| Flutter Impeller |

vertex_descriptor_mtl.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_VERTEX_DESCRIPTOR_MTL_H_
6 #define FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_VERTEX_DESCRIPTOR_MTL_H_
7
8 #include <Metal/Metal.h>
9
10 #include <set>
11
12 #include "impeller/base/backend_cast.h"
13 #include "impeller/renderer/vertex_descriptor.h"
14
15 namespace impeller {
16
17 class VertexDescriptorMTL {
18 public:
19 VertexDescriptorMTL();
20
21 ~VertexDescriptorMTL();
22
23 bool SetStageInputsAndLayout(
24 const std::vector<ShaderStageIOSlot>& inputs,
25 const std::vector<ShaderStageBufferLayout>& layouts);
26
27 MTLVertexDescriptor* GetMTLVertexDescriptor() const;
28
29 private:
30 MTLVertexDescriptor* descriptor_;
31
32 VertexDescriptorMTL(const VertexDescriptorMTL&) = delete;
33
34 VertexDescriptorMTL& operator=(const VertexDescriptorMTL&) = delete;
35 };
36
37 } // namespace impeller
38
39 #endif // FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_VERTEX_DESCRIPTOR_MTL_H_
backend_cast.h
impeller::VertexDescriptorMTL
Definition: vertex_descriptor_mtl.h:17
impeller::VertexDescriptorMTL::~VertexDescriptorMTL
~VertexDescriptorMTL()
impeller::VertexDescriptorMTL::SetStageInputsAndLayout
bool SetStageInputsAndLayout(const std::vector< ShaderStageIOSlot > &inputs, const std::vector< ShaderStageBufferLayout > &layouts)
Definition: vertex_descriptor_mtl.mm:172
impeller::VertexDescriptorMTL::GetMTLVertexDescriptor
MTLVertexDescriptor * GetMTLVertexDescriptor() const
Definition: vertex_descriptor_mtl.mm:206
impeller::VertexDescriptorMTL::VertexDescriptorMTL
VertexDescriptorMTL()
impeller
Definition: allocation.cc:12
vertex_descriptor.h