| Flutter Impeller |

impeller::EntityPass Member List

This is the complete list of members for impeller::EntityPass, including all inherited members.

AddEntity(Entity entity) | impeller::EntityPass |
AddSubpass(std::unique_ptr< EntityPass > pass) | impeller::EntityPass |
AddSubpassInline(std::unique_ptr< EntityPass > pass) | impeller::EntityPass |
BackdropFilterProc typedef | impeller::EntityPass |
ClipCoverageStack typedef | impeller::EntityPass |
Clone() const | impeller::EntityPass |
Element typedef | impeller::EntityPass |
EntityPass() | impeller::EntityPass |
GetBoundsLimit() const | impeller::EntityPass |
GetClearColor(ISize size=ISize::Infinite()) const | impeller::EntityPass |
GetClearColorOrDefault(ISize size=ISize::Infinite()) const | impeller::EntityPass |
GetClipDepth() | impeller::EntityPass |
GetElementCount() const | impeller::EntityPass |
GetElementsCoverage(std::optional< Rect > coverage_limit) const | impeller::EntityPass |
GetSubpassCoverage(const EntityPass &subpass, std::optional< Rect > coverage_limit) const | impeller::EntityPass |
GetSubpassesDepth() const | impeller::EntityPass |
GetSuperpass() const | impeller::EntityPass |
IterateAllElements(const std::function< bool(Element &)> &iterator) | impeller::EntityPass |
IterateAllEntities(const std::function< bool(Entity &)> &iterator) | impeller::EntityPass |
IterateAllEntities(const std::function< bool(const Entity &)> &iterator) const | impeller::EntityPass |
IterateUntilSubpass(const std::function< bool(Entity &)> &iterator) | impeller::EntityPass |
kCaptureDocumentName | impeller::EntityPass | static
Render(ContentContext &renderer, const RenderTarget &render_target) const | impeller::EntityPass |
SetBackdropFilter(BackdropFilterProc proc) | impeller::EntityPass |
SetBlendMode(BlendMode blend_mode) | impeller::EntityPass |
SetBoundsLimit(std::optional< Rect > bounds_limit) | impeller::EntityPass |
SetClipDepth(size_t clip_depth) | impeller::EntityPass |
SetDelegate(std::shared_ptr< EntityPassDelegate > delgate) | impeller::EntityPass |
SetElements(std::vector< Element > elements) | impeller::EntityPass |
SetEnableOffscreenCheckerboard(bool enabled) | impeller::EntityPass |
SetTransform(Matrix transform) | impeller::EntityPass |
~EntityPass() | impeller::EntityPass |