Flutter Impeller
compiler.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
6 
7 #include <filesystem>
8 #include <memory>
9 #include <optional>
10 #include <sstream>
11 #include <string>
12 #include <utility>
13 
14 #include "flutter/fml/paths.h"
23 
24 namespace impeller {
25 namespace compiler {
26 
27 static uint32_t ParseMSLVersion(const std::string& msl_version) {
28  std::stringstream sstream(msl_version);
29  std::string version_part;
30  uint32_t major = 1;
31  uint32_t minor = 2;
32  uint32_t patch = 0;
33  if (std::getline(sstream, version_part, '.')) {
34  major = std::stoi(version_part);
35  if (std::getline(sstream, version_part, '.')) {
36  minor = std::stoi(version_part);
37  if (std::getline(sstream, version_part, '.')) {
38  patch = std::stoi(version_part);
39  }
40  }
41  }
42  if (major < 1 || (major == 1 && minor < 2)) {
43  std::cerr << "--metal-version version must be at least 1.2. Have "
44  << msl_version << std::endl;
45  }
46  return spirv_cross::CompilerMSL::Options::make_msl_version(major, minor,
47  patch);
48 }
49 
51  const spirv_cross::ParsedIR& ir,
52  const SourceOptions& source_options,
53  std::optional<uint32_t> msl_version_override = {}) {
54  auto sl_compiler = std::make_shared<spirv_cross::CompilerMSL>(ir);
55  spirv_cross::CompilerMSL::Options sl_options;
56  sl_options.platform =
58  sl_options.msl_version = msl_version_override.value_or(
59  ParseMSLVersion(source_options.metal_version));
60  sl_options.ios_use_simdgroup_functions =
61  sl_options.is_ios() &&
62  sl_options.msl_version >=
63  spirv_cross::CompilerMSL::Options::make_msl_version(2, 4, 0);
64  sl_options.use_framebuffer_fetch_subpasses = true;
65  sl_compiler->set_msl_options(sl_options);
66 
67  // Sort the float and sampler uniforms according to their declared/decorated
68  // order. For user authored fragment shaders, the API for setting uniform
69  // values uses the index of the uniform in the declared order. By default, the
70  // metal backend of spirv-cross will order uniforms according to usage. To fix
71  // this, we use the sorted order and the add_msl_resource_binding API to force
72  // the ordering to match the declared order. Note that while this code runs
73  // for all compiled shaders, it will only affect fragment shaders due to the
74  // specified stage.
75  auto floats =
76  SortUniforms(&ir, sl_compiler.get(), spirv_cross::SPIRType::Float);
77  auto images =
78  SortUniforms(&ir, sl_compiler.get(), spirv_cross::SPIRType::SampledImage);
79 
80  uint32_t buffer_offset = 0;
81  uint32_t sampler_offset = 0;
82  for (auto& float_id : floats) {
83  sl_compiler->add_msl_resource_binding(
84  {.stage = spv::ExecutionModel::ExecutionModelFragment,
85  .basetype = spirv_cross::SPIRType::BaseType::Float,
86  .desc_set = sl_compiler->get_decoration(float_id,
87  spv::DecorationDescriptorSet),
88  .binding =
89  sl_compiler->get_decoration(float_id, spv::DecorationBinding),
90  .count = 1u,
91  .msl_buffer = buffer_offset});
92  buffer_offset++;
93  }
94  for (auto& image_id : images) {
95  sl_compiler->add_msl_resource_binding({
96  .stage = spv::ExecutionModel::ExecutionModelFragment,
97  .basetype = spirv_cross::SPIRType::BaseType::SampledImage,
98  .desc_set =
99  sl_compiler->get_decoration(image_id, spv::DecorationDescriptorSet),
100  .binding =
101  sl_compiler->get_decoration(image_id, spv::DecorationBinding),
102  .count = 1u,
103  // A sampled image is both an image and a sampler, so both
104  // offsets need to be set or depending on the partiular shader
105  // the bindings may be incorrect.
106  .msl_texture = sampler_offset,
107  .msl_sampler = sampler_offset,
108  });
109  sampler_offset++;
110  }
111 
112  return CompilerBackend(sl_compiler);
113 }
114 
116  const spirv_cross::ParsedIR& ir,
117  const SourceOptions& source_options) {
118  // TODO(dnfield): It seems like what we'd want is a CompilerGLSL with
119  // vulkan_semantics set to true, but that has regressed some things on GLES
120  // somehow. In the mean time, go back to using CompilerMSL, but set the Metal
121  // Language version to something really high so that we don't get weird
122  // complaints about using Metal features while trying to build Vulkan shaders.
123  // https://github.com/flutter/flutter/issues/123795
124  return CreateMSLCompiler(
125  ir, source_options,
126  spirv_cross::CompilerMSL::Options::make_msl_version(3, 0, 0));
127 }
128 
129 static CompilerBackend CreateGLSLCompiler(const spirv_cross::ParsedIR& ir,
130  const SourceOptions& source_options) {
131  auto gl_compiler = std::make_shared<spirv_cross::CompilerGLSL>(ir);
132 
133  // Walk the variables and insert the external image extension if any of them
134  // begins with the external texture prefix. Unfortunately, we can't walk
135  // `gl_compiler->get_shader_resources().separate_samplers` until the compiler
136  // is further along.
137  //
138  // Unfortunately, we can't just let the shader author add this extension and
139  // use `samplerExternalOES` directly because compiling to spirv requires the
140  // source language profile to be at least 310 ES, but this extension is
141  // incompatible with ES 310+.
142  for (auto& id : ir.ids_for_constant_or_variable) {
143  if (StringStartsWith(ir.get_name(id), kExternalTexturePrefix)) {
144  gl_compiler->require_extension("GL_OES_EGL_image_external");
145  break;
146  }
147  }
148 
149  spirv_cross::CompilerGLSL::Options sl_options;
150  sl_options.force_zero_initialized_variables = true;
151  sl_options.vertex.fixup_clipspace = true;
152  if (source_options.target_platform == TargetPlatform::kOpenGLES ||
154  sl_options.version = source_options.gles_language_version > 0
155  ? source_options.gles_language_version
156  : 100;
157  sl_options.es = true;
158  gl_compiler->set_variable_type_remap_callback(
159  [&](const spirv_cross::SPIRType& type, const std::string& var_name,
160  std::string& name_of_type) {
161  if (StringStartsWith(var_name, kExternalTexturePrefix)) {
162  name_of_type = "samplerExternalOES";
163  }
164  });
165  } else {
166  sl_options.version = source_options.gles_language_version > 0
167  ? source_options.gles_language_version
168  : 120;
169  sl_options.es = false;
170  }
171  gl_compiler->set_common_options(sl_options);
172  return CompilerBackend(gl_compiler);
173 }
174 
175 static CompilerBackend CreateSkSLCompiler(const spirv_cross::ParsedIR& ir,
176  const SourceOptions& source_options) {
177  auto sksl_compiler = std::make_shared<CompilerSkSL>(ir);
178  return CompilerBackend(sksl_compiler);
179 }
180 
182  switch (platform) {
184  FML_UNREACHABLE();
190  return false;
195  return true;
196  }
197  FML_UNREACHABLE();
198 }
199 
200 static CompilerBackend CreateCompiler(const spirv_cross::ParsedIR& ir,
201  const SourceOptions& source_options) {
202  CompilerBackend compiler;
203  switch (source_options.target_platform) {
207  compiler = CreateMSLCompiler(ir, source_options);
208  break;
211  compiler = CreateVulkanCompiler(ir, source_options);
212  break;
217  compiler = CreateGLSLCompiler(ir, source_options);
218  break;
220  compiler = CreateSkSLCompiler(ir, source_options);
221  }
222  if (!compiler) {
223  return {};
224  }
225  auto* backend = compiler.GetCompiler();
226  if (!EntryPointMustBeNamedMain(source_options.target_platform) &&
227  source_options.source_language == SourceLanguage::kGLSL) {
228  backend->rename_entry_point("main", source_options.entry_point_name,
229  ToExecutionModel(source_options.type));
230  }
231  return compiler;
232 }
233 
234 Compiler::Compiler(const std::shared_ptr<const fml::Mapping>& source_mapping,
235  const SourceOptions& source_options,
236  Reflector::Options reflector_options)
237  : options_(source_options) {
238  if (!source_mapping || source_mapping->GetMapping() == nullptr) {
239  COMPILER_ERROR(error_stream_)
240  << "Could not read shader source or shader source was empty.";
241  return;
242  }
243 
244  if (source_options.target_platform == TargetPlatform::kUnknown) {
245  COMPILER_ERROR(error_stream_) << "Target platform not specified.";
246  return;
247  }
248 
249  SPIRVCompilerOptions spirv_options;
250 
251  // Make sure reflection is as effective as possible. The generated shaders
252  // will be processed later by backend specific compilers.
253  spirv_options.generate_debug_info = true;
254 
255  switch (options_.source_language) {
257  // Expects GLSL 4.60 (Core Profile).
258  // https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.4.60.pdf
259  spirv_options.source_langauge =
260  shaderc_source_language::shaderc_source_language_glsl;
262  shaderc_profile::shaderc_profile_core, //
263  460, //
264  };
265  break;
267  spirv_options.source_langauge =
268  shaderc_source_language::shaderc_source_language_hlsl;
269  break;
271  COMPILER_ERROR(error_stream_) << "Source language invalid.";
272  return;
273  }
274 
275  switch (source_options.target_platform) {
278  SPIRVCompilerTargetEnv target;
279 
280  if (source_options.use_half_textures) {
281  target.env = shaderc_target_env::shaderc_target_env_opengl;
282  target.version = shaderc_env_version::shaderc_env_version_opengl_4_5;
283  target.spirv_version = shaderc_spirv_version::shaderc_spirv_version_1_0;
284  } else {
285  target.env = shaderc_target_env::shaderc_target_env_vulkan;
286  target.version = shaderc_env_version::shaderc_env_version_vulkan_1_1;
287  target.spirv_version = shaderc_spirv_version::shaderc_spirv_version_1_3;
288  }
289 
290  spirv_options.target = target;
291  } break;
295  SPIRVCompilerTargetEnv target;
296 
297  target.env = shaderc_target_env::shaderc_target_env_vulkan;
298  target.version = shaderc_env_version::shaderc_env_version_vulkan_1_1;
299  target.spirv_version = shaderc_spirv_version::shaderc_spirv_version_1_3;
300 
301  spirv_options.target = target;
302  } break;
306  SPIRVCompilerTargetEnv target;
307 
308  target.env = shaderc_target_env::shaderc_target_env_opengl;
309  target.version = shaderc_env_version::shaderc_env_version_opengl_4_5;
310  target.spirv_version = shaderc_spirv_version::shaderc_spirv_version_1_0;
311 
312  spirv_options.target = target;
313  spirv_options.macro_definitions.push_back("IMPELLER_GRAPHICS_BACKEND");
314  } break;
315  case TargetPlatform::kSkSL: {
316  SPIRVCompilerTargetEnv target;
317 
318  target.env = shaderc_target_env::shaderc_target_env_opengl;
319  target.version = shaderc_env_version::shaderc_env_version_opengl_4_5;
320  target.spirv_version = shaderc_spirv_version::shaderc_spirv_version_1_0;
321 
322  // When any optimization level above 'zero' is enabled, the phi merges at
323  // loop continue blocks are rendered using syntax that is supported in
324  // GLSL, but not in SkSL.
325  // https://bugs.chromium.org/p/skia/issues/detail?id=13518.
326  spirv_options.optimization_level =
327  shaderc_optimization_level::shaderc_optimization_level_zero;
328  spirv_options.target = target;
329  spirv_options.macro_definitions.push_back("SKIA_GRAPHICS_BACKEND");
330  } break;
332  COMPILER_ERROR(error_stream_) << "Target platform invalid.";
333  return;
334  }
335 
336  // Implicit definition that indicates that this compilation is for the device
337  // (instead of the host).
338  spirv_options.macro_definitions.push_back("IMPELLER_DEVICE");
339  for (const auto& define : source_options.defines) {
340  spirv_options.macro_definitions.push_back(define);
341  }
342 
343  std::vector<std::string> included_file_names;
344  spirv_options.includer = std::make_shared<Includer>(
345  options_.working_directory, options_.include_dirs,
346  [&included_file_names](auto included_name) {
347  included_file_names.emplace_back(std::move(included_name));
348  });
349 
350  // SPIRV Generation.
351  SPIRVCompiler spv_compiler(source_options, source_mapping);
352 
353  spirv_assembly_ = spv_compiler.CompileToSPV(
354  error_stream_, spirv_options.BuildShadercOptions());
355 
356  if (!spirv_assembly_) {
357  return;
358  } else {
359  included_file_names_ = std::move(included_file_names);
360  }
361 
362  // SL Generation.
363  spirv_cross::Parser parser(
364  reinterpret_cast<const uint32_t*>(spirv_assembly_->GetMapping()),
365  spirv_assembly_->GetSize() / sizeof(uint32_t));
366  // The parser and compiler must be run separately because the parser contains
367  // meta information (like type member names) that are useful for reflection.
368  parser.parse();
369 
370  const auto parsed_ir =
371  std::make_shared<spirv_cross::ParsedIR>(parser.get_parsed_ir());
372 
373  auto sl_compiler = CreateCompiler(*parsed_ir, options_);
374 
375  if (!sl_compiler) {
376  COMPILER_ERROR(error_stream_)
377  << "Could not create compiler for target platform.";
378  return;
379  }
380 
381  // We need to invoke the compiler even if we don't use the SL mapping later
382  // for Vulkan. The reflector needs information that is only valid after a
383  // successful compilation call.
384  auto sl_compilation_result =
385  CreateMappingWithString(sl_compiler.GetCompiler()->compile());
386 
387  // If the target is Vulkan, our shading language is SPIRV which we already
388  // have. We just need to strip it of debug information. If it isn't, we need
389  // to invoke the appropriate compiler to compile the SPIRV to the target SL.
390  if (source_options.target_platform == TargetPlatform::kVulkan) {
391  auto stripped_spirv_options = spirv_options;
392  stripped_spirv_options.generate_debug_info = false;
393  sl_mapping_ = spv_compiler.CompileToSPV(
394  error_stream_, stripped_spirv_options.BuildShadercOptions());
395  } else {
396  sl_mapping_ = sl_compilation_result;
397  }
398 
399  if (!sl_mapping_) {
400  COMPILER_ERROR(error_stream_) << "Could not generate SL from SPIRV";
401  return;
402  }
403 
404  reflector_ = std::make_unique<Reflector>(std::move(reflector_options), //
405  parsed_ir, //
406  GetSLShaderSource(), //
407  sl_compiler //
408  );
409 
410  if (!reflector_->IsValid()) {
411  COMPILER_ERROR(error_stream_)
412  << "Could not complete reflection on generated shader.";
413  return;
414  }
415 
416  is_valid_ = true;
417 }
418 
419 Compiler::~Compiler() = default;
420 
421 std::shared_ptr<fml::Mapping> Compiler::GetSPIRVAssembly() const {
422  return spirv_assembly_;
423 }
424 
425 std::shared_ptr<fml::Mapping> Compiler::GetSLShaderSource() const {
426  return sl_mapping_;
427 }
428 
429 bool Compiler::IsValid() const {
430  return is_valid_;
431 }
432 
433 std::string Compiler::GetSourcePrefix() const {
434  std::stringstream stream;
435  stream << options_.file_name << ": ";
436  return stream.str();
437 }
438 
439 std::string Compiler::GetErrorMessages() const {
440  return error_stream_.str();
441 }
442 
443 const std::vector<std::string>& Compiler::GetIncludedFileNames() const {
444  return included_file_names_;
445 }
446 
447 static std::string JoinStrings(std::vector<std::string> items,
448  const std::string& separator) {
449  std::stringstream stream;
450  for (size_t i = 0, count = items.size(); i < count; i++) {
451  const auto is_last = (i == count - 1);
452 
453  stream << items[i];
454  if (!is_last) {
455  stream << separator;
456  }
457  }
458  return stream.str();
459 }
460 
461 std::string Compiler::GetDependencyNames(const std::string& separator) const {
462  std::vector<std::string> dependencies = included_file_names_;
463  dependencies.push_back(options_.file_name);
464  return JoinStrings(dependencies, separator);
465 }
466 
467 std::unique_ptr<fml::Mapping> Compiler::CreateDepfileContents(
468  std::initializer_list<std::string> targets_names) const {
469  // https://github.com/ninja-build/ninja/blob/master/src/depfile_parser.cc#L28
470  const auto targets = JoinStrings(targets_names, " ");
471  const auto dependencies = GetDependencyNames(" ");
472 
473  std::stringstream stream;
474  stream << targets << ": " << dependencies << "\n";
475 
476  auto contents = std::make_shared<std::string>(stream.str());
477  return std::make_unique<fml::NonOwnedMapping>(
478  reinterpret_cast<const uint8_t*>(contents->data()), contents->size(),
479  [contents](auto, auto) {});
480 }
481 
483  return reflector_.get();
484 }
485 
486 } // namespace compiler
487 } // namespace impeller
impeller::compiler::Compiler::~Compiler
~Compiler()
impeller::compiler::CreateVulkanCompiler
static CompilerBackend CreateVulkanCompiler(const spirv_cross::ParsedIR &ir, const SourceOptions &source_options)
Definition: compiler.cc:115
uniform_sorter.h
impeller::compiler::SourceOptions::type
SourceType type
Definition: source_options.h:20
impeller::compiler::Compiler::CreateDepfileContents
std::unique_ptr< fml::Mapping > CreateDepfileContents(std::initializer_list< std::string > targets) const
Definition: compiler.cc:467
impeller::compiler::SPIRVCompiler::CompileToSPV
std::shared_ptr< fml::Mapping > CompileToSPV(std::stringstream &error_stream, const shaderc::CompileOptions &spirv_options) const
Definition: spirv_compiler.cc:21
impeller::compiler::SPIRVCompilerOptions::generate_debug_info
bool generate_debug_info
Definition: spirv_compiler.h:32
logger.h
impeller::compiler::CreateSkSLCompiler
static CompilerBackend CreateSkSLCompiler(const spirv_cross::ParsedIR &ir, const SourceOptions &source_options)
Definition: compiler.cc:175
allocation.h
impeller::compiler::SourceOptions::include_dirs
std::vector< IncludeDir > include_dirs
Definition: source_options.h:24
impeller::compiler::CompilerBackend
Definition: compiler_backend.h:19
impeller::compiler::EntryPointMustBeNamedMain
static bool EntryPointMustBeNamedMain(TargetPlatform platform)
Definition: compiler.cc:181
impeller::compiler::ParseMSLVersion
static uint32_t ParseMSLVersion(const std::string &msl_version)
Definition: compiler.cc:27
impeller::compiler::TargetPlatform::kMetalDesktop
@ kMetalDesktop
impeller::compiler::SourceOptions::metal_version
std::string metal_version
Definition: source_options.h:30
impeller::compiler::TargetPlatformToMSLPlatform
spirv_cross::CompilerMSL::Options::Platform TargetPlatformToMSLPlatform(TargetPlatform platform)
Definition: types.cc:205
impeller::compiler::SourceOptions
Definition: source_options.h:19
impeller::compiler::SourceOptions::use_half_textures
bool use_half_textures
Whether half-precision textures should be supported, requiring opengl semantics. Only used on metal t...
Definition: source_options.h:34
impeller::compiler::SPIRVCompilerOptions::includer
std::shared_ptr< Includer > includer
Definition: spirv_compiler.h:49
impeller::compiler::CreateGLSLCompiler
static CompilerBackend CreateGLSLCompiler(const spirv_cross::ParsedIR &ir, const SourceOptions &source_options)
Definition: compiler.cc:129
impeller::compiler::TargetPlatform::kMetalIOS
@ kMetalIOS
impeller::compiler::Compiler::Compiler
Compiler(const std::shared_ptr< const fml::Mapping > &source_mapping, const SourceOptions &options, Reflector::Options reflector_options)
Definition: compiler.cc:234
impeller::compiler::TargetPlatform
TargetPlatform
Definition: types.h:28
impeller::compiler::SourceLanguage::kGLSL
@ kGLSL
impeller::compiler::SPIRVCompilerOptions::source_profile
std::optional< SPIRVCompilerSourceProfile > source_profile
Definition: spirv_compiler.h:37
impeller::compiler::SPIRVCompilerTargetEnv::env
shaderc_target_env env
Definition: spirv_compiler.h:24
includer.h
impeller::compiler::SourceOptions::source_language
SourceLanguage source_language
Definition: source_options.h:22
impeller::compiler::kExternalTexturePrefix
constexpr char kExternalTexturePrefix[]
Definition: constants.h:10
impeller::SortUniforms
std::vector< spirv_cross::ID > SortUniforms(const spirv_cross::ParsedIR *ir, const spirv_cross::Compiler *compiler, std::optional< spirv_cross::SPIRType::BaseType > type_filter, bool include)
Sorts uniform declarations in an IR according to decoration order.
Definition: uniform_sorter.cc:9
impeller::compiler::SPIRVCompilerOptions::target
std::optional< SPIRVCompilerTargetEnv > target
Definition: spirv_compiler.h:45
impeller::compiler::SourceLanguage::kHLSL
@ kHLSL
impeller::compiler::TargetPlatform::kVulkan
@ kVulkan
impeller::compiler::SourceOptions::entry_point_name
std::string entry_point_name
Definition: source_options.h:26
impeller::compiler::Compiler::GetErrorMessages
std::string GetErrorMessages() const
Definition: compiler.cc:439
impeller::compiler::TargetPlatform::kRuntimeStageVulkan
@ kRuntimeStageVulkan
impeller::compiler::Compiler::GetSPIRVAssembly
std::shared_ptr< fml::Mapping > GetSPIRVAssembly() const
Definition: compiler.cc:421
impeller::compiler::SourceOptions::gles_language_version
uint32_t gles_language_version
Definition: source_options.h:27
impeller::compiler::SPIRVCompilerOptions
Definition: spirv_compiler.h:31
impeller::compiler::SPIRVCompilerSourceProfile
Definition: spirv_compiler.h:18
impeller::compiler::JoinStrings
static std::string JoinStrings(std::vector< std::string > items, const std::string &separator)
Definition: compiler.cc:447
impeller::compiler::Reflector
Definition: reflector.h:49
impeller::compiler::Compiler::GetReflector
const Reflector * GetReflector() const
Definition: compiler.cc:482
impeller::compiler::SourceOptions::file_name
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Definition: source_options.h:25
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Definition: reflector.h:51
compiler_backend.h
compiler.h
impeller::compiler::SPIRVCompilerTargetEnv::version
shaderc_env_version version
Definition: spirv_compiler.h:25
spirv_compiler.h
utilities.h
impeller::compiler::SourceLanguage::kUnknown
@ kUnknown
impeller::compiler::CompilerBackend::GetCompiler
spirv_cross::Compiler * GetCompiler()
Definition: compiler_backend.cc:51
impeller::compiler::ToExecutionModel
spv::ExecutionModel ToExecutionModel(SourceType type)
Definition: types.cc:187
impeller::compiler::SPIRVCompilerOptions::source_langauge
std::optional< shaderc_source_language > source_langauge
Definition: spirv_compiler.h:36
impeller::compiler::SourceOptions::working_directory
std::shared_ptr< fml::UniqueFD > working_directory
Definition: source_options.h:23
impeller::compiler::SPIRVCompilerTargetEnv::spirv_version
shaderc_spirv_version spirv_version
Definition: spirv_compiler.h:27
impeller::compiler::SourceOptions::target_platform
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Definition: source_options.h:21
impeller::compiler::SPIRVCompilerOptions::macro_definitions
std::vector< std::string > macro_definitions
Definition: spirv_compiler.h:47
impeller::compiler::Compiler::IsValid
bool IsValid() const
Definition: compiler.cc:429
impeller::CreateMappingWithString
std::shared_ptr< fml::Mapping > CreateMappingWithString(std::string string)
Definition: allocation.cc:112
impeller::compiler::SPIRVCompilerOptions::BuildShadercOptions
shaderc::CompileOptions BuildShadercOptions() const
Definition: spirv_compiler.cc:274
impeller::compiler::TargetPlatform::kOpenGLDesktop
@ kOpenGLDesktop
impeller::compiler::SourceOptions::defines
std::vector< std::string > defines
Definition: source_options.h:28
impeller::compiler::TargetPlatform::kUnknown
@ kUnknown
impeller::compiler::TargetPlatform::kOpenGLES
@ kOpenGLES
constants.h
impeller::compiler::Compiler::GetSLShaderSource
std::shared_ptr< fml::Mapping > GetSLShaderSource() const
Definition: compiler.cc:425
impeller::compiler::CreateMSLCompiler
static CompilerBackend CreateMSLCompiler(const spirv_cross::ParsedIR &ir, const SourceOptions &source_options, std::optional< uint32_t > msl_version_override={})
Definition: compiler.cc:50
impeller::compiler::CreateCompiler
static CompilerBackend CreateCompiler(const spirv_cross::ParsedIR &ir, const SourceOptions &source_options)
Definition: compiler.cc:200
impeller::compiler::Compiler::GetIncludedFileNames
const std::vector< std::string > & GetIncludedFileNames() const
Definition: compiler.cc:443
impeller::compiler::TargetPlatform::kRuntimeStageMetal
@ kRuntimeStageMetal
impeller::compiler::SPIRVCompiler
Definition: spirv_compiler.h:54
impeller::compiler::StringStartsWith
bool StringStartsWith(const std::string &target, const std::string &prefix)
Definition: utilities.cc:64
impeller
Definition: aiks_context.cc:10
COMPILER_ERROR
#define COMPILER_ERROR(stream)
Definition: logger.h:37
impeller::compiler::SPIRVCompilerOptions::optimization_level
shaderc_optimization_level optimization_level
Definition: spirv_compiler.h:39
impeller::compiler::TargetPlatform::kSkSL
@ kSkSL
impeller::compiler::TargetPlatform::kRuntimeStageGLES
@ kRuntimeStageGLES
impeller::compiler::SPIRVCompilerTargetEnv
Definition: spirv_compiler.h:23