Setup default clip pipeline.
266 : context_(std::move(context)),
268 std::make_shared<LazyGlyphAtlas>(std::move(typographer_context))),
269 tessellator_(std::make_shared<Tessellator>()),
270 render_target_cache_(render_target_allocator ==
nullptr
271 ? std::make_shared<RenderTargetCache>(
272 context_->GetResourceAllocator())
273 : std::move(render_target_allocator)),
275 context_->GetIdleWaiter())) {
276 if (!context_ || !context_->IsValid()) {
281 TextureDescriptor desc;
284 desc.size =
ISize{1, 1};
285 empty_texture_ =
GetContext()->GetResourceAllocator()->CreateTexture(desc);
287 auto cmd_buffer =
GetContext()->CreateCommandBuffer();
288 auto blit_pass = cmd_buffer->CreateBlitPass();
293 if (!blit_pass->EncodeCommands() || !
GetContext()
295 ->Submit({std::move(cmd_buffer)})
301 auto options = ContentContextOptions{
303 .color_attachment_pixel_format =
304 context_->GetCapabilities()->GetDefaultColorFormat()};
305 auto options_trianglestrip = ContentContextOptions{
308 .color_attachment_pixel_format =
309 context_->GetCapabilities()->GetDefaultColorFormat()};
310 const auto supports_decal =
static_cast<Scalar>(
311 context_->GetCapabilities()->SupportsDecalSamplerAddressMode());
317 glyph_atlas_pipelines_.CreateDefault(
320 GetContext()->GetCapabilities()->GetDefaultGlyphAtlasFormat() ==
322 solid_fill_pipelines_.CreateDefault(*context_, options);
323 texture_pipelines_.CreateDefault(*context_, options);
324 fast_gradient_pipelines_.CreateDefault(*context_, options);
326 if (context_->GetCapabilities()->SupportsSSBO()) {
327 linear_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
328 radial_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
329 conical_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
330 sweep_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
332 linear_gradient_uniform_fill_pipelines_.CreateDefault(*context_, options);
333 radial_gradient_uniform_fill_pipelines_.CreateDefault(*context_, options);
334 conical_gradient_uniform_fill_pipelines_.CreateDefault(*context_,
336 sweep_gradient_uniform_fill_pipelines_.CreateDefault(*context_, options);
338 linear_gradient_fill_pipelines_.CreateDefault(*context_, options);
339 radial_gradient_fill_pipelines_.CreateDefault(*context_, options);
340 conical_gradient_fill_pipelines_.CreateDefault(*context_, options);
341 sweep_gradient_fill_pipelines_.CreateDefault(*context_, options);
345 auto clip_pipeline_descriptor =
347 if (!clip_pipeline_descriptor.has_value()) {
350 ContentContextOptions{
352 .color_attachment_pixel_format =
353 context_->GetCapabilities()->GetDefaultColorFormat()}
354 .ApplyToPipelineDescriptor(*clip_pipeline_descriptor);
356 auto clip_color_attachments =
357 clip_pipeline_descriptor->GetColorAttachmentDescriptors();
358 for (
auto& color_attachment : clip_color_attachments) {
361 clip_pipeline_descriptor->SetColorAttachmentDescriptors(
362 std::move(clip_color_attachments));
363 clip_pipelines_.SetDefault(
365 std::make_unique<ClipPipeline>(*context_, clip_pipeline_descriptor));
366 texture_downsample_pipelines_.CreateDefault(*context_,
367 options_trianglestrip);
368 rrect_blur_pipelines_.CreateDefault(*context_, options_trianglestrip);
369 texture_strict_src_pipelines_.CreateDefault(*context_, options);
370 tiled_texture_pipelines_.CreateDefault(*context_, options,
372 gaussian_blur_pipelines_.CreateDefault(*context_, options_trianglestrip,
374 border_mask_blur_pipelines_.CreateDefault(*context_, options_trianglestrip);
375 color_matrix_color_filter_pipelines_.CreateDefault(*context_,
376 options_trianglestrip);
377 vertices_uber_shader_.CreateDefault(*context_, options, {supports_decal});
379 const std::array<std::vector<Scalar>, 15> porter_duff_constants =
381 clear_blend_pipelines_.CreateDefault(*context_, options_trianglestrip,
382 porter_duff_constants[0]);
383 source_blend_pipelines_.CreateDefault(*context_, options_trianglestrip,
384 porter_duff_constants[1]);
385 destination_blend_pipelines_.CreateDefault(*context_, options_trianglestrip,
386 porter_duff_constants[2]);
387 source_over_blend_pipelines_.CreateDefault(*context_, options_trianglestrip,
388 porter_duff_constants[3]);
389 destination_over_blend_pipelines_.CreateDefault(
390 *context_, options_trianglestrip, porter_duff_constants[4]);
391 source_in_blend_pipelines_.CreateDefault(*context_, options_trianglestrip,
392 porter_duff_constants[5]);
393 destination_in_blend_pipelines_.CreateDefault(
394 *context_, options_trianglestrip, porter_duff_constants[6]);
395 source_out_blend_pipelines_.CreateDefault(*context_, options_trianglestrip,
396 porter_duff_constants[7]);
397 destination_out_blend_pipelines_.CreateDefault(
398 *context_, options_trianglestrip, porter_duff_constants[8]);
399 source_a_top_blend_pipelines_.CreateDefault(
400 *context_, options_trianglestrip, porter_duff_constants[9]);
401 destination_a_top_blend_pipelines_.CreateDefault(
402 *context_, options_trianglestrip, porter_duff_constants[10]);
403 xor_blend_pipelines_.CreateDefault(*context_, options_trianglestrip,
404 porter_duff_constants[11]);
405 plus_blend_pipelines_.CreateDefault(*context_, options_trianglestrip,
406 porter_duff_constants[12]);
407 modulate_blend_pipelines_.CreateDefault(*context_, options_trianglestrip,
408 porter_duff_constants[13]);
409 screen_blend_pipelines_.CreateDefault(*context_, options_trianglestrip,
410 porter_duff_constants[14]);
413 if (context_->GetCapabilities()->SupportsFramebufferFetch()) {
414 framebuffer_blend_color_pipelines_.CreateDefault(
415 *context_, options_trianglestrip,
417 framebuffer_blend_colorburn_pipelines_.CreateDefault(
418 *context_, options_trianglestrip,
420 framebuffer_blend_colordodge_pipelines_.CreateDefault(
421 *context_, options_trianglestrip,
423 framebuffer_blend_darken_pipelines_.CreateDefault(
424 *context_, options_trianglestrip,
426 framebuffer_blend_difference_pipelines_.CreateDefault(
427 *context_, options_trianglestrip,
429 framebuffer_blend_exclusion_pipelines_.CreateDefault(
430 *context_, options_trianglestrip,
432 framebuffer_blend_hardlight_pipelines_.CreateDefault(
433 *context_, options_trianglestrip,
435 framebuffer_blend_hue_pipelines_.CreateDefault(
436 *context_, options_trianglestrip,
438 framebuffer_blend_lighten_pipelines_.CreateDefault(
439 *context_, options_trianglestrip,
441 framebuffer_blend_luminosity_pipelines_.CreateDefault(
442 *context_, options_trianglestrip,
444 framebuffer_blend_multiply_pipelines_.CreateDefault(
445 *context_, options_trianglestrip,
447 framebuffer_blend_overlay_pipelines_.CreateDefault(
448 *context_, options_trianglestrip,
450 framebuffer_blend_saturation_pipelines_.CreateDefault(
451 *context_, options_trianglestrip,
453 framebuffer_blend_screen_pipelines_.CreateDefault(
454 *context_, options_trianglestrip,
456 framebuffer_blend_softlight_pipelines_.CreateDefault(
457 *context_, options_trianglestrip,
460 blend_color_pipelines_.CreateDefault(
461 *context_, options_trianglestrip,
463 blend_colorburn_pipelines_.CreateDefault(
464 *context_, options_trianglestrip,
466 blend_colordodge_pipelines_.CreateDefault(
467 *context_, options_trianglestrip,
469 blend_darken_pipelines_.CreateDefault(
470 *context_, options_trianglestrip,
472 blend_difference_pipelines_.CreateDefault(
473 *context_, options_trianglestrip,
475 blend_exclusion_pipelines_.CreateDefault(
476 *context_, options_trianglestrip,
478 blend_hardlight_pipelines_.CreateDefault(
479 *context_, options_trianglestrip,
481 blend_hue_pipelines_.CreateDefault(
482 *context_, options_trianglestrip,
484 blend_lighten_pipelines_.CreateDefault(
485 *context_, options_trianglestrip,
487 blend_luminosity_pipelines_.CreateDefault(
488 *context_, options_trianglestrip,
490 blend_multiply_pipelines_.CreateDefault(
491 *context_, options_trianglestrip,
493 blend_overlay_pipelines_.CreateDefault(
494 *context_, options_trianglestrip,
496 blend_saturation_pipelines_.CreateDefault(
497 *context_, options_trianglestrip,
499 blend_screen_pipelines_.CreateDefault(
500 *context_, options_trianglestrip,
502 blend_softlight_pipelines_.CreateDefault(
503 *context_, options_trianglestrip,
507 morphology_filter_pipelines_.CreateDefault(*context_, options_trianglestrip,
509 linear_to_srgb_filter_pipelines_.CreateDefault(*context_,
510 options_trianglestrip);
511 srgb_to_linear_filter_pipelines_.CreateDefault(*context_,
512 options_trianglestrip);
513 yuv_to_rgb_filter_pipelines_.CreateDefault(*context_, options_trianglestrip);
515 #if defined(IMPELLER_ENABLE_OPENGLES)
517 #if !defined(FML_OS_MACOSX)
519 tiled_texture_external_pipelines_.CreateDefault(*context_, options);
520 tiled_texture_uv_external_pipelines_.CreateDefault(*context_, options);
522 texture_downsample_gles_pipelines_.CreateDefault(*context_,
523 options_trianglestrip);
528 InitializeCommonlyUsedShadersIfNeeded();
HostBuffer & GetTransientsBuffer() const
Retrieve the currnent host buffer for transient storage.
std::shared_ptr< Context > GetContext() const
static std::shared_ptr< HostBuffer > Create(const std::shared_ptr< Allocator > &allocator, const std::shared_ptr< const IdleWaiter > &idle_waiter)
std::array< std::vector< Scalar >, 15 > GetPorterDuffSpecConstants(bool supports_decal)
constexpr std::array< uint8_t, 4 > ToR8G8B8A8() const
Convert to R8G8B8A8 representation.
static constexpr Color BlackTransparent()
static std::optional< PipelineDescriptor > MakeDefaultPipelineDescriptor(const Context &context, const std::vector< Scalar > &constants={})
Create a default pipeline descriptor using the combination reflected shader information....
std::shared_ptr< const fml::Mapping > data