| Flutter Impeller |

Namespaces | Functions | Variables
binding_helpers_vk.cc File Reference
`#include "impeller/renderer/backend/vulkan/binding_helpers_vk.h"`
`#include "fml/status.h"`
`#include "impeller/core/shader_types.h"`
`#include "impeller/renderer/backend/vulkan/command_buffer_vk.h"`
`#include "impeller/renderer/backend/vulkan/command_encoder_vk.h"`
`#include "impeller/renderer/backend/vulkan/command_pool_vk.h"`
`#include "impeller/renderer/backend/vulkan/compute_pipeline_vk.h"`
`#include "impeller/renderer/backend/vulkan/context_vk.h"`
`#include "impeller/renderer/backend/vulkan/sampler_vk.h"`
`#include "impeller/renderer/backend/vulkan/texture_vk.h"`
`#include "impeller/renderer/command.h"`
`#include "impeller/renderer/compute_command.h"`
`#include "vulkan/vulkan_core.h"`

Go to the source code of this file.

## Namespaces
| impeller

## Functions
static bool | impeller::BindImages (const Bindings &bindings, Allocator &allocator, const std::shared_ptr< CommandEncoderVK > &encoder, vk::DescriptorSet &vk_desc_set, std::vector< vk::DescriptorImageInfo > &images, std::vector< vk::WriteDescriptorSet > &writes)
static bool | impeller::BindBuffers (const Bindings &bindings, Allocator &allocator, const std::shared_ptr< CommandEncoderVK > &encoder, vk::DescriptorSet &vk_desc_set, const std::vector< DescriptorSetLayout > &desc_set, std::vector< vk::DescriptorBufferInfo > &buffers, std::vector< vk::WriteDescriptorSet > &writes)
fml::StatusOr< std::vector< vk::DescriptorSet > > | impeller::AllocateAndBindDescriptorSets (const ContextVK &context, const std::shared_ptr< CommandEncoderVK > &encoder, const std::vector< Command > &commands, const TextureVK &input_attachment)
fml::StatusOr< std::vector< vk::DescriptorSet > > | impeller::AllocateAndBindDescriptorSets (const ContextVK &context, const std::shared_ptr< CommandEncoderVK > &encoder, const std::vector< ComputeCommand > &commands)

## Variables
static constexpr size_t | impeller::kMagicSubpassInputBinding = 64