Flutter Impeller
impeller::SolidRRectBlurContents Class Referencefinal

Draws a fast solid color blur of an rounded rectangle. Only supports RRects with fully symmetrical radii. Also produces correct results for rectangles (corner_radius=0) and circles (corner_radius=width/2=height/2). More...

#include <solid_rrect_blur_contents.h>

Inheritance diagram for impeller::SolidRRectBlurContents:
impeller::Contents

Public Member Functions

 SolidRRectBlurContents ()
 
 ~SolidRRectBlurContents () override
 
void SetRRect (std::optional< Rect > rect, Scalar corner_radius=0)
 
void SetSigma (Sigma sigma)
 
void SetColor (Color color)
 
Color GetColor () const
 
std::optional< RectGetCoverage (const Entity &entity) const override
 Get the screen space bounding rectangle that this contents affects. More...
 
bool Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
 
bool ApplyColorFilter (const ColorFilterProc &color_filter_proc) override
 If possible, applies a color filter to this contents inputs on the CPU. More...
 
- Public Member Functions inherited from impeller::Contents
 Contents ()
 
virtual ~Contents ()
 
virtual void PopulateGlyphAtlas (const std::shared_ptr< LazyGlyphAtlas > &lazy_glyph_atlas, Scalar scale)
 Add any text data to the specified lazy atlas. The scale parameter must be used again later when drawing the text. More...
 
void SetCoverageHint (std::optional< Rect > coverage_hint)
 Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage(). More...
 
const std::optional< Rect > & GetCoverageHint () const
 
virtual bool IsOpaque () const
 Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity. More...
 
virtual StencilCoverage GetStencilCoverage (const Entity &entity, const std::optional< Rect > &current_stencil_coverage) const
 Given the current screen space bounding rectangle of the stencil, return the expected stencil coverage after this draw call. This should only be implemented for contents that may write to the stencil buffer. More...
 
virtual std::optional< SnapshotRenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, const std::string &label="Snapshot") const
 Render this contents to a snapshot, respecting the entity's transform, path, stencil depth, and blend mode. The result texture size is always the size of GetCoverage(entity). More...
 
virtual bool ShouldRender (const Entity &entity, const std::optional< Rect > &stencil_coverage) const
 
std::optional< SizeGetColorSourceSize () const
 Return the color source's intrinsic size, if available. More...
 
void SetColorSourceSize (Size size)
 
virtual bool CanInheritOpacity (const Entity &entity) const
 Whether or not this contents can accept the opacity peephole optimization. More...
 
virtual void SetInheritedOpacity (Scalar opacity)
 Inherit the provided opacity. More...
 
virtual std::optional< ColorAsBackgroundColor (const Entity &entity, ISize target_size) const
 Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation. More...
 
virtual const FilterContentsAsFilter () const
 Cast to a filter. Returns nullptr if this Contents is not a filter. More...
 

Additional Inherited Members

- Public Types inherited from impeller::Contents
using ColorFilterProc = std::function< Color(Color)>
 
using RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)>
 
using CoverageProc = std::function< std::optional< Rect >(const Entity &entity)>
 
- Static Public Member Functions inherited from impeller::Contents
static std::shared_ptr< ContentsMakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc)
 

Detailed Description

Draws a fast solid color blur of an rounded rectangle. Only supports RRects with fully symmetrical radii. Also produces correct results for rectangles (corner_radius=0) and circles (corner_radius=width/2=height/2).

Definition at line 24 of file solid_rrect_blur_contents.h.

Constructor & Destructor Documentation

◆ SolidRRectBlurContents()

impeller::SolidRRectBlurContents::SolidRRectBlurContents ( )
default

◆ ~SolidRRectBlurContents()

impeller::SolidRRectBlurContents::~SolidRRectBlurContents ( )
overridedefault

Member Function Documentation

◆ ApplyColorFilter()

bool impeller::SolidRRectBlurContents::ApplyColorFilter ( const ColorFilterProc color_filter_proc)
overridevirtual

If possible, applies a color filter to this contents inputs on the CPU.

This method will either fully apply the color filter or perform no action. Partial/incorrect application of the color filter will never occur.

Parameters
[in]color_filter_procA function that filters a given unpremultiplied color to produce a new unpremultiplied color.
Returns
True if the color filter was able to be fully applied to all all relevant inputs. Otherwise, this operation is a no-op and false is returned.

Reimplemented from impeller::Contents.

Definition at line 125 of file solid_rrect_blur_contents.cc.

126  {
127  color_ = color_filter_proc(color_);
128  return true;
129 }

◆ GetColor()

Color impeller::SolidRRectBlurContents::GetColor ( ) const

Definition at line 37 of file solid_rrect_blur_contents.cc.

37  {
38  return color_;
39 }

◆ GetCoverage()

std::optional< Rect > impeller::SolidRRectBlurContents::GetCoverage ( const Entity entity) const
overridevirtual

Get the screen space bounding rectangle that this contents affects.

Implements impeller::Contents.

Definition at line 41 of file solid_rrect_blur_contents.cc.

42  {
43  if (!rect_.has_value()) {
44  return std::nullopt;
45  }
46 
47  Scalar radius = sigma_.sigma * 2;
48 
49  auto ltrb = rect_->GetLTRB();
50  Rect bounds = Rect::MakeLTRB(ltrb[0] - radius, ltrb[1] - radius,
51  ltrb[2] + radius, ltrb[3] + radius);
52  return bounds.TransformBounds(entity.GetTransformation());
53 };

References impeller::Entity::GetTransformation(), impeller::TRect< Scalar >::MakeLTRB(), impeller::Sigma::sigma, and impeller::TRect< T >::TransformBounds().

◆ Render()

bool impeller::SolidRRectBlurContents::Render ( const ContentContext renderer,
const Entity entity,
RenderPass pass 
) const
overridevirtual

Implements impeller::Contents.

Definition at line 55 of file solid_rrect_blur_contents.cc.

57  {
58  if (!rect_.has_value()) {
59  return true;
60  }
61 
64 
65  VertexBufferBuilder<VS::PerVertexData> vtx_builder;
66 
67  // Clamp the max kernel width/height to 1000.
68  auto blur_sigma = std::min(sigma_.sigma, 250.0f);
69  // Increase quality by make the radius a bit bigger than the typical
70  // sigma->radius conversion we use for slower blurs.
71  auto blur_radius = blur_sigma * 2;
72  auto positive_rect = rect_->GetPositive();
73  {
74  auto left = -blur_radius;
75  auto top = -blur_radius;
76  auto right = positive_rect.size.width + blur_radius;
77  auto bottom = positive_rect.size.height + blur_radius;
78 
79  vtx_builder.AddVertices({
80  {Point(left, top)},
81  {Point(right, top)},
82  {Point(left, bottom)},
83  {Point(left, bottom)},
84  {Point(right, top)},
85  {Point(right, bottom)},
86  });
87  }
88 
89  Command cmd;
90  DEBUG_COMMAND_INFO(cmd, "RRect Shadow");
91  ContentContextOptions opts = OptionsFromPassAndEntity(pass, entity);
92  opts.primitive_type = PrimitiveType::kTriangle;
93  Color color = color_;
94  if (entity.GetBlendMode() == BlendMode::kClear) {
95  opts.is_for_rrect_blur_clear = true;
96  color = Color::White();
97  }
98  cmd.pipeline = renderer.GetRRectBlurPipeline(opts);
99  cmd.stencil_reference = entity.GetStencilDepth();
100 
101  cmd.BindVertices(vtx_builder.CreateVertexBuffer(pass.GetTransientsBuffer()));
102 
103  VS::FrameInfo frame_info;
104  frame_info.mvp = Matrix::MakeOrthographic(pass.GetRenderTargetSize()) *
105  entity.GetTransformation() *
106  Matrix::MakeTranslation({positive_rect.origin});
107  VS::BindFrameInfo(cmd, pass.GetTransientsBuffer().EmplaceUniform(frame_info));
108 
109  FS::FragInfo frag_info;
110  frag_info.color = color;
111  frag_info.blur_sigma = blur_sigma;
112  frag_info.rect_size = Point(positive_rect.size);
113  frag_info.corner_radius =
114  std::min(corner_radius_, std::min(positive_rect.size.width / 2.0f,
115  positive_rect.size.height / 2.0f));
116  FS::BindFragInfo(cmd, pass.GetTransientsBuffer().EmplaceUniform(frag_info));
117 
118  if (!pass.AddCommand(std::move(cmd))) {
119  return false;
120  }
121 
122  return true;
123 }

References impeller::RenderPass::AddCommand(), impeller::VertexBufferBuilder< VertexType_, IndexType_ >::AddVertices(), impeller::Command::BindVertices(), impeller::VertexBufferBuilder< VertexType_, IndexType_ >::CreateVertexBuffer(), DEBUG_COMMAND_INFO, impeller::HostBuffer::EmplaceUniform(), impeller::Entity::GetBlendMode(), impeller::RenderPass::GetRenderTargetSize(), impeller::ContentContext::GetRRectBlurPipeline(), impeller::Entity::GetStencilDepth(), impeller::Entity::GetTransformation(), impeller::RenderPass::GetTransientsBuffer(), impeller::ContentContextOptions::is_for_rrect_blur_clear, impeller::kClear, impeller::kTriangle, impeller::Matrix::MakeOrthographic(), impeller::Matrix::MakeTranslation(), impeller::OptionsFromPassAndEntity(), impeller::Command::pipeline, impeller::ContentContextOptions::primitive_type, impeller::Sigma::sigma, impeller::Command::stencil_reference, and impeller::Color::White().

◆ SetColor()

void impeller::SolidRRectBlurContents::SetColor ( Color  color)

Definition at line 33 of file solid_rrect_blur_contents.cc.

33  {
34  color_ = color.Premultiply();
35 }

References impeller::Color::Premultiply().

◆ SetRRect()

void impeller::SolidRRectBlurContents::SetRRect ( std::optional< Rect rect,
Scalar  corner_radius = 0 
)

Definition at line 23 of file solid_rrect_blur_contents.cc.

24  {
25  rect_ = rect;
26  corner_radius_ = corner_radius;
27 }

◆ SetSigma()

void impeller::SolidRRectBlurContents::SetSigma ( Sigma  sigma)

Definition at line 29 of file solid_rrect_blur_contents.cc.

29  {
30  sigma_ = sigma;
31 }

The documentation for this class was generated from the following files:
impeller::Sigma::sigma
Scalar sigma
Definition: sigma.h:32
DEBUG_COMMAND_INFO
#define DEBUG_COMMAND_INFO(obj, arg)
Definition: command.h:31
impeller::Scalar
float Scalar
Definition: scalar.h:15
impeller::RenderPipelineT::FragmentShader
FragmentShader_ FragmentShader
Definition: pipeline.h:91
impeller::Matrix::MakeTranslation
static constexpr Matrix MakeTranslation(const Vector3 &t)
Definition: matrix.h:94
impeller::OptionsFromPassAndEntity
ContentContextOptions OptionsFromPassAndEntity(const RenderPass &pass, const Entity &entity)
Definition: contents.cc:30
impeller::Point
TPoint< Scalar > Point
Definition: point.h:306
impeller::Color::White
static constexpr Color White()
Definition: color.h:254
impeller::Rect
TRect< Scalar > Rect
Definition: rect.h:306
impeller::BlendMode::kClear
@ kClear
impeller::Matrix::MakeOrthographic
static constexpr Matrix MakeOrthographic(TSize< T > size)
Definition: matrix.h:448
impeller::PrimitiveType::kTriangle
@ kTriangle
impeller::TRect< Scalar >::MakeLTRB
constexpr static TRect MakeLTRB(Type left, Type top, Type right, Type bottom)
Definition: rect.h:40
impeller::RenderPipelineT::VertexShader
VertexShader_ VertexShader
Definition: pipeline.h:90
impeller::Color::Premultiply
constexpr Color Premultiply() const
Definition: color.h:212