| Flutter Impeller |

Namespaces | Functions
shader_bundle.cc File Reference
`#include "impeller/compiler/shader_bundle.h"`
`#include "impeller/compiler/compiler.h"`
`#include "impeller/compiler/reflector.h"`
`#include "impeller/compiler/source_options.h"`
`#include "impeller/compiler/types.h"`
`#include "impeller/compiler/utilities.h"`
`#include "impeller/runtime_stage/runtime_stage.h"`
`#include "impeller/shader_bundle/shader_bundle_flatbuffers.h"`
`#include "third_party/json/include/nlohmann/json.hpp"`

Go to the source code of this file.

## Namespaces
| impeller
| impeller::compiler

## Functions
std::optional< ShaderBundleConfig > | impeller::compiler::ParseShaderBundleConfig (const std::string &bundle_config_json, std::ostream &error_stream)
| Parse a shader bundle configuration from a given JSON string. More...
static std::unique_ptr< fb::shaderbundle::BackendShaderT > | impeller::compiler::GenerateShaderBackendFB (TargetPlatform target_platform, SourceOptions &options, const std::string &shader_name, const ShaderConfig &shader_config)
static std::unique_ptr< fb::shaderbundle::ShaderT > | impeller::compiler::GenerateShaderFB (SourceOptions options, const std::string &shader_name, const ShaderConfig &shader_config)
std::optional< fb::shaderbundle::ShaderBundleT > | impeller::compiler::GenerateShaderBundleFlatbuffer (const std::string &bundle_config_json, const SourceOptions &options)
| Parses the JSON shader bundle configuration and invokes the compiler multiple times to produce a shader bundle flatbuffer. More...
bool | impeller::compiler::GenerateShaderBundle (Switches &switches)
| Parses the JSON shader bundle configuration and invokes the compiler multiple times to produce a shader bundle flatbuffer, which is then output to the `sl` file. More...