#include <shader_types.h>
Public Attributes | |
| const char * | name |
| size_t | ext_res_0 |
| size_t | set |
| size_t | binding |
Definition at line 81 of file shader_types.h.
| size_t impeller::ShaderUniformSlot::binding |
Definition at line 85 of file shader_types.h.
Referenced by impeller::AllocateAndBindDescriptorSets().
| size_t impeller::ShaderUniformSlot::ext_res_0 |
Definition at line 83 of file shader_types.h.
Referenced by impeller::ComputeCommand::BindResource(), and impeller::RuntimeEffectContents::Render().
| const char* impeller::ShaderUniformSlot::name |
Definition at line 82 of file shader_types.h.
Referenced by impeller::RuntimeEffectContents::Render().
| size_t impeller::ShaderUniformSlot::set |
Definition at line 84 of file shader_types.h.