var structimpeller_1_1compiler_1_1_shader_bundle_data_1_1_shader_uniform_struct =
[
    [ "binding", "structimpeller_1_1compiler_1_1_shader_bundle_data_1_1_shader_uniform_struct.html#a6c44568859106ae2a5dbdbf802878771", null ],
    [ "ext_res_0", "structimpeller_1_1compiler_1_1_shader_bundle_data_1_1_shader_uniform_struct.html#aa5dc026ca823d860a39af82bcbd01648", null ],
    [ "fields", "structimpeller_1_1compiler_1_1_shader_bundle_data_1_1_shader_uniform_struct.html#ab9157bbc6638c433e727bc1b020aab00", null ],
    [ "name", "structimpeller_1_1compiler_1_1_shader_bundle_data_1_1_shader_uniform_struct.html#a29140e15e6dea00e5130a6087bd9f68b", null ],
    [ "set", "structimpeller_1_1compiler_1_1_shader_bundle_data_1_1_shader_uniform_struct.html#a1aced17cfeb1585026554f0ff7cb8824", null ],
    [ "size_in_bytes", "structimpeller_1_1compiler_1_1_shader_bundle_data_1_1_shader_uniform_struct.html#af2f4a08fba48924559539a7962652a0f", null ]
];