Flutter Impeller
picture.h
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#pragma once
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#include <deque>
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#include <memory>
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#include <optional>
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#include "flutter/fml/macros.h"
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#include "
impeller/aiks/aiks_context.h
"
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#include "
impeller/aiks/image.h
"
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#include "
impeller/entity/entity.h
"
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#include "
impeller/entity/entity_pass.h
"
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namespace
impeller
{
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struct
Picture
{
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std::unique_ptr<EntityPass>
pass
;
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std::optional<Snapshot>
Snapshot
(
AiksContext
& context);
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std::shared_ptr<Image>
ToImage
(
AiksContext
& context,
ISize
size)
const
;
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private
:
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std::shared_ptr<Texture> RenderToTexture(
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AiksContext
& context,
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ISize
size,
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std::optional<const Matrix> translate = std::nullopt)
const
;
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};
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}
// namespace impeller
impeller::Picture::pass
std::unique_ptr< EntityPass > pass
Definition:
picture.h:20
impeller::AiksContext
Definition:
aiks_context.h:20
entity.h
aiks_context.h
impeller::Picture
Definition:
picture.h:19
impeller::TSize< int64_t >
impeller::Picture::Snapshot
std::optional< Snapshot > Snapshot(AiksContext &context)
Definition:
picture.cc:17
entity_pass.h
impeller::Picture::ToImage
std::shared_ptr< Image > ToImage(AiksContext &context, ISize size) const
Definition:
picture.cc:31
image.h
impeller
Definition:
aiks_context.cc:10
impeller
aiks
picture.h
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