Flutter Impeller
gradient_generator.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
6 
7 #include "flutter/fml/logging.h"
10 #include "impeller/core/formats.h"
11 #include "impeller/core/texture.h"
13 
14 namespace impeller {
15 
16 std::shared_ptr<Texture> CreateGradientTexture(
17  const GradientData& gradient_data,
18  const std::shared_ptr<impeller::Context>& context) {
19  if (gradient_data.texture_size == 0) {
20  FML_DLOG(ERROR) << "Invalid gradient data.";
21  return nullptr;
22  }
23 
24  impeller::TextureDescriptor texture_descriptor;
26  texture_descriptor.format = PixelFormat::kR8G8B8A8UNormInt;
27  texture_descriptor.size = {gradient_data.texture_size, 1};
28  auto texture =
29  context->GetResourceAllocator()->CreateTexture(texture_descriptor);
30  if (!texture) {
31  FML_DLOG(ERROR) << "Could not create Impeller texture.";
32  return nullptr;
33  }
34 
35  auto data_mapping =
36  std::make_shared<fml::DataMapping>(gradient_data.color_bytes);
37  auto buffer =
38  context->GetResourceAllocator()->CreateBufferWithCopy(*data_mapping);
39 
40  auto cmd_buffer = context->CreateCommandBuffer();
41  auto blit_pass = cmd_buffer->CreateBlitPass();
42  blit_pass->AddCopy(DeviceBuffer::AsBufferView(std::move(buffer)), texture);
43 
44  if (!blit_pass->EncodeCommands() ||
45  !context->GetCommandQueue()->Submit({std::move(cmd_buffer)}).ok()) {
46  return nullptr;
47  }
48 
49  texture->SetLabel(impeller::SPrintF("Gradient(%p)", texture.get()).c_str());
50  return texture;
51 }
52 
53 std::vector<StopData> CreateGradientColors(const std::vector<Color>& colors,
54  const std::vector<Scalar>& stops) {
55  FML_DCHECK(stops.size() == colors.size());
56 
57  std::vector<StopData> result;
58  result.reserve(stops.size());
59  Scalar last_stop = 0;
60  for (auto i = 0u; i < stops.size(); i++) {
61  Scalar delta = stops[i] - last_stop;
62  Scalar inverse_delta = delta == 0.0f ? 0.0 : 1.0 / delta;
63  result.emplace_back(StopData{
64  .color = colors[i], .stop = stops[i], .inverse_delta = inverse_delta});
65  last_stop = stops[i];
66  }
67  return result;
68 }
69 
71  const std::vector<Color>& colors,
72  const std::vector<Scalar>& stops,
73  Vector4 frag_info_colors[kMaxUniformGradientStops],
74  Vector4 frag_info_stop_pairs[kMaxUniformGradientStops / 2]) {
75  FML_DCHECK(stops.size() == colors.size());
76 
77  Scalar last_stop = 0;
78  int index = 0;
79  for (auto i = 0u; i < stops.size() && i < kMaxUniformGradientStops; i++) {
80  Scalar cur_stop = stops[i];
81  Scalar delta = cur_stop - last_stop;
82  Scalar inverse_delta = delta == 0.0f ? 0.0 : 1.0 / delta;
83  frag_info_colors[index] = colors[i];
84  if ((i & 1) == 0) {
85  frag_info_stop_pairs[index / 2].x = cur_stop;
86  frag_info_stop_pairs[index / 2].y = inverse_delta;
87  } else {
88  frag_info_stop_pairs[index / 2].z = cur_stop;
89  frag_info_stop_pairs[index / 2].w = inverse_delta;
90  }
91  last_stop = cur_stop;
92  index++;
93  }
94  return index;
95 }
96 
97 } // namespace impeller
static BufferView AsBufferView(std::shared_ptr< DeviceBuffer > buffer)
Create a buffer view of this entire buffer.
float Scalar
Definition: scalar.h:18
std::string SPrintF(const char *format,...)
Definition: strings.cc:12
int PopulateUniformGradientColors(const std::vector< Color > &colors, const std::vector< Scalar > &stops, Vector4 frag_info_colors[kMaxUniformGradientStops], Vector4 frag_info_stop_pairs[kMaxUniformGradientStops/2])
Populate 2 arrays with the colors and stop data for a gradient.
std::vector< StopData > CreateGradientColors(const std::vector< Color > &colors, const std::vector< Scalar > &stops)
Populate a vector with the color and stop data for a gradient.
std::shared_ptr< Texture > CreateGradientTexture(const GradientData &gradient_data, const std::shared_ptr< impeller::Context > &context)
Create a host visible texture that contains the gradient defined by the provided gradient data.
static constexpr uint32_t kMaxUniformGradientStops
uint32_t texture_size
Definition: gradient.h:18
std::vector< uint8_t > color_bytes
Definition: gradient.h:17
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...