| Flutter Impeller |

Namespaces | Functions
types.cc File Reference
`#include "impeller/compiler/types.h"`
`#include <cctype>`
`#include <filesystem>`
`#include <sstream>`
`#include "flutter/fml/logging.h"`
`#include "impeller/compiler/utilities.h"`

Go to the source code of this file.

## Namespaces
| impeller
| impeller::compiler

## Functions
static bool | impeller::compiler::StringEndWith (const std::string &string, const std::string &suffix)
SourceType | impeller::compiler::SourceTypeFromFileName (const std::string &file_name)
SourceType | impeller::compiler::SourceTypeFromString (std::string name)
SourceLanguage | impeller::compiler::ToSourceLanguage (const std::string &source_language)
std::string | impeller::compiler::TargetPlatformToString (TargetPlatform platform)
std::string | impeller::compiler::SourceLanguageToString (SourceLanguage source_language)
std::string | impeller::compiler::EntryPointFunctionNameFromSourceName (const std::string &file_name, SourceType type, SourceLanguage source_language, const std::string &entry_point_name)
bool | impeller::compiler::TargetPlatformNeedsReflection (TargetPlatform platform)
std::string | impeller::compiler::ShaderCErrorToString (shaderc_compilation_status status)
shaderc_shader_kind | impeller::compiler::ToShaderCShaderKind (SourceType type)
spv::ExecutionModel | impeller::compiler::ToExecutionModel (SourceType type)
spirv_cross::CompilerMSL::Options::Platform | impeller::compiler::TargetPlatformToMSLPlatform (TargetPlatform platform)
std::string | impeller::compiler::SourceTypeToString (SourceType type)
std::string | impeller::compiler::TargetPlatformSLExtension (TargetPlatform platform)
bool | impeller::compiler::TargetPlatformIsOpenGL (TargetPlatform platform)
bool | impeller::compiler::TargetPlatformIsMetal (TargetPlatform platform)
bool | impeller::compiler::TargetPlatformIsVulkan (TargetPlatform platform)
bool | impeller::compiler::TargetPlatformBundlesSkSL (TargetPlatform platform)