Flutter Impeller
atlas_contents.cc
Go to the documentation of this file.
1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include <optional>
6 #include <unordered_map>
7 #include <utility>
8 
9 #include "flutter/fml/macros.h"
10 
11 #include "impeller/core/formats.h"
19 #include "impeller/entity/entity.h"
21 #include "impeller/entity/texture_fill.frag.h"
22 #include "impeller/entity/texture_fill.vert.h"
27 
28 namespace impeller {
29 
31 
33 
34 void AtlasContents::SetTexture(std::shared_ptr<Texture> texture) {
35  texture_ = std::move(texture);
36 }
37 
38 std::shared_ptr<Texture> AtlasContents::GetTexture() const {
39  return texture_;
40 }
41 
42 void AtlasContents::SetTransforms(std::vector<Matrix> transforms) {
43  transforms_ = std::move(transforms);
44  bounding_box_cache_.reset();
45 }
46 
47 void AtlasContents::SetTextureCoordinates(std::vector<Rect> texture_coords) {
48  texture_coords_ = std::move(texture_coords);
49  bounding_box_cache_.reset();
50 }
51 
52 void AtlasContents::SetColors(std::vector<Color> colors) {
53  colors_ = std::move(colors);
54 }
55 
57  alpha_ = alpha;
58 }
59 
61  blend_mode_ = blend_mode;
62 }
63 
64 void AtlasContents::SetCullRect(std::optional<Rect> cull_rect) {
65  cull_rect_ = cull_rect;
66 }
67 
71  uint32_t color_key;
72 
73  struct Hash {
74  std::size_t operator()(const AtlasBlenderKey& key) const {
75  return fml::HashCombine(key.color_key, key.rect.size.width,
76  key.rect.size.height, key.rect.origin.x,
77  key.rect.origin.y);
78  }
79  };
80 
81  struct Equal {
82  bool operator()(const AtlasBlenderKey& lhs,
83  const AtlasBlenderKey& rhs) const {
84  return lhs.rect == rhs.rect && lhs.color_key == rhs.color_key;
85  }
86  };
87 };
88 
89 std::shared_ptr<SubAtlasResult> AtlasContents::GenerateSubAtlas() const {
90  FML_DCHECK(colors_.size() > 0 && blend_mode_ != BlendMode::kSource &&
91  blend_mode_ != BlendMode::kDestination);
92 
93  std::unordered_map<AtlasBlenderKey, std::vector<Matrix>,
95  sub_atlas = {};
96 
97  for (auto i = 0u; i < texture_coords_.size(); i++) {
98  AtlasBlenderKey key = {.color = colors_[i],
99  .rect = texture_coords_[i],
100  .color_key = Color::ToIColor(colors_[i])};
101  if (sub_atlas.find(key) == sub_atlas.end()) {
102  sub_atlas[key] = {transforms_[i]};
103  } else {
104  sub_atlas[key].push_back(transforms_[i]);
105  }
106  }
107 
108  auto result = std::make_shared<SubAtlasResult>();
109  Scalar x_offset = 0.0;
110  Scalar y_offset = 0.0;
111  Scalar x_extent = 0.0;
112  Scalar y_extent = 0.0;
113 
114  for (auto it = sub_atlas.begin(); it != sub_atlas.end(); it++) {
115  // This size was arbitrarily chosen to keep the textures from getting too
116  // wide. We could instead use a more generic rect packer but in the majority
117  // of cases the sample rects will be fairly close in size making this a good
118  // enough approximation.
119  if (x_offset >= 1000) {
120  y_offset = y_extent + 1;
121  x_offset = 0.0;
122  }
123 
124  auto key = it->first;
125  auto transforms = it->second;
126 
127  auto new_rect = Rect::MakeXYWH(x_offset, y_offset, key.rect.size.width,
128  key.rect.size.height);
129  auto sub_transform = Matrix::MakeTranslation(Vector2(x_offset, y_offset));
130 
131  x_offset += std::ceil(key.rect.size.width) + 1.0;
132 
133  result->sub_texture_coords.push_back(key.rect);
134  result->sub_colors.push_back(key.color);
135  result->sub_transforms.push_back(sub_transform);
136 
137  x_extent = std::max(x_extent, x_offset);
138  y_extent = std::max(y_extent, std::ceil(y_offset + key.rect.size.height));
139 
140  for (auto transform : transforms) {
141  result->result_texture_coords.push_back(new_rect);
142  result->result_transforms.push_back(transform);
143  }
144  }
145  result->size = ISize(std::ceil(x_extent), std::ceil(y_extent));
146  return result;
147 }
148 
149 std::optional<Rect> AtlasContents::GetCoverage(const Entity& entity) const {
150  if (cull_rect_.has_value()) {
151  return cull_rect_.value().TransformBounds(entity.GetTransformation());
152  }
153  return ComputeBoundingBox().TransformBounds(entity.GetTransformation());
154 }
155 
156 Rect AtlasContents::ComputeBoundingBox() const {
157  if (!bounding_box_cache_.has_value()) {
158  Rect bounding_box = {};
159  for (size_t i = 0; i < texture_coords_.size(); i++) {
160  auto matrix = transforms_[i];
161  auto sample_rect = texture_coords_[i];
162  auto bounds = Rect::MakeSize(sample_rect.size).TransformBounds(matrix);
163  bounding_box = bounds.Union(bounding_box);
164  }
165  bounding_box_cache_ = bounding_box;
166  }
167  return bounding_box_cache_.value();
168 }
169 
171  sampler_descriptor_ = std::move(desc);
172 }
173 
175  return sampler_descriptor_;
176 }
177 
178 const std::vector<Matrix>& AtlasContents::GetTransforms() const {
179  return transforms_;
180 }
181 
182 const std::vector<Rect>& AtlasContents::GetTextureCoordinates() const {
183  return texture_coords_;
184 }
185 
186 const std::vector<Color>& AtlasContents::GetColors() const {
187  return colors_;
188 }
189 
191  const Entity& entity,
192  RenderPass& pass) const {
193  if (texture_ == nullptr || blend_mode_ == BlendMode::kClear ||
194  alpha_ <= 0.0) {
195  return true;
196  }
197 
198  // Ensure that we use the actual computed bounds and not a cull-rect
199  // approximation of them.
200  auto coverage = ComputeBoundingBox();
201 
202  if (blend_mode_ == BlendMode::kSource || colors_.size() == 0) {
203  auto child_contents = AtlasTextureContents(*this);
204  child_contents.SetAlpha(alpha_);
205  child_contents.SetCoverage(coverage);
206  return child_contents.Render(renderer, entity, pass);
207  }
208  if (blend_mode_ == BlendMode::kDestination) {
209  auto child_contents = AtlasColorContents(*this);
210  child_contents.SetAlpha(alpha_);
211  child_contents.SetCoverage(coverage);
212  return child_contents.Render(renderer, entity, pass);
213  }
214 
215  constexpr size_t indices[6] = {0, 1, 2, 1, 2, 3};
216  constexpr Scalar width[6] = {0, 1, 0, 1, 0, 1};
217  constexpr Scalar height[6] = {0, 0, 1, 0, 1, 1};
218 
219  if (blend_mode_ <= BlendMode::kModulate) {
220  // Simple Porter-Duff blends can be accomplished without a subpass.
223 
225  vtx_builder.Reserve(texture_coords_.size() * 6);
226  const auto texture_size = texture_->GetSize();
227  auto& host_buffer = pass.GetTransientsBuffer();
228 
229  for (size_t i = 0; i < texture_coords_.size(); i++) {
230  auto sample_rect = texture_coords_[i];
231  auto matrix = transforms_[i];
232  auto transformed_points =
233  Rect::MakeSize(sample_rect.size).GetTransformedPoints(matrix);
234  auto color = colors_[i].Premultiply();
235  for (size_t j = 0; j < 6; j++) {
236  VS::PerVertexData data;
237  data.vertices = transformed_points[indices[j]];
238  data.texture_coords =
239  (sample_rect.origin + Point(sample_rect.size.width * width[j],
240  sample_rect.size.height * height[j])) /
241  texture_size;
242  data.color = color;
243  vtx_builder.AppendVertex(data);
244  }
245  }
246 
247  auto vtx_buffer = vtx_builder.CreateVertexBuffer(host_buffer);
248 
249  Command cmd;
251  cmd, SPrintF("DrawAtlas Blend (%s)", BlendModeToString(blend_mode_)));
252  cmd.BindVertices(vtx_buffer);
253  cmd.stencil_reference = entity.GetStencilDepth();
254  auto options = OptionsFromPass(pass);
255  cmd.pipeline = renderer.GetPorterDuffBlendPipeline(options);
256 
257  FS::FragInfo frag_info;
258  VS::FrameInfo frame_info;
259 
260  auto dst_sampler_descriptor = sampler_descriptor_;
262  dst_sampler_descriptor.width_address_mode = SamplerAddressMode::kDecal;
263  dst_sampler_descriptor.height_address_mode = SamplerAddressMode::kDecal;
264  }
265  auto dst_sampler = renderer.GetContext()->GetSamplerLibrary()->GetSampler(
266  dst_sampler_descriptor);
267  FS::BindTextureSamplerDst(cmd, texture_, dst_sampler);
268  frame_info.texture_sampler_y_coord_scale = texture_->GetYCoordScale();
269 
270  frag_info.output_alpha = alpha_;
271  frag_info.input_alpha = 1.0;
272 
273  auto inverted_blend_mode =
274  InvertPorterDuffBlend(blend_mode_).value_or(BlendMode::kSource);
275  auto blend_coefficients =
276  kPorterDuffCoefficients[static_cast<int>(inverted_blend_mode)];
277  frag_info.src_coeff = blend_coefficients[0];
278  frag_info.src_coeff_dst_alpha = blend_coefficients[1];
279  frag_info.dst_coeff = blend_coefficients[2];
280  frag_info.dst_coeff_src_alpha = blend_coefficients[3];
281  frag_info.dst_coeff_src_color = blend_coefficients[4];
282 
283  FS::BindFragInfo(cmd, host_buffer.EmplaceUniform(frag_info));
284 
285  frame_info.mvp = Matrix::MakeOrthographic(pass.GetRenderTargetSize()) *
286  entity.GetTransformation();
287 
288  auto uniform_view = host_buffer.EmplaceUniform(frame_info);
289  VS::BindFrameInfo(cmd, uniform_view);
290 
291  return pass.AddCommand(std::move(cmd));
292  }
293 
294  // Advanced blends.
295 
296  auto sub_atlas = GenerateSubAtlas();
297  auto sub_coverage = Rect::MakeSize(sub_atlas->size);
298 
299  auto src_contents = std::make_shared<AtlasTextureContents>(*this);
300  src_contents->SetSubAtlas(sub_atlas);
301  src_contents->SetCoverage(sub_coverage);
302 
303  auto dst_contents = std::make_shared<AtlasColorContents>(*this);
304  dst_contents->SetSubAtlas(sub_atlas);
305  dst_contents->SetCoverage(sub_coverage);
306 
307  Entity untransformed_entity;
308  auto contents = ColorFilterContents::MakeBlend(
309  blend_mode_,
310  {FilterInput::Make(dst_contents), FilterInput::Make(src_contents)});
311  auto snapshot =
312  contents->RenderToSnapshot(renderer, // renderer
313  untransformed_entity, // entity
314  std::nullopt, // coverage_limit
315  std::nullopt, // sampler_descriptor
316  true, // msaa_enabled
317  "AtlasContents Snapshot"); // label
318  if (!snapshot.has_value()) {
319  return false;
320  }
321 
322  auto child_contents = AtlasTextureContents(*this);
323  child_contents.SetAlpha(alpha_);
324  child_contents.SetCoverage(coverage);
325  child_contents.SetTexture(snapshot.value().texture);
326  child_contents.SetUseDestination(true);
327  child_contents.SetSubAtlas(sub_atlas);
328  return child_contents.Render(renderer, entity, pass);
329 }
330 
331 // AtlasTextureContents
332 // ---------------------------------------------------------
333 
335  : parent_(parent) {}
336 
338 
340  const Entity& entity) const {
341  return coverage_.TransformBounds(entity.GetTransformation());
342 }
343 
345  alpha_ = alpha;
346 }
347 
349  coverage_ = coverage;
350 }
351 
353  use_destination_ = value;
354 }
355 
357  const std::shared_ptr<SubAtlasResult>& subatlas) {
358  subatlas_ = subatlas;
359 }
360 
361 void AtlasTextureContents::SetTexture(std::shared_ptr<Texture> texture) {
362  texture_ = std::move(texture);
363 }
364 
366  const Entity& entity,
367  RenderPass& pass) const {
368  using VS = TextureFillVertexShader;
369  using FS = TextureFillFragmentShader;
370 
371  auto texture = texture_ ? texture_ : parent_.GetTexture();
372  if (texture == nullptr) {
373  return true;
374  }
375 
376  std::vector<Rect> texture_coords;
377  std::vector<Matrix> transforms;
378  if (subatlas_) {
379  texture_coords = use_destination_ ? subatlas_->result_texture_coords
380  : subatlas_->sub_texture_coords;
381  transforms = use_destination_ ? subatlas_->result_transforms
382  : subatlas_->sub_transforms;
383  } else {
384  texture_coords = parent_.GetTextureCoordinates();
385  transforms = parent_.GetTransforms();
386  }
387 
388  const Size texture_size(texture->GetSize());
390  vertex_builder.Reserve(texture_coords.size() * 6);
391  constexpr size_t indices[6] = {0, 1, 2, 1, 2, 3};
392  constexpr Scalar width[6] = {0, 1, 0, 1, 0, 1};
393  constexpr Scalar height[6] = {0, 0, 1, 0, 1, 1};
394  for (size_t i = 0; i < texture_coords.size(); i++) {
395  auto sample_rect = texture_coords[i];
396  auto matrix = transforms[i];
397  auto transformed_points =
398  Rect::MakeSize(sample_rect.size).GetTransformedPoints(matrix);
399 
400  for (size_t j = 0; j < 6; j++) {
401  VS::PerVertexData data;
402  data.position = transformed_points[indices[j]];
403  data.texture_coords =
404  (sample_rect.origin + Point(sample_rect.size.width * width[j],
405  sample_rect.size.height * height[j])) /
406  texture_size;
407  vertex_builder.AppendVertex(data);
408  }
409  }
410 
411  if (!vertex_builder.HasVertices()) {
412  return true;
413  }
414 
415  Command cmd;
416  DEBUG_COMMAND_INFO(cmd, "AtlasTexture");
417 
418  auto& host_buffer = pass.GetTransientsBuffer();
419 
420  VS::FrameInfo frame_info;
421  frame_info.mvp = Matrix::MakeOrthographic(pass.GetRenderTargetSize()) *
422  entity.GetTransformation();
423  frame_info.texture_sampler_y_coord_scale = texture->GetYCoordScale();
424  frame_info.alpha = alpha_;
425 
426  auto options = OptionsFromPassAndEntity(pass, entity);
427  cmd.pipeline = renderer.GetTexturePipeline(options);
428  cmd.stencil_reference = entity.GetStencilDepth();
429  cmd.BindVertices(vertex_builder.CreateVertexBuffer(host_buffer));
430  VS::BindFrameInfo(cmd, host_buffer.EmplaceUniform(frame_info));
431  FS::BindTextureSampler(cmd, texture,
432  renderer.GetContext()->GetSamplerLibrary()->GetSampler(
433  parent_.GetSamplerDescriptor()));
434  return pass.AddCommand(std::move(cmd));
435 }
436 
437 // AtlasColorContents
438 // ---------------------------------------------------------
439 
441  : parent_(parent) {}
442 
444 
446  const Entity& entity) const {
447  return coverage_.TransformBounds(entity.GetTransformation());
448 }
449 
451  alpha_ = alpha;
452 }
453 
455  coverage_ = coverage;
456 }
457 
459  const std::shared_ptr<SubAtlasResult>& subatlas) {
460  subatlas_ = subatlas;
461 }
462 
464  const Entity& entity,
465  RenderPass& pass) const {
468 
469  std::vector<Rect> texture_coords;
470  std::vector<Matrix> transforms;
471  std::vector<Color> colors;
472  if (subatlas_) {
473  texture_coords = subatlas_->sub_texture_coords;
474  colors = subatlas_->sub_colors;
475  transforms = subatlas_->sub_transforms;
476  } else {
477  texture_coords = parent_.GetTextureCoordinates();
478  transforms = parent_.GetTransforms();
479  colors = parent_.GetColors();
480  }
481 
483  vertex_builder.Reserve(texture_coords.size() * 6);
484  constexpr size_t indices[6] = {0, 1, 2, 1, 2, 3};
485  for (size_t i = 0; i < texture_coords.size(); i++) {
486  auto sample_rect = texture_coords[i];
487  auto matrix = transforms[i];
488  auto transformed_points =
489  Rect::MakeSize(sample_rect.size).GetTransformedPoints(matrix);
490 
491  for (size_t j = 0; j < 6; j++) {
492  VS::PerVertexData data;
493  data.position = transformed_points[indices[j]];
494  data.color = colors[i].Premultiply();
495  vertex_builder.AppendVertex(data);
496  }
497  }
498 
499  if (!vertex_builder.HasVertices()) {
500  return true;
501  }
502 
503  Command cmd;
504  DEBUG_COMMAND_INFO(cmd, "AtlasColors");
505 
506  auto& host_buffer = pass.GetTransientsBuffer();
507 
508  VS::FrameInfo frame_info;
509  frame_info.mvp = Matrix::MakeOrthographic(pass.GetRenderTargetSize()) *
510  entity.GetTransformation();
511 
512  FS::FragInfo frag_info;
513  frag_info.alpha = alpha_;
514 
515  auto opts = OptionsFromPassAndEntity(pass, entity);
516  opts.blend_mode = BlendMode::kSourceOver;
517  cmd.pipeline = renderer.GetGeometryColorPipeline(opts);
518  cmd.stencil_reference = entity.GetStencilDepth();
519  cmd.BindVertices(vertex_builder.CreateVertexBuffer(host_buffer));
520  VS::BindFrameInfo(cmd, host_buffer.EmplaceUniform(frame_info));
521  FS::BindFragInfo(cmd, host_buffer.EmplaceUniform(frag_info));
522  return pass.AddCommand(std::move(cmd));
523 }
524 
525 } // namespace impeller
impeller::ContentContext::GetTexturePipeline
std::shared_ptr< Pipeline< PipelineDescriptor > > GetTexturePipeline(ContentContextOptions opts) const
Definition: content_context.h:427
impeller::BlendMode
BlendMode
Definition: color.h:57
impeller::AtlasContents::SetTextureCoordinates
void SetTextureCoordinates(std::vector< Rect > texture_coords)
Definition: atlas_contents.cc:47
impeller::OptionsFromPass
ContentContextOptions OptionsFromPass(const RenderPass &pass)
Definition: contents.cc:20
impeller::Command
An object used to specify work to the GPU along with references to resources the GPU will used when d...
Definition: command.h:99
DEBUG_COMMAND_INFO
#define DEBUG_COMMAND_INFO(obj, arg)
Definition: command.h:31
impeller::BlendModeToString
const char * BlendModeToString(BlendMode blend_mode)
Definition: color.cc:47
impeller::AtlasColorContents::SetAlpha
void SetAlpha(Scalar alpha)
Definition: atlas_contents.cc:450
impeller::Entity::GetStencilDepth
uint32_t GetStencilDepth() const
Definition: entity.cc:89
impeller::TRect::size
TSize< Type > size
Definition: rect.h:24
impeller::TPoint::y
Type y
Definition: point.h:24
impeller::Scalar
float Scalar
Definition: scalar.h:15
texture_contents.h
sampler_library.h
entity.h
impeller::AtlasContents::SetSamplerDescriptor
void SetSamplerDescriptor(SamplerDescriptor desc)
Definition: atlas_contents.cc:170
impeller::AtlasColorContents
Definition: atlas_contents.h:128
impeller::TRect< Scalar >::MakeXYWH
constexpr static TRect MakeXYWH(Type x, Type y, Type width, Type height)
Definition: rect.h:47
impeller::Color
Definition: color.h:122
impeller::AtlasBlenderKey::color
Color color
Definition: atlas_contents.cc:69
impeller::FilterInput::Make
static FilterInput::Ref Make(Variant input, bool msaa_enabled=true)
Definition: filter_input.cc:19
impeller::TRect::TransformBounds
constexpr TRect TransformBounds(const Matrix &transform) const
Creates a new bounding box that contains this transformed rectangle.
Definition: rect.h:204
formats.h
impeller::AtlasTextureContents::Render
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
Definition: atlas_contents.cc:365
impeller::InvertPorterDuffBlend
std::optional< BlendMode > InvertPorterDuffBlend(BlendMode blend_mode)
Definition: blend_filter_contents.cc:28
impeller::Vector2
Point Vector2
Definition: point.h:310
impeller::RenderPipelineT::FragmentShader
FragmentShader_ FragmentShader
Definition: pipeline.h:91
impeller::AtlasColorContents::AtlasColorContents
AtlasColorContents(const AtlasContents &parent)
Definition: atlas_contents.cc:440
impeller::AtlasColorContents::SetCoverage
void SetCoverage(Rect coverage)
Definition: atlas_contents.cc:454
framebuffer_blend_contents.h
impeller::Matrix::MakeTranslation
static constexpr Matrix MakeTranslation(const Vector3 &t)
Definition: matrix.h:94
impeller::Entity::GetTransformation
const Matrix & GetTransformation() const
Definition: entity.cc:49
impeller::VertexBufferBuilder::HasVertices
bool HasVertices() const
Definition: vertex_buffer_builder.h:51
impeller::SamplerDescriptor
Definition: sampler_descriptor.h:18
impeller::AtlasTextureContents::SetAlpha
void SetAlpha(Scalar alpha)
Definition: atlas_contents.cc:344
impeller::Entity
Definition: entity.h:21
impeller::OptionsFromPassAndEntity
ContentContextOptions OptionsFromPassAndEntity(const RenderPass &pass, const Entity &entity)
Definition: contents.cc:30
impeller::AtlasContents::SetBlendMode
void SetBlendMode(BlendMode blend_mode)
Definition: atlas_contents.cc:60
impeller::RenderPass::GetRenderTargetSize
ISize GetRenderTargetSize() const
Definition: render_pass.cc:30
impeller::TSize
Definition: size.h:18
impeller::Point
TPoint< Scalar > Point
Definition: point.h:306
filter_contents.h
render_pass.h
impeller::BlendMode::kSourceOver
@ kSourceOver
impeller::Color::ToIColor
static constexpr uint32_t ToIColor(Color color)
Convert this color to a 32-bit representation.
Definition: color.h:159
impeller::AtlasContents::GenerateSubAtlas
std::shared_ptr< SubAtlasResult > GenerateSubAtlas() const
Compress a drawAtlas call with blending into a smaller sized atlas. This atlas has no overlapping to ...
Definition: atlas_contents.cc:89
impeller::AtlasContents::~AtlasContents
~AtlasContents() override
impeller::AtlasContents::Render
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
Definition: atlas_contents.cc:190
impeller::SPrintF
std::string SPrintF(const char *format,...)
Definition: strings.cc:12
impeller::BlendMode::kDestination
@ kDestination
impeller::TRect::GetTransformedPoints
constexpr std::array< TPoint< T >, 4 > GetTransformedPoints(const Matrix &transform) const
Definition: rect.h:193
impeller::ContentContext::GetContext
std::shared_ptr< Context > GetContext() const
Definition: content_context.cc:440
impeller::VertexBufferBuilder
Definition: vertex_buffer_builder.h:23
impeller::AtlasBlenderKey
Definition: atlas_contents.cc:68
geometry.h
impeller::AtlasContents::GetTransforms
const std::vector< Matrix > & GetTransforms() const
Definition: atlas_contents.cc:178
impeller::SamplerDescriptor::width_address_mode
SamplerAddressMode width_address_mode
Definition: sampler_descriptor.h:23
impeller::AtlasContents::GetTextureCoordinates
const std::vector< Rect > & GetTextureCoordinates() const
Definition: atlas_contents.cc:182
impeller::AtlasColorContents::Render
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
Definition: atlas_contents.cc:463
impeller::AtlasColorContents::GetCoverage
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the screen space bounding rectangle that this contents affects.
Definition: atlas_contents.cc:445
impeller::AtlasContents::GetTexture
std::shared_ptr< Texture > GetTexture() const
Definition: atlas_contents.cc:38
impeller::AtlasBlenderKey::Hash
Definition: atlas_contents.cc:73
impeller::kPorterDuffCoefficients
constexpr std::array< std::array< Scalar, 5 >, 15 > kPorterDuffCoefficients
Definition: blend_filter_contents.h:14
impeller::AtlasBlenderKey::Equal::operator()
bool operator()(const AtlasBlenderKey &lhs, const AtlasBlenderKey &rhs) const
Definition: atlas_contents.cc:82
impeller::AtlasContents
Definition: atlas_contents.h:32
impeller::TRect::origin
TPoint< Type > origin
Definition: rect.h:23
impeller::AtlasTextureContents::SetSubAtlas
void SetSubAtlas(const std::shared_ptr< SubAtlasResult > &subatlas)
Definition: atlas_contents.cc:356
color_filter_contents.h
impeller::AtlasContents::AtlasContents
AtlasContents()
impeller::TSize::width
Type width
Definition: size.h:21
impeller::AtlasContents::SetColors
void SetColors(std::vector< Color > colors)
Definition: atlas_contents.cc:52
impeller::AtlasColorContents::~AtlasColorContents
~AtlasColorContents() override
Definition: atlas_contents.cc:443
impeller::AtlasBlenderKey::color_key
uint32_t color_key
Definition: atlas_contents.cc:71
impeller::TPoint::x
Type x
Definition: point.h:23
impeller::VertexBufferBuilder::CreateVertexBuffer
VertexBuffer CreateVertexBuffer(HostBuffer &host_buffer) const
Definition: vertex_buffer_builder.h:78
impeller::ISize
TSize< int64_t > ISize
Definition: size.h:136
impeller::AtlasTextureContents
Definition: atlas_contents.h:93
impeller::RenderPass
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition: render_pass.h:27
impeller::AtlasContents::GetCoverage
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the screen space bounding rectangle that this contents affects.
Definition: atlas_contents.cc:149
atlas_contents.h
impeller::Command::stencil_reference
uint32_t stencil_reference
Definition: command.h:152
content_context.h
impeller::ContentContext::GetDeviceCapabilities
const Capabilities & GetDeviceCapabilities() const
Definition: content_context.cc:444
impeller::AtlasTextureContents::SetUseDestination
void SetUseDestination(bool value)
Definition: atlas_contents.cc:352
impeller::TRect< Scalar >::MakeSize
constexpr static TRect MakeSize(const TSize< U > &size)
Definition: rect.h:52
impeller::AtlasTextureContents::~AtlasTextureContents
~AtlasTextureContents() override
Definition: atlas_contents.cc:337
impeller::AtlasContents::SetAlpha
void SetAlpha(Scalar alpha)
Definition: atlas_contents.cc:56
impeller::AtlasTextureContents::AtlasTextureContents
AtlasTextureContents(const AtlasContents &parent)
Definition: atlas_contents.cc:334
impeller::AtlasContents::SetCullRect
void SetCullRect(std::optional< Rect > cull_rect)
Definition: atlas_contents.cc:64
impeller::BlendMode::kClear
@ kClear
impeller::Matrix::MakeOrthographic
static constexpr Matrix MakeOrthographic(TSize< T > size)
Definition: matrix.h:448
impeller::VertexBufferBuilder::AppendVertex
VertexBufferBuilder & AppendVertex(VertexType_ vertex)
Definition: vertex_buffer_builder.h:59
impeller::AtlasBlenderKey::rect
Rect rect
Definition: atlas_contents.cc:70
impeller::TRect::Union
constexpr TRect Union(const TRect &o) const
Definition: rect.h:209
color.h
impeller::AtlasContents::SetTexture
void SetTexture(std::shared_ptr< Texture > texture)
Definition: atlas_contents.cc:34
impeller::TSize::height
Type height
Definition: size.h:22
blend_filter_contents.h
impeller::Command::BindVertices
bool BindVertices(const VertexBuffer &buffer)
Specify the vertex and index buffer to use for this command.
Definition: command.cc:15
impeller::Command::pipeline
std::shared_ptr< Pipeline< PipelineDescriptor > > pipeline
Definition: command.h:103
impeller::BlendMode::kModulate
@ kModulate
impeller::AtlasContents::SetTransforms
void SetTransforms(std::vector< Matrix > transforms)
Definition: atlas_contents.cc:42
impeller::VertexBufferBuilder::Reserve
void Reserve(size_t count)
Definition: vertex_buffer_builder.h:47
impeller::AtlasBlenderKey::Equal
Definition: atlas_contents.cc:81
impeller::Capabilities::SupportsDecalSamplerAddressMode
virtual bool SupportsDecalSamplerAddressMode() const =0
Whether the context backend supports SamplerAddressMode::Decal.
impeller::RenderPipelineT::VertexShader
VertexShader_ VertexShader
Definition: pipeline.h:90
impeller::ColorFilterContents::MakeBlend
static std::shared_ptr< ColorFilterContents > MakeBlend(BlendMode blend_mode, FilterInput::Vector inputs, std::optional< Color > foreground_color=std::nullopt)
the [inputs] are expected to be in the order of dst, src.
Definition: color_filter_contents.cc:17
impeller::AtlasTextureContents::GetCoverage
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the screen space bounding rectangle that this contents affects.
Definition: atlas_contents.cc:339
impeller::RenderPass::AddCommand
bool AddCommand(Command &&command)
Record a command for subsequent encoding to the underlying command buffer. No work is encoded into th...
Definition: render_pass.cc:46
impeller
Definition: aiks_context.cc:10
impeller::AtlasContents::GetSamplerDescriptor
const SamplerDescriptor & GetSamplerDescriptor() const
Definition: atlas_contents.cc:174
impeller::ContentContext
Definition: content_context.h:344
impeller::AtlasTextureContents::SetCoverage
void SetCoverage(Rect coverage)
Definition: atlas_contents.cc:348
impeller::TRect< Scalar >
impeller::BlendMode::kSource
@ kSource
impeller::ContentContext::GetGeometryColorPipeline
std::shared_ptr< Pipeline< PipelineDescriptor > > GetGeometryColorPipeline(ContentContextOptions opts) const
Definition: content_context.h:501
impeller::RenderPass::GetTransientsBuffer
HostBuffer & GetTransientsBuffer()
Definition: render_pass.cc:34
impeller::AtlasTextureContents::SetTexture
void SetTexture(std::shared_ptr< Texture > texture)
Definition: atlas_contents.cc:361
impeller::ContentContext::GetPorterDuffBlendPipeline
std::shared_ptr< Pipeline< PipelineDescriptor > > GetPorterDuffBlendPipeline(ContentContextOptions opts) const
Definition: content_context.h:511
vertex_buffer_builder.h
impeller::AtlasContents::GetColors
const std::vector< Color > & GetColors() const
Definition: atlas_contents.cc:186
impeller::AtlasBlenderKey::Hash::operator()
std::size_t operator()(const AtlasBlenderKey &key) const
Definition: atlas_contents.cc:74
impeller::SamplerAddressMode::kDecal
@ kDecal
decal sampling mode is only supported on devices that pass the Capabilities.SupportsDecalSamplerAddre...
impeller::AtlasColorContents::SetSubAtlas
void SetSubAtlas(const std::shared_ptr< SubAtlasResult > &subatlas)
Definition: atlas_contents.cc:458