.0, 1.0),
724 DlColor::RGBA(0xac / 255.0, 0x25 / 255.0, 0x53 / 255.0, 1.0),
725 DlColor::RGBA(0xe1 / 255.0, 0x6b / 255.0, 0x5c / 255.0, 1.0),
726 DlColor::RGBA(0xf3 / 255.0, 0x90 / 255.0, 0x60 / 255.0, 1.0),
727 DlColor::RGBA(0xff / 255.0, 0xb5 / 255.0, 0x6b / 250.0, 1.0),
738 auto texture = CreateTextureForFixture(
"airplane.jpg",
742 paint.setColorSource(DlColorSource::MakeRadial(
743 DlPoint(500, 600), 75, 7, gradient_colors, stops, DlTileMode::kMirror));
744 draw(builder,
DlPoint(500, 600), 5, 10, 10);
746 DlMatrix local_matrix = DlMatrix::MakeTranslation({700, 200});
747 paint.setColorSource(DlColorSource::MakeImage(
748 image, DlTileMode::kRepeat, DlTileMode::kRepeat,
749 DlImageSampling::kNearestNeighbor, &local_matrix));
750 draw(builder,
DlPoint(800, 300), 5, 10, 10);
752 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
757 DlPathBuilder path_builder;
760 const Scalar k = 0.5522847498f;
762 path_builder.MoveTo(
DlPoint(0.0f, -radius));
764 path_builder.CubicCurveTo(
DlPoint(radius * k, -radius),
768 path_builder.CubicCurveTo(
DlPoint(radius, radius * k),
772 path_builder.CubicCurveTo(
DlPoint(-radius * k, radius),
776 path_builder.CubicCurveTo(
DlPoint(-radius, -radius * k),
779 path_builder.Close();
780 return path_builder.TakePath();
783 void DrawStrokedAndFilledCirclesWithZoom(
AiksTest* test,
787 DisplayListBuilder builder;
788 builder.Scale(test->GetContentScale().x, test->GetContentScale().y);
789 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
792 fill_paint.setColor(DlColor::kBlue());
794 DlPaint stroke_paint;
795 stroke_paint.setColor(DlColor::kGreen());
796 stroke_paint.setDrawStyle(DlDrawStyle::kStroke);
797 stroke_paint.setStrokeWidth(stroke_width);
799 DlPath path = ManuallyConstructCirclePath(radius);
801 constexpr
Scalar kLeftX = 300.0f;
802 constexpr
Scalar kRightX = 680.0f;
803 constexpr
Scalar kTopY = 200.0f;
804 constexpr
Scalar kBottomY = 580.0f;
808 builder.Translate(kLeftX, kTopY);
809 builder.Scale(zoom, zoom);
810 builder.DrawPath(path, fill_paint);
811 builder.DrawPath(path, stroke_paint);
816 builder.Translate(kRightX, kTopY);
817 builder.Scale(zoom, zoom);
818 builder.DrawPath(path, fill_paint);
823 builder.Translate(kLeftX, kBottomY);
824 builder.Scale(zoom, zoom);
825 builder.DrawPath(path, stroke_paint);
831 builder.Translate(kRightX, kBottomY);
832 builder.Scale(zoom, zoom);
833 builder.DrawCircle({}, radius + stroke_width * 0.5f, fill_paint);
836 ASSERT_TRUE(test->OpenPlaygroundHere(builder.Build()));
841 DrawStrokedAndFilledCirclesWithZoom(
this, 80.0f, 2.0f,
846 DrawStrokedAndFilledCirclesWithZoom(
this, 1.0f, 1.0f,
851 DisplayListBuilder builder;
852 builder.Scale(GetContentScale().
x, GetContentScale().y);
854 const int color_count = 3;
855 DlColor colors[color_count] = {
858 DlColor::RGBA(220.0f / 255.0f, 20.0f / 255.0f, 60.0f / 255.0f, 1.0f),
861 paint.setColor(DlColor::kWhite());
862 builder.DrawPaint(paint);
865 int long_radius = 600;
866 int short_radius = 600;
867 while (long_radius > 0 && short_radius > 0) {
868 paint.setColor(colors[(c_index++) % color_count]);
869 builder.DrawOval(DlRect::MakeXYWH(10 - long_radius, 10 - short_radius,
870 long_radius * 2, short_radius * 2),
872 builder.DrawOval(DlRect::MakeXYWH(1000 - short_radius, 750 - long_radius,
873 short_radius * 2, long_radius * 2),
875 if (short_radius > 30) {
884 DlColor gradient_colors[7] = {
885 DlColor::RGBA(0x1f / 255.0, 0.0, 0x5c / 255.0, 1.0),
886 DlColor::RGBA(0x5b / 255.0, 0.0, 0x60 / 255.0, 1.0),
887 DlColor::RGBA(0x87 / 255.0, 0x01 / 255.0, 0x60 / 255.0, 1.0),
888 DlColor::RGBA(0xac / 255.0, 0x25 / 255.0, 0x53 / 255.0, 1.0),
889 DlColor::RGBA(0xe1 / 255.0, 0x6b / 255.0, 0x5c / 255.0, 1.0),
890 DlColor::RGBA(0xf3 / 255.0, 0x90 / 255.0, 0x60 / 255.0, 1.0),
891 DlColor::RGBA(0xff / 255.0, 0xb5 / 255.0, 0x6b / 250.0, 1.0),
902 auto texture = CreateTextureForFixture(
"airplane.jpg",
906 paint.setColor(DlColor::kWhite().modulateOpacity(0.5));
908 paint.setColorSource(DlColorSource::MakeRadial(
909 DlPoint(300, 650), 75, 7, gradient_colors, stops, DlTileMode::kMirror));
910 builder.DrawOval(DlRect::MakeXYWH(200, 625, 200, 50), paint);
911 builder.DrawOval(DlRect::MakeXYWH(275, 550, 50, 200), paint);
913 DlMatrix local_matrix = DlMatrix::MakeTranslation({610, 15});
914 paint.setColorSource(DlColorSource::MakeImage(
915 image, DlTileMode::kRepeat, DlTileMode::kRepeat,
916 DlImageSampling::kNearestNeighbor, &local_matrix));
917 builder.DrawOval(DlRect::MakeXYWH(610, 90, 200, 50), paint);
918 builder.DrawOval(DlRect::MakeXYWH(685, 15, 50, 200), paint);
920 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
924 struct ArcFarmOptions {
931 void RenderArcFarm(DisplayListBuilder& builder,
932 const DlPaint& paint,
933 const ArcFarmOptions& opts) {
935 builder.Translate(50, 50);
937 const int sweep_limit = opts.sweeps_over_360 ? 420 : 360;
940 for (
int sweep = 30; sweep <= sweep_limit; sweep += 30) {
941 builder.DrawArc(arc_bounds,
start, opts.full_circles ? 360 : sweep,
942 opts.use_center, paint);
943 builder.Translate(50, 0);
946 builder.Translate(0, 50);
951 void RenderArcFarmForOverlappingCapsTest(DisplayListBuilder& builder,
952 const DlPaint& paint) {
954 builder.Translate(40, 30);
956 for (
int stroke_width = 10; stroke_width <= 40; stroke_width += 3) {
957 DlPaint modified_paint = DlPaint(paint);
958 modified_paint.setStrokeWidth(stroke_width);
960 for (
int sweep = 160; sweep <= 360; sweep += 20) {
961 builder.DrawArc(arc_bounds, 0, sweep,
false, modified_paint);
962 builder.Translate(84, 0);
965 builder.Translate(0, 44 + stroke_width);
972 DisplayListBuilder builder;
973 builder.Scale(GetContentScale().
x, GetContentScale().y);
974 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
977 paint.setColor(DlColor::kBlue());
979 RenderArcFarm(builder, paint,
982 .full_circles =
false,
985 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
989 DisplayListBuilder builder;
990 builder.Scale(GetContentScale().
x, GetContentScale().y);
991 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
994 paint.setColor(DlColor::kBlue().modulateOpacity(0.5));
996 RenderArcFarm(builder, paint,
999 .full_circles =
false,
1002 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1006 DisplayListBuilder builder;
1007 builder.Scale(GetContentScale().
x, GetContentScale().y);
1008 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
1011 paint.setColor(DlColor::kBlue());
1013 RenderArcFarm(builder, paint,
1016 .full_circles =
false,
1019 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1023 DisplayListBuilder builder;
1024 builder.Scale(GetContentScale().
x, GetContentScale().y);
1025 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
1028 paint.setColor(DlColor::kBlue());
1030 RenderArcFarm(builder, paint,
1032 .use_center =
false,
1033 .full_circles =
false,
1034 .vertical_scale = 0.8f,
1037 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1041 DisplayListBuilder builder;
1042 builder.Scale(GetContentScale().
x, GetContentScale().y);
1043 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
1046 paint.setColor(DlColor::kBlue());
1048 RenderArcFarm(builder, paint,
1051 .full_circles =
false,
1052 .vertical_scale = 0.8f,
1055 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1059 DisplayListBuilder builder;
1060 builder.Scale(GetContentScale().
x, GetContentScale().y);
1061 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
1064 paint.setDrawStyle(DlDrawStyle::kStroke);
1065 paint.setStrokeWidth(6.0f);
1066 paint.setStrokeCap(DlStrokeCap::kButt);
1067 paint.setColor(DlColor::kBlue());
1069 RenderArcFarm(builder, paint,
1071 .use_center =
false,
1072 .full_circles =
false,
1075 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1079 DisplayListBuilder builder;
1080 builder.Scale(GetContentScale().
x, GetContentScale().y);
1081 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
1084 paint.setDrawStyle(DlDrawStyle::kStroke);
1085 paint.setStrokeWidth(6.0f);
1086 paint.setStrokeCap(DlStrokeCap::kSquare);
1087 paint.setColor(DlColor::kBlue());
1089 RenderArcFarm(builder, paint,
1091 .use_center =
false,
1092 .full_circles =
false,
1095 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1099 DisplayListBuilder builder;
1100 builder.Scale(GetContentScale().
x, GetContentScale().y);
1101 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
1104 paint.setDrawStyle(DlDrawStyle::kStroke);
1105 paint.setStrokeCap(DlStrokeCap::kSquare);
1106 paint.setColor(DlColor::kBlue().modulateOpacity(0.5));
1108 RenderArcFarmForOverlappingCapsTest(builder, paint);
1110 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1114 DisplayListBuilder builder;
1115 builder.Scale(GetContentScale().
x, GetContentScale().y);
1116 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
1119 paint.setDrawStyle(DlDrawStyle::kStroke);
1120 paint.setStrokeWidth(6.0f);
1121 paint.setStrokeCap(DlStrokeCap::kRound);
1122 paint.setColor(DlColor::kBlue());
1124 RenderArcFarm(builder, paint,
1126 .use_center =
false,
1127 .full_circles =
false,
1130 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1134 DisplayListBuilder builder;
1135 builder.Scale(GetContentScale().
x, GetContentScale().y);
1136 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
1139 paint.setDrawStyle(DlDrawStyle::kStroke);
1140 paint.setStrokeCap(DlStrokeCap::kRound);
1141 paint.setColor(DlColor::kBlue().modulateOpacity(0.5));
1143 RenderArcFarmForOverlappingCapsTest(builder, paint);
1145 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1149 DisplayListBuilder builder;
1150 builder.Scale(GetContentScale().
x, GetContentScale().y);
1151 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
1154 paint.setDrawStyle(DlDrawStyle::kStroke);
1155 paint.setStrokeWidth(6.0f);
1156 paint.setStrokeJoin(DlStrokeJoin::kBevel);
1157 paint.setColor(DlColor::kBlue());
1159 RenderArcFarm(builder, paint,
1162 .full_circles =
false,
1163 .sweeps_over_360 =
true,
1166 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1170 DisplayListBuilder builder;
1171 builder.Scale(GetContentScale().
x, GetContentScale().y);
1172 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
1175 paint.setDrawStyle(DlDrawStyle::kStroke);
1176 paint.setStrokeWidth(6.0f);
1177 paint.setStrokeJoin(DlStrokeJoin::kMiter);
1180 paint.setStrokeMiter(3.0f);
1181 paint.setColor(DlColor::kBlue());
1183 RenderArcFarm(builder, paint,
1186 .full_circles =
false,
1187 .sweeps_over_360 =
true,
1190 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1194 DisplayListBuilder builder;
1195 builder.Scale(GetContentScale().
x, GetContentScale().y);
1196 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
1199 paint.setDrawStyle(DlDrawStyle::kStroke);
1200 paint.setStrokeWidth(6.0f);
1201 paint.setStrokeJoin(DlStrokeJoin::kRound);
1202 paint.setColor(DlColor::kBlue());
1204 RenderArcFarm(builder, paint,
1207 .full_circles =
false,
1208 .sweeps_over_360 =
true,
1211 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1215 DisplayListBuilder builder;
1216 builder.Scale(GetContentScale().
x, GetContentScale().y);
1217 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
1220 paint.setDrawStyle(DlDrawStyle::kStroke);
1221 paint.setStrokeWidth(8.0f);
1222 paint.setStrokeCap(DlStrokeCap::kSquare);
1223 paint.setColor(DlColor::kRed());
1225 RenderArcFarm(builder, paint,
1227 .use_center =
false,
1228 .full_circles =
false,
1231 paint.setStrokeCap(DlStrokeCap::kButt);
1232 paint.setColor(DlColor::kBlue());
1234 RenderArcFarm(builder, paint,
1236 .use_center =
false,
1237 .full_circles =
false,
1240 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1244 DisplayListBuilder builder;
1245 builder.Scale(GetContentScale().
x, GetContentScale().y);
1246 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
1249 paint.setDrawStyle(DlDrawStyle::kStroke);
1250 paint.setStrokeWidth(8.0f);
1251 paint.setStrokeCap(DlStrokeCap::kSquare);
1252 paint.setColor(DlColor::kRed());
1254 RenderArcFarm(builder, paint,
1256 .use_center =
false,
1257 .full_circles =
false,
1260 paint.setStrokeCap(DlStrokeCap::kRound);
1261 paint.setColor(DlColor::kGreen());
1263 RenderArcFarm(builder, paint,
1265 .use_center =
false,
1266 .full_circles =
false,
1269 paint.setStrokeCap(DlStrokeCap::kButt);
1270 paint.setColor(DlColor::kBlue());
1272 RenderArcFarm(builder, paint,
1274 .use_center =
false,
1275 .full_circles =
false,
1278 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1293 DisplayListBuilder builder;
1294 builder.Scale(GetContentScale().
x, GetContentScale().y);
1295 builder.DrawColor(DlColor::kWhite(), DlBlendMode::kSrc);
1298 paint.setDrawStyle(DlDrawStyle::kStroke);
1299 paint.setStrokeWidth(6.0f);
1300 paint.setStrokeCap(DlStrokeCap::kButt);
1301 paint.setColor(DlColor::kBlue());
1304 RenderArcFarm(builder, paint,
1306 .use_center =
false,
1307 .full_circles =
true,
1310 paint.setColor(DlColor::kWhite());
1313 RenderArcFarm(builder, paint,
1315 .use_center =
false,
1316 .full_circles =
false,
1319 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1323 DisplayListBuilder builder;
1324 builder.Scale(GetContentScale().
x, GetContentScale().y);
1326 const int color_count = 3;
1327 DlColor colors[color_count] = {
1330 DlColor::RGBA(220.0f / 255.0f, 20.0f / 255.0f, 60.0f / 255.0f, 1.0f),
1333 paint.setColor(DlColor::kWhite());
1334 builder.DrawPaint(paint);
1337 for (
int i = 0; i < 4; i++) {
1338 for (
int j = 0; j < 4; j++) {
1339 paint.setColor(colors[(c_index++) % color_count]);
1340 builder.DrawRoundRect(
1341 DlRoundRect::MakeRectXY(
1342 DlRect::MakeXYWH(i * 100 + 10, j * 100 + 20, 80, 80),
1343 i * 5 + 10, j * 5 + 10),
1347 paint.setColor(colors[(c_index++) % color_count]);
1348 builder.DrawRoundRect(
1349 DlRoundRect::MakeRectXY(DlRect::MakeXYWH(10, 420, 380, 80), 40, 40),
1351 paint.setColor(colors[(c_index++) % color_count]);
1352 builder.DrawRoundRect(
1353 DlRoundRect::MakeRectXY(DlRect::MakeXYWH(410, 20, 80, 380), 40, 40),
1356 DlColor gradient_colors[7] = {
1357 DlColor::RGBA(0x1f / 255.0, 0.0, 0x5c / 255.0, 1.0),
1358 DlColor::RGBA(0x5b / 255.0, 0.0, 0x60 / 255.0, 1.0),
1359 DlColor::RGBA(0x87 / 255.0, 0x01 / 255.0, 0x60 / 255.0, 1.0),
1360 DlColor::RGBA(0xac / 255.0, 0x25 / 255.0, 0x53 / 255.0, 1.0),
1361 DlColor::RGBA(0xe1 / 255.0, 0x6b / 255.0, 0x5c / 255.0, 1.0),
1362 DlColor::RGBA(0xf3 / 255.0, 0x90 / 255.0, 0x60 / 255.0, 1.0),
1363 DlColor::RGBA(0xff / 255.0, 0xb5 / 255.0, 0x6b / 250.0, 1.0),
1374 auto texture = CreateTextureForFixture(
"airplane.jpg",
1378 paint.setColor(DlColor::kWhite().modulateOpacity(0.1));
1379 paint.setColorSource(DlColorSource::MakeRadial(
1380 DlPoint(550, 550), 75, 7, gradient_colors, stops, DlTileMode::kMirror));
1381 for (
int i = 1; i <= 10; i++) {
1383 builder.DrawRoundRect(
1384 DlRoundRect::MakeRectXY(DlRect::MakeLTRB(550 - i * 20, 550 - j * 20,
1385 550 + i * 20, 550 + j * 20),
1390 paint.setColor(DlColor::kWhite().modulateOpacity(0.5));
1391 paint.setColorSource(DlColorSource::MakeRadial(
1392 DlPoint(200, 650), 75, 7, gradient_colors, stops, DlTileMode::kMirror));
1393 paint.setColor(DlColor::kWhite().modulateOpacity(0.5));
1394 builder.DrawRoundRect(
1395 DlRoundRect::MakeRectXY(DlRect::MakeLTRB(100, 610, 300, 690), 40, 40),
1397 builder.DrawRoundRect(
1398 DlRoundRect::MakeRectXY(DlRect::MakeLTRB(160, 550, 240, 750), 40, 40),
1401 paint.setColor(DlColor::kWhite().modulateOpacity(0.1));
1402 DlMatrix local_matrix = DlMatrix::MakeTranslation({520, 20});
1403 paint.setColorSource(DlColorSource::MakeImage(
1404 image, DlTileMode::kRepeat, DlTileMode::kRepeat,
1405 DlImageSampling::kNearestNeighbor, &local_matrix));
1406 for (
int i = 1; i <= 10; i++) {
1408 builder.DrawRoundRect(
1409 DlRoundRect::MakeRectXY(DlRect::MakeLTRB(720 - i * 20, 220 - j * 20,
1410 720 + i * 20, 220 + j * 20),
1415 paint.setColor(DlColor::kWhite().modulateOpacity(0.5));
1416 local_matrix = DlMatrix::MakeTranslation({800, 300});
1417 paint.setColorSource(DlColorSource::MakeImage(
1418 image, DlTileMode::kRepeat, DlTileMode::kRepeat,
1419 DlImageSampling::kNearestNeighbor, &local_matrix));
1420 builder.DrawRoundRect(
1421 DlRoundRect::MakeRectXY(DlRect::MakeLTRB(800, 410, 1000, 490), 40, 40),
1423 builder.DrawRoundRect(
1424 DlRoundRect::MakeRectXY(DlRect::MakeLTRB(860, 350, 940, 550), 40, 40),
1427 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1431 DisplayListBuilder builder;
1432 builder.Scale(GetContentScale().
x, GetContentScale().y);
1434 paint.setMaskFilter(DlBlurMaskFilter::Make(DlBlurStyle::kNormal, 1.0f));
1436 builder.DrawPaint(DlPaint().setColor(DlColor::kWhite()));
1439 DlColor::RGBA(220.0f / 255.0f, 20.0f / 255.0f, 60.0f / 255.0f, 1.0f));
1441 for (
int i = 0; i < 5; i++) {
1444 builder.DrawRect(DlRect::MakeXYWH(
x + 25 - radius / 2, y + radius / 2,
1445 radius, 60.0f - radius),
1449 paint.setColor(DlColor::kBlue());
1451 for (
int i = 0; i < 5; i++) {
1454 builder.DrawCircle(
DlPoint(
x + 25, y + 25), radius, paint);
1457 paint.setColor(DlColor::kGreen());
1459 for (
int i = 0; i < 5; i++) {
1462 builder.DrawOval(DlRect::MakeXYWH(
x + 25 - radius / 2, y + radius / 2,
1463 radius, 60.0f - radius),
1468 DlColor::RGBA(128.0f / 255.0f, 0.0f / 255.0f, 128.0f / 255.0f, 1.0f));
1470 for (
int i = 0; i < 5; i++) {
1473 builder.DrawRoundRect(
1474 DlRoundRect::MakeRectXY(DlRect::MakeXYWH(
x, y, 60.0f, 60.0f),
1480 DlColor::RGBA(255.0f / 255.0f, 165.0f / 255.0f, 0.0f / 255.0f, 1.0f));
1482 for (
int i = 0; i < 5; i++) {
1485 builder.DrawRoundRect(
1486 DlRoundRect::MakeRectXY(DlRect::MakeXYWH(
x, y, 60.0f, 60.0f),
1491 auto dl = builder.Build();
1492 ASSERT_TRUE(OpenPlaygroundHere(dl));
1496 DisplayListBuilder builder;
1498 builder.Scale(GetContentScale().
x, GetContentScale().y);
1501 std::vector<DlColor> colors = {DlColor::RGBA(0.9568, 0.2627, 0.2118, 1.0),
1502 DlColor::RGBA(0.1294, 0.5882, 0.9529, 1.0)};
1503 std::vector<Scalar> stops = {
1508 paint.setColorSource(DlColorSource::MakeLinear(
1517 builder.DrawPaint(paint);
1519 DlRect clip_rect = DlRect::MakeLTRB(50, 50, 400, 300);
1520 DlRoundRect clip_rrect = DlRoundRect::MakeRectXY(clip_rect, 100, 100);
1524 builder.ClipRoundRect(clip_rrect, DlClipOp::kIntersect);
1527 auto backdrop_filter = DlImageFilter::MakeColorFilter(
1528 DlColorFilter::MakeBlend(DlColor::kRed(), DlBlendMode::kExclusion));
1529 builder.SaveLayer(clip_rect, &save_paint, backdrop_filter.get());
1531 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1537 auto callback = [&]() -> sk_sp<DisplayList> {
1538 DisplayListBuilder builder;
1542 builder.Translate(300, 300);
1549 paint.setColor(DlColor::kGreen());
1550 builder.DrawPaint(paint);
1551 builder.ClipRect(DlRect::MakeLTRB(-180, -180, 180, 180),
1552 DlClipOp::kDifference);
1554 paint.setColor(DlColor::kBlack());
1555 builder.DrawPaint(paint);
1563 builder.ClipOval(DlRect::MakeLTRB(-200, -200, 200, 200));
1566 Matrix(1.0, 0.0, 0.0, 0.0,
1568 0.0, 0.0, 1.0, 0.003,
1569 0.0, 0.0, 0.0, 1.0) *
1578 -
DlPoint(image->GetSize().width, image->GetSize().height) * 0.5;
1579 builder.DrawImage(image, position, {});
1585 paint.setColor(DlColor::kBlue().modulateOpacity(0.4));
1586 builder.DrawCircle(
DlPoint(), 230, paint);
1590 return builder.Build();
1592 ASSERT_TRUE(OpenPlaygroundHere(callback));
1598 DisplayListBuilder builder;
1602 paint.setColor(DlColor::kWhite());
1603 builder.DrawPaint(paint);
1607 DlMatrix matrix = DlMatrix::MakeTranslation({50, 50});
1609 paint.setColorSource(DlColorSource::MakeImage(
1610 texture, DlTileMode::kRepeat, DlTileMode::kRepeat,
1611 DlImageSampling::kNearestNeighbor, &matrix));
1613 builder.DrawRect(DlRect::MakeLTRB(0, 0, 100, 100), paint);
1622 Matrix matrix(1, -1, 0, 0,
1626 paint.setColorSource(DlColorSource::MakeImage(
1627 texture, DlTileMode::kRepeat, DlTileMode::kRepeat,
1628 DlImageSampling::kNearestNeighbor, &matrix));
1629 builder.DrawRect(DlRect::MakeLTRB(100, 0, 200, 100), paint);
1636 builder.Translate(100, 0);
1637 builder.Scale(100, 100);
1640 DlMatrix matrix = DlMatrix::MakeScale({0.005, 0.005, 1});
1641 paint.setColorSource(DlColorSource::MakeImage(
1642 texture, DlTileMode::kRepeat, DlTileMode::kRepeat,
1643 DlImageSampling::kNearestNeighbor, &matrix));
1645 builder.DrawRect(DlRect::MakeLTRB(0, 0, 1, 1), paint);
1652 builder.Translate(150, 150);
1656 DlMatrix::MakePerspective(
Radians{0.5},
ISize{200, 200}, 0.05, 1);
1657 paint.setColorSource(DlColorSource::MakeImage(
1658 texture, DlTileMode::kRepeat, DlTileMode::kRepeat,
1659 DlImageSampling::kNearestNeighbor, &matrix));
1661 builder.DrawRect(DlRect::MakeLTRB(0, 0, 200, 200), paint);
1665 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1669 DisplayListBuilder builder;
1674 paint.setColor(DlColor::kBlue().modulateOpacity(0.5));
1675 paint.setBlendMode(DlBlendMode::kSrc);
1677 DlRect bounds = DlRect::MakeLTRB(0, 0, 200, 200);
1678 builder.SaveLayer(bounds, &paint);
1680 paint.setColor(DlColor::kTransparent());
1681 paint.setBlendMode(DlBlendMode::kSrc);
1682 builder.DrawPaint(paint);
1685 paint.setColor(DlColor::kBlue());
1686 paint.setBlendMode(DlBlendMode::kDstOver);
1687 builder.SaveLayer(std::nullopt, &paint);
1693 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1698 DisplayListBuilder builder;
1699 builder.Scale(GetContentScale().
x, GetContentScale().y);
1700 builder.Translate(100, 100);
1704 DlMatrix translate = DlMatrix::MakeTranslation({300, 0});
1705 paint.setImageFilter(
1706 DlImageFilter::MakeMatrix(translate, DlImageSampling::kLinear));
1707 builder.SaveLayer(std::nullopt, &paint);
1709 DlPaint circle_paint;
1710 circle_paint.setColor(DlColor::kGreen());
1711 builder.DrawCircle(
DlPoint(-300, 0), 100, circle_paint);
1714 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1719 MatrixImageFilterDoesntCullWhenScaledAndTranslatedFromOffscreen) {
1720 DisplayListBuilder builder;
1721 builder.Scale(GetContentScale().
x, GetContentScale().y);
1722 builder.Translate(100, 100);
1727 paint.setImageFilter(DlImageFilter::MakeMatrix(
1728 DlMatrix::MakeTranslation({300, 0}) * DlMatrix::MakeScale({2, 2, 1}),
1729 DlImageSampling::kNearestNeighbor));
1730 builder.SaveLayer(std::nullopt, &paint);
1732 DlPaint circle_paint;
1733 circle_paint.setColor(DlColor::kGreen());
1734 builder.DrawCircle(
DlPoint(-150, 0), 50, circle_paint);
1737 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1742 SetWindowSize({400, 400});
1743 DisplayListBuilder builder;
1745 builder.Scale(GetContentScale().
x, GetContentScale().y);
1748 paint.setColor(DlColor::kRed());
1749 builder.DrawRect(DlRect::MakeLTRB(200, 200, 300, 300), paint);
1751 paint.setImageFilter(DlImageFilter::MakeMatrix(DlMatrix::MakeScale({2, 2, 1}),
1752 DlImageSampling::kLinear));
1753 builder.SaveLayer(std::nullopt, &paint);
1756 paint.setColor(DlColor::kGreen());
1757 builder.DrawRect(DlRect::MakeLTRB(0, 0, 400, 400), paint);
1760 paint.setColor(DlColor::kRed());
1761 builder.DrawRect(DlRect::MakeLTRB(0, 0, 800, 800), paint);
1764 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1768 DisplayListBuilder builder;
1769 builder.Scale(GetContentScale().
x, GetContentScale().y);
1772 paint.setColor(DlColor::kRed());
1773 builder.DrawPaint(paint);
1774 builder.ClipRect(DlRect::MakeXYWH(100, 100, 200, 200));
1775 paint.setColor(DlColor::kBlue());
1776 builder.SaveLayer(std::nullopt, &paint);
1779 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1783 DisplayListBuilder builder;
1784 builder.Scale(GetContentScale().
x, GetContentScale().y);
1786 builder.DrawImage(image,
DlPoint(10, 10), {});
1787 builder.ClipRect(DlRect::MakeXYWH(100, 100, 200, 200));
1790 paint.setBlendMode(DlBlendMode::kClear);
1791 builder.SaveLayer(std::nullopt, &paint);
1794 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1798 CanPerformSaveLayerWithBoundsAndLargerIntermediateIsNotAllocated) {
1799 DisplayListBuilder builder;
1802 red.setColor(DlColor::kRed());
1805 green.setColor(DlColor::kGreen());
1808 blue.setColor(DlColor::kBlue());
1811 save.setColor(DlColor::kBlack().modulateOpacity(0.5));
1813 DlRect huge_bounds = DlRect::MakeXYWH(0, 0, 100000, 100000);
1814 builder.SaveLayer(huge_bounds, &save);
1816 builder.DrawRect(DlRect::MakeXYWH(0, 0, 100, 100), red);
1817 builder.DrawRect(DlRect::MakeXYWH(10, 10, 100, 100), green);
1818 builder.DrawRect(DlRect::MakeXYWH(20, 20, 100, 100), blue);
1822 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1827 EXPECT_EQ(GetContext()->GetCapabilities()->GetDefaultColorFormat(),
1833 GetContext()->GetCapabilities()->GetDefaultColorFormat();
1840 DisplayListBuilder builder;
1847 builder.Translate(100, 200);
1848 builder.Scale(0.5, 0.5);
1849 builder.DrawImage(image,
DlPoint(100.0, 100.0),
1850 DlImageSampling::kNearestNeighbor);
1857 alpha.setColor(DlColor::kRed().modulateOpacity(0.5));
1859 builder.SaveLayer(std::nullopt, &alpha);
1862 paint.setColor(DlColor::kRed());
1863 builder.DrawRect(DlRect::MakeXYWH(000, 000, 100, 100), paint);
1864 paint.setColor(DlColor::kGreen());
1865 builder.DrawRect(DlRect::MakeXYWH(020, 020, 100, 100), paint);
1866 paint.setColor(DlColor::kBlue());
1867 builder.DrawRect(DlRect::MakeXYWH(040, 040, 100, 100), paint);
1872 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1876 DisplayListBuilder builder;
1879 paint.setColor(DlColor::kRed());
1880 builder.DrawCircle(
DlPoint(250, 250), 125, paint);
1882 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1886 DisplayListBuilder builder;
1889 red.setColor(DlColor::kRed());
1891 builder.DrawRect(DlRect::MakeXYWH(0, 0, 100, 100), red);
1893 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1897 DisplayListBuilder builder;
1900 save.setColor(DlColor::kBlack());
1902 DlRect save_bounds = DlRect::MakeXYWH(0, 0, 50, 50);
1903 builder.SaveLayer(save_bounds, &save);
1906 paint.setColor(DlColor::kRed());
1907 builder.DrawRect(DlRect::MakeXYWH(0, 0, 100, 100), paint);
1908 paint.setColor(DlColor::kGreen());
1909 builder.DrawRect(DlRect::MakeXYWH(10, 10, 100, 100), paint);
1910 paint.setColor(DlColor::kBlue());
1911 builder.DrawRect(DlRect::MakeXYWH(20, 20, 100, 100), paint);
1915 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
1919 DisplayListBuilder builder;
1920 builder.Scale(GetContentScale().
x, GetContentScale().y);
1923 const int color_count = 3;
1924 DlColor colors[color_count] = {
1927 DlColor::ARGB(1.0, 220.0f / 255.0f, 20.0f / 255.0f, 60.0f / 255.0f),
1930 paint.setColor(DlColor::kWhite());
1931 builder.DrawPaint(paint);
1934 const DlPaint& paint) {
1935 builder.DrawPath(DlPath::MakeRoundRectXY(rect,
x, y), paint);
1939 for (
int i = 0; i < 4; i++) {
1940 for (
int j = 0; j < 4; j++) {
1941 paint.setColor(colors[(c_index++) % color_count]);
1942 draw_rrect_as_path(DlRect::MakeXYWH(i * 100 + 10, j * 100 + 20, 80, 80),
1943 i * 5 + 10, j * 5 + 10, paint);
1946 paint.setColor(colors[(c_index++) % color_count]);
1947 draw_rrect_as_path(DlRect::MakeXYWH(10, 420, 380, 80), 40, 40, paint);
1948 paint.setColor(colors[(c_index++) % color_count]);
1949 draw_rrect_as_path(DlRect::MakeXYWH(410, 20, 80, 380), 40, 40, paint);
1951 std::vector<DlColor> gradient_colors = {
1952 DlColor::RGBA(0x1f / 255.0, 0.0, 0x5c / 255.0, 1.0),
1953 DlColor::RGBA(0x5b / 255.0, 0.0, 0x60 / 255.0, 1.0),
1954 DlColor::RGBA(0x87 / 255.0, 0x01 / 255.0, 0x60 / 255.0, 1.0),
1955 DlColor::RGBA(0xac / 255.0, 0x25 / 255.0, 0x53 / 255.0, 1.0),
1956 DlColor::RGBA(0xe1 / 255.0, 0x6b / 255.0, 0x5c / 255.0, 1.0),
1957 DlColor::RGBA(0xf3 / 255.0, 0x90 / 255.0, 0x60 / 255.0, 1.0),
1958 DlColor::RGBA(0xff / 255.0, 0xb5 / 255.0, 0x6b / 250.0, 1.0)};
1959 std::vector<Scalar> stops = {
1969 CreateTextureForFixture(
"airplane.jpg",
1972 paint.setColor(DlColor::kWhite().modulateOpacity(0.1));
1973 paint.setColorSource(DlColorSource::MakeRadial(
1976 gradient_colors.size(),
1977 gradient_colors.data(),
1979 DlTileMode::kMirror));
1980 for (
int i = 1; i <= 10; i++) {
1982 draw_rrect_as_path(DlRect::MakeLTRB(550 - i * 20, 550 - j * 20,
1983 550 + i * 20, 550 + j * 20),
1984 i * 10, j * 10, paint);
1986 paint.setColor(DlColor::kWhite().modulateOpacity(0.5));
1987 paint.setColorSource(DlColorSource::MakeRadial(
1990 gradient_colors.size(),
1991 gradient_colors.data(),
1993 DlTileMode::kMirror));
1994 draw_rrect_as_path(DlRect::MakeLTRB(100, 610, 300, 690), 40, 40, paint);
1995 draw_rrect_as_path(DlRect::MakeLTRB(160, 550, 240, 750), 40, 40, paint);
1997 auto matrix = DlMatrix::MakeTranslation({520, 20});
1998 paint.setColor(DlColor::kWhite().modulateOpacity(0.1));
1999 paint.setColorSource(DlColorSource::MakeImage(
2000 texture, DlTileMode::kRepeat, DlTileMode::kRepeat,
2001 DlImageSampling::kMipmapLinear, &matrix));
2002 for (
int i = 1; i <= 10; i++) {
2004 draw_rrect_as_path(DlRect::MakeLTRB(720 - i * 20, 220 - j * 20,
2005 720 + i * 20, 220 + j * 20),
2006 i * 10, j * 10, paint);
2008 matrix = DlMatrix::MakeTranslation({800, 300});
2009 paint.setColor(DlColor::kWhite().modulateOpacity(0.5));
2010 paint.setColorSource(DlColorSource::MakeImage(
2011 texture, DlTileMode::kRepeat, DlTileMode::kRepeat,
2012 DlImageSampling::kMipmapLinear, &matrix));
2014 draw_rrect_as_path(DlRect::MakeLTRB(800, 410, 1000, 490), 40, 40, paint);
2015 draw_rrect_as_path(DlRect::MakeLTRB(860, 350, 940, 550), 40, 40, paint);
2017 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
2021 auto callback = [&]() -> sk_sp<DisplayList> {
2022 DisplayListBuilder builder;
2023 builder.Scale(GetContentScale().x, GetContentScale().y);
2026 alpha.setColor(DlColor::kRed().modulateOpacity(0.5));
2028 auto current =
Point{25, 25};
2029 const auto offset =
Point{25, 25};
2030 const auto size =
Size(100, 100);
2035 DlRect bounds = DlRect::MakeLTRB(b0.x, b0.y, b1.x, b1.y);
2037 DlPaint stroke_paint;
2038 stroke_paint.setColor(DlColor::kYellow());
2039 stroke_paint.setStrokeWidth(5);
2040 stroke_paint.setDrawStyle(DlDrawStyle::kStroke);
2041 builder.DrawRect(bounds, stroke_paint);
2043 builder.SaveLayer(bounds, &alpha);
2046 paint.setColor(DlColor::kRed());
2048 DlRect::MakeXYWH(current.x, current.y, size.width, size.height), paint);
2050 paint.setColor(DlColor::kGreen());
2053 DlRect::MakeXYWH(current.x, current.y, size.width, size.height), paint);
2055 paint.setColor(DlColor::kBlue());
2058 DlRect::MakeXYWH(current.x, current.y, size.width, size.height), paint);
2062 return builder.Build();
2065 ASSERT_TRUE(OpenPlaygroundHere(callback));
2070 DisplayListBuilder builder;
2073 paint.setColor(DlColor::kBlack());
2074 DlRect rect = DlRect::MakeXYWH(25, 25, 25, 25);
2075 builder.DrawRect(rect, paint);
2077 builder.Translate(10, 10);
2080 builder.SaveLayer(std::nullopt, &save_paint);
2082 paint.setColor(DlColor::kGreen());
2083 builder.DrawRect(rect, paint);
2087 builder.Translate(10, 10);
2088 paint.setColor(DlColor::kRed());
2089 builder.DrawRect(rect, paint);
2091 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
2095 DisplayListBuilder builder;
2097 DlRect rect = DlRect::MakeXYWH(0, 0, 1000, 1000);
2102 DlRect bounds = DlRect::MakeXYWH(25, 25, 25, 25);
2103 builder.SaveLayer(bounds, &save_paint);
2104 paint.setColor(DlColor::kBlack());
2105 builder.DrawRect(rect, paint);
2111 DlRect bounds = DlRect::MakeXYWH(35, 35, 25, 25);
2112 builder.SaveLayer(bounds, &save_paint);
2113 paint.setColor(DlColor::kGreen());
2114 builder.DrawRect(rect, paint);
2120 DlRect bounds = DlRect::MakeXYWH(45, 45, 25, 25);
2121 builder.SaveLayer(bounds, &save_paint);
2122 paint.setColor(DlColor::kRed());
2123 builder.DrawRect(rect, paint);
2127 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
2131 DisplayListBuilder builder;
2134 paint.setColor(DlColor::kWhite());
2135 builder.DrawPaint(paint);
2141 builder.ClipPath(path);
2143 DlRect bounds = DlRect::MakeXYWH(50, 50, 100, 100);
2145 builder.SaveLayer(bounds, &save_paint);
2148 paint.setColor(DlColor::kWhite());
2149 builder.DrawRect(DlRect::MakeSize(DlSize(400, 400)), paint);
2152 paint.setColor(DlColor::kGreen());
2153 paint.setBlendMode(DlBlendMode::kHardLight);
2154 builder.DrawRect(DlRect::MakeSize(DlSize(400, 400)), paint);
2157 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
2161 DisplayListBuilder builder;
2163 builder.Scale(GetContentScale().
x, GetContentScale().y);
2164 builder.Translate(100, 100);
2167 auto draw_image_layer = [&builder, &texture](
const DlPaint& paint) {
2168 builder.SaveLayer(std::nullopt, &paint);
2169 builder.DrawImage(texture,
DlPoint(), DlImageSampling::kLinear);
2173 DlPaint effect_paint;
2174 effect_paint.setMaskFilter(DlBlurMaskFilter::Make(DlBlurStyle::kNormal, 6));
2175 draw_image_layer(effect_paint);
2177 builder.Translate(300, 300);
2178 builder.Scale(3, 3);
2179 draw_image_layer(effect_paint);
2181 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
2185 DisplayListBuilder builder;
2187 builder.Scale(GetContentScale().
x, GetContentScale().y);
2189 paint.setMaskFilter(DlBlurMaskFilter::Make(DlBlurStyle::kNormal, 1));
2192 save_paint.setColor(DlColor::kWhite());
2193 builder.DrawPaint(save_paint);
2195 paint.setColor(DlColor::kBlue());
2196 for (
int i = 0; i < 5; i++) {
2198 Scalar y_radius = i * 15;
2199 for (
int j = 0; j < 5; j++) {
2201 Scalar x_radius = j * 15;
2202 builder.DrawRoundRect(
2203 DlRoundRect::MakeRectXY(
2204 DlRect::MakeXYWH(
x + 50, y + 50, 100.0f, 100.0f),
2205 x_radius, y_radius),
2210 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
2214 DisplayListBuilder builder;
2218 builder.SaveLayer(std::nullopt, &paint);
2220 builder.Translate(100, 100);
2221 paint.setColor(DlColor::kBlue());
2222 builder.DrawCircle(
DlPoint(200, 200), 200, paint);
2223 builder.ClipRect(DlRect::MakeXYWH(100, 100, 200, 200));
2225 paint.setColor(DlColor::kGreen());
2226 paint.setBlendMode(DlBlendMode::kSrcOver);
2227 paint.setImageFilter(DlImageFilter::MakeColorFilter(
2228 DlColorFilter::MakeBlend(DlColor::kWhite(), DlBlendMode::kDst)));
2229 builder.DrawCircle(
DlPoint(200, 200), 200, paint);
2233 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
2241 GTEST_SKIP() <<
"Swiftshader is running out of memory on this example.";
2243 DisplayListBuilder builder(DlRect::MakeSize(DlSize(1000, 1000)));
2245 auto filter = DlImageFilter::MakeMatrix(
2246 DlMatrix::MakeScale({0.001, 0.001, 1}), DlImageSampling::kLinear);
2249 paint.setImageFilter(filter);
2250 builder.SaveLayer(std::nullopt, &paint);
2253 paint.setColor(DlColor::kRed());
2254 builder.DrawRect(DlRect::MakeLTRB(0, 0, 100000, 100000), paint);
2258 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
2265 auto callback = [&]() -> sk_sp<DisplayList> {
2267 ImGuiWindowFlags_AlwaysAutoResize)) {
2268 ImGui::SliderFloat(
"width", &width, 0, 200);
2269 ImGui::SliderFloat(
"height", &height, 0, 200);
2270 ImGui::SliderFloat(
"corner", &corner, 0, 1);
2274 DisplayListBuilder builder;
2275 builder.Scale(GetContentScale().
x, GetContentScale().y);
2277 DlPaint background_paint;
2278 background_paint.setColor(DlColor(1, 0.1, 0.1, 0.1, DlColorSpace::kSRGB));
2279 builder.DrawPaint(background_paint);
2281 std::vector<DlColor> colors = {DlColor::kRed(), DlColor::kBlue()};
2282 std::vector<Scalar> stops = {0.0, 1.0};
2285 auto gradient = DlColorSource::MakeLinear(
DlPoint(0, 0),
DlPoint(200, 200),
2286 2, colors.data(), stops.data(),
2287 DlTileMode::kClamp);
2288 paint.setColorSource(gradient);
2289 paint.setColor(DlColor::kWhite());
2290 paint.setDrawStyle(DlDrawStyle::kStroke);
2291 paint.setStrokeWidth(20);
2294 builder.Translate(100, 100);
2296 Scalar corner_x = ((1 - corner) * 50) + 50;
2297 Scalar corner_y = corner * 50 + 50;
2299 DlRect::MakeXYWH(0, 0, width, height), corner_x, corner_y);
2300 builder.DrawRoundRect(rrect, paint);
2302 return builder.Build();
2304 ASSERT_TRUE(OpenPlaygroundHere(callback));
2308 DisplayListBuilder builder;
2310 builder.DrawPaint(DlPaint().setColor(DlColor::kWhite()));
2313 builder.ClipRect(DlRect::MakeLTRB(100, 100, 800, 800));
2317 builder.ClipRect(DlRect::MakeLTRB(600, 600, 800, 800));
2318 builder.DrawPaint(DlPaint().setColor(DlColor::kRed()));
2319 builder.DrawPaint(DlPaint().setColor(DlColor::kBlue().withAlphaF(0.5)));
2320 builder.ClipRect(DlRect::MakeLTRB(700, 700, 750, 800));
2321 builder.DrawPaint(DlPaint().setColor(DlColor::kRed().withAlphaF(0.5)));
2325 auto image_filter = DlImageFilter::MakeBlur(10, 10, DlTileMode::kDecal);
2326 builder.SaveLayer(std::nullopt,
nullptr, image_filter.get());
2329 builder.DrawCircle(
DlPoint(100, 100), 100,
2330 DlPaint().setColor(DlColor::kAqua()));
2332 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
2336 int perspective = 58;
2337 bool use_clip =
true;
2338 bool diff_clip =
false;
2340 auto callback = [&]() -> sk_sp<DisplayList> {
2342 ImGuiWindowFlags_AlwaysAutoResize)) {
2343 ImGui::SliderInt(
"perspective%", &perspective, 0, 100);
2344 ImGui::Checkbox(
"use clip", &use_clip);
2346 ImGui::Checkbox(
"diff clip", &diff_clip);
2348 ImGui::SetWindowPos(
"Controls", ImVec2(500, 100));
2352 DisplayListBuilder builder;
2354 Scalar val = perspective * -0.00005f;
2355 builder.TransformFullPerspective(
2357 1.0f, 0.0f, 0.0f, 400.0f,
2358 0.0f, 1.0f, 0.0f, 400.0f,
2359 0.0f, 0.0f, 1.0f, 0.0f,
2360 0.0f, val, 0.0f, 2.2f
2365 Rect clip = DlRect::MakeLTRB(0, 0, 400, 800);
2366 DlClipOp clip_op = DlClipOp::kIntersect;
2369 clip_op = DlClipOp::kDifference;
2371 builder.ClipRect(clip, clip_op);
2375 paint.setColor(DlColor::kBlue());
2376 builder.DrawRect(DlRect::MakeLTRB(0, 0, 400, 800), paint);
2378 builder.DrawColor(DlColor::kWhite().withAlphaF(0.5f),
2379 DlBlendMode::kSrcOver);
2381 return builder.Build();
2383 ASSERT_TRUE(OpenPlaygroundHere(callback));
static bool ImGuiBegin(const char *name, bool *p_open, ImGuiWindowFlags flags)
static sk_sp< DlImageImpeller > Make(std::shared_ptr< Texture > texture, OwningContext owning_context=OwningContext::kIO)
TEST_P(AiksTest, DrawAtlasNoColor)
std::tuple< Point, Point > DrawPlaygroundLine(PlaygroundPoint &point_a, PlaygroundPoint &point_b)
constexpr float kEhCloseEnough
flutter::DlRoundRect DlRoundRect
PixelFormat
The Pixel formats supported by Impeller. The naming convention denotes the usage of the component,...
constexpr const char * PixelFormatToString(PixelFormat format)
flutter::DlScalar DlScalar
void Close(PathBuilder *builder)
static constexpr Color White()
A 4x4 matrix using column-major storage.
static constexpr Matrix MakeTranslation(const Vector3 &t)
static Matrix MakeRotationY(Radians r)
constexpr Quad Transform(const Quad &quad) const
static RoundRect MakeRectXY(const Rect &rect, Scalar x_radius, Scalar y_radius)
constexpr TRect< T > Expand(T left, T top, T right, T bottom) const
Returns a rectangle with expanded edges. Negative expansion results in shrinking.
constexpr static TRect MakeLTRB(Type left, Type top, Type right, Type bottom)