| Flutter Impeller |

### - w -

- Wait() : impeller::ConditionVariable
- WaitAndGet() : impeller::ComputePipelineHandle< ComputeShader_ > , impeller::GenericRenderPipelineHandle
- WaitFor() : impeller::ConditionVariable
- WaitForFence() : impeller::AHBFrameSynchronizerVK , impeller::KHRFrameSynchronizerVK
- WaitIdle() : impeller::IdleWaiter , impeller::IdleWaiterVK
- WaitUntil() : impeller::ConditionVariable
- WaitUntilCompleted() : impeller::CommandBuffer
- WaitUntilScheduled() : impeller::CommandBuffer
- Wheat() : impeller::Color
- White() : impeller::Color
- Whitesmoke() : impeller::Color
- WhiteTransparent() : impeller::Color
- width() : impeller::RectanglePacker
- WillRenderSomething() : impeller::GoldenPlaygroundTest , impeller::Playground
- WithAlpha() : impeller::Color
- WithContents() : IMPELLER_HPP_NAMESPACE::Texture
- WithData() : IMPELLER_HPP_NAMESPACE::FragmentProgram
- WithFilters() : impeller::Paint
- WithFiltersForSubpassTarget() : impeller::Paint
- WithImageFilter() : impeller::Paint
- WithMaskBlur() : impeller::Paint
- WithOpenGLTexture() : IMPELLER_HPP_NAMESPACE::Texture
- WrapFBO() : impeller::SurfaceGLES , impeller::TextureGLES , IMPELLER_HPP_NAMESPACE::Surface
- WrapMetalDrawable() : IMPELLER_HPP_NAMESPACE::Surface
- Wrapper() : impeller::TextureMTL
- WrapSwapchainImage() : impeller::SurfaceVK
- WrapTexture() : impeller::TextureGLES
- Write() : impeller::PathTessellator::VertexWriter , impeller::testing::GoldenDigest
- WriterLock() : impeller::WriterLock
- WriteToPNG() : impeller::testing::MetalScreenshot , impeller::testing::Screenshot