Flutter Impeller
formats_gles.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #pragma once
6 
7 #include <optional>
8 
9 #include "flutter/fml/logging.h"
10 #include "flutter/fml/macros.h"
11 #include "impeller/core/formats.h"
14 
15 namespace impeller {
16 
17 constexpr GLenum ToMode(PrimitiveType primitive_type) {
18  switch (primitive_type) {
20  return GL_TRIANGLES;
22  return GL_TRIANGLE_STRIP;
24  return GL_LINES;
26  return GL_LINE_STRIP;
28  return GL_POINTS;
29  }
30  FML_UNREACHABLE();
31 }
32 
33 constexpr GLenum ToIndexType(IndexType type) {
34  switch (type) {
36  case IndexType::kNone:
37  FML_UNREACHABLE();
38  case IndexType::k16bit:
39  return GL_UNSIGNED_SHORT;
40  case IndexType::k32bit:
41  return GL_UNSIGNED_INT;
42  }
43  FML_UNREACHABLE();
44 }
45 
46 constexpr GLenum ToStencilOp(StencilOperation op) {
47  switch (op) {
49  return GL_KEEP;
51  return GL_ZERO;
53  return GL_REPLACE;
55  return GL_INCR;
57  return GL_DECR;
59  return GL_INVERT;
61  return GL_INCR_WRAP;
63  return GL_DECR_WRAP;
64  }
65  FML_UNREACHABLE();
66 }
67 
68 constexpr GLenum ToCompareFunction(CompareFunction func) {
69  switch (func) {
71  return GL_NEVER;
73  return GL_ALWAYS;
75  return GL_LESS;
77  return GL_EQUAL;
79  return GL_LEQUAL;
81  return GL_GREATER;
83  return GL_NOTEQUAL;
85  return GL_GEQUAL;
86  }
87  FML_UNREACHABLE();
88 }
89 
90 constexpr GLenum ToBlendFactor(BlendFactor factor) {
91  switch (factor) {
92  case BlendFactor::kZero:
93  return GL_ZERO;
94  case BlendFactor::kOne:
95  return GL_ONE;
97  return GL_SRC_COLOR;
99  return GL_ONE_MINUS_SRC_COLOR;
101  return GL_SRC_ALPHA;
103  return GL_ONE_MINUS_SRC_ALPHA;
105  return GL_DST_COLOR;
107  return GL_ONE_MINUS_DST_COLOR;
109  return GL_DST_ALPHA;
111  return GL_ONE_MINUS_DST_ALPHA;
113  return GL_SRC_ALPHA_SATURATE;
115  return GL_CONSTANT_COLOR;
117  return GL_ONE_MINUS_CONSTANT_COLOR;
119  return GL_CONSTANT_ALPHA;
121  return GL_ONE_MINUS_CONSTANT_ALPHA;
122  }
123  FML_UNREACHABLE();
124 }
125 
126 constexpr GLenum ToBlendOperation(BlendOperation op) {
127  switch (op) {
129  return GL_FUNC_ADD;
131  return GL_FUNC_SUBTRACT;
133  return GL_FUNC_REVERSE_SUBTRACT;
134  }
135  FML_UNREACHABLE();
136 }
137 
138 constexpr std::optional<GLenum> ToVertexAttribType(ShaderType type) {
139  switch (type) {
141  return GL_BYTE;
143  return GL_UNSIGNED_BYTE;
145  return GL_SHORT;
147  return GL_UNSIGNED_SHORT;
148  case ShaderType::kFloat:
149  return GL_FLOAT;
151  case ShaderType::kVoid:
159  case ShaderType::kDouble:
160  case ShaderType::kStruct:
161  case ShaderType::kImage:
164  return std::nullopt;
165  }
166  FML_UNREACHABLE();
167 }
168 
169 constexpr GLenum ToTextureType(TextureType type) {
170  switch (type) {
172  return GL_TEXTURE_2D;
174  return GL_TEXTURE_2D_MULTISAMPLE;
176  return GL_TEXTURE_CUBE_MAP;
178  return GL_TEXTURE_EXTERNAL_OES;
179  }
180  FML_UNREACHABLE();
181 }
182 
183 constexpr std::optional<GLenum> ToTextureTarget(TextureType type) {
184  switch (type) {
186  return GL_TEXTURE_2D;
188  return std::nullopt;
190  return GL_TEXTURE_CUBE_MAP;
192  return GL_TEXTURE_EXTERNAL_OES;
193  }
194  FML_UNREACHABLE();
195 }
196 
197 } // namespace impeller
impeller::TextureType::kTextureExternalOES
@ kTextureExternalOES
impeller::PrimitiveType
PrimitiveType
Definition: formats.h:328
impeller::ShaderType::kAtomicCounter
@ kAtomicCounter
impeller::IndexType::k16bit
@ k16bit
impeller::ShaderType::kDouble
@ kDouble
impeller::CompareFunction::kGreater
@ kGreater
Comparison test passes if new_value > current_value.
impeller::ShaderType
ShaderType
Definition: shader_types.h:45
impeller::BlendFactor::kSourceAlphaSaturated
@ kSourceAlphaSaturated
impeller::BlendFactor
BlendFactor
Definition: formats.h:152
impeller::BlendFactor::kOneMinusSourceAlpha
@ kOneMinusSourceAlpha
impeller::CompareFunction::kNotEqual
@ kNotEqual
Comparison test passes if new_value != current_value.
impeller::ToBlendFactor
constexpr GLenum ToBlendFactor(BlendFactor factor)
Definition: formats_gles.h:90
impeller::StencilOperation::kZero
@ kZero
Reset the stencil value to zero.
impeller::TextureType
TextureType
Definition: formats.h:236
impeller::ShaderType::kSignedInt64
@ kSignedInt64
formats.h
impeller::ShaderType::kImage
@ kImage
impeller::ShaderType::kVoid
@ kVoid
impeller::BlendFactor::kDestinationAlpha
@ kDestinationAlpha
impeller::ShaderType::kSignedByte
@ kSignedByte
impeller::IndexType::k32bit
@ k32bit
impeller::StencilOperation
StencilOperation
Definition: formats.h:505
impeller::ShaderType::kUnsignedShort
@ kUnsignedShort
impeller::PrimitiveType::kTriangleStrip
@ kTriangleStrip
impeller::BlendFactor::kSourceColor
@ kSourceColor
impeller::PrimitiveType::kPoint
@ kPoint
impeller::ShaderType::kUnsignedInt64
@ kUnsignedInt64
impeller::BlendFactor::kDestinationColor
@ kDestinationColor
impeller::ShaderType::kUnsignedByte
@ kUnsignedByte
impeller::ShaderType::kFloat
@ kFloat
impeller::BlendFactor::kZero
@ kZero
impeller::TextureType::kTexture2DMultisample
@ kTexture2DMultisample
impeller::StencilOperation::kKeep
@ kKeep
Don't modify the current stencil value.
impeller::StencilOperation::kInvert
@ kInvert
Perform a logical bitwise invert on the current stencil value.
impeller::ToIndexType
constexpr GLenum ToIndexType(IndexType type)
Definition: formats_gles.h:33
impeller::BlendFactor::kOneMinusDestinationColor
@ kOneMinusDestinationColor
impeller::ToCompareFunction
constexpr GLenum ToCompareFunction(CompareFunction func)
Definition: formats_gles.h:68
impeller::BlendOperation::kReverseSubtract
@ kReverseSubtract
impeller::ShaderType::kBoolean
@ kBoolean
impeller::BlendFactor::kBlendAlpha
@ kBlendAlpha
impeller::StencilOperation::kSetToReferenceValue
@ kSetToReferenceValue
Reset the stencil value to the reference value.
impeller::ToMode
constexpr GLenum ToMode(PrimitiveType primitive_type)
Definition: formats_gles.h:17
impeller::BlendOperation::kAdd
@ kAdd
impeller::ShaderType::kSampler
@ kSampler
impeller::BlendFactor::kBlendColor
@ kBlendColor
impeller::IndexType
IndexType
Definition: formats.h:320
impeller::CompareFunction::kNever
@ kNever
Comparison test never passes.
impeller::BlendFactor::kOneMinusBlendColor
@ kOneMinusBlendColor
impeller::IndexType::kNone
@ kNone
Does not use the index buffer.
impeller::ShaderType::kSampledImage
@ kSampledImage
impeller::TextureType::kTextureCube
@ kTextureCube
impeller::ToTextureType
constexpr GLenum ToTextureType(TextureType type)
Definition: formats_gles.h:169
impeller::BlendFactor::kOne
@ kOne
impeller::BlendFactor::kOneMinusBlendAlpha
@ kOneMinusBlendAlpha
impeller::StencilOperation::kIncrementClamp
@ kIncrementClamp
Increment the current stencil value by 1. Clamp it to the maximum.
impeller::PrimitiveType::kLine
@ kLine
impeller::ToVertexAttribType
constexpr std::optional< GLenum > ToVertexAttribType(ShaderType type)
Definition: formats_gles.h:138
gles.h
impeller::TextureType::kTexture2D
@ kTexture2D
impeller::PrimitiveType::kLineStrip
@ kLineStrip
impeller::ShaderType::kUnsignedInt
@ kUnsignedInt
impeller::CompareFunction::kLess
@ kLess
Comparison test passes if new_value < current_value.
impeller::ShaderType::kStruct
@ kStruct
impeller::BlendOperation
BlendOperation
Definition: formats.h:170
impeller::CompareFunction::kGreaterEqual
@ kGreaterEqual
Comparison test passes if new_value >= current_value.
impeller::StencilOperation::kDecrementClamp
@ kDecrementClamp
Decrement the current stencil value by 1. Clamp it to zero.
impeller::ShaderType::kSignedShort
@ kSignedShort
impeller::ShaderType::kHalfFloat
@ kHalfFloat
impeller::ShaderType::kSignedInt
@ kSignedInt
impeller::CompareFunction
CompareFunction
Definition: formats.h:486
impeller::CompareFunction::kAlways
@ kAlways
Comparison test passes always passes.
impeller::BlendFactor::kOneMinusSourceColor
@ kOneMinusSourceColor
impeller::CompareFunction::kEqual
@ kEqual
Comparison test passes if new_value == current_value.
impeller::PrimitiveType::kTriangle
@ kTriangle
impeller::ToBlendOperation
constexpr GLenum ToBlendOperation(BlendOperation op)
Definition: formats_gles.h:126
impeller::ToTextureTarget
constexpr std::optional< GLenum > ToTextureTarget(TextureType type)
Definition: formats_gles.h:183
impeller::ShaderType::kUnknown
@ kUnknown
impeller::BlendFactor::kSourceAlpha
@ kSourceAlpha
impeller::ToStencilOp
constexpr GLenum ToStencilOp(StencilOperation op)
Definition: formats_gles.h:46
impeller::StencilOperation::kDecrementWrap
@ kDecrementWrap
Decrement the current stencil value by 1. If at zero, set to maximum.
shader_types.h
impeller::CompareFunction::kLessEqual
@ kLessEqual
Comparison test passes if new_value <= current_value.
impeller
Definition: aiks_context.cc:10
impeller::StencilOperation::kIncrementWrap
@ kIncrementWrap
Increment the current stencil value by 1. If at maximum, set to zero.
impeller::BlendOperation::kSubtract
@ kSubtract
impeller::IndexType::kUnknown
@ kUnknown
impeller::BlendFactor::kOneMinusDestinationAlpha
@ kOneMinusDestinationAlpha