| Flutter Impeller |

Classes | Namespaces
resource_binder.h File Reference
`#include <memory>`
`#include "impeller/core/buffer_view.h"`
`#include "impeller/core/formats.h"`
`#include "impeller/core/raw_ptr.h"`
`#include "impeller/core/sampler.h"`
`#include "impeller/core/shader_types.h"`
`#include "impeller/core/texture.h"`

Go to the source code of this file.

## Classes
struct | impeller::ResourceBinder
| An interface for binding resources. This is implemented by |Command| and |ComputeCommand| to make GPU resources available to a given command's pipeline. More...

## Namespaces
| impeller