var structimpeller_1_1compiler_1_1_shader_bundle_data_1_1_shader_uniform_struct_field =
[
    [ "array_elements", "structimpeller_1_1compiler_1_1_shader_bundle_data_1_1_shader_uniform_struct_field.html#ab21db2e635320f5d98729a36037ab401", null ],
    [ "element_size_in_bytes", "structimpeller_1_1compiler_1_1_shader_bundle_data_1_1_shader_uniform_struct_field.html#ab43131c288b3e9e5d34520fea91dec3d", null ],
    [ "name", "structimpeller_1_1compiler_1_1_shader_bundle_data_1_1_shader_uniform_struct_field.html#aa6d3e2337f3f992b8509b442edd222e1", null ],
    [ "offset_in_bytes", "structimpeller_1_1compiler_1_1_shader_bundle_data_1_1_shader_uniform_struct_field.html#ad674d852f8a2153344218abe16b16446", null ],
    [ "total_size_in_bytes", "structimpeller_1_1compiler_1_1_shader_bundle_data_1_1_shader_uniform_struct_field.html#a7ed4ab458b0ae7e8dbe9b2379430e631", null ],
    [ "type", "structimpeller_1_1compiler_1_1_shader_bundle_data_1_1_shader_uniform_struct_field.html#ad807b7fafbf36e3d3e6fd0b5d541226d", null ]
];