std::shared_ptr< GlyphAtlasContext > CreateGlyphAtlasContext() const override
The graphics context necessary to render text.
To do anything rendering related with Impeller, you need a context.
~TypographerContextSkia() override
std::shared_ptr< GlyphAtlas > CreateGlyphAtlas(Context &context, GlyphAtlas::Type type, std::shared_ptr< GlyphAtlasContext > atlas_context, const FontGlyphMap &font_glyph_map) const override
static std::shared_ptr< TypographerContext > Make()