Flutter Impeller
impeller::TessellatorLibtess Class Reference

An extended tessellator that offers arbitrary/concave tessellation via the libtess2 library. More...

#include <tessellator_libtess.h>

Public Types

enum class  Result {
  kSuccess ,
  kInputError ,
  kTessellationError
}
 
using BuilderCallback = std::function< bool(const float *vertices, size_t vertices_count, const uint16_t *indices, size_t indices_count)>
 A callback that returns the results of the tessellation. More...
 

Public Member Functions

 TessellatorLibtess ()
 
 ~TessellatorLibtess ()
 
TessellatorLibtess::Result Tessellate (const Path &path, Scalar tolerance, const BuilderCallback &callback)
 Generates filled triangles from the path. A callback is invoked once for the entire tessellation. More...
 

Detailed Description

An extended tessellator that offers arbitrary/concave tessellation via the libtess2 library.

This object is not thread safe, and its methods must not be called from multiple threads.

Definition at line 29 of file tessellator_libtess.h.

Member Typedef Documentation

◆ BuilderCallback

using impeller::TessellatorLibtess::BuilderCallback = std::function<bool(const float* vertices, size_t vertices_count, const uint16_t* indices, size_t indices_count)>

A callback that returns the results of the tessellation.

   The index buffer may not be populated, in which case [indices] will
   be nullptr and indices_count will be 0. 

Definition at line 45 of file tessellator_libtess.h.

Member Enumeration Documentation

◆ Result

Enumerator
kSuccess 
kInputError 
kTessellationError 

Definition at line 35 of file tessellator_libtess.h.

35  {
36  kSuccess,
37  kInputError,
38  kTessellationError,
39  };

Constructor & Destructor Documentation

◆ TessellatorLibtess()

impeller::TessellatorLibtess::TessellatorLibtess ( )

Definition at line 34 of file tessellator_libtess.cc.

35  : c_tessellator_(nullptr, &DestroyTessellator) {
36  TESSalloc alloc = kAlloc;
37  {
38  // libTess2 copies the TESSalloc despite the non-const argument.
39  CTessellator tessellator(::tessNewTess(&alloc), &DestroyTessellator);
40  c_tessellator_ = std::move(tessellator);
41  }
42 }
void DestroyTessellator(TESStesselator *tessellator)
std::unique_ptr< TESStesselator, decltype(&DestroyTessellator)> CTessellator
static const TESSalloc kAlloc

References impeller::DestroyTessellator(), and impeller::kAlloc.

◆ ~TessellatorLibtess()

impeller::TessellatorLibtess::~TessellatorLibtess ( )
default

Member Function Documentation

◆ Tessellate()

TessellatorLibtess::Result impeller::TessellatorLibtess::Tessellate ( const Path path,
Scalar  tolerance,
const BuilderCallback callback 
)

Generates filled triangles from the path. A callback is invoked once for the entire tessellation.

Parameters
[in]pathThe path to tessellate.
[in]toleranceThe tolerance value for conversion of the path to a polyline. This value is often derived from the Matrix::GetMaxBasisLength of the CTM applied to the path for rendering.
[in]callbackThe callback, return false to indicate failure.
Returns
The result status of the tessellation.

Feed contour information to the tessellator.

Let's tessellate.

Definition at line 56 of file tessellator_libtess.cc.

59  {
60  if (!callback) {
62  }
63 
64  std::unique_ptr<std::vector<Point>> point_buffer =
65  std::make_unique<std::vector<Point>>();
66  auto polyline = path.CreatePolyline(tolerance, std::move(point_buffer));
67 
68  auto fill_type = path.GetFillType();
69 
70  if (polyline.points->empty()) {
72  }
73 
74  auto tessellator = c_tessellator_.get();
75  if (!tessellator) {
77  }
78 
79  constexpr int kVertexSize = 2;
80  constexpr int kPolygonSize = 3;
81 
82  //----------------------------------------------------------------------------
83  /// Feed contour information to the tessellator.
84  ///
85  static_assert(sizeof(Point) == 2 * sizeof(float));
86  for (size_t contour_i = 0; contour_i < polyline.contours.size();
87  contour_i++) {
88  size_t start_point_index, end_point_index;
89  std::tie(start_point_index, end_point_index) =
90  polyline.GetContourPointBounds(contour_i);
91 
92  ::tessAddContour(tessellator, // the C tessellator
93  kVertexSize, //
94  polyline.points->data() + start_point_index, //
95  sizeof(Point), //
96  end_point_index - start_point_index //
97  );
98  }
99 
100  //----------------------------------------------------------------------------
101  /// Let's tessellate.
102  ///
103  auto result = ::tessTesselate(tessellator, // tessellator
104  ToTessWindingRule(fill_type), // winding
105  TESS_POLYGONS, // element type
106  kPolygonSize, // polygon size
107  kVertexSize, // vertex size
108  nullptr // normal (null is automatic)
109  );
110 
111  if (result != 1) {
113  }
114 
115  int element_item_count = tessGetElementCount(tessellator) * kPolygonSize;
116 
117  // We default to using a 16bit index buffer, but in cases where we generate
118  // more tessellated data than this can contain we need to fall back to
119  // dropping the index buffer entirely. Instead code could instead switch to
120  // a uint32 index buffer, but this is done for simplicity with the other
121  // fast path above.
122  if (element_item_count < USHRT_MAX) {
123  int vertex_item_count = tessGetVertexCount(tessellator);
124  auto vertices = tessGetVertices(tessellator);
125  auto elements = tessGetElements(tessellator);
126 
127  // libtess uses an int index internally due to usage of -1 as a sentinel
128  // value.
129  std::vector<uint16_t> indices(element_item_count);
130  for (int i = 0; i < element_item_count; i++) {
131  indices[i] = static_cast<uint16_t>(elements[i]);
132  }
133  if (!callback(vertices, vertex_item_count, indices.data(),
134  element_item_count)) {
136  }
137  } else {
138  std::vector<Point> points;
139  std::vector<float> data;
140 
141  int vertex_item_count = tessGetVertexCount(tessellator) * kVertexSize;
142  auto vertices = tessGetVertices(tessellator);
143  points.reserve(vertex_item_count);
144  for (int i = 0; i < vertex_item_count; i += 2) {
145  points.emplace_back(vertices[i], vertices[i + 1]);
146  }
147 
148  int element_item_count = tessGetElementCount(tessellator) * kPolygonSize;
149  auto elements = tessGetElements(tessellator);
150  data.reserve(element_item_count);
151  for (int i = 0; i < element_item_count; i++) {
152  data.emplace_back(points[elements[i]].x);
153  data.emplace_back(points[elements[i]].y);
154  }
155  if (!callback(data.data(), element_item_count, nullptr, 0u)) {
157  }
158  }
159 
161 }
int32_t x
TPoint< Scalar > Point
Definition: point.h:327
static int ToTessWindingRule(FillType fill_type)
const Path::Polyline & polyline
std::shared_ptr< const fml::Mapping > data
Definition: texture_gles.cc:67

References impeller::Path::CreatePolyline(), data, impeller::Path::GetFillType(), kInputError, kSuccess, kTessellationError, polyline, impeller::ToTessWindingRule(), and x.

Referenced by impeller::Tessellate(), and impeller::testing::TEST().


The documentation for this class was generated from the following files: